Unreal Engine 5.3 - Design Your Dream Tropical Island in Minutes

  Рет қаралды 45,570

CG Dealers

CG Dealers

Күн бұрын

Support this channel and get access to all my files:
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GET YOUR GAEA LICENSE FROM HERE:
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Happy Game Development!
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Timestamps:
00:00 - Intro
01:40 - Create the Island in Gaea
08:58 - Island Walkthrough
10:12 - Import the Heightmap generated from Gaea
11:48 - Create the Ocean
12:28 - Adjust the Island placement compared to the ocean
13:08 - Sculpt on your Imported Heightmap
13:35 - Apply and preview the Island Auto Material
15:24 - How was the Island Auto Material created
21:13 - Procedurals: Foliages, Stones and Palms
23:20 - Island Preview
25:08 - Outro

Пікірлер: 110
@CGDealers
@CGDealers Жыл бұрын
If you want to download the material, landscape texture, palms and the Auto Landscape Material from my previous video. Join my KZbin Membership! KZbin Membership: kzbin.info/door/yXWTdwLotz55o1oOkU0-4gjoin Our community is great, so if you need any help join our discord channel too! Discord Channel: discord.gg/NbV9ZUwnx6
@BLULEADER100
@BLULEADER100 8 ай бұрын
IF i donload the GAEA free version and i set up my landskape at 1k resolution , but after i want the same landscape in 4k , i can just transport the file in a new GAEA version Or I NEED TO REBUOILT from beginning ??? tnx
@ukrainewarfootage2023
@ukrainewarfootage2023 Жыл бұрын
This reminds me of that meme of drawing an owl. Draw some circles. Draw the rest of the fucking owl.
@CGDealers
@CGDealers Жыл бұрын
hahahah yeah :D
@audriusurvakis9604
@audriusurvakis9604 Жыл бұрын
Fantastic tutorial, I joined your patreon, looking forward to learning more from your work!!
@CGDealers
@CGDealers Жыл бұрын
Awesome, thank you!
@bad2be
@bad2be 10 ай бұрын
First of all, thanks for your Video. I am allways watching your vids for inspiration :) Second, since I've read at least 2 comments about messed up terrains (Heightmap disappears, Water is messed up, etc.): - If you are facing such kind of problems, try setting your BlendMode in your WaterBody to "Add". This adds the Heightmap to your WaterBody "Island". - If you still have that kind of "Bump" as seen at 13:15 just move your Spline below higher parts of your Heightmap. - Try to avoid moving your WaterBody on your Z Axis after placing it in your scene. I dont know why, but in my experience Unreal sometimes doesn't like that and starts messing up your Water. - Ah, and I would recommend using Layers when sculpting on terrains (Non destructible yada yada...). Anyways, support this guy by joining his community. Making games is even more fun when you get the support you deserve :)
@albi-tz4dj
@albi-tz4dj Жыл бұрын
Thanks for this tutorial it what I need it. I have tried precedently alone to create an island but this is better
@CGDealers
@CGDealers Жыл бұрын
I hope it helps!
@superbravo666
@superbravo666 Жыл бұрын
I love all games with nice jungle, because one of my best games what I play in chilhood was Turok Dinosaur Hunter 1 PC in 1998 :) I know in Turok jungle is very small part but from this time games like Men of Valor, Medal of Honor pacific assault or best Far Cry 1 - these games for me is amazing evolution of jungle in games. But what I see here i can describe how fantastic and amzing it looks ;) And I forgot about Crysis 1 on PC (best jungle ever with physics) but UE5 is very similiar to Cry Engine 1. Greetings
@ifrozr
@ifrozr 5 ай бұрын
I followed along with your video and changed the snow parameters to the grass textures, but it seems that no snow/grass is spawning on the island, only sand and rock, and as a result, all the procedural foliage in the snow section isn't spawning in. Additionally, the auto material function in the material instance is still spawning in water even when everything is not checked. Any fixes?
@michaeleber4752
@michaeleber4752 6 ай бұрын
I need to build a landscape which has multiple islands and a lot of land features BELOW the water. So basically a very mountainous base landscape with half or more of it being ocean. It would be great to see a small demo of that using Gaea! Great videos. Glad they recognized your work by giving you the license.
@AldonH1
@AldonH1 6 ай бұрын
when you open a new project, select "Water".. underneath that is "archipelago." That might get you started.
@michaeleber4752
@michaeleber4752 5 ай бұрын
@@AldonH1 I created a new level as a world empty level, added clouds and weather, but when I went to add water ... no archipelago.
@shreyaspai3791
@shreyaspai3791 Ай бұрын
@@michaeleber4752 You are talking about Unreal Engine right? I think the person who responded to you was talking about the "Water" template in Gaea. There is an archipelago template in the Water section.
@devinkoff
@devinkoff Жыл бұрын
Hello, I’ve created the auto landscape shader that you’ve made a tutorial on how to make, everything works fine except foliage. Foliage only renders at random chunk and only on this single chunk from the whole landscape. If I’m changing any values in either shader or foliage, new chunk gets foliage while previous one’s foliage disappears
@CGDealers
@CGDealers Жыл бұрын
Join the discord group to get help from the community : discord.gg/NbV9ZUwnx6
@vonklinkenhoffn1
@vonklinkenhoffn1 Жыл бұрын
This is great! What if you want to have some very specific geography on your island though, can Gaia do that? For instance, three islands next to each other, one mountain on one, two mountains on the other, a cave, etc. Also can you use this terrain with the UE5 water plugin? Nevermind the water plugin, I didn't see all before asking, sry😅
@CGDealers
@CGDealers Жыл бұрын
Yes. There is “island” node in gaea which gives you the freedom to draw shapes :)
@vonklinkenhoffn1
@vonklinkenhoffn1 Жыл бұрын
@@CGDealers The ability to draw shapes is really good news to me. Can you also draw specific landscape? For instance, say I want a mountain in the middle, a smaller one next to it, then a little lake, maybe a ridge on one side. Can you go this much into details in Gaia?
@CGDealers
@CGDealers Жыл бұрын
@@vonklinkenhoffn1 Yep :)
@vonklinkenhoffn1
@vonklinkenhoffn1 Жыл бұрын
@@CGDealers This sounds perfect! Thank you so much for answering and doing these tutorials! I'm still going through your tutorial for the massive auto material, I'm towards the end now tho, and loving it. I have a somewhat limited time, so tips and tutorials like these are a really big help!
@KiwiHawk-downunder-nz
@KiwiHawk-downunder-nz Жыл бұрын
Awesome, Thank you
@CGDealers
@CGDealers Жыл бұрын
🙌 Thanks!
@outsandatv
@outsandatv 29 күн бұрын
When I import the landscape it's not working as shown, I have to transform it to 51070 on the z to be on the ground level and when I import the water body ocean it doesn't match... sad i can't follow this !
@Felelah
@Felelah Жыл бұрын
If you had map that has river ridges, and you wanted to make these ridges into lets say: rivers... How would you go about it? Manualy paint ridge with some different texture and extend a river spline one it? Any sugestions?
@CGDealers
@CGDealers Жыл бұрын
What you suggest is not a bad idea. However you can setup auto material to follow height and what is below X height can be river bed. After that you put river splines. There are a lot of ways to do that and there is no wrong way :)
@Felelah
@Felelah Жыл бұрын
@@CGDealers Thank you for your reply :) I created a map based on another video of yours and the thing is that the river height is not linear nor static. I've seen some market place 400€ blueprint that you drop on the map and acts as a river would.. I'm thinking of creating some sphere with phisics that tumbles downhill and records coordinate points and then turn these into a spline
@JandenHale
@JandenHale Жыл бұрын
Hey I notice that when you run across water from the auto material, you stay on top of the water. How would you make it so there is no collision?
@CGDealers
@CGDealers Жыл бұрын
It's part of the terrain. The aim for that is to be puddle. If you want to make ocean or lake use Water plugin from UE5.
@soundsoffiction2456
@soundsoffiction2456 5 ай бұрын
When importing my map it just spawns a flat square plain with no terrain? What am I doing wrong? I followed the steps.
@aytugkeles1082
@aytugkeles1082 Жыл бұрын
At 12:22, how did the body of water automatically fit into the shape of the island when you added the ocean?
@CGDealers
@CGDealers Жыл бұрын
I've moved my Landscape up on Z axis :)
@Ckinproduction
@Ckinproduction Жыл бұрын
When I add the Ocean body it looks correct for a second then it modifies my landscape to just a small square around where I dropped the ocean and then adds what looks like a square beach around that section of landscape.
@CGDealers
@CGDealers Жыл бұрын
Join our discord so you can get help
@karlliggin1782
@karlliggin1782 Жыл бұрын
I am having the same issue as well. Did you manage to resolve it?
@Ckinproduction
@Ckinproduction Жыл бұрын
@@karlliggin1782 in the settings for "Landscape_WaterBrushManager" I just unchecked "Affects Heightmap".
@bad2be
@bad2be 10 ай бұрын
Set the BlendMode of the Ocean Water Body to "Add". Btw that should also solve the "Bump". Just move your Body below the higher parts of your HeightMap. And btw. use Layers when sculpting you terrain :)
@proflooney
@proflooney Жыл бұрын
How can you get the edge of the mountain type to slope more into the beach looks like cliffs all around and not a smooth slope to get on island more easily then climbing cliffs
@CGDealers
@CGDealers Жыл бұрын
You can mix the landscape + some quixel assets and blend them in to get this effect.
@MuhammadnurOchilov-eq1gb
@MuhammadnurOchilov-eq1gb 11 ай бұрын
thank you i learned very well
@CGDealers
@CGDealers 11 ай бұрын
Glad to hear that!
@MuhammadnurOchilov-eq1gb
@MuhammadnurOchilov-eq1gb 11 ай бұрын
@@CGDealers good luck with your work, keep posting videos like this, God willing, you will have 1 million subscribers🙂🙂
@CGDealers
@CGDealers 11 ай бұрын
@@MuhammadnurOchilov-eq1gb I hope 1 day I'll get to the million. First aiming for 100k :)
@MuhammadnurOchilov-eq1gb
@MuhammadnurOchilov-eq1gb 11 ай бұрын
@@CGDealers of course.GOOD LUCK
@FatPasta
@FatPasta Жыл бұрын
Oh man. I still haven’t finished the last one 😩 this looks awesome tho!
@CGDealers
@CGDealers Жыл бұрын
Finish first the Master Material because you will need to use it for this one!
@FatPasta
@FatPasta Жыл бұрын
@@CGDealers I've been working 14h shifts lol, and I gotta figure out what I did wrong but I will learn (hopefully haha)
@ReddoVu
@ReddoVu Жыл бұрын
I bought your membership to get the auto texture but when I drop it in, the sand and grass textures got mixed together into spots and there are "Albedo' and "Normal" words on it. Please help!
@CGDealers
@CGDealers Жыл бұрын
You need to replace those texture with yours or use the notepad file to find the textures from quixel bridge. Those textures "Abledo" and "Normal" are just placeholders which you need to replace with your desire textures.
@ReddoVu
@ReddoVu Жыл бұрын
@@CGDealers Thank goodness that it's fixable. Which of your tutorials should I watch? I don't know how to fix it alone...
@abdulazfar687
@abdulazfar687 Жыл бұрын
Will i able to follow this with GAEA free version? also do i have to be VIP member or just support member to get "exclusive Members Content"?
@CGDealers
@CGDealers Жыл бұрын
1. Yes you can. With free version just you are limited to 1009x1009 height map export. 2. Just normal member will give you access to the files. VIP is just for people that really want to support my work :)
@hoangviet1709
@hoangviet1709 Жыл бұрын
Is the Landscape Auto Material you used the same one that was created in this "Create Massive World Landscape Auto Material - Unreal Engine 5 Complete Tutorial" video?
@CGDealers
@CGDealers Жыл бұрын
Yes
@EmrecanKaracayir
@EmrecanKaracayir 7 ай бұрын
Can we also use the displacement on materials to get a greater detail with Nanite enabled?
@CGDealers
@CGDealers 7 ай бұрын
Displacement is still not working good as it was introduced in 5.3. For example it works in the editor but when you build .exe it does not work. Also the performance on big landscapes is poor still. So i'm waiting for an update and will implement it.
@SweatyCubes
@SweatyCubes Жыл бұрын
When importing to UE5 and settings up the scale, why are you choosing the values that you are? How would be know what to put for our scale?
@CGDealers
@CGDealers Жыл бұрын
Calculate bro :) or join our discord and disscuss this with our community
@SweatyCubes
@SweatyCubes Жыл бұрын
@@CGDealers I got it, forgot that Gaea shows the export values and it was hidden.
@SweatyCubes
@SweatyCubes Жыл бұрын
@@CGDealers The discord link seems to not work anymore.
@CGDealers
@CGDealers Жыл бұрын
@@SweatyCubes discord.gg/NbV9ZUwnx6
@kisekinomahou
@kisekinomahou 6 ай бұрын
I get huge purple boxes that are bound to LandscapeRegion that span up the entirety of the Z axis when I import the map. I followed multiple tutorials on map importing but have not had success in understanding. Do you possibly know what I'm doing wrong?
@CGDealers
@CGDealers 6 ай бұрын
Hard to tell from just a comment. Join our discord server and ask the community for help.
@goldenboy7885
@goldenboy7885 Жыл бұрын
Hi, I wanted to ask something. Is the Projekt from this video in the Patrions files for 4.99?
@CGDealers
@CGDealers Жыл бұрын
Yes.
@TinShackVideos
@TinShackVideos Жыл бұрын
12:18 How did you do the search? I don't have that drop down for the search for 'Ocean'.
@CGDealers
@CGDealers Жыл бұрын
Just open the drop down and start typing. If you dont have it, you need to enable it via plugins.
@TinShackVideos
@TinShackVideos Жыл бұрын
@@CGDealers OK, I was unsure because there is no search box when the drop down is clicked. edit: sneaky, lol
@lptf5441
@lptf5441 3 ай бұрын
I was really enjoying the tutorial right up until 12.30 when there was a sudden, completely unexplained and dramatic change in your landscape. Did you forget the bit about adding the material?
@CGDealers
@CGDealers 3 ай бұрын
Here is how to make the material. Create Massive World Landscape Auto Material - Unreal Engine 5 Complete Tutorial kzbin.info/www/bejne/qKiboneje6ymiNE Subscribe to the channel not to miss videos ;)
@Dx2Tony
@Dx2Tony 11 күн бұрын
Hey, 12:25 to 12:30 the ocean changed around the island... How did we fix this? On Unreal 5.4 the ocean forms around the splines and creates a long shoreline... Any and all help would be appreciated.
@CGDealers
@CGDealers 11 күн бұрын
The ocean plugin has controls. Enable them and shape the shoreline and forms.
@unblockgames
@unblockgames 4 ай бұрын
I noticed in your video that you have a lot of floating trees and floating rocks. How is this resolved? Also Can you make the palms and foliage entities that can be mined using this method?
@CGDealers
@CGDealers 4 ай бұрын
Use PCG instead of the procedurals from the material and it will be all fine.
@dreamlands7926
@dreamlands7926 Жыл бұрын
Great video! I just have one problem - when I import the mesh into Unreal Engine, I get visible seams between each "LnadscapeStreamingProxy". Would love to know if anyone knows a solution :)
@CGDealers
@CGDealers Жыл бұрын
You need to create blank project which is not open world and import it.
@fazin85
@fazin85 Жыл бұрын
tysm
@CGDealers
@CGDealers Жыл бұрын
Your welcome!
@TaliosLintry
@TaliosLintry Жыл бұрын
24:00 Doesn't the Nanite System solve the popping out meshes thing?
@abdulazfar687
@abdulazfar687 Жыл бұрын
maybe his using 5.0? 🤔
@CGDealers
@CGDealers Жыл бұрын
Ye you can turn off the lods and turn on nanite.
@peppermint6595
@peppermint6595 9 ай бұрын
can you please tell me what are your pc specifications
@CGDealers
@CGDealers 9 ай бұрын
Join our discord. There is a channel with PC Specifications. discord.gg/NbV9ZUwnx6
@-montazeralmoussawi1991
@-montazeralmoussawi1991 Жыл бұрын
مرحبا ؟ اريد شراء الدورة بس سؤال انه عربي ؟ كيف احصل على الترجمه على الشروح في الدورة ؟ وشكرا
@CGDealers
@CGDealers Жыл бұрын
It is available in english only.
@gaspard__frl
@gaspard__frl Жыл бұрын
My question is this : can we create a map like this included auto-generated road ? Very great video by the way, well done 😊
@CGDealers
@CGDealers Жыл бұрын
Yes u could.
@gaspard__frl
@gaspard__frl Жыл бұрын
@@CGDealers directly inside the gaea ?
@homodeus3769
@homodeus3769 Жыл бұрын
Интересует ночной магический лес по мотивам фильма "Малефисента"
@CGDealers
@CGDealers Жыл бұрын
Ok :)
@motornine5636
@motornine5636 10 ай бұрын
My water is all messed up how do i fix it?
@CGDealers
@CGDealers 10 ай бұрын
You need to tweak the Unreal Water system in order to get it right.
@MHVSVPRASAD
@MHVSVPRASAD Жыл бұрын
landscape displacement is missing
@CGDealers
@CGDealers Жыл бұрын
You can modify the shader and add it :))
@AuroraRacing
@AuroraRacing Жыл бұрын
Is Gaea also available for MAC?
@CGDealers
@CGDealers Жыл бұрын
No as far as I know. Check their website they might made a Mac release.
@goosesuka
@goosesuka 11 ай бұрын
where u take material ?
@CGDealers
@CGDealers 11 ай бұрын
Just check my videos on the channel and subscribe :) Here is how to make the material: kzbin.info/www/bejne/qKiboneje6ymiNE
@marekbarski3708
@marekbarski3708 2 ай бұрын
after you sed "whait a little bit" some how you sudenly dont have unreal ocean spline. Its quite a bit importent to know how you do this...
@oniongaming6815
@oniongaming6815 Жыл бұрын
👍
@CGDealers
@CGDealers Жыл бұрын
:))
@lasse5597
@lasse5597 7 ай бұрын
The ocean dosnt matches the island for me.
@Vasil_ivanov7
@Vasil_ivanov7 Жыл бұрын
брат дай ми някакъв остров просто копи пейст
@CGDealers
@CGDealers Жыл бұрын
Ок 😀
@AdamWoolnough1981
@AdamWoolnough1981 4 ай бұрын
sorry but the first thing i thought when i read the title was "you mean 26 minutes"?
@yogapaule
@yogapaule 2 ай бұрын
It’s still minutes and not hours bro
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