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Take an in-depth look at how the talented modelers and texture artists at the award-winning studio collaborate to create the stunning environments experienced in Uncharted 4. From concept to final gameplay, the eight guest speakers from Naughty Dog share how they interpret concept art, work with design and help support gameplay, as well as offer insights into how they guide players’ eyes using composition and color, and communicate mood and emotion through environments.
Part Two:
Heather Cerlan, Texture/Shader Artist at Naughty Dog
David Baldwin, Environment Artist, Naughty Dog
Anthony Vaccaro, Environment Artist, Naughty Dog
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