Thanks so much, sir! I bought this model long time ago and didn't know how to make it usable for rigging and etc faster and effective than I tried)
@TomCushwa3 жыл бұрын
Thank you.. awesome work!
@c421t3 жыл бұрын
Great video! Your work flow is very clean and clear.
@GvRDesigns3 жыл бұрын
Great Tutorial, so much valuable info here!
@__SKYNET__3 жыл бұрын
Bravo kind sir, I had gotten a astronaut model off of turbosquid and it is just so amazingly frustrating to link up textures, etc, not many tutorials out there on how to do it. I also noticed the RAM usage drop from 1.3 Gb to 640 MB just by deleting uncessary attributes.
@marks77123 жыл бұрын
Time for a padded sound room ;-) Luckily Houdini Crash Recovery > Open Crash File opens at crash position for that odd occasion Houdini crashes.
@job_hobby97523 жыл бұрын
Dear midphase! Can we expect that you will write down a few more lessons to continue the topic of preparing assets for the project? Such as texturing, importing back into DCC, setting up materials, rigging and animation (or just pose), setting up materials, lighting, environment and rendering? The thing is that, individually, there are a lot of such lessons, but it would be very useful to see the existing workflow that you use in your work. Thank you so much!
@RightBrainedTutorials3 жыл бұрын
I'll do that next!
@job_hobby97523 жыл бұрын
Well, I would like to ask you one more question, have you considered using such a program as Clarisse iFX? I found its application very simple and useful for myself.
@RightBrainedTutorials3 жыл бұрын
I know Clarisse but for my particular workflow I think it's overkill. Both Houdini and Blender can handle enough instances for even some of my most crowded scenes.