UE5.4 REALTIME cinematic clothing sim! (Marvelous Designer transfer via USD) ***SEE PINNED COMMENT**

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Toby VirtualFilmer

Toby VirtualFilmer

Күн бұрын

Unreal announced at GDC 2024 that UE5.4 will support CINEMATIC quality clothing simulation, direct from Marvelous Designer. I explain what that means and how you can do it!
Want more details? Check out my article about it:
virtualfilmer.com/gdc-2024-th...
Or watch the Unreal Live Stream from GDC that covered this process:
• Tech Talks Livestream ...

Пікірлер: 46
@virtualfilmer
@virtualfilmer 2 ай бұрын
Update March 21 2024, 345pm Los Angeles time: Just heard from Epic, and the full workflow won’t work in ue5.4 preview 1. We have to wait til the full 5.4 release :) only four weeks to go! USD import works (it will create a static mesh and import materials and textures) but your garment def won’t then appear in the cloth asset, that part is clearly disabled.
@ryanisanart
@ryanisanart Ай бұрын
Where did you get the 4/20 date? It’s a Saturday but I feel like I saw the date somewhere else. Thx for vid!
@Johanearldirector
@Johanearldirector Ай бұрын
Thanks for clarifying. I was worried that the feature was only available in FNE. Can’t wait for this feature
@Mr_Dee
@Mr_Dee 2 ай бұрын
Such a gamechanger in the workflow! :)
@virtualfilmer
@virtualfilmer 2 ай бұрын
I know, right? It’s crazy!
@rosuckmedia
@rosuckmedia Ай бұрын
Hi Toby, Great Tutorial, Greetings Robert
@Tenchinu
@Tenchinu Ай бұрын
gaddam this is so good!!!! subbing just in the hopes u might release a tutorial on this when 5.4 officially launches. That weight paint transfer ALONE is gold
@virtualfilmer
@virtualfilmer Ай бұрын
Another note: I say in the video that auto skinning node (transfer skin weights) is “new” but of course it’s not. I meant to say that it’s going to be improved in 5.4 from what it is in 5.3.
@LFA_GM
@LFA_GM 2 ай бұрын
Looks like this new workflow doesn't require mesh retopology, is that correct? I look forward to test it. This is an incredible feature.
@virtualfilmer
@virtualfilmer Ай бұрын
That’s correct yes :)
@productionlabs
@productionlabs 9 күн бұрын
cloth accet is not visible in physics in unreal engine .. pls tell what I can do
@ryanisanart
@ryanisanart 27 күн бұрын
any chance you've figured out the kinematic collider workflow yet? can't get anything out of it myself, altho the new USDimport stuff is great
@virtualfilmer
@virtualfilmer 27 күн бұрын
Yes! It’s explained in detail on the main docs page but you have to scroll wayyyy down :) dev.epicgames.com/community/learning/tutorials/Mpze/unreal-engine-panel-cloth-editor-walkthrough-updates-5-4
@ryanisanart
@ryanisanart 27 күн бұрын
@@virtualfilmer i followed that and created a graph i think is right but the terminal node keeps throwing errors
@virtualfilmer
@virtualfilmer 27 күн бұрын
@ryanisanart I’m diving deep into it on the weekend. Yes I have errors too, I am going to start again and try to figure out what is going on.
@rcafilmproductions1640
@rcafilmproductions1640 10 күн бұрын
@@virtualfilmer hey I was wondering if you ended up figuring this out? The handful of tutorials out there right now are still using the capsules for collision.
@virtualfilmer
@virtualfilmer 9 күн бұрын
Check out the comments on the official documents - unfortunately it all doesnt work yet, but Epic knows (Tim has been reading the comments and has gone quiet so I assume they are trying to fix it)
@joonagi5484
@joonagi5484 Ай бұрын
Is MetaHuman currently 5.3 a facial live link on iclone?
@virtualfilmer
@virtualfilmer Ай бұрын
With 5.3, yes you can use Unreal LiveLink to connect iClone faces to metahumans. www.reallusion.com/iclone/live-link/unreal-engine/default.html
@StyleMarshall
@StyleMarshall 2 ай бұрын
Awesome Toby 👍
@virtualfilmer
@virtualfilmer 2 ай бұрын
Thanks so much bass!
@odilkhanyakubov
@odilkhanyakubov 27 күн бұрын
Is this mean I can simulate cloth inside UE without needed MD or Clo3D?
@virtualfilmer
@virtualfilmer 27 күн бұрын
Yep
@lordmo3416
@lordmo3416 2 ай бұрын
I'm assuming collision will work if the model morphs like ml deformed meshez
@virtualfilmer
@virtualfilmer 2 ай бұрын
Oh interesting! Yes I would assume so. I guess it’s the “kinematic collider” that needs to morph as well though, right? I haven’t been able to get ML CLOTH / ML DEFORMER to work so far, have you? The steps involved are so vague lol
@lordmo3416
@lordmo3416 2 ай бұрын
@@virtualfilmer Yea, there aren't much resources on how to get it done. The good news is, I understand what is to be done. The bad news is it's a very tedious process .
@virtualfilmer
@virtualfilmer 2 ай бұрын
Yes it looks incredibly tedious. Also I don’t have a spare computer to sit and grind through the training - which takes a v long time! :)
@lordmo3416
@lordmo3416 2 ай бұрын
@@virtualfilmer tell me about it >D. thanks for all the digging into this MetaHuman stuff! Those ML tools sound like a beast to wrangle. Speaking of wrangling beasts, what's your new go-to workflow for getting those sweet iClone mocap expressions onto a MetaHuman?
@virtualfilmer
@virtualfilmer 2 ай бұрын
I have no idea at this moment lol. I’m trying to add all my workflows as guides to my website (virtualfilmer.com) for that reason - I have so many bits of software and so many workflows in my head that when I move away from them I instantly forget haha
@SuperMontana2008
@SuperMontana2008 2 ай бұрын
this will work with any character? Epic is on fire at the moment
@virtualfilmer
@virtualfilmer 2 ай бұрын
Yes I think it works with any character. It’s very exciting :)
@user-nc7iv1on6d
@user-nc7iv1on6d Ай бұрын
Invalid input Lod0 ,why
@virtualfilmer
@virtualfilmer Ай бұрын
The “USDImport” node is not currently working. It requires a new version of Marvelous Deisgner that is not yet released. It will be released on April 20.
@virtualfilmer
@virtualfilmer Ай бұрын
If you delete the usd import node, you can currently use the “staticmeshimport” node, but it is very limited and buggy - it only supports the same things that UE5.3 supports.
@user-nc7iv1on6d
@user-nc7iv1on6d Ай бұрын
@@virtualfilmerThank you very much.
@Davidxookas
@Davidxookas 2 ай бұрын
Let us know if it works for you, the same thing happens to me, I'll follow you if you make a complete tutorial, please
@virtualfilmer
@virtualfilmer 2 ай бұрын
I just heard from the bosses at Epic that it definitely won’t work until the full release. We only have four weeks to wait :)
@Davidxookas
@Davidxookas Ай бұрын
muchas gracias te seguire necesito aprender de unreal @@virtualfilmer
@faxin-studio
@faxin-studio Ай бұрын
when realease
@virtualfilmer
@virtualfilmer Ай бұрын
April 20
@user-lg3jh8sj6u
@user-lg3jh8sj6u 2 ай бұрын
I understand how sora works and unreal engine works some what so why can’t both work with each other
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