Hey man, just gotta say, I love your videos and the way you explain it! Keep up the good work! How did you become so good at using the engine and do you have any tips for beginners?
@GomesBrown5 жыл бұрын
Amazing, thank you!
@NevermoreZach5 жыл бұрын
Good start to 2020 Akhil. Are you from Kerala?
@UnrealCG5 жыл бұрын
Yeah, Thanks.
@NevermoreZach5 жыл бұрын
@@UnrealCG I am too. Any way to get in touch and have a chat?
@UnrealCG5 жыл бұрын
@@NevermoreZach My email id is in the about tab of the channel.
@dejavu65914 жыл бұрын
Omg, this is what I m looking for
@scottlee385 жыл бұрын
Thats real cool
@wolvesofabyss82352 жыл бұрын
Great tutorial! I just have a question about the sky distance. When I apply it at a high value it works but my meshes have some weird clipping at the very top of them. How can I fix this issue?
@미션빌런5 жыл бұрын
Amazing... I love you
@prodev40125 жыл бұрын
How can I get this environment / mountain+trees? Also great to see you making vids again!
@UnrealCG5 жыл бұрын
I bought it from the market place. Link: www.unrealengine.com/marketplace/en-US/product/realistic-forest-pack
@cotrushoi10805 жыл бұрын
looking nice do you think you could make clay shader
@UnrealCG5 жыл бұрын
What does that look like?
@cotrushoi10805 жыл бұрын
@@UnrealCG something like in this video kzbin.info/www/bejne/rYXYZIupqNxpbbM
@DaroxxFR5 жыл бұрын
Hello, is it possible to make this acts like the built-in fog, I mean is it possible to have fog everywhere on the z axis and not just where there are meshes ?
@UnrealCG5 жыл бұрын
Yeah you can do that by using the height based gradient from the world position node.
@theonlycatonice5 жыл бұрын
Vaporwave!
@bradley10484 жыл бұрын
Hey, this looks great in the editor. When I package it, everything is too bright. Any advice? Thanks
@octaviosilva58082 жыл бұрын
Use the saturate node
@mashonoid5 жыл бұрын
where did u apply the material instance @5.04?
@Extrone5 жыл бұрын
In the post process volume
@vincentz77755 жыл бұрын
does this work without the infnite extend?
@UnrealCG5 жыл бұрын
Yeah, You can control the extend with the distance parameter.
@eatmylaz0r5 жыл бұрын
Amazing tutorial! @Offtopic Hello everyone, i wonder if someone can help me. I'm trying to recreate the disappearing/appearing weapon VFX from NieR Automata, but i'm having a really hard time with it lol I'm a begginer into VFX to be honest, and am trying to make a game by myself (so far). I really intent to use the same transition from NieR for the weapons, but i just can't get this thing right! Do you mind in laying a hand with me to get this effect working on some free time please? I'm over some weeks trying to make it now with no success😓