The amount of times Dust 514 was mentioned in this video has me cautiously optimistic about Vanguard
@michaelkallhoff34804 ай бұрын
I was SO hyped for Dust514. ... and then I was disappointed beyond words.
@benzosbenchmarks81454 ай бұрын
feel like EvE is in a constant state of "future visions" since 2011. Dust 514 never forgetti
@Mrfireman934 ай бұрын
Dust514 Never Forget
@blo73324 ай бұрын
Dust 514 never forget
@user-jw8jn7lh8c4 ай бұрын
Alamo1836 never forgetti
@moonasha4 ай бұрын
I remember when they announced Dust 514. I was so excited to play it as a PC player. Then they never released it on PC. Instead releasing it as shovelware at the end of a console's life. What a gigantic waste of time and effort.
@Mrfireman934 ай бұрын
@@moonasha I remember when the eve ship was destroyed and we Dust Mercs watched it crash into the planet. And it stayed in the background of that map forever.
@brewgamingworlds84194 ай бұрын
Dust 514, We miss you!
@Mrfireman934 ай бұрын
Dust514 was my all time favorite game
@caseylp71214 ай бұрын
Same here, same here, so excited for what Vanguard may bring!
@KA-vs7nl4 ай бұрын
Going to be nothing like dust sorry
@overseer10184 ай бұрын
YO SAME
@tomsdec4 ай бұрын
Personnellement c'est LE jeu qui m'a fait reprendre la manette ^^ Hâte de pouvoir replonger dans cet univers 😎
@RattlesnakeJ854 ай бұрын
Dust 514 was awesome, I'm now interested again.
@OsVf7704 ай бұрын
I remember the time I cheered for Dust and Valkyrie.
@grothaal4 ай бұрын
They should bring Valkirie out of the VR scene and release that as a space flight combat game.
@Rikuto014 ай бұрын
@@grothaal They did. And it died.
@eduardobasto80832 ай бұрын
Dust 514 was really great. Hope they keep the large scale feeling.
@monzooboit54654 ай бұрын
Ok ccp what you do lately is great. Now hear me out, could we get station character interaction back please ? :3 I really miss walking to my ship and realise how huge it is
@rafffe4 ай бұрын
+1 on this. Open up the stations for interaction; WIS
@skipslash73674 ай бұрын
o7 i want to see that
@Ilikefinalfantasy7954 ай бұрын
Why. Did they even take it away feels hollow without it.
@local94 ай бұрын
DUST 514, its all most of us want, drop the extraction shooter model (its a dying one) and give me conquest and orbital strikes. "EVE Vanguard is an online sci-fi sandbox FPS set in the EVE Universe" will believe that when we see it
@Jeff553694 ай бұрын
There's nothing wrong with the concept of an extraction shooter. It fits EVE pretty well considering items are persistent. The implementation in Vanguard is a bit weird though, considering the maps are pretty small compared to the space game environments. In EVE you're mostly alone (unless you're with a fleet) but in Vanguard you're loaded into a match with other people. It's kind of a weird situation.
@teeborg15194 ай бұрын
No extraction is needed for personel, will just spin up a new clone! :D Althoug I can see how extraction could get important in the shape of rare implants and what not.
@Jeff553694 ай бұрын
@@teeborg1519 Thinking of the broader game, for npc contracts, those npc factions would supply the clones, but for player contracts, those player orgs would need to supply the clones and put them into position. I have a fantasy of one day exploring EVE in a space ship, finding a point of interest in the EVE game, dropping a warclone on the location, and then exploring that location in Vanguard. Or alternatively, play with another person and act as over watch in EVE while my friend does the grunt boots on the ground stuff.
@moonasha4 ай бұрын
I don't understand why developers are chasing the extraction shooter thing. Nobody wants to play it. It's only popular because people like to watch it on streams. The actual gameplay is not fun for your average mid skill player who doesn't play games as a job.
@ItCameFromTheSkyBeLo4 ай бұрын
A reimagining of what Dust 514 was, where Vanguards/Dust Mercs/FPS Empyreans surgically extract things that Capsuleers can't even get near, is a great idea. Dust was primarily only for Factional Warfare. But it doesn't take much imagination for why Null Sec Capsuleers would want to hire a Merc Squad to infiltrat a pirate base, or Rogue AI Hive in their space. An the extraction shooter model is ag reat idea for this. Fuck... Fuck... CCP Might pull me back.
@Spumoon4 ай бұрын
Just minding my own business trying to survive in the trenches when goonswarm pulls up and glasses the planet.
@cspaceinfinity01164 ай бұрын
Does 514 was my all-time favorite game
@TheSagaOfGregGetsRekt4 ай бұрын
Literally bought a PS3 just for Dust 514 lol. Something I've been thinking about a lot recently, is that I think the smartest option for an engaging New Eden FPS experience would be to enact something of a combination of ideas from Helldivers 2, Titanfall 2, and Escape From Tarkov: - Primarily PvE content a la Helldivers 2, with Vanguard getting dropped into randomized warzones consummate with whatever Requests are posted on the maps -> Progress the difficulty out based on Hi, Low, and Nullsec, just like the main game -> Additionally, have the requests be posted by the various factions - PvP content could be a combination of opportunistic "invasions" of vanguard (a la Dark Souls) and pitched, scheduled "battles" a la Titanfall's Attrition mode, where a majority of the soldiers are AI troops with their own movement sets, behaviors, and objectives, while Vanguards take the role of special troops -> This maximizes the "feel" of the battle being large across the galaxy with what will likely be a low starting player base that will increase and stabilize over time - Progress could be recorded via various faction quests a la Escape From Tarkov, rewarding players with new arms, armor, and equipment, and access to better Strategems, in addition to battlefield scavenging and an extraction mechanic like Titanfall 2 - Interactions with EVE Online could take the form of loot transport requests, fire support requests, and special mission types involving salvaging components of destroyed ships, either crashed on the ground or wrecks in-orbit; or being deployed to "siege" opponents' infrastructure (using the aforementioned Attrition Mode) with the option of being able to seize, rather than destroy -> Imagine finally getting to see the inside of capital ships and stations! I have myriad other thoughts but I'm at work and I have a meeting coming up, ping me for more if anyone cares lol. Edit #1: Additionally, adding in "roles" with specific on-battlefield jobs or sub-objectives a la Enemy Territory: Quake Wars, and allowing any weapons to be mixed with any role a la Frontlines: Fuel of War, would allow for the variable gameplay and actions EVE is known for.
@TokingAndTalking4 ай бұрын
Dust 514 was amazing! Thee best fps I’ve played and still is.
@Mr-BeeMonster4 ай бұрын
I look forward to more game play. You can definitely look to Helldivers 2 for inspiration on how ships can affect the ground war
@Khannea4 ай бұрын
Winter Forever, more like.
@sinbotosimmons76244 ай бұрын
Dust 514 already did orbital bombardments with differing ammo/effects about a decade ago. Stuff like vehicles and large equipment was also brought in by ships, like the dropships that brought in your tanks. We didn't control it, but things like turrets were being dropped from orbit as well. So it's safe to say they are aware of how ships can affect the ground units if they were doing it...10 years or so back? It has been a while, not sure on when exactly the orbitals were added. I'm more interested on if they have anything new planned on top of what dust had. Obviously, tech has advanced since ye ole ps3 days and you can do quite a lot now with the two games interacting in theory.
@Mr-BeeMonster4 ай бұрын
@@sinbotosimmons7624 yeah, I played DUST514. I am saying they can learn from Helldivers2, maybe put in a "dungeon master". Or NPC ships to help the ground troops but if a EVE pilots wants to mess with the ground troops they can kill the NPC ships.
@sinbotosimmons76244 ай бұрын
@@Mr-BeeMonster I'm not sure CCP would disrupt the game with a dungeon master as it were. Their whole stick is having players run the experience, obviously stepping in if something gets truly out of hand, usually with the economy and or plex involved. From what they are talking about they seem to also be working on connecting the EvE and Vanguard economy so drastic changes could seriously tick people off. Unlike Helldivers, where the whole loop is: deploy, win or lose, bar goes up or down and maybe you get a bonus. Imagine, for example, every planet gets attacked in a section of nullsec/lowsec like during one of Helldivers big events. Disrupting the infrastructure heavily for an alliance. As an EvE player, I can tell you that for any enemy alliances, they instantly throw hands. My enemy alliance is occupied with the chaos of trying to fix a sudden event, let's get em. In the short term this would generate content, but also a lot of blowback. Unlike Helldivers where we (should anyway) are working together EvE very much leans towards conflict between players for assets or content. I'm not sure how they would both make Vanguard feel impactful and not tick off the EvE players doing something like this. Feel free to correct me of course, hell, I'll even go to the Vanguard discord with you and present the idea. As for the NPC ships, maybe, there's the whole thing with the deathless being connected to the pirate factions so who knows? Honestly, they seem to not want to do things like hiring NPCs in general even in EvE online. Hiring pirates to raid enemy space or support an advance and such is cool but they don't seem too keen on it.
@robcydebeats4 ай бұрын
Forever Dust 514 ❤
@greybill4 ай бұрын
Rattati looks like he came from soaking at the Sky Lagoon straight to the set. :D
@COMMANDERHAWK224 ай бұрын
havent played eve online in almost a decade I only come around to see the trailers and videos but this kinda looks cool
@nurocept4 ай бұрын
So still trying to build Dust 514, great concept wish it was never killed to begin with. Also be good to tie this into PI, ability to drop troops and destroy somebodies PI setup from the ground or atleast impact their yield :D
@douglasharbert33404 ай бұрын
Goons would just nuke you from orbit if you jacked with any of their shit.
@HuzaifaLaattoe3 ай бұрын
I enjoyed 514 so much, looking forward to fighting again :D
@Glitch_Online4 ай бұрын
4:00 'cater' to as many play styles, and you will cater to no one.
@bindfixfoe20084 ай бұрын
Huh?
@reilly_sharky_reese4 ай бұрын
"A jack of all trades is a master of none, but oftentimes better than a master of one."
@thehappyfaceofhalo4 ай бұрын
Bartle's taxonomy would like a word with you
@sinbotosimmons76244 ай бұрын
@reilly_sharky_reese Never heard that quote before, where does it come from, if I may ask?
@Jeff553694 ай бұрын
eve already caters to a lot of different play styles. Maybe that's why making mmos is hard.
@JIMvc23 ай бұрын
As a MAG and Dust 514 Veteran. I can’t wait 😎👍🏻🙌🏻🔥.
@brycerichendollar53224 ай бұрын
Dust 514 was my all time favorite game. To this day im still chasing the high that game gave me and i hope this is it
@taewisdom42664 ай бұрын
Brings back so many good memories of playing Dust on my ps3. I cant wait to Play
@SRMC234 ай бұрын
Imma be honest, i have never felt love towards shooters ever and i joined the EVE Online community pretty late in the pipeline (around 2011 or so) but i always felt the way forward to that vision was just to allow capsuleers to get planet content on 1st/3rd person, not just shooting guns at each other but mining, exploring and so on, much like the spaceship content. Tanks and aircraft and clone soldiers on power armor with big guns fighting over districts was a novelty concept yeah but all the cool systems the spaceship game already has like fittings and mods and deep industry trees tied to manufacturing could have been reused and expanded to give a deep planetary community of resource harvesters, looters, pirates and merchants.
@dennisdeal33234 ай бұрын
Not much on the first shooters like this myself. But knowing that I could potentially make Isk off of this does have my attention.
@ЖатараКуе4 ай бұрын
This game gonna live next 100 years and even after humanity will be extinct
@theblobconsumes48593 ай бұрын
Give us orbital bombardments and proper large-scale battles being a possibility, like Dust 514 had. That was the best part of Dust 514; The combination of "casual" matches with genuine large-scale impacts on EVE Online. Hopefully this title will offer a large variety of content, ranging from hardcore, high-consequence situations to casual battles.
@DemocraticSolutions4 ай бұрын
This can compete against mobile fps Arena Breakout play style. If this Vanguard can connect with EVE Online corporations and spaceships, this is all time high tech sophisticated game.
@dust55673 ай бұрын
I have been praying for this for a decade
@tomsdec4 ай бұрын
J'étais joueur et fan Dust514 (logi Mk.0, logi Ak.0, scout Gk.0, ...). J'adorais cet univers, cette ambiance, ses batailles, et cette communautée. ... Tellement heureux de voir cette "suite" enfin prendre vie 😎🎉🤍 Tout ce que j'espère c'est que du contenu sera aussi disponible pour les joueurs sans Omega 🙏 MERCI CCP GAMES, espérons à bientôt ! 🤞😉
@lorumerthgaming4 ай бұрын
🔫WE GETTING DUST 515 WITH THIS ONE YALL 🔫
@nerfzbrave40664 ай бұрын
Do you even consider giving me that damn Creodron Shotgun and close quarter's pvp
@TheControlBlue4 ай бұрын
I believe in the vision.
@ItCameFromTheSkyBeLo4 ай бұрын
"From the formless void, there springs an entity.."
@Proton-KB4 ай бұрын
Will the UI for the PI system within Eve Online be part of Vanguard? I enjoyed Dust514 and played it. I used to have Dust514 on monitor 2 and Eve on Monitor 1 on my desk. I hope we have a UI that integrates with Vanguard data on planets and expand ground battles with tanks, infantry, larger height maps. I would enjoy planetary bombardments.
@StineWins4 ай бұрын
Looks very cool, l hope raiding command centers or similar becomes a thing.
@Jeff553694 ай бұрын
I'm looking forward to see where you guys go with this. I think it'll be pretty fun if players can see a number of objectives on a map (including the contracts associated with them) and choose to engage in any of those operations. Obviously the engagements need a greater variety than what we've previously had, but I think you guys have a solid foundation to start from. I'm not a fan of the timed mission aspect of the matches, at least as it currently stands. If you wish to keep the timed aspect, I'd prefer if the timer was a warning about incoming bombardment or drone swarms. If you go the bombardment route, it should be something actually being delivered by npcs in space, npcs EVE players can shoot to delay the bombardment. Likewise, if you go the drone swarm route, they should be delivered by dropship or air transport.
@Pokanika4 ай бұрын
I really hope that this game isn't just an extraction shooter. In fact, if this game is literally just a copy and paste of Dust 514 but for PC I'd be really happy.
@ismaeel7474 ай бұрын
I really like the concept of Vanguard but worry about 2 things: 1) This is being pushed to eve online players currently (maybe this will change), which restricts the target market considerably, in doing so would we end up with fewer players? 2) The successful FPS or MMOFPS like planetside 2, fortnite, etc all use the F2P model, Vanguard currently requires an omega subscription and later a one time purchase, how will this game compete with other free FPS games to attract people who are FPS players?
@darkin14843 ай бұрын
Smart concerns mate, it actually does sound like some difficult issues to overlook. Add to that Eve online already has a very high floor of entry because of how much the game has, and how long it takes to get into things. It makes it exceptionally hard to pull people really.
@Laughing_Fits3 ай бұрын
Tarkov has a one time purchase and is insanely successful.
@VotoPorAquiCostaRicaManda4 ай бұрын
I'm still hoping for a Dust 514 revival
@VitaKet4 ай бұрын
This is it...
@GramTylkoSobieАй бұрын
I hope it will be more likely Dust 514, it was AWESOME!
@alexissercho29 күн бұрын
Stealth shotgunner in Dust 514 has been the best class in any FPS game ever done. I miss that sound.
@kaisertuby3 ай бұрын
que recuerdos del EVE Dust 514, la pasaba tan bien jugandolo, todavia lo tengo instalado en mi PS3
@PeteSaJut64994 ай бұрын
one time purchase? now im really interested
@winnersluck2 ай бұрын
Dust 514 and L.O.T.I.S. me and my friend have been missing this game for years!!! I just went through notes on this game I took for me and my friend
@nickshv87272 ай бұрын
Since Dust514 I never enjoed to play any FPS. I hope it's gonna bring me same experience or even better👍
@jwinturbo16 күн бұрын
Dust 514 the orbital strike sound...still gives me ptsd till this day.
@peteh33134 ай бұрын
After the dropping of Dust and Valkyrie, especially the dropping of the latter after taking players money, I wouldn't trust CCP despite their grandiose plans.
@BLACKBEARD-1174 ай бұрын
Im so hype for this
@spartain5554 ай бұрын
I remember playing Dust 514 back in my ps3 with choosing a faction and head right into the fight. I never had a good computer at the time so I never knew much on Eve online itself. I never knew the orbital strikes were coming from an actual player ship or I never knew all the battles have actual impact in the eve online universe. I just geared up and joined the fight with the faction I chosen to fight with. I have a lot of fun playing Dust 514 and it intense battlefield, and some time later having learned all of the mechanics I never knew about and surprised me. I'm glad to have a chance to play Dust 514. I checked much what I can learned from Vangaurd and feeling....skeptical. It kinda feels like a looter/shooter/survival type of game. but again its in the early stages and I hope the Vangaurd improves and takes inspiration from dust 514.
@kwazar22314 ай бұрын
ок будем посмотреть...
@chaunceyharvey66253 ай бұрын
Dust 514 completely took over my life.
@kamyk803 ай бұрын
It actually made my heart racing
@dgmetatv81014 ай бұрын
Turn this fps into a polished star citizen state and you got yourself a mega game
@rainmana35304 ай бұрын
:55 Yes it’s high stakes gameplay. But because of the value that’s placed on everything is equated to a PLEX or dollar, not solely based off of the players whom invested time and effort into building things, as presented.
@Jake-yf3gv4 ай бұрын
Maybe, but Tarkov is extremely high stakes, there is no currency that equates to real dollars. I think it's more the permanent loss and the fact that just having the most expensive stuff doesn't mean you will win a fight against someone running basic gear/ships but with deeper game knowledge.
@SergioBarbozaJr4 ай бұрын
I think Dust 514 was the best SPF I've ever tried. Even after Destiny, Warframe, I really believe in the potential of this sequel. But please, don't forget the communication between players in Dust 514, which kept us in the game for a long time, even when we weren't in a planetary war. Furthermore, I see some mechanisms that can improve, like the hacking system that I saw in this video, it could be a device that we glue to its base and let it do it, I don't understand the reason for using the weapon for such a ritual as the enemy approaches. In fact, I haven't played the beta yet, due to the cost of omega. but if so, the mechanism is breaking the game a little. leave some automatic action animations, with the possibility of cancellation. this way we can have a feeling of fluidity in the actions.
@MrFaaaaaaaaaaaaaaaaa4 ай бұрын
Is it in the Eve universe in fiction, or is there significant interaction with singularity?
@typhon18614 ай бұрын
Pretty excited for where this goes. I'm glad they are basing contracts on eve players, it would be awful if vanguard players can't play because of lack of contracts. And eve players have proven to be somewhat lifelong players. That said it certainly needs more engaging gameplay. Even with helldivers people are worried about it's longevity, it was fun for a bit but has been pretty slow now. If they can nail the gameplay I can see a very bright future for this. I personally don't like extraction shooters, but if they add a pvp aspect, I would be interested.
@ISO_ROBOT4 ай бұрын
This still feels a bit like hedging bets on the concept. Conquest Conquest Conquest. Without ownership, its gonna feel hollow. I do appreciate the mention of suit fittings. bit by bit we are coming full circle back to dust. And thats a good thing.
@higorssАй бұрын
Please don't get cancelled Please don't get cancelled Please don't get cancelled
@Spumoon4 ай бұрын
Battlefield 2042 was one of my favorites for big arenas with ground and space battles rolled into one.. make something like that and I'll be hooked back in.
@BlackScorpioNMxАй бұрын
514 we miss you! X2
@JBHinCJBH4 ай бұрын
Cool…. Any content for Titans yet ?
@seikstor13492 ай бұрын
Esperamos y sea verdad, tengo años esperando un nuevo shooter de EVE desde DUST 514, espero no nos defrauden
@Nightraver24 ай бұрын
Can we actually get this on PC instead of on PS3 a year before the platform reached end of life? Thanks
@Netravick4 ай бұрын
Fingers crossed!
@time-for-ecopaydar28584 ай бұрын
Please tell us that you are going to implement a fitting system for Vanguard... pleaseee
@Rattati4 ай бұрын
absolutely, and we began with the most difficult part, total weapon customization, something we never had for Dust 514, but always dreamed about. Chipsets that modify the weapon behaviour are already in the game!
@Riecheck4 ай бұрын
Need vehicle friendly maps and grenades asap
@jarsal_firahel4 ай бұрын
The good news is, it's hard to multibox a FPS ;)
@ItCameFromTheSkyBeLo4 ай бұрын
How many times have we been down this road..
@TheMaw3654 ай бұрын
Too many.
@Wiwcac4 ай бұрын
Bring back the jukebox, please.
@hpointiphenix73013 ай бұрын
They should have simply revived dust 514 with huge improvements instead...gameplay was sick
@jameschou8884 ай бұрын
A reboot of Dust
@LuiszDiaz4 ай бұрын
Does this game will have some kind of direct integration with Eve Online? Something like selection a system/planet/station on dispute and select "Deploy here" to see the mission options would be greeaaat. (Maybe freezing the graphics of Eve Online for max performance of Vanguard, and launch Vanguard directly to that match or region to play, just a suggestion.. :P )
@samraisun03304 ай бұрын
Please ForgeGun this gun is my favorite and my life❤
@astronomocat96554 ай бұрын
will station air be decontaminated for capsuleer consumption soon?
@timtomnec4 ай бұрын
remember that time when Dust 514 was unplayable on PC....
@kamyk803 ай бұрын
At this stage I d be happy just to play dust 514 one more time
@cspaceinfinity01164 ай бұрын
It will never be a successor if there is not a vehicle Kombat
@shinjofarsight31462 ай бұрын
I miss valkyrie. Even as a mini-game. Either turret PVE or Dogfight PVP/PVE, both would be great.
@NerdishNature4 ай бұрын
Let’s. Go.
@elgrifolorian4 ай бұрын
I just want a civ like with turn based or rts combat on the planet for mats. Pi is just so lacking.
@Piombo654 ай бұрын
Planetside 3 confirmed!
@ThroatSore3 ай бұрын
I want to fight robots on an abandoned space station, fps, during a mission.
@dubble.4 ай бұрын
Very smart expansion, the FPS-genre is very saturated and it's difficult to break into to it, but... What's good here, is that Eve is already an established game and so has the reputation and hopefully funding to make something different and worthwhile. Eve did always seemed uninteresting, due to what seems to be a less casual group play atmosphere. Usually however, FPS games don't have this atmosphere and playing that, could tempt me to give Eve a chance, although I am someone who prefers to not feel forced to be active in some guild to experience the game.
@UrThysis4 ай бұрын
Lazerhawks brand placement?
@sacred_g3 ай бұрын
I'm sorry but I'm gonna be the pessimist. Please don't tell me, and I quote from 1:59 "As a Dust player you will get a game that is meant to be a successor to DUST 514." That insults my intelligence. You may be using the same marketing term of an "MMOFPS" for both games, but they aren't even close. BRING BACK DUST 514/PROJECT LEGION! DUST 514 has more in common with a game like Battlefield than it does with Vanguard. It had big battle TEAM BASED GAMEPLAY. DUST 514 had racial(Amaar, Caldari, Minmatar, Gallente) dropsuits AND specializations(Assault, Logistics, Scout, Heavy). DUST 514 had VEHICLES. Tanks, LAVs(Jeeps), Dropships. The UI used to call in vehicles indicated a plan to one day allow players to call down their own Supply Depots and Clone Reanimation Units, as well as Defense Turrets. Not to mention the fighters (and pilot dropsuit!) they never added. Don't even get me started on the fact that DUST was also supposed to have PVE... DUST 514 was SO AHEAD OF IT'S TIME CCP GAMES. You may have finally, FINALLY solved one the CORE issues that DUST 514 suffered from 10 year ago, being "why are players going to fight over the planets the dust bunnies are on?" Back then, they wouldn't! They had no reason to! Well now with Equinox and the new structures, it likely will happen quite a bit compared to 10 years ago. The only issue left to solve in my mind would be the issue of the market scale. Running all prototype (the best) equipment in DUST 514 cost at most a few million isk. I think my mk.0 Logistics with Duvolle Assault Rifle, Ishukone SMG, Prototype Nanohive, Prototype Repair tool, and various prototype defense upgrades, and tech II grenade cost like 2.5misk? Take that with a grain of salt, it has been a long time. One player with an alpha account in EVE today could make enough ISK to run prototype gear in DUST 514 and die dozens of times each and every mach. That is why I think they just need to keep the economies separate, but indirectly related. Now if that is what one player could do, imagine what an alliance or coalition backed mercenary could do? Plus skill injectors didn't exist the first go around in DUST. That would be a complete game-changer just like it was for EVE.
@Jorjgasm4 ай бұрын
I think they could boost development by reusing Dust 514 assets
@TheMaw3654 ай бұрын
Something tells me they can't do that because of an agreement with sony.
@Jorjgasm4 ай бұрын
@@TheMaw365 Sad!
@blueduckpond14 ай бұрын
We don't have fleet battles anymore because shit is too expensive and everyone is afraid to undock. End scarcity.
@douglasharbert33404 ай бұрын
Afraid to undock. In a PvP game. Sounds like a skills issue to me...
@MrShasle4 ай бұрын
Give new Eden walking in stations
@al4xqc4 ай бұрын
We had it 10 years ago. They removed it.
@wallacewarlover4 ай бұрын
Just bring back Dust 514, improve upon areas that needed it. It failed because you idiots decided to make is a PS3 exclusive which was at the end of its life cycle. Just do a fun Battlefield style game with a Eve skin and people will play.
@archangelkatano3 ай бұрын
I get the vision for Vanguard but I think this iteration is going about it weird. The goal looks to be to make maps you just drop into and do whatever. More or less spawn points are like EVE's jump gates, then you just do whatever in the sandbox provided. What you can do in space you can do on land. On paper that sounds fine. The current execution of parts has been less than stellar. The adaptive weaponry system feels boring. When you can just craft ammo to get yourself out of any situation nothing feels important anymore. My weapon and its damage type doesn't matter since I can adapt it on the fly to anything. Dust 514 at least made it so I had to make decisions that would affect my experience. My Flaylock pistol was cool but it was explosive damage and I couldn't change it so if I was facing a shield tanking heavy with an HMG I was stuck having to fall back or pray they were weakened from another fight. If I pulled nanite grenades and everyone had shields up I had weak grenades then, I couldn't just craft EMPs to counter my enemies. If my gear was a poor choice for the fight that was on me. If I could equip an item that let me switch ammo types that would be fine since I'd have to plan in advance and select my second option which has its own strengths and weaknesses (changing a laser rifle's crystal from Multifrequency [low range, high damage mix of EM and thermal] to Radio [high range, low damage and only EM]). You shouldn't be able to deftly adapt to every situation, weapons and builds need points of failure otherwise you end up with a hyper narrow meta which will be lowest recoil AR with highest damage per shot and sniper rifle with highest damage per shot. It also just doesn't feel fair if your enemy can just counter your every move. The different systems like salvaging are cool but the current way the game is designed with set matches and people dropping in makes those non-combat roles less appealing to people. Who wants to be the salvage guy when you know there's people hunting for PvP and will drop you for simply existing? That is a curse of extraction shooters, they're just single life death matches with loot. That has to be taken into account because it's an inevitability. If the game expands to be perpetually open zones that you pick and choose where to drop then it'll be great, miners, salvagers, ratters, and the like will have opportunities to do their thing and occasionally fight AI that might drop them and continue the economy of mine -> create -> destroy. Extracting is by itself not bad but the current way the game is made with small maps and currently small teams doesn't inspire a lot of confidence. The structure of being loaded into a match instead of simply dropping into a continually active zone pulls this back out of the pure sandbox experience. There's also a lot of questions to be asked. Are epic arcs planned? Will we get agents to do quests for or are we 100% bound to EVE players wanting things? Will there be a ground component to Sansha Incursions? Currently those incursions can go real fast so the overall 'health' of the event might need to be adjusted and are you willing to make that change? Are vehicles planned? Are player counts going to increase? 3 man teams are going to be in a rough spot if people can roll up with a Gunnlogi tank or a Myron dropship. You can't give players the ability to just pull antivehicle weapons or grenades out from nowhere since that'll just make people not use vehicles since the cost of them will far outstrip the timer to spawn AV grenades or additional ammo. I'm not even going to go into things like MCCs, warbarges, PI, large scale fights, abyssal deadspace, wormhole space and the like because we could be here for a while. The game feels more like a vertical slice of what could be done as opposed to a project in the works, something you show to investors over something you show to players. I want it to be a revival of Dust 514, big teams fighting over territory and structures, combined arms, the works. I just worry certain important elements aren't going to translate well to this new game or won't be included. The funny part of all of this too is I left feedback in the discord where people were supposed to leave feedback and was shouted at by "fans" who refused to accept any criticism or concern about the direction of the game. Not going to get good feedback if people act like feral dogs upon any dissenting opinion that shows up.
@IndustrialBonecraft4 ай бұрын
"It is about human emotions, it is about human interactions" - oh God, did someone invite David Cage?
@nathanav16344 ай бұрын
Eve FPS, great! That'll mean very low reward loops, tedious gameplay and a removal of careers you've literally spent 10 years and £thousands creating on a whim as part of a balance patch. Can't wait! CCP a company that prefers numbers balancing over delivering fun!
@cspaceinfinity01164 ай бұрын
Dropships for life
@xXE4GLEyEXx4 ай бұрын
Not even 40 secondss in and we see Xray vision... X x x x
@SpectreFleet4 ай бұрын
👀
@Rikuto014 ай бұрын
You honestly expect anyone to be hyped about this outside of the few dozen hardcore copers still grasping for anything to fill the dust void? You promoted us from conquerors to garbage collectors. Piss off with that.
@arkthecat92124 ай бұрын
Third time's the charm
@Millaren4 ай бұрын
I'll be honest, as much as I want this game to succeed, I see a major problem. Being a shooter, the online space for shooters nowadays is filled with cheaters, aimbotters, ESP users-you name it. You're facing that stuff every single game in modern shooters. I fear this game will be plagued by cheaters and it will kill its success. Another concern is the potential scenario similar to "Escape from Tarkov," where the company had to spend its profits on anti-cheating software and combating cheating. I feel this game might fall into the same trap, spending a lot of money to address the cheating problem. For those who think I'm exaggerating, I'm not. Cheating is a business, and there are people who will do anything to win, including cheating. You see it all the time in games like Call of Duty and Battlefield.
@dirk4804 ай бұрын
I just wished CCP focused on EvE itself instead of a FPS
@Jeff553694 ай бұрын
They are. The fps is part of EVE.
@koticus12 күн бұрын
CCP what are you doing? JUST remake DUST 514 on PC - that's all!!!!!!!! I remember first video from concept "Project Legion" and it was amazing! Big open world with pve and pvp, social like Eve, TRUE MMOFPS and now? You present another faceless extraction shooter? What? Are you kidding me? Terrible. CCP dont understand what are they doing.
@tanner1ie5 күн бұрын
Why on PC?! 😯😂🩲 ... Moreso, how about release game on PlayStation (and on Xbox, I guess!), when Dust was on PS3 (and really should have continued on PS4), while Valkyrie was on PS4! 😯😀🤘🤞 .