How to Publish on the Unity Asset Store

  Рет қаралды 111,398

Unity

Unity

Күн бұрын

Пікірлер: 95
@Itay_Ron
@Itay_Ron 4 жыл бұрын
Unity: be sure to read the terms and conditions Me: ya right, Next!
@coursehub2407
@coursehub2407 8 ай бұрын
hahaha
@TurboMakesGames
@TurboMakesGames 4 жыл бұрын
The new asset publisher interface looks great! Huge improvement over the last one 👌
@dartutorials7859
@dartutorials7859 4 жыл бұрын
Finally I can make MOney wiht all my Assets for my unfinished games!! 😂😂
@yeshacroe9354
@yeshacroe9354 3 жыл бұрын
I relate🤣🤣
@whiskerskitten513
@whiskerskitten513 2 жыл бұрын
Can relate
@tenredstonetypek1076
@tenredstonetypek1076 2 жыл бұрын
relatable
@icewallowcome69-n4q
@icewallowcome69-n4q Жыл бұрын
Are you finish yet
@muneebhero1159
@muneebhero1159 8 ай бұрын
Did you make, how much!
@zaidkiwan5168
@zaidkiwan5168 4 жыл бұрын
this is very useful for new users like me, thanks!
@kasatocheck
@kasatocheck 4 жыл бұрын
Keep it up,Unity!
@viperskins
@viperskins 3 жыл бұрын
Hello... I have a couple of questions regarding creating the profile (0:42): 1. I don't have a website... what should i put in there? 2. What name should i use? Should it be my real name or a nickname? Thanks
@dagmarski4133
@dagmarski4133 3 жыл бұрын
I would like to know this too.
@francocougo6396
@francocougo6396 2 жыл бұрын
You could put a link to your ArtStation Profile (if you have one, it's free to create)
@DenysAlmaral
@DenysAlmaral 3 жыл бұрын
The package validator displays errors information with section numbers that are not actually found on the Submission Guidelines. Looks like outdated. It says a demo scene and prefabs for all meshes are mandatory, but that's not what the current Submission Guidelines say.
@TNTCProject
@TNTCProject 4 жыл бұрын
Thanks for sharing!
@arsylgames
@arsylgames 4 жыл бұрын
Thanks for the useful tutorial!
@chocoboy8839
@chocoboy8839 3 жыл бұрын
I've been waiting for 2 months and i'm still in "pending review", some people are still waiting after 7 months. A lot of people are publishing assets at the moment but i guess we're just bugged...
@DenysAlmaral
@DenysAlmaral 3 жыл бұрын
Wow! that's painful. I'm about to submit.
@__-ms9bd
@__-ms9bd 3 жыл бұрын
I submitted a resource the day before yesterday, and I'm 1830th in the queue. Wait time~ 20-30 business days
@Devotion-DV
@Devotion-DV 11 күн бұрын
Very good😁
@aliosha123
@aliosha123 4 жыл бұрын
Great Video! Thank you!
@Amankyadav-zm3qn
@Amankyadav-zm3qn 2 жыл бұрын
please help me it till end it show Technical Contact is missing i dont know how to fix it
@Krafter37
@Krafter37 3 жыл бұрын
why a website is mandatory if we have not ? Is it not supposed to be accessible for indies ?????????
@Daniel-do2mh
@Daniel-do2mh 4 жыл бұрын
0:31 blur at it's finest edit: okay, lol, they edited it somehow now
@_AndrewParker
@_AndrewParker 3 жыл бұрын
I'm so confused. This entire process has literally taken me over 10 hours and I'm not getting an error saying I have a "website missing"?? Ummmmmm no clue. Man, I just wanted to try out selling assets. Just try. That's all.
@Heathenengineering
@Heathenengineering 3 жыл бұрын
You used to list the sizes for the marketing images and you used to provide photoshop template ... where did that go? Cant find a link in the publisher site, on the submision guidelines and not even in the product listing ...
@Heathenengineering
@Heathenengineering 3 жыл бұрын
I had to scan through the video to find that information ... would be really nice to make that more clear its not visible when your updating images only when they are currently empty no reason to hide that
@iamnotcreativeenoughforana5875
@iamnotcreativeenoughforana5875 3 жыл бұрын
Can anyone help me? I filled every page with the information they needed but for some reason the "details" tab still has that warning sign that tells you that you haven't filled in the information. I have filled in the price and tags, what else do I need to do?
@joshuamrobinson1543
@joshuamrobinson1543 3 жыл бұрын
9:14 In queue for me says 20-30 days... Why so long?
@5ld734
@5ld734 Жыл бұрын
Manual human review I believe
@AlexanderEndless
@AlexanderEndless 2 жыл бұрын
I can't find the Asset store tools package.
@testtime-w5b
@testtime-w5b Жыл бұрын
how to clear demo scene requirements please make a video on this
@AltiusGames
@AltiusGames Жыл бұрын
First time publishing on the unity asset store, why is the price greyed out for me? I've read up on it online but haven't found anything useful, other than several people have had this problem. 🤔
@juliaalder2007
@juliaalder2007 2 ай бұрын
Is it 500 MB per video or for all videos we want to upload?
@flurinjenal374
@flurinjenal374 11 ай бұрын
Top vide! Question: Does the Asset Store also take 30% on subscriptions from subscription-based assets?
@leehoming7942
@leehoming7942 7 ай бұрын
并不清楚盈利中被抽取30%是否流向UNITY,但发布者只能得到收益的70%这一点是条款里写到的。
@_AndrewParker
@_AndrewParker 3 жыл бұрын
I'm just trying to find the publisher profile thing? All I see is the login screen and the store...
@frankyavery
@frankyavery 2 жыл бұрын
Great info but I couldn't find this publisher panel ha soooo yeah
@Rex-nk1zj
@Rex-nk1zj 4 жыл бұрын
How to upload game on UDP. Please make a complete video
@eszterbata7631
@eszterbata7631 2 жыл бұрын
In every case, I use the same website name what You use, or what? Thanks for the answers!!
@PKarchimedproduction
@PKarchimedproduction 3 жыл бұрын
It doesnt work! I cant upload my project via Unity Editor because Asset store tools doesnt import in my Project
@frankyavery
@frankyavery 2 жыл бұрын
I couldn't find half the stuff that was covered. I would recommend being a bit more detailed about how you got to where you got to.
@RivenbladeS
@RivenbladeS Жыл бұрын
What if i want to publish a free version and an intermediate paid version of the same product with more features?
@lazysolutions
@lazysolutions 4 жыл бұрын
This one was created because of me? xD, I really needed this one, still, get 404 on payout tho. but i hope support can help me soon.
@Xerobound
@Xerobound 4 жыл бұрын
I don't think I can be an asset store publisher, but it's a nice daydream. Thinking of the amount of competition and the interactions with customers and I get too nervous. I don't think I'll ever end up sharing anything I've created. I'll take it all with me to the grave.
@exenerate6407
@exenerate6407 4 жыл бұрын
It's worth giving it a try. Once it is out there, you can only earn money on it. With very little promotion you can still get a decent amount of sales.
@nomadgamedev
@nomadgamedev 2 жыл бұрын
Just do it ;)
@sweetalert480
@sweetalert480 Жыл бұрын
@@exenerate6407how about in CodeCanyon?
@Riz_Toon
@Riz_Toon Жыл бұрын
how to fix check model oriented
@christianplay4041
@christianplay4041 2 жыл бұрын
Everything is perfect but how do I update my asset. I dont know what to do someone please help me.
@SkepticOptimistic
@SkepticOptimistic 11 ай бұрын
anyone, please! Check Model Import Logs Model assets should work without issues. Please make sure that there are no errors or warnings when these models are imported. WHAT IS IT
@RinsvindMage
@RinsvindMage 3 жыл бұрын
Useless as it doesn't cover the most confusing parts of registration. They require "fully functional website - at least 3 recent examples of your work and a contact page" and does not allow to put my social network links. I'm sure that 90% of people here doesn't have a website meeting these requirements, but in this video it is not covered at all.
@keelfly
@keelfly 2 жыл бұрын
How do we create a "sales" period on the store?
@Bamboodium
@Bamboodium 2 жыл бұрын
What if we don't have a website?
@smartchannel1814
@smartchannel1814 3 жыл бұрын
What is the best size for the pictures in the media tab?
@Junkie_joe
@Junkie_joe 4 жыл бұрын
Has anyone tried uploading a mac app file in a zip and then downloading it in 2020.2? It comes back corrupted. What's going on?
@Nightcore_Paradise
@Nightcore_Paradise 4 жыл бұрын
This is cool and all but I’ve been submitting stuff for a while and I still don’t know how to add links to the description.
@omerfarukbykl6097
@omerfarukbykl6097 4 жыл бұрын
Gang Moves
@athermaqsood8309
@athermaqsood8309 3 жыл бұрын
Thanks a Lot
@BeerfootBandit
@BeerfootBandit 3 жыл бұрын
Is there a version of asset store tools that will work with unity 5.6 32 bit?
@satindar31
@satindar31 3 жыл бұрын
life of boris
@goosesuka
@goosesuka 3 жыл бұрын
Submit > Website missing.
@kaizendigital_id
@kaizendigital_id 4 жыл бұрын
Anyone want to share how much you've earned in Unity Asset Store? So people can motivate to submit their product.
@MalbersAnimations
@MalbersAnimations 4 жыл бұрын
I make my living out of the Assetstore since 2016 ;) and I never being happier!
@kaizendigital_id
@kaizendigital_id 4 жыл бұрын
@@MalbersAnimations awesome! Glad to hear that!! :)
@damaomiX
@damaomiX 3 жыл бұрын
​@@MalbersAnimations Your assets on Unity Asset Store are popular.
@siskavard
@siskavard Жыл бұрын
How do I view my store page?
@mohammadhusseinbayoumi1812
@mohammadhusseinbayoumi1812 4 жыл бұрын
hello i need help i am searching for a multiplayer games turtorial but i didnt find nice tutorial until now i hope anyone recommend for me a understandable tutorial
@exenerate6407
@exenerate6407 4 жыл бұрын
Currently you need to use third party solutions as they are deprecating their old one and their new one is still some months away from completion.
@joony3472
@joony3472 4 жыл бұрын
6:50 WHAT IS THAT MODEL AT BOTTOM LEFT?
@GymCritical
@GymCritical 4 жыл бұрын
It’s from the 3D game kit.
@SergeyPatuk
@SergeyPatuk 4 жыл бұрын
Two of my packages were rejected without explanation.
@Leniaal
@Leniaal 4 жыл бұрын
My package often got rejected without explanation. Dating is hard.
@Talmagett
@Talmagett 4 жыл бұрын
write them to explain, i've got answers
@jaymartindale3020
@jaymartindale3020 2 жыл бұрын
@@Leniaal ngl got a kek w from me dude
@VEOdev
@VEOdev 3 жыл бұрын
i submited my first project and then it shows 20 to 30 days to review lol .. guted
@sobrathehedgehog
@sobrathehedgehog 2 жыл бұрын
Guys pls help my created assets is rejeted pls help 😫
@sculpt0r
@sculpt0r 2 жыл бұрын
The blur on email adress is rather poor ;) Eventually you really used 'sample' email ;)
@joony3472
@joony3472 4 жыл бұрын
I am going to upload Big Chungus models
@talhagulbahart
@talhagulbahart 3 жыл бұрын
Is there a way to publish my assets on my publisher page without downloading unity?
@MaxTasker_
@MaxTasker_ Жыл бұрын
not really, the stuff published should be designed for unity and typically needs to be tested and have screenshots/videos provided of using it.
@talhagulbahart
@talhagulbahart 11 ай бұрын
@@MaxTasker_ it was 2 years ago but thanks for reply dude :D
@sobrathehedgehog
@sobrathehedgehog 2 жыл бұрын
Pls help am get my Publisher assets pls😫👍
@Atezian
@Atezian Жыл бұрын
This video is now outdated. You need to take it down. The portal looks completely different now.
@zydtrq
@zydtrq 4 жыл бұрын
third comment
@ulktz
@ulktz 7 ай бұрын
This is out of date, its not called asset store tools anymore. Not a helpful video
@thirstykoala6216
@thirstykoala6216 4 жыл бұрын
Hello. I am pretty new to C# and Unity can anyone help me with my Player Movement? heres my code. using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerMove : MonoBehaviour { public LayerMask LayerMask; public bool Grounded; private Rigidbody rb; public float moveSpeed = 6; public float jumpForce = 12; public float maxStepHeight = 0.25f; public int stairDetail = 10; public LayerMask stepMask; // Start is called before the first frame update void Start() { rb = GetComponent(); } // Update is called once per frame void Update() { Grounded = Physics.CheckSphere(new Vector3(transform.position.x, transform.position.y -1, transform.position.z), 0.4f, LayerMask); float x = Input.GetAxisRaw("Horizontal") * moveSpeed; float y = Input.GetAxisRaw("Vertical") * moveSpeed; if (Input.GetKeyDown(KeyCode.Space) && Grounded) rb.velocity = new Vector3(rb.velocity.x, jumpForce, rb.velocity.z); Vector3 movePos = transform.right * x + transform.forward * y; Vector3 newMovePos = new Vector3(movePos.x, rb.velocity.y, movePos.z); rb.velocity = newMovePos; for (int i = stairDetail; i >= 1; i--) { Collider[] c = Physics.OverlapBox(transform.position - new Vector3(0, i * maxStepHeight / stairDetail), new Vector3(1.05f, maxStepHeight / stairDetail / 2, 1.05f), Quaternion.identity, stepMask); if(velocity != Vector2.zero) { if(c.Length > 0) { transform.position += new Vector3(0, i * maxStepHeight / stairDetail); } } } Thank you! 😊
@BenjaminJRoberts2008
@BenjaminJRoberts2008 2 жыл бұрын
The Vector3 "3" fill thing isn't filled, as I can tell at the end.
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