I friggin knew there was a way to do this without adding additional geometry. A while back I made a wine bottle and wanted to add a label but every tutorial I could find was just duplicating and separating part of the bottle geometry! So thank you!! Lol
@RyanKingArt27 күн бұрын
hope the video helps!
@gabrielnerso333115 күн бұрын
in 3 minutes you explained what i wanted, i was trying to do this following another tutorial, for like, 1 hour i was almost giving up. THANK YOU
@jeffdavies282428 күн бұрын
UV Maps have long been a mystery to me. Thanks for shedding some light! I've been using the stencil method to add in my decals. I'll give this a shot in my next project!
@RyanKingArt28 күн бұрын
hope it helps!
@NormIy28 күн бұрын
This is actually so useful
@RyanKingArt28 күн бұрын
it is! Thanks
@zombiedoggie273228 күн бұрын
I used to put the entire information needed in the second UV map. This UV map node is going to save so much time and headache! Thanks!
@RyanKingArt28 күн бұрын
glad it helps
@wendelinnugent6828 күн бұрын
Been trying to understand how to “layer” in blender since I started to add color to models. UV maps are so tricky. Thank you for all your videos they have helped so much.
@RyanKingArt28 күн бұрын
glad it helps!
@zarinahsguides468610 күн бұрын
Thanks for this video! It solved my problem with texture paint colors not showing up after baking. I appreciate you!
@RyanKingArt9 күн бұрын
glad it helped!
@t_4128 күн бұрын
that is amazing bro i dont know why i never thought of this
@RyanKingArt28 күн бұрын
hope it helps!
@saiyeedbilalalhakim650628 күн бұрын
Thanks man I really needed this tutorial after watching that video where u made that spitfire plane and talked a bit about having multiple UV maps and i couldn't understand it much
@RyanKingArt28 күн бұрын
glad it helped!
@jogibaerr5000028 күн бұрын
Very very useful. I did not know until today, that you can use different UV-maps... 🙂
@RyanKingArt28 күн бұрын
Thanks for watching
@alexbakare-bb4dg28 күн бұрын
your videos are really helpful
@RyanKingArt27 күн бұрын
Glad to hear that!
@chahak37628 күн бұрын
This quick tutorial is really very good 👍 Please make a full series of tutorials on vintage (Retro) phone , vintage Oil lamp, Old Haveli environment
@RyanKingArt27 күн бұрын
thanks for the video ideas
@lassekalhauge480128 күн бұрын
Very helpful indeed. Thanks 🙏❤️
@RyanKingArt27 күн бұрын
glad it helped!
@com.zootub.HuyAC.128 күн бұрын
OMG thank you so much, if only i knew this much early before, i helped me a lots !!
@RyanKingArt28 күн бұрын
Glad it helped!
@darrennew821128 күн бұрын
Nice. Quick and straightforward.
@RyanKingArt27 күн бұрын
thanks
@prathikjsk643025 күн бұрын
Thank you brother its very useful 👏🏿👏👏👏👏👏👏
@RyanKingArt24 күн бұрын
You are welcome!
@lolgreek12328 күн бұрын
Literally was researching this in the morning
@RyanKingArt27 күн бұрын
hope it helps!
@RD_2Q28 күн бұрын
You remind me with markos😂 its a robot exist in a Detroit become human (its a game) i love your content so much❤❤
@RyanKingArt28 күн бұрын
Oh haha, thanks. 👍
@navidumardaraz716328 күн бұрын
Brilliant.
@RyanKingArt27 күн бұрын
thanks
@harisheditography845528 күн бұрын
thank you
@RyanKingArt28 күн бұрын
You're welcome
@thelordofthetube0127 күн бұрын
very helpful. subbed!
@RyanKingArt27 күн бұрын
Thanks for the sub!
@unit975428 күн бұрын
If only you had this video a month ago when I was looking into this haha
@RyanKingArt27 күн бұрын
ahh sorry about that. : )
@stephenmendoza774528 күн бұрын
This is great! Can the combined result then be baked as a single diffuse texture?
@RyanKingArt27 күн бұрын
yes you can do that
@mix-up900328 күн бұрын
I have just been wondering about on how to add 'layers' of several textures on a model with alphas, I wish you could have a layer system in the UV view port to get a sense on how way they mesh well together as well as placing them. Or even better, combine it with a SVG or Vector for easy editing stuff, but I guess a bridge could do just as well.
@TurboDodgeXVI28 күн бұрын
Thanks for the video! Do you know if there is a way to add a non symmetrical texture on a character that has an original UVMap that is split down the middle? Say a custom tattoo over the chest but the UV map only has half of the torso as it is mirrored
@WiseOakDakota27 күн бұрын
Love your videos! All are super helpful but your materials are masterful, both for learning and use. I have a question and am commenting on your latest video in hopes of response. I watching your bubble video from a couple years ago and was reminded of the new Fresnel node and thought, can you use the Fresnel to affect transparency and similar attributes instead of color? Bubbles are most transparent in the center, with the glossy texture being most visible on the edges of the bubble where the fresnel would highlight
@ralphclearwater977728 күн бұрын
❤
@RyanKingArt28 күн бұрын
thanks
@alirezaei316228 күн бұрын
how can i change "Mapping node" ?
@mathivanan41428 күн бұрын
But is it possible to bake them together as a single diffuse map?
@RyanKingArt27 күн бұрын
yes you can bake them together
@katanamaru128 күн бұрын
So once we do all of this we can bake the two uvmaps into one texture?