This was really good thanks! Do you think you can cover shape retention with mesh deformation? Like rubber duck physics or hot air balloons that you can walk on that deformwhen you walk on them. There’s another channel that showed of amazing rubber duck physics but never released it or showed how to make it.
@techuser1619Ай бұрын
Channel name is Eddie Ataberk.
@TorQueMoDАй бұрын
Ah, that would likely be using the Chaos Flesh soft-body physics. I haven't played with it myself. , but there are a few tutorials for it already. kzbin.info/www/bejne/gqjRdZtuqpqmfbc
@TotorusАй бұрын
Great tutorial, thanks for sharing!
@FernandosteffensАй бұрын
perfect! please put subtitles, thank you.
@TorQueMoDАй бұрын
I always forget to do that. I've added the 10 most popular languages. Let me know if there's one you want added, but there's also the auto-translate option. Once you turn on CC, click the gear and then choose Auto and it should translate to your language.
@FernandosteffensАй бұрын
@@TorQueMoD thanks!
@ut40kgeodavАй бұрын
Nice :)
@TorQueMoDАй бұрын
Long time no see. Are you still making tutorials/working with UE?
@ut40kgeodavАй бұрын
@@TorQueMoD no i stopped a few years back due to a new job which wears me out, plus i'm getting to old to keep up with UE, going to try and get back into it but i doubt i'll be doing any video's but we'll see