Tutorial: Defense Against Tick Throws [Advanced Late Teching]

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MDZ jimmY

MDZ jimmY

Күн бұрын

Пікірлер: 80
@Vandalier74
@Vandalier74 6 жыл бұрын
Thanks a million, bro. I've figured that that's how it was supposed to be done, but I didn't quite understood because every time I've tried this, I'd get thrown. Seeing your inputs during the pressure helped me a lot.
@wilssantos2
@wilssantos2 6 жыл бұрын
This is important in lower levels - because you NEED to learn how to defend against throws -, but this same tech can be your doom in higher levels. People will just shimmy first and do throw after. If you're conditioned to late teching, you WILL eat shimmy after shimmy and die miserably. The best actual thing you can do is just block and wait for that short walk back that the opponent needs to do to shimmy and ATTACK low before he attacks you. That way you make the opponent more scared of shimmying and contribute to making his approaches more predictable. Shimmy is the reason why you see pro players eating throw after throw in the corner until they lose - but the point is that this is only likely to happen in the corner, where you shouldn't be in the first place. TDLR: Learn how to late tech properly, but use the technique with a grain of salt.
@Twisted_Individual
@Twisted_Individual 6 жыл бұрын
IMO throw mechanics is worst thing in SF5. I hate normal throws in this game.
@superbaralai
@superbaralai 5 жыл бұрын
@@Twisted_Individual I don't mind throws, i hate throw loops.
@dreadedsage8630
@dreadedsage8630 5 жыл бұрын
But certain tick throws dont require walk ups
@diegodifelix
@diegodifelix 5 жыл бұрын
Thank you
@frankhernandez133
@frankhernandez133 3 жыл бұрын
Becoming more of a higher level player is a goal of mine, like most. So this note which you described will be referenced as I notice progression of my style of play, being that I remain among the Ultra Bronze rank. As you did for this video, if you would share more notes of experience, please do so upon this reply/comment.
@ghhlegend
@ghhlegend 6 жыл бұрын
You don’t understand how much this has helped. Thanks a lotJimmy!!!!!!
@clairemadeinheaven
@clairemadeinheaven 3 жыл бұрын
wow the layout and hiding ui makes this tutorial vid look clean
@Kusanagikaiser999
@Kusanagikaiser999 6 жыл бұрын
i need to learn this....BADLY.
@kaihillp2
@kaihillp2 4 жыл бұрын
this is another GEM DIMONDS DAMN IT THIS IS A PURE PLAT VID I NEEEEEEEEEEEEEEDED THIS!
@hjpoloa
@hjpoloa 6 жыл бұрын
Always wanted to see this. Thank you Jimmy!
@nathanb5579
@nathanb5579 5 жыл бұрын
Thanks for the training drill lesson 👍
@nicfurious29
@nicfurious29 6 жыл бұрын
Great tutorial. Advanced players will recognize this technique and blow it up by delaying the second jab. Never the less, it's still an important skill to learn. However, it's not a get out of jail free card. You should only use it sparingly or whenever you recognize your opponent loves to to tic throw. But at high level play (and since throw loops are gone) , it's better to just take the throw so you can reset the situation.
@ed2bbr
@ed2bbr 6 жыл бұрын
Thanks Jimmy, it will help me a lot to avoid this annoying throw
@franker86
@franker86 6 жыл бұрын
Nice tuto, bro. Danke schön
@lewojan
@lewojan 4 жыл бұрын
Thank you Jimmy. A nice tip
@rubberbandclan1017
@rubberbandclan1017 6 жыл бұрын
damn you broke that down REALLY good jimmy!!!!👍👍👍
@baki9555
@baki9555 6 жыл бұрын
Thank you Jimmy!
@grzegorzlistwan8434
@grzegorzlistwan8434 6 жыл бұрын
Freaking awesome video as all the tutorials. Especially useful for an ultra bronze player like myself :)
@keepingitrealgoesright1308
@keepingitrealgoesright1308 4 жыл бұрын
very helpful thanks!
@alvinong9128
@alvinong9128 5 жыл бұрын
In training mode how to train with the CPU to defend the throw and cross up. It would be a great help once I have practice it.
@senah4449
@senah4449 4 жыл бұрын
I'm a diamond (right before super diamond) player and I just learned this. I always wondered how people are guessing my meaties/throws right every single time. Thanks Jimmy!
@mdz_jimmy
@mdz_jimmy 4 жыл бұрын
lol what?? how did you make it so far in the ranking without knowing this?? Guess you'll body everyone from now on lol
@JBDacasinJr
@JBDacasinJr 6 жыл бұрын
Ty for the tech.
@tobimasters90
@tobimasters90 6 жыл бұрын
#TobiMasters made tick throws popular....great video
@diegodifelix
@diegodifelix 5 жыл бұрын
Thank you
@MaxPSs
@MaxPSs 6 жыл бұрын
Very Nice!
@marcopolo2028
@marcopolo2028 4 жыл бұрын
how do you block a jump in tick throw. Ive been losing to it so much
@mdz_jimmy
@mdz_jimmy 4 жыл бұрын
you do the exact same thing that I explained in this video: You consistently late tech. You gotta learn the proper rythm and then you'll be good to go.
@marcopolo2028
@marcopolo2028 4 жыл бұрын
@@mdz_jimmy thank you very much ill practice it
@marcopolo2028
@marcopolo2028 4 жыл бұрын
but what is a tick throw
@squirrel1331
@squirrel1331 5 жыл бұрын
new player here. how would you defend against a tick command throw?
@alvinong9128
@alvinong9128 5 жыл бұрын
Hi Jimmy I Alvin I have face some of the problem about the throw and cross up how to defend it? I have face some of this problem make it to difficult to defend can you teach me how to train using CPU?
@mdz_jimmy
@mdz_jimmy 5 жыл бұрын
I have a tutorial on how to shoryuken cross ups: kzbin.info/www/bejne/iXO5inmgrdytj7s You should have also watched the late tech tutorial: kzbin.info/www/bejne/nJynm51qbMapoJI If you're very inexperienced than my number 1 advice is: Take your turn, get used to the game first and improve bit by bit at your own pace. If you start rushing things you might end up very frustrated with the game.
@alvinong9128
@alvinong9128 5 жыл бұрын
@@mdz_jimmy OK thanks for your guide. Understand😊
@snake-eyes211
@snake-eyes211 6 жыл бұрын
👍🏻
@mrmkerrrday
@mrmkerrrday 6 жыл бұрын
Exactly how do you do a delayed grab tech
@mdz_jimmy
@mdz_jimmy 6 жыл бұрын
kzbin.info/www/bejne/nJynm51qbMapoJI
@bridgeburner909
@bridgeburner909 6 жыл бұрын
Ah the good old crouch tech. Still not the best at this mainly because the guy I play with the most uses Alex and I'm too busy trying to read/get out of his command grab on a wake up. Anyone know any tech to get out of the horrible meaty/powerbomb/baited reversal scenario since the took away the jump back OS? It is literally the worst. I've lost count of the times I read it wrong, tried to neutral or jump back and eaten a lariat which resets you into the same bastard scenario.
@nickclark1815
@nickclark1815 6 жыл бұрын
The only way is a pure guess, that's grappler's for ya.
@mdz_jimmy
@mdz_jimmy 6 жыл бұрын
there's no good solution against command grab characters and that's exactly their strength. most players crack on defense because of that but you need to keep in mind that command grabs are very punishable so it's more likely for your opponent to do a normal attack.
@peyochin2583
@peyochin2583 6 жыл бұрын
James Spencer dash back quick or just use ligh attack for counter. Maybe that can help.
@bridgeburner909
@bridgeburner909 6 жыл бұрын
@Peyo Chin, that is not a always a good idea against Alex as his meaty is usually a lariat and it will hit you on back dash causing a crush counter and the same for a wake up jab. That lariat is disgusting now they've buffed it. You jump back or neutral it will hit you and it will reset you into exactly the same position following a dash from the opponent and it will destroy any attack you put out apart from an invisible DP. @Nick Clark, I feared that was the case as I've personally tried everything I can think of to get out it. I asked hoping for an answer that I've been too blind to see haha. @Jimmy, I've come to the conclusion after watching some your streams that I am far too hesitant to use my DP for fear of being read and crush countered. In this situation if you throw a normal button you eat a crush counter anyway and if you chose to do nothing there is a high chance of getting power bombed so what do you lose? I feel that I am a little too passive in comparison. People like you playing Ryu at Diamond level and succeeding give me motivation to continue to use him despite the struggle.
@peyochin2583
@peyochin2583 6 жыл бұрын
James Spencer if you play ryu. Just jump, but not back or forward. Wake up st.jab is an option for ryu. Alex is easy than luara. Combo for ryu always st.lp-> st.mp.
@Quartered_Rodent
@Quartered_Rodent 4 жыл бұрын
Yes but HOW do you know it's gonna be a throw? What is it that you're looking for?
@mdz_jimmy
@mdz_jimmy 4 жыл бұрын
you can't know which is why late teching will always open yourself up to shimmies for example. late tech covers multiple options (which is why it's very useful) but since throws aren't techable on reaction you're opening yourself up, particularly to high level players.
@zeldamen80
@zeldamen80 6 жыл бұрын
yo does this work on the s.lk karin one ? and did I win if I shimmy my first lk ?
@mdz_jimmy
@mdz_jimmy 6 жыл бұрын
yes this tech works against any normal. shimmy is a direct counter to this tech, people start using shimmy at upper gold league and higher, so if you're below that rank you're probably safe using this.
@zeldamen80
@zeldamen80 6 жыл бұрын
MDZ jimmY ok thank you :)
@falconofthenight008
@falconofthenight008 6 жыл бұрын
What is a tick throw
@mdz_jimmy
@mdz_jimmy 6 жыл бұрын
I really should've answered this question IN the tutorial lol So it's very common for your opponent to use light attacks right before a throw to try and mess up your tech timing and to prevent you from backdashing or jumping out of a throw on wakeup. This video demonstrates that you can use late crouch tech multiple times in a row to defend against these strategies.
@os1no
@os1no 6 жыл бұрын
What about shimmy?
@Stiggy771
@Stiggy771 6 жыл бұрын
os1no just fucking shimmy tech dude.. Noobs ultra bronze
@singaporestrayan6384
@singaporestrayan6384 6 жыл бұрын
Do late crouch tech but only press throw when the opponent extends a limb be it for a normal or throw. There's like a tiny window after the opponent starts up his throw where you can still tech if you quickly press throw. Set up the dummy to do a throw on your wake up and keep trying to tech as late as possible to get a feel of that window then add in the tick throw set ups to get used to watching for button/throw animation start ups.
@singaporestrayan6384
@singaporestrayan6384 6 жыл бұрын
Do late crouch tech but only press throw when the opponent extends a limb be it for a normal or throw. There's like a tiny window after the opponent starts up his throw where you can still tech if you quickly press throw.
@Rokkxl
@Rokkxl 6 жыл бұрын
SingaporeStrayan Your mind might tell you that you “reacted“ to a limb coming forward but you actually just made an educated guess. Throws have 5 frames startup and then a couple of active frames. The fastest possible human reaction is 13 frames when you are super, super good.There is no way to tech that on reaction, you just kinda know when to press tech because you have been in that same situation so often.
@singaporestrayan6384
@singaporestrayan6384 6 жыл бұрын
Rokkxl Well I agree that it's still more of a guess than a reaction, I still do get thrown every so often, just less 😂
@paolo11z
@paolo11z 6 жыл бұрын
How many minutes per day do you do this training? Oh yeah. I liked the video. This is auto like
@mdz_jimmy
@mdz_jimmy 6 жыл бұрын
I don't practice this anymore, but yeah it will take some time to learn. It will feel very natural and easy to do at some point.
@DDazzle1
@DDazzle1 6 жыл бұрын
Walking back between attacks is probably the best defence against tick throws at mid-screen
@mdz_jimmy
@mdz_jimmy 6 жыл бұрын
others have pointed this out and it certainly has some advantages because it also beats shimmy attempts. it does lose to low attacks though, I guess in hindsight I could've at least mention this option.
@blueheaven67
@blueheaven67 6 жыл бұрын
If the opponet recognizes that they can tick into a low attack. I do that a lot.
@GilbertTang
@GilbertTang 6 жыл бұрын
Tick command throws kill me, fake or otherwise.
@thebeluvdtrex
@thebeluvdtrex 5 жыл бұрын
This really isn't that hard lol you can even do it when people just rush in on you and jump in on you.
@krypticavalanch
@krypticavalanch 4 жыл бұрын
this is bs though. you beat their throw. gd for you. sf4 you could punish with a combo, stand tech gave you faster timing for tech. sfv you stop the throw. the opponent has absolutely no reason to tick throw 100% of the time against 2/3 of the cast with reversals. you cant move out of the way due to proximity blocking. this system is shit. so every time they go for buttons, then if that dont work boom tick throw. shimmies are so powerful now because you have to make a MASSIVE guess and punish with low. in sf4 crouch teck was beat by meaties. meaties by block, block by throw, high tech by shimmy. and meatie.
@mdz_jimmy
@mdz_jimmy 4 жыл бұрын
I'm honestly confused as to that you're trying to say. Are you saying late teching is too weak or too strong in SFV? At the end you say "in sf4 crouch teck was beat by meaties" which is not true if you consider the same late tech OS that is used in SFV. You also say "sf4 you could punish with a combo, stand tech gave you faster timing for tech. sfv you stop the throw" which again is wrong because you'd usually get thrown if you mistimed your late tech in SFIV. I also don't see why you're praising SFIV here for having a defensive option that immediately leads to offense.
@krypticavalanch
@krypticavalanch 4 жыл бұрын
@@mdz_jimmy what i mean is their is no incentive to not tick throw. most of the balance from fighting games comes from a risk vs reward scenario. in sf5 there is absolutely no reason not to go for a tick throw from a negative stand point. you will always be rewarded or put back into neutral unless they ex reversal which only a 3rd of the cast can do. what's the negative for going for a tick throw? whats the negative for perfectly executing late teching? if you go for frame traps, you and them are safe if they late tech. if you go for a tick throw, you and them are safe if they late tech perfectly aswell. it just leads to this bs scenario where 100% of the time, if someone pressures with frame traps and tick throws, it goes back to neutral if late teching was perfectly executed. then the only thing left is shimmies. in sf4 there was a bunch of defensive options that beat offensive options and a bunch of offensive options that beat defensive options. a huge portion of the cast had a reversal capable of blowing up the situation. and every character got atleast one a round with ultra. sfv is bs at low levels where throwing and tick throws are super strong and bs at high levels where their is no risk but all reward with tick throws. it just makes it so the players i struggle most against are players with ex reversals. i mean there are pro players where they lost because they got thrown a bunch or took the piss out of with shimmies. their is no bad risk involved. punk did it all the time. walk in, walk out, walk in, walk out.
@kirillfedtsov
@kirillfedtsov 4 жыл бұрын
This is not helpful, Jimmy. It assumes that people stay consistent with their rythm. But i guess this is the best bet. Now you add tick shimmy
@mdz_jimmy
@mdz_jimmy 4 жыл бұрын
there is no guaranteed option in any situation, all you can do is know about tech, pay attention to your opponent and adapt to their strategies. lower level players don't know how to handle tick throws so it's important for them to learn this at some point. people will randomly shoryuken on wakeup or in pressure situations until gold league (sometimes even within gold league) because they don't know they can cover meaty throw & regular attacks at the same time.
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