UE4 Dissolve Mask(Burning) l Unreal Engine 4.26 (Tutorial)

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Coreb Games

Coreb Games

Күн бұрын

In this tutorial, we are going to add an effect to the border of the area to be dissolved, continuing from the last time.
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Пікірлер: 18
@王者-u8n
@王者-u8n 3 жыл бұрын
Golden tutorial, great, thank you
@TunedFM
@TunedFM Жыл бұрын
It would be great a tutorial from you teaching us how to crave/mask (like this method) blueprint texts into any mesh inside own blueprint. Thats a great feature to make custom parametric plaques 👍👍
@UncoGGames
@UncoGGames 3 жыл бұрын
This channel is gold ❤️
@CorebGames
@CorebGames 3 жыл бұрын
Thanks-!
@justinederuyck2016
@justinederuyck2016 2 жыл бұрын
I cannot find the video "from the last time" :( So I don't know how to set up the material properly. I tried looking on the channel but I just don't know what it would be called. If anyone has the link to the previous video or know what it's called I would appreciate you a lot! :)
@gamertech4589
@gamertech4589 Жыл бұрын
Dissolve mask not working UE5
@arcadebox
@arcadebox 2 жыл бұрын
is it possible to hide the shadow when we hide a part ?
@OnderAkcicek
@OnderAkcicek 2 жыл бұрын
great tutorial thanks! i was wondering if i can save the translucent part in runtime like fog of war but couldn't figure out yet. What i am trying to achieve is to make revealed part stays revealed when the character moves on a mesh. Any advice?
@meowme7644
@meowme7644 2 жыл бұрын
👍👍
@yikes5455
@yikes5455 2 жыл бұрын
How do you make it where once the area is dissolved, Collision not longer works on the clear area ? So things can pass though where it is invisible ?
@Mega-Brick
@Mega-Brick 2 жыл бұрын
I don't know if you're still looking for an answer, but just in case anyone else needs it: The best solution I've seen for making the hole collision-less, is to make it so that when the player is standing inside of the box (the one that creates the hole) disable the collision on the wall/mesh the hole is being created in, and make it so that collision is re-enabled as soon as the player leaves that box. This alone isn't a perfect solution, but it's a good start.
@yugilynn
@yugilynn 3 жыл бұрын
doesn't seem to work when I'm in play mode
@geodraws
@geodraws 3 жыл бұрын
My guess is you're trying to move the sphere when in play mode? The previous tutorial updated the location and scale in the construction script, which only updates in editor. If you want to update it in play mode then move that logic to the Event Tick and that should solve the problem.
@geodraws
@geodraws 3 жыл бұрын
They actually address this in their next video: kzbin.info/www/bejne/jXmnfYutnsijgLc
@yugilynn
@yugilynn 3 жыл бұрын
@@geodraws Thank you for the information.
@andresestevez2701
@andresestevez2701 2 жыл бұрын
me quiero volver chango, no sabia ese detalle para cuanto esta en reproduccion de copiar a inicio en el bluprint
@Lstar-oj5pw
@Lstar-oj5pw 3 жыл бұрын
지난 시간 튜토리얼이 어떤 영상이죠?
@CorebGames
@CorebGames 3 жыл бұрын
오브젝트 마스크입니다 kzbin.info/www/bejne/rXvKhWyplLiEl7c
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