I have been in this situation for years since the starts of the rpg series. But there i have to recompile the quest system, shop, everything that has a ítem reference. If you try to package the problem still exist, the solution is refresh all nodes and them do the package. I wonder of there is a way to refresh all nodes in the project and not do with each blueprint.
@CCGS6 күн бұрын
Yeah, apologies for that... there's a lot about that RPG series i wish I could go back and fix. One thing I wish UE would implement though is a "compile all" button that would search through and find all the dirty blueprints and refresh them. That would save SO much time and headaches... to my knowledge though it is a one by one process