Ultimate General: American Revolution | Benedict Arnold Attacks! | Part 25

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The Historical Gamer

The Historical Gamer

21 күн бұрын

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American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire. Take on the role of the British or American Colonists, and fight for territorial control over North America. A gripping real-time campaign awaits you on a detailed 3d map where you can build your army and navy, construct military infrastructure, and fully command your armies on a regimental level. If you want even more action you can fully zoom-in and fight massive battles on a battalion level.
Fight in real-time on the global map with regiments and naval squadrons. Move your General to gain the tactical control of the situation in a minimal way. The presence of the General makes it possible to control the troops or ships directly on map, actively use maneuvers, cut supply routes, utilize different types of terrain and flank with cavalry. The battles can be fought with more detail and full tactical control by zooming-in further on the map.
If you choose to fight battles with full tactical control, the regiments become divided into smaller battalions allowing you the command of hundreds of units in real-time, creating a dazzling and realistic combat experience of the historical period. Troops are positioned in a landscape according to the placement they had on the map at the given time. Some will engage the enemy immediately, others can be re-positioned in deployment zones, while those which were further away may join later as reinforcements.
Realistic reconnaissance is simulated, making messages the basis of military intelligence and battle maneuvering. Messages can be delayed or be intercepted by the enemy, resulting in your orders not reaching your troops in time or rendering communication with your distant territories impossible.
Army management
You have full control over your army's composition. Available recruits are determined based on your success in battle and the loyalty of the population. Use these recruits to create divisions, brigades, and regiments. Keep your soldiers alive and they will learn to fight better, turning them from green rookies into crack veterans. Take too many casualties and you might not have enough recruits to reinforce your units and win the next battle. Lose too many battles and the population's loyalty and army morale will drop and the war will be lost.
Supply is essential
Three base supply items are needed for each unit: weapons, ammunition and food. Weapons and ammunition are provided by weapon factories. Weapons are received when a new unit is created and later these weapons can be replaced by better ones, according to availability. Ammunition consists of gunpowder, bullets and balls which are spent in battle and must be replenished for maintaining your army in a minimum fighting condition. It is also necessary to constantly supply your army with food, otherwise non-combat losses will grow and the morale of the soldiers will drop. The army can forage a territory for food but, in this case, the welfare of the region and the loyalty of population will deteriorate.
Food & other Resources
Food is produced in agricultural facilities. The more food a region produces, the larger the army it can feed. To increase food production, it is necessary to raise the agricultural level of the region. Surplus food will be stored in warehouses or sent to other regions. Mineral resources are needed to produce weapons, ammunition, and ships. Each region has different resources that can be mined. To increase production, it is necessary to develop the level of mineral resource extraction in a region.
Ammunition & weapon production
To produce weapons and ammunition, you must develop the military industry. The game has a simplified system, in which you need to build factories and shipyards. The factories are used for the production of small arms, guns, ammunition, and supply wagons. With the shipyards you build warships and supply ships.
#wargame #strategy #ultimategeneralcivilwar

Пікірлер: 15
@GrumpyGamerGuy
@GrumpyGamerGuy 20 күн бұрын
<a href="#" class="seekto" data-time="1110">18:30</a> is the first "I've been shot", for anyone else playing the drinking game ;)
@cfan2980
@cfan2980 20 күн бұрын
As a Mainer Falmouth was big big for making ships must hold at all costs
@tomgage2571
@tomgage2571 20 күн бұрын
Hey Historical Gamer, I noticed that you dont play with the mini map on. (That Arrow in the Circle above the Date on the Right) Clicking that will toggle it on and off. I find it really helpful because it shows where enemy naval invasions are coming from. Also it can show enemy land movements when you have good intelligence.
@goodman4966
@goodman4966 20 күн бұрын
Watching this series and going to the American revolutionary war museum in Philadelphia it's got me 10 times interested in more interested in this era than I already was. I hope they make like a war of 1812 DLC or something
@craigdeaton6371
@craigdeaton6371 20 күн бұрын
Think I might have gone overland through the woods and straight for Frank, to see if I could drag them out of George and force a fight in the woods. Nice results though!
@jackray1337
@jackray1337 20 күн бұрын
<a href="#" class="seekto" data-time="2578">42:58</a> - Can you upgrade the forts? - Yes. The technologies in "Commander in Chief" line are "Defensive Strategy and Tactics" (Fort) and "Fortification Engineering" (Fortress). Research Line: "Army Innovation I" -> "Army Innovation II" -> "Continental Army Doctrines" -> *"Defensive Strategy and Tactics"* -> "US Guards" -> *"Fortification Engineering"*
@KillerSniper55
@KillerSniper55 20 күн бұрын
Remember that after battles your troops can lose companies within them which lowers their overall max size unless you add another back. Your regulars in Boston for example are at 480 when the max should be around 700.
@thehistoricalgamer
@thehistoricalgamer 20 күн бұрын
Right! I need to be better about checking that.
@darrenlaker2030
@darrenlaker2030 17 күн бұрын
With fort battles surround the fort so when you win you'll capture the entire army as they have nowhere to run. Take time
@GregMcNeish
@GregMcNeish 20 күн бұрын
Just be sure to actually give Benedict Arnold credit for these victories. It's about time he got his due as a true hero of the revolution ;)
@cannibalclown2781
@cannibalclown2781 19 күн бұрын
Oh the humanity.....
@ViracochaFI
@ViracochaFI 20 күн бұрын
My friend does such songs also, but about friends and farts🤣
@noahpolvi
@noahpolvi 20 күн бұрын
🎉🎉
@johnny_b_1111
@johnny_b_1111 20 күн бұрын
Y key merges divisions, if you find it easier like I did 🙂
@bryant7201
@bryant7201 20 күн бұрын
Sigh, mortars deployed atop the walls. Mortars were important for sieges but for indirect fire from cover. They get some range advantage from height but not as much as a field battery would. Sieges in this are just sad.
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