For the trees spawning on the mountain top you can actually set a max height for the foliage in the individual files. You need to then figure out what the max and min height you want is by placing a cude or empty actor in the scene, and then put them on the min and max height you want. Now input those Z-Values to the min and max height, and you will not have those foliage meshes spawn above or below anymore....
@chronicaberration5 ай бұрын
Yup, that's right. The reason I didn't mention that is because that would probably take a bit more time to set up, so working with the foliage volumes might be more convenient.
@ManuelMoyaArmenta3 ай бұрын
Great job, i learn so much!!
@opsxp235 ай бұрын
Love to see you so some gaea 2 stuff
@Top5Stats2 ай бұрын
Great video. Thanks for sharing it and you got my like.
@Kor3Gaming_Ghost3 ай бұрын
I normally use brushfy packs but for $89.99 for the forest pack is by far the best i ever seen, i need it asap
@buster56614 ай бұрын
On a tropical island, Underneath the molten lava moon. Hangin' with the hula dancers, Askin' questions cause' they got all the answers. Puttin' on lotion! Sittin' by the ocean! Rubbin' it on my body! Rubbin' it on my body! Get me out of this caa-a-ve, 'Cause it's nothing but a gladiator graa-a-ve. And if I stick to the plaa-a-n, I think I'll turn into a lava maa-a-n. I think I'll turn into a lava man!
@chronicaberration4 ай бұрын
Well said, good Sir.
@Amor2point05 ай бұрын
Thank you so much, I needed this so much
@Amor2point05 ай бұрын
Okay, when I do blur everything turns black and it will not change
@specter92914 күн бұрын
any chance of doing a version of the Gaea file to work with Gaea 2.0 please?
@wielandsmith3 сағат бұрын
I'm using Gaea 2 and things just don't the same way. The mask also won't let me draw.
@user-in6my4ru8c3 ай бұрын
Thank you for the good lecture. But I don't know how to use auto-materials. And how do I add the ocean? 😢😢
@chronicaberration2 ай бұрын
You could just follow the steps in the tutorial. Make sure that you enable the Water and Impostor Baker plugins. If you want to apply the landscape material to your own map instead of using the one that comes with the pack, then simply apply "MI_Island_01" material in the "Materials" - > "Landscape" folder to your own landscape. If you are confused I would reccommend to just watch some basic lanscape tutorials, as well as how to set up an Ocean system. In short, go to Window -> Place Actors, search for "Water" and drag & drop "Water Body Ocean" to your scene. But again, the simplest solution would be to follow my steps from the tut.
@pawelsuwala4804 ай бұрын
Hey man. I followed your tutorial but have an issue at one point. At 22:55 of your video you say something about already having an island template but I dont have it and when I would like to import my project into a new UE5 scene the thing is not loading properly. Could you please let me know where to get the UE5 island template from, please?
@chronicaberration4 ай бұрын
It's not a template build into Unreal, it's my pack that I'm promoting here. If you are interested, you can take a look here: www.unrealengine.com/marketplace/en-US/product/ucreate-tropical-islands-jungle-forest
@YoungVeteran20232 ай бұрын
#baitandswitch
@IndenturedFreedom5 ай бұрын
Hello, Michal, great tutorial all around. Thank you! However whenever I import the file, it is only a texture in unreal engine. It seems I'm missing a step.
@chronicaberration5 ай бұрын
The texture .png files are the heightmap and splat maps, which you can use to create the same Island as you can see in the tut. The .tor files are Gaea projects that you can open up in Gaea and modify to your liking. If you want to use the heightmap, then rewatch from 24:41 so that you can see how to import it. Thanks and cheers!
@nguyenphucnam71753 ай бұрын
How can you make texture without duplicate
@pierrotbeats-music5 ай бұрын
What can we do if we don't have your pack?
@chronicaberration5 ай бұрын
Buy it! ^^ There might be some free jungle assets on the marketplace, I would check that out first.
@budotsmedia_advertising5 ай бұрын
dobry tutorial, GAEA 1.3 ?
@chronicaberration5 ай бұрын
Dzięki! Tak, 1.3
@randomfootages91205 ай бұрын
Will you make a map from call of duty modern warfare 4 it’s called (Crossfire) using all features of Unreal Engine 5.4 ?
@chronicaberration5 ай бұрын
Interesting idea but I'm working now on onother project. Who knows, maybe in the future?
@randomfootages91205 ай бұрын
@@chronicaberration I hope you don't forget what I said. Hopefully with in 2 or 3 months we will see if you are able to make that map
@vatbab90435 ай бұрын
Pc requirement please
@chronicaberration5 ай бұрын
The forest is a bit heavy on performance, I would recommend a GPU in the range of RTX30x series. You can take a look at the playable demo and see for yourself - the link is in the description.
@eligijuspranskunas35092 ай бұрын
it was all perfect, until started duplicate, copy, etc...
@chronicaberration2 ай бұрын
What exactly is a problematic part for you?
@shihabahmed28092 ай бұрын
its not a full tutorial
@chronicaberration2 ай бұрын
It's not a fully detailed proposition of what would you like to see more of.
@YoungVeteran20232 ай бұрын
@@chronicaberration actual import process?
@chronicaberration2 ай бұрын
@@YoungVeteran2023 After purchasing the pack on the Marketplace you simply fire up Epic Launcher, go to library, search for the pack and click "add content to a project". Done.
@daliendaan18 күн бұрын
I wanna challenge you… Can you make a norway looking landscape with fjords and cliffs all around but still flat areas where people can live? Just Check for “Escape in the fjords” on google. Because your terrain is not natural at all. There isn’t a single flat space… thats not natural at all, or at least it feels to me like it isn’t. Maybe i challenge Gaea itself 😂😂