Super Street Fighter II (Sega Genesis vs SNES) Gameplay Comparison

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VCDECIDE

VCDECIDE

Күн бұрын

A side-by-side comparison of the game Super Street Fighter 2 between Sega Genesis (Mega Drive) and SNES (Super Famicom), both games at their maximum speeds (4 stars on MD and 3 stars on SFC).

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@TheJL2kShow
@TheJL2kShow 7 ай бұрын
All I know is both versions are still missing 2 elephants from Dhalsim's stage
@thegreathadoken6808
@thegreathadoken6808 2 ай бұрын
No, they're in the trunk...
@Asmodrin
@Asmodrin Ай бұрын
They were Dinner.
@torokun
@torokun 7 ай бұрын
SNES’ Sony supplied sound chip was incredible!
@bluenomad73
@bluenomad73 29 күн бұрын
In this game, Capcom didn't do a good job on either SNES or Genesis. The SNES sound chip is slightly better, it's also a console two years younger, but both consoles can provide much better sound - see Castlevania or Turrican on both systems.
@SomeOrangeCat
@SomeOrangeCat 8 ай бұрын
I think by the time this version of SF2 came out, most people had moved on to other fighting games. I say this because while he OG version of SF2 for the SNES sold over six million copies, SSF2 sold less than half of that. There was a lot more competition to around by then.
@bizarroeddie1
@bizarroeddie1 8 ай бұрын
it was also the 3rd version of the same game released in a little more than 2 years. Yes, there's more characters and content, but those who had already acquired the previous versions had no reason to buy this for a 3rd time. Killer Instinct was released the next year and sold better
@AbbasKhan9364
@AbbasKhan9364 7 ай бұрын
Back when they sold glorified DLCs as standalone games lol. Folks didn't wanna spend 3 times on the same thing.
@MegaErrorist
@MegaErrorist 5 күн бұрын
There was talk they weren't even going to release it in Europe, and when it did come out it was in seriously limited numbers. It almost never shows up second hand, at least on the SNES, and I could build a throne out of the original SF2 carts I encounter on my travels.
@claudiosacchi3720
@claudiosacchi3720 8 ай бұрын
I know the genesis version has less colors and background animations, but for some reasons i prefer it to the snes
@davidaitken8503
@davidaitken8503 8 ай бұрын
Maybe that is because you are the same TROLLBOT program that already made several other comments that all basically say, "I know the SNES version has this or that, but I still like the Mega drive version better for reasons I never actually say".
@davidkruse4030
@davidkruse4030 Ай бұрын
@@davidaitken8503 I know the genesis version has less colors and background animations, but for some reasons I prefer
@Wuuci
@Wuuci Ай бұрын
*Less colors and bad sound
@kamranki
@kamranki 3 күн бұрын
If you owned both consoles then there was no real reason to play the Genesis version.
@yochithmaster333
@yochithmaster333 8 ай бұрын
Many people can still debate which version is better, but in my opinion, Genesis version is better because it is not censored and has more data like sounds and graphics (look at the intro and the endings), unlike SNES version.
@8cee
@8cee 8 ай бұрын
how the soundchip of the snes was build, was one of the best though, it was pretty much sample based, most of the games had 16bit sounds but was downgraded to 12bit to save space. also many said it was a pain in the ass to create music, Tim Follin a mastermind of its own, stated it was like hell and he did the soundtrack for the game Plok, even Miyamoto was shocked how good it sounded so the game never really got promotion and it failed at that time. check Plok and you can see Rayman lol
@davidaitken8503
@davidaitken8503 8 ай бұрын
The contortions you put your mind through to justify your position is hilarious. You will emphasize a few changed pixels or an extra frame of animation on an opening yet ignore all of the missing colors and color choices that look really off due to the technical limitations of the Genesis. Stop being ridiculous. Both versions play fine but the SNES version is clearly the winner in both graphics and audio.
@RAMCARTGAMER
@RAMCARTGAMER 8 ай бұрын
SNES is missing quite a lot of animation across the board, Cammy looks broken while standing on SNES, Ryu intro is very stiff on SNES, plus so many sound effects are missing, not to mention the actual music is closer on MD. The SNES has a squeakyness to the overall sound quality. On MD you have a great 6 Button controller to use. Also, true street fighter vets know the SNES dose not have ALL the possible combos like the arcade.
@yochithmaster333
@yochithmaster333 8 ай бұрын
@@davidaitken8503 Well, yes, SNES beats Genesis by having more colors, but due to how SNES cartridge is smaller than those of Genesis (32 megabits on SNES vs 40 megabits on Genesis), some features were cut from SNES version. Announcer does not say "Round" and "Fight" (and, in some SNES versions, character names), and aside from intro animation being altered, some endings were altered as well, some with graphics reused from same or other endings (Balrog/Boxer's ending from SNES version, for example, uses podium from Ryu's ending), some use the "black bars and a fighter on Bison/Dictator's stage" (like Chun-Li's first part of her ending).
@soulblazerz
@soulblazerz 8 ай бұрын
Genesis for an easy win. 🎉
@Prof.abelaf
@Prof.abelaf 8 ай бұрын
I love both versions, each one has pros and cons...the hacks made for the MD are the best though.
@user-jn4ih2sy7j
@user-jn4ih2sy7j 7 ай бұрын
nah genesis wins hands down better colors, more sprites...
@gregmottola8539
@gregmottola8539 7 ай бұрын
Hands down? There are actually less colors on the Genesis version. WAY less. This is a technical fact which is why the shading is worse on Genesis. Don't misunderstand me..I prefer the Sega version overall like you, but when it comes to color and shading, you have to face facts.@@user-jn4ih2sy7j
@JaggedMercenary
@JaggedMercenary 2 ай бұрын
Say it louder, my friend! The Sega community is incredible, and definitely the Megadrive is the best by far when it comes to HACKS!
@igorschirato2799
@igorschirato2799 8 ай бұрын
O que mais me deixa TRISTE é que na versão do SNES, não sei o motivo, as músicas deixam de tocar na troca do 1° para o 2° Round !!! De resto, tirando a vantagem do SNES com relação as cores e ao som, as duas versões são obras primas que merecem sempre o máximo respeito !!!
@Devilhelll
@Devilhelll 8 ай бұрын
não tem a voz do narrador tbm. É censurado, não tem sangue na face dos personagens, e tem varios finais com cenas cortadas.
@CurtindoAqueleDrama
@CurtindoAqueleDrama 8 ай бұрын
é porque o SNES faz loading para carregar o outro round. O mega tbm faz um loading rapido e até engasga a musica por meio segundo, mas ela nao para. Como o loading no SNES demora mais, acredito q escolheram recomeçar a musica...
@igorschirato2799
@igorschirato2799 8 ай бұрын
@@CurtindoAqueleDrama Muito obrigado por responder !!! Fico agradecido !!! ☺ Realmente essa questão da música chama bastante a atenção !!!
@Vinicius-hs2rf
@Vinicius-hs2rf 8 ай бұрын
​@@igorschirato2799É, certamente uma escolha estranha da Capcom, porque Fatal Fury Special, World Heroes 2, Gundam Wing, Art of Fighting 2, Power Instinct, Samurai Showdown, as músicas não para entre um Round e outro.
@Dariel9858
@Dariel9858 7 ай бұрын
Mas pra época a gente não dava muita atenção pra esses detalhes, a gente ja ficava feliz de jogar sem gastar com fichas nos arcades.
@cyberpc1333
@cyberpc1333 8 ай бұрын
SNES tem cores e som mais próximas do Arcade, porém o gameplay do MD é melhor, ambas são ótimos ports 16bit da Capcom Play System 2!
@igorschirato2799
@igorschirato2799 8 ай бұрын
E até hoje o braço da frente do Ryu durante a abertura da versão do SNES continua com um movimento a menos !!! Porém AMBAS as versões são igualmente excelentes, divertidas e de alto nível !!! Mostra o poder dos consoles domésticos de 16BITS !!!
@TarsoFranchis
@TarsoFranchis 8 ай бұрын
O cabelo tmb, quando ele vai preparar o hadouken.
@BlogRejogar
@BlogRejogar 8 ай бұрын
No Super o kimono parece ser feito de acrílico, no Mega a roupa já possui um certo movimento.
@burnermanx
@burnermanx 8 ай бұрын
Não é só o braço do Ryu não. Note que a roupa dele tem animação no Mega Drive e no SNES a roupa é totalmente estática.
@bizarroeddie1
@bizarroeddie1 8 ай бұрын
até hoje? como assim? o jogo recebeu atualizações? são duas boas versões. o do Mega é um pouco mais solto e tem sons de golpes melhores. Do super nintendo gosto mais das cores e das musicas.
@renatogois5966
@renatogois5966 8 ай бұрын
Não só o braço mas a roupa de luta do Ryu na versão do SNES e totalmente parado mas as duas versões como você disse são excelentes valeu.
@PaulRezaei
@PaulRezaei 21 күн бұрын
I used to be a huge Nintendo fanboy, but in retrospect, seeing how they pushed the much older Genesis hardware is really impressive.
@laron.henderson
@laron.henderson 7 ай бұрын
The opening used to get me so hyped!
@sabishiihito
@sabishiihito Ай бұрын
I noticed the music continues between Round 1 and 2 like it does in the arcade, on the MD/Genesis port. Also, like other mentioned, it actually has the announcers saying "Round 1/2/3 etc." While the voices are obviously clearer on SFC, some of them are cut short for some reason, like the elephants trumpeting in Dhalsim's stage, or Mike Bison's infamous "Oaaa" when he does his Dash punches.
@StuartRyde-uu1tx
@StuartRyde-uu1tx 8 ай бұрын
I preferred the Megadrive version. There was a lot of hidden details the SNES missed out on. I was a little disappointed in the SNES version considering how good the originals were.
@daveshen0880
@daveshen0880 8 ай бұрын
Thats because the Genesis cartridge have 40 meg. Not SNES.
@StuartRyde-uu1tx
@StuartRyde-uu1tx 8 ай бұрын
@@daveshen0880 it's true. SNES only had 32 meg.
@benjaminphilp720
@benjaminphilp720 8 ай бұрын
megadrive and snes are missing the 3rd elephant on dhaslim stage honda stage water dont over flow in the spa on snes , megadrive the girls inthe background on balrog stage wearing the same bikini where the snes is more accurate to the arcade version also megadrive the moon dont move on ryu stage like it does on snes .
@StuartRyde-uu1tx
@StuartRyde-uu1tx 8 ай бұрын
@@benjaminphilp720 True, but Megadrive had nice little features like the announcer talking a lot more. The music playing through two rounds. And for some reason I can't get enough of Zangief's theme on Megadrive lol.
@DesertRainReads
@DesertRainReads 6 ай бұрын
​@@StuartRyde-uu1txthe music playing continuously through two rounds on the Genny version is absolutely not a plus, especially since the music sounds like absolute ass.
@Emezie
@Emezie 8 ай бұрын
Loading time on a cartridge is crazy lol. That's definitely a plus for the Genesis over the slow loading of thecSNES between fights.
@R0YB0T
@R0YB0T 7 ай бұрын
They are both cartidges
@thatJustinUknow
@thatJustinUknow 7 ай бұрын
Very cool seeing these side-by-side for the first time! For me: - I think the characters look better, and stand out more on Sega. - Backgrounds are mostly better looking on the SNES, esp Balrog's stage. - The sound is a toss-up, what you might be feeling that day. Both systems have their musical merits across soundtracks and systems. Both have a lot of nostalgia for me and I'm glad devs still pull inspiration from this in modern games. - Aside from obvious omissions/dev and producer choices I feel w/ the limited color palette but faster CPU on the Sega and far greater color palette and sound chip on the SNES you have a "limitations foster creativity situation" where each strikes an arguable equal balance to their respective strengths.
@seanabsher5577
@seanabsher5577 7 ай бұрын
it appears that the console operates faster on Sega's side. Like the loading and framerate and activity seem to all be a little fastr on Sega than Nintendo. I'm not saying it's a LOT faster, but at least 3% faster? am I right or wrong?
@StRoRo
@StRoRo 8 ай бұрын
There a few background differences I noticed for the first time. Guile's stage the plane and the distant background are seporate. You can see when the screen scrolls up they scroll different speeds. The Sega port is one background. I also noticed on Sagat's stage, on the Nintendo, Buddha statue shadow is part of the line scrolling foreground, so it's perspective changes, Sega it's stagnant.
@albertmas3752
@albertmas3752 8 ай бұрын
If you look at it in Guile's stage both versions have 2 background planes. The scrolling difference in SNES is more exagerated and in Genesis it's more subtle but it's there.
@StRoRo
@StRoRo 8 ай бұрын
@@albertmas3752 I was trying to look but couldn't notice it on my phone. The scrolling up and down is quite obvious on the Nintendo.
@albertmas3752
@albertmas3752 8 ай бұрын
@@StRoRo What's really strange as you mentioned is Sagat's stage. It's so weird to have the fixed shadow in Genesis while on SNES it's completely dynamic. At 1st I thought that it might be memory related but the Genesis version uses a higher capacity cartridge.
@vasileios6301
@vasileios6301 8 ай бұрын
Also notice Ryus stage,has moving moon. Cammys stage has more animation on the sky effect. And Vegas stage starts with the iron cell door closing down. So Snes at least won on background graphics.
@BlogRejogar
@BlogRejogar 8 ай бұрын
A dúvida maior é o que eles falam em japonês após os combates. As frases são todas diferentes em ambos os consoles.
@thegreathadoken6808
@thegreathadoken6808 2 ай бұрын
An SF2 mod for the Genesis version came out recently, I'm sure everyone will know exactly what I'm talking about but the name escapes me at this precise moment. Anyway, I do believe that it might just provide the best way to play SF2 on a 16-Bit console. Of course it wasn't the version that was available to gamers back in the early 90s. I was a SNES kid back then, I NEVER would have admitted this in a million years at the time, but the Megadrive version has it's advantages for sure.
@Des_Zee
@Des_Zee 8 ай бұрын
Back then my friends and I from school who played the street fighter 2 arcade cabinet after school and had mini tournaments, we all agreed that the Genesis version was as close to the arcade in terms of how quick you can perform all the special moves. We also agreed the SNES version was prettier but that's about it.
@madspunky
@madspunky 8 ай бұрын
What do you mean by "how quick you can perform all the special moves"? Is there input lag on the SNES or something?
@SeveredLegs
@SeveredLegs 8 ай бұрын
@@madspunky SNES games as a rule tend to feel more sluggish than their Genesis counterparts. This game is noticeably punchier on Genesis.
@madspunky
@madspunky 7 ай бұрын
@@SeveredLegs Perhaps because the sound chip wasn't as loud?
@SeveredLegs
@SeveredLegs 7 ай бұрын
@@madspunky the sound chip isn't the problem because other Sega Genesis games are plenty loud. This one definitely was always very quiet on any TV that I've ever used. It's below average sound for sure, but my claim is that the overall experience with the gameplay is so much better than any other option, that you can just deal with it. Obviously if they were able to get the sound to a higher level and fix the voice samples like some of the patches have done since then, it would be an A+++ game. But the other games that are comparable to this one have bigger problems, so it still makes it the best. If I'm being super nitpicky I'd even still rather play this one than the arcade version of the game, if only because in versus mode you can pick different characters each time.
@madspunky
@madspunky 7 ай бұрын
Is there a way to check to see if the SNES version had more than 4 frames of input lag (the amount the arcade had)? @@SeveredLegs
@Juganawt
@Juganawt 8 ай бұрын
I had both versions growing up. Both were excellent ports, but for me, the SNES one is the better of the two by the narrowest of margins thanks to its cleaner sound, better enemy AI and more detailed backgrounds. I can’t help but wonder how a PC-Engine version of Super SFII would have turned out, had Capcom decided to make one.
@Scorpion24
@Scorpion24 8 ай бұрын
The MSDOS version was arcade perfect.
@fabiojuniooliveira6862
@fabiojuniooliveira6862 8 ай бұрын
@@Scorpion24 The fighters from PC version aren't proportional, but the musics are best!!
@jak_1894
@jak_1894 8 ай бұрын
SNES was censored, how is that better for the consumer🤔😂
@RAMCARTGAMER
@RAMCARTGAMER 8 ай бұрын
The MD has the better game on BOTH SF2T and SSF2. Back in the day real street fighter vets knew the full range of combos was only available on the MD. Add the 6 button controller to that mix and its a wrap. Winner Sega 👏
@SuperAderJinNoJutsu
@SuperAderJinNoJutsu 8 ай бұрын
Prefiero la versión Génesis o Mega Drive, tiene mejor control, mas animaciones, mayor fluidez, mas velocidad, mejor respuesta del mando, mas modos de juego y mejores músicas. Un Saludo 🖖🦁
@gymreaper1728
@gymreaper1728 7 ай бұрын
SNES version holds supreme exactly as the arcade versions..SNES only didn’t have the intro as the arcade with sf2 & sf2 turbo.
@OldSchoolRetroGamingFan
@OldSchoolRetroGamingFan 3 ай бұрын
I notice you have an image of a modern-day 8BitDo third party 6-button wireless controller below the Genesis version, so why can't you at least have something like the C&L Championship Joystick as the third party controller image below the SNES version? I understand the default SNES controller is so good that it can stand on its own against basically any Genesis controller both first and third party and old and new, but, if you're going to allow random third party controllers that would enhance the experience even further, there's simply nothing better for playing Street Fighter II on either of these systems than the C&L Championship Joystick for SNES. It might help to have the same controller conditions for each system, which is either the default controller (that would be the Genesis 3-button pad and the SNES standard pad) or allow both versions to use the best controller available for them equally.
@lioneatsthesheep8996
@lioneatsthesheep8996 7 ай бұрын
I appreciate the boost in the sega but have to love the old school feel of snes
@dunnono00
@dunnono00 Ай бұрын
When Special Champion Edition for the Genesis and Turbo for the SNES went head to head, it was a lot closer. They still had tradeoffs, but it was much more of a competitive comparison. Super, on the other hand? That was when I saw the SNES pulling ahead. Look at the sky, for example, in Guile's stage at 10:20. See how the blending of the blue color is so much smoother in the Super Nintendo? You can clearly see the banding on the Genesis version as it hits that 64 color limitation. Also at 5:58 on Cammy's stage, look at the color blending and movement of the northern lights. It's so much smoother and more subtle on the SNES, while it looks like neon street signs on the Genesis. And obviously, the audio presentation was clearly in the SNES' favor now. Of course, at the end of the day, almost no one cared if the Super Nintendo had more color or that the Genesis had a few more frames in the Ryu intro animation. Someone might remark on how lousy the voices were on the Genesis, but then they'd forget all about it as soon as Start was hit. It was still Street Fighter II and you'd have a blast playing it on either system.
@Aki_Lesbrinco
@Aki_Lesbrinco 8 ай бұрын
Both versions were amaizing, but I give a slight edge in the graphics department to the SNES because of the smother color transitions and slightly bigger character sprites. In terms of gamplay, I always felt that both were equally responsive but playing this with the Genesis 6 button pad is pure perfection. Sound is better on the SNES. You can't go wrong with either version, but at the end of the day I always preferred the Genesis version because of that 6 button controller layout. Having the all six buttons on the face of the pad was perfect for SF and the Dpad was also better than the SNES controller.
@Neo_Shadow_X
@Neo_Shadow_X 7 ай бұрын
Great minds think alike. I couldn't agree with ya more 😎
@damin9913
@damin9913 7 ай бұрын
Sega genesis is better Blast processing 😊
@Demon_Curse
@Demon_Curse 7 ай бұрын
Sprites sizes are the same. SNES version is cropped.
@damin9913
@damin9913 7 ай бұрын
@@Demon_Curse the genesis has more sprites
@Demon_Curse
@Demon_Curse 7 ай бұрын
@damin9913 more sprites, more animation. The Gen can actually handle bigger sprites, but Capcom just reused the smaller SNES sprites, which is why they appear small against the uncropped backgrounds.
@dsodso1664
@dsodso1664 8 ай бұрын
They did a good job with the limited 64 colors on the genesis. Id thought the snes should have done better with its 256 but maybe it was a quick release and didnt bother making it better, they used dithering on snes where i feel the snes could of done a smooth gradient etc
@gamesandplanes3984
@gamesandplanes3984 8 ай бұрын
Not all graphics modes supported 256 colors. Tons of snes games never have anything close to 256 on screen at the same time.
@ArneChristianRosenfeldt
@ArneChristianRosenfeldt 8 ай бұрын
@@gamesandplanes3984 I guess that those consoles have a global palette like VGA on PC. So there is a hard limit. Already on Amiga you could have 64 colors on the background and then 15 colors for each of the four sprites. So 128 colors on screen. And then comes copper. Now with 32 sprites on the SNES and this DMA thingy for the background similar to copper.
@KidInTheHall28
@KidInTheHall28 8 ай бұрын
Gotta go with the Genesis on this one. Somee animation missing but gameplay was good, music was good and the colors actually look brighter than on the SNES.
@barryschalkwijk9388
@barryschalkwijk9388 8 ай бұрын
Gotta hand this particular one to the megadrive. Snes version was a half effort cash in where the megadrive version actually improved on it's previous installment.
@stingyringpiece
@stingyringpiece 8 ай бұрын
Mega drive (genesis) version which i still own is sharper, ,more vibrant and colourful. The snes has the voice clarity samples however But really there wasn't much in it back then or now!! A great conversion of possibly the most iconic and influential fighting games ever Its certainly my favourite of ALL TIME
@alexanderseton
@alexanderseton 7 ай бұрын
It seems that both game ports are very close to each other. The final choice is a matter of taste. SNES: much better sound quality, with voice and sound effects similar to the original game. It also has a much better color depth, allowing subtle image effects in the background that the MD/Genesis port doesn’t show. Animation frames are missing and the game feels laggy at some instances. MD/Genesis: much more fluid animation and overall game speed. The color depth is not as good as in SNES, but this aspect is compensated by a higher contrast/ definition of the color palette. The sound is awful, with complete voice captures and sound effects missing. In both ports the backgrounds/scenery seem well implemented, player frames are about the same sizes and despite the larger screen resolution of MD/Genesis compared to SNES, both ports seem pretty similar. I would try anyone, but the bad part is that the Sega port only plays well IF you have a 6-button controller. This is a non-standard feature compared to the normal SNES controller that allowed plug-and-play without add ons. This difference could be a game changer for some people
@theFaded01
@theFaded01 8 ай бұрын
Ryu always looked meaner in the intro on the Genesis. Music wise I go with the SNES but the overall control and gameplay I go with the Genesis version hands down.
@santitabnavascues8673
@santitabnavascues8673 8 ай бұрын
I've already tried both versions myself, and I've always found MD to be superior, content wise, the additional 8 mb pay. It lacks a couple of effects that are inexplicably absent, like cammy stage wavy sky or ryu stage scrolling moon, but other than that, megadrive is better, despite Capcom's flagrant preference for Nintendo 😅
@davidaitken8503
@davidaitken8503 8 ай бұрын
How is it better? You provide absolutely zero reasons why it is better. It sure as hell doesn't look or sound as nice and I've played both versions and have concluded they play the same.
@Katz2009
@Katz2009 8 ай бұрын
A wavy sky on Mega Drive would imply wavy mountains, because the sky and the mountains are on the same background layer. And in Ryu's stage, I prefer still clouds than a scrolling moon.
@santitabnavascues8673
@santitabnavascues8673 8 ай бұрын
​@Katz2009 in megadrive you can use line interrupts to change the position of the clouds and have a wave effect while the mountains remain intact, all in a single plane in Cammy's bg, as for the scrolling moon, it can be done, perhaps with sprites, anyway, it was a bit of nit picking 😅 As for the reasoning behind my choice, I've already given plenty: 8 million bits more content. If I haven't added anything else is because the rest is essentially the same. But the additional graphics and sounds make a more complete experience in megadrive, from my point of view.
@davidaitken8503
@davidaitken8503 8 ай бұрын
@@santitabnavascues8673 You're assuming 100% of that extra storage was used which is an incredibly ignorant view to have. You also pretend that you're comparing apples to apples when you are comparing apples to oranges. A miniscule number of extra frames might make a difference if you ignored the fact that the 99% of the frames shared between the two games look inferior on the Genesis. Less colors and worse color choices available on the hardware is too much of a downside that an isolated extra frame on Cammy's standing animation can't really compensate for.
@joelgeneve537
@joelgeneve537 8 ай бұрын
Ce jeu est meilleur sur megadrive. Jouer aux 2 versions vous comprendrez. Graphisme vitesse animation son gameplay tout est mieux sur megadrive sur super street fighter 2. 40 mb la plus grosse cartouche megadrive de l'époque. Une légende sur votre 16 bits sega. Je ne revenderais jamais le mien. J'y joue encore très souvent.
@RetroGamingSpirit
@RetroGamingSpirit 8 ай бұрын
Sans compter l'animation du kimono de Ryû dans l'intro ! Je l'avais à l'époque acheté sur SNES à sa sortie, mais bien plus tard je l'ai eu sur Mega Drive. Et là, une révélation. Dommage que le son ne soit pas meilleur.
@joelgeneve537
@joelgeneve537 8 ай бұрын
@@RetroGamingSpirit oui c'est vrai le son est le point faible de ce jeu sur la megadrive. Néanmoins les bruitages des coups donnés sont percutants. On s'habitue aux voix et aux musiques. N'oubliez pas le fameux round one fight que la snes n'as pas sur sa version super. On mettre une étoile de plus pour la vitesse. On peut affronter les 16 personnages un après l'autre. Sur snes c'est 12 max. Ce jeu sur megadrive c'est une bombe il faut le reconnaître. C'est une évidence. Avec sa manette 6 boutons placés à l'avant c'est jouissif de placer les combos. Aucun de mes amis ne me bat sur ce street fighter. J'y joue depuis 1994. Les quart de cercles et stratégie pour gagner sont le fruit d'une expérience de longue date. Merci capcom merci sega.
@RetroGamingSpirit
@RetroGamingSpirit 8 ай бұрын
@@joelgeneve537 Oui un vrai plaisir. J’aimerais un remaster comme pour Street Fighter II’. Il y en a mais aucun ne parvient il me semble à corriger efficacement le son. Il paraîtrait que ce jeu feinte en utilisant des pistes en commun pour les musiques et les bruitages, ce qui rend délicate toute modification. Enfin, si j’ai bien compris
@IuriGamer12
@IuriGamer12 8 ай бұрын
A versão do snes é ótima, porém fico com a do mega, justamente por conta da jogabilidade que é perfeita. Valeu!
@geminielectro
@geminielectro 8 ай бұрын
The SNES has nicer graphics and animations with, among other things, more parallaxes, although the Megadrive displays more vivid colors in a better resolution. The music is more beautiful on the SNES, but the digitized voices sound more muffled. Nintendo's censorship regarding blood is noteworthy. The Megadrive's processor allows four turbo levels, compared with three on the SNES. Last but not least, as you can see from the picture, the Megadrive controller offers much better gameplay thanks to its six buttons and directional pad.
@MrGriff305-j7s
@MrGriff305-j7s Ай бұрын
Rare case when Genesis has intro voice and SNES doesn't? Graphically, too close to call... Each has better aspects
@fnjesusfreak
@fnjesusfreak 8 ай бұрын
Not a big diff, but I suspect the loading time on the SNES and the less voice are a result of the smaller ROM capacity (iirc., the SNES version is 32 Mbit, while the Genesis is 40).
@LeoStrife
@LeoStrife 8 ай бұрын
A versão Mega teve 8mb de Rom a mais, acabou tendo a abertura sem corte de animações, tem muiito maia vozes como a narração dos nomes dos lutadores mantidas do Arcade, vários finais tiveram alguns cortes graficos no Snes, no Mega Manteve, além de um modo extra e maior velocidade no Mega. O Snes ganha na qualidade das vozes, mas perde nas músicas, que ficaram melhor no Mega pela proximidade do Yamaha com a CPS2, as músicas no Snes foram ate bem adaptadas, mas não são fiéis ao Arcade como no Mega. E sim, a jogabilidade no Mega é ligeiramente melhor, por último vc tem sensura com de praxe no SNES...
@vidarye5859
@vidarye5859 Ай бұрын
owned both when they first came out. the genesis one was great with the 6 button pad....BUT...it just felt less premium. the graphics and sound, seemed like the great value version of the game.
@danilopereira7483
@danilopereira7483 8 ай бұрын
Snes melhor com certeza! Que saudade dessa época!
@asmascarado9250
@asmascarado9250 8 ай бұрын
Incrível como essa vesao ORIGINAL de street para Mega Drive feito pela CAPCOM era podre e imunda, feita totalmente nas cochas e sem nenhuma qualidade proficional. Mas, felismente, Herois do cenário retro como LORD HIRYU, MASTER LINKUEY, e PYRON, nos presentearao com uma versao perfeita, tanto em graficos e cores, como em qualidade sonora, com vozes nitidas. Hoje sabemos que o mega driver e 100% capaz de fazer vozes nitidas. No MK1 Arcade Edition do MASTER LINKUEI, podemos notas as nitidas vozes do narrador anunciando as vitorias nas lutas, Simplesmente fenomenal, perfeito. Graças a esses talentosos programadores, Para o nivel de limitações da época que o Mega tinha, hoje, temos verções perfeitas desses jogos para o mega, e nao temos mais que suportar as terriveis, e, ultrpassadas gualidades graficas e sonoras destes jogos do passado. O Mega podia fazer MUITO MELHO do que fazia na época. Hoje isso é fato.
@canaldojoe4214
@canaldojoe4214 8 ай бұрын
muito boa a versão pro Mega, talvez um pouco melhor que a do SNES. Quando comprei o SNES ele veio som Street Fighter, eu nem dormia esperando essa hora...mas deixou a desejar, ainda mais porque eu estava costumado com o Champion Edition de rodoviária (que saia 8 hadouken por vez).
@jeffr4649
@jeffr4649 Ай бұрын
@VCDECIDE only used two buttons in this playthrough. At least map the SNES attacks to use the face buttons instead of the shoulder buttons. I would always map light/heavy attacks to the face buttons. And medium attacks to the shoulder buttons since I used them less frequently. I loved the SNES controller for this game. It's still one of the best controllers ever made for a console. Most modern controllers adopt a similar button layout. I never liked the Genesis controller all that much.
@kanobiwang
@kanobiwang 7 ай бұрын
Just nostalgia,my godness its so good!!!
@luismarcio1265
@luismarcio1265 8 ай бұрын
gostei mais das cores e da definição vista nos cenários do MD. nos personagens tb. porém gosto mais de olhar os personagens no SN. sons e música é SN. mas, achei interessante as músicas no MD tocarem sem interrupção entre os rounds. no SN elas recomeçam a cada novo round.
@JonBR-622
@JonBR-622 7 ай бұрын
Não existe isso de mais definição. É um grande mito. Ainda mais jogando num tv de tubo com cabo AV. E esse jogo tá funcionando na mesma resolução em ambos.
@jr.p.2605
@jr.p.2605 4 ай бұрын
@@JonBR-622 kk não distorce a realidade. Mega sempre teve mais definição, tela do mega é um pouco maior nesse jogo mesmo tendo a mesma resolução, olha a nitidez nas curvas dos personagens, nos estágios os pisos de madeira, azulejo de chão, azulejo de fundo, tijolos et cetera... mega drive é bem mais nítido, e o Super Nes é meio, um pouco, embaçado, fato. Mundo inteiro de especialistas na área sempre souberam que mega drive sempre teve mais definição e velocidade que o Super Nes, fato, e contra fatos não há argumentos.
@Monhamd1000
@Monhamd1000 8 ай бұрын
The Genesis has better gameplay and i stand by that.
@davidaitken8503
@davidaitken8503 8 ай бұрын
They play the same. Stop embarrassing yourself.
@Monhamd1000
@Monhamd1000 8 ай бұрын
@@davidaitken8503 I mean by controller you troll fuck.
@jasonlee7816
@jasonlee7816 8 ай бұрын
Sega Genesis/Mega-Drive fast CPU 7.6 MHz vs SNES slow CPU 3.58 MHz it does make sense MD version would play better vs SNES unless SNES Super Street Fighter 2 is using SA-1 enhancement chip 10.7 MHz CPU
@davidaitken8503
@davidaitken8503 8 ай бұрын
@@jasonlee7816 Wow. You TROLLBOTS are dusting off all of your old talking points. The clock speed on two completely different CPU's doesn't make a significant difference.
@venom74799
@venom74799 7 ай бұрын
@@davidaitken8503My God get a girlfriend. It’s really not that serious.
@naturalgus1569
@naturalgus1569 8 ай бұрын
That blast processing had the Genesis version loading a lot faster lol
@JonBR-622
@JonBR-622 8 ай бұрын
Less color and 8-bit audio = less stuff to process.
@andremartins3355
@andremartins3355 8 ай бұрын
To make a time record then Genesis would be better
@damin9913
@damin9913 7 ай бұрын
Sega genesis is a way faster version
@Demon_Curse
@Demon_Curse 7 ай бұрын
@JonBR-622 that's not how loading works. The SNES version is cropped, missing animations, and due to the slower processor, has more input lag and slow down.
@RookiesdelBillar
@RookiesdelBillar 6 ай бұрын
No existe ningun procesamiento explosivo es una mentira jajajaja
@mayhemuk76
@mayhemuk76 7 ай бұрын
While I enjoyed both versions of this, I preferred the Megadrive version.
@engroga
@engroga 8 ай бұрын
Como sempre, a superioridade do SNES nas cores e no áudio é evidente. É preciso destacar que a versão do Mega tem 40Mbit e a do SNES tem 32Mbit.
@fabiojuniooliveira6862
@fabiojuniooliveira6862 8 ай бұрын
O Mega fez muito bem na parte das músicas. Basta ouvir para ver as diferenças e perceber que as do Mega se nota os tons instrumentais
@chrisw8069
@chrisw8069 7 ай бұрын
I always preferred Street Fighter on Genesis versus snes. Especially wants you realize certain things aren't like the arcade on the snes. Genesis version has less colors, but more responsive controls. That six button Genesis controller was also a gift from god.
@javim3389
@javim3389 8 ай бұрын
Is difficult to see the diferences. SNES usually has better colours, but in this version are very similar
@Geryboy666
@Geryboy666 8 ай бұрын
I don't get why the colors are off, the backround left there is lighter grass in the genesis, where there seems to be dry grass in the snes. why change that?
@Aki_Lesbrinco
@Aki_Lesbrinco 8 ай бұрын
Probably due to the available color palette of the Genesis. The sega console only had a 512 color palette and out of that it could only display 64 at a time. I believe the SNES had a palette of 32,000 colors and could display 256 at the same time.
@jak_1894
@jak_1894 8 ай бұрын
SNES was hampered by censorship, 🤔😂
@jsr734
@jsr734 7 ай бұрын
@elultimobastion6569 Depende del juego y de la escena. El primer Donkey Kong Country casi llega a los 256 colores en la primera escena del juego. Otros juegos como Killer Instinct sobrepasan los 400 colores en pantalla en la escena de Raptor, Bahamut Lagoon también suele pasar de los 400 colores en pantalla en algunas escenas,
@jsr734
@jsr734 7 ай бұрын
@@jak_1894 What censorship? The only hint of censorship is the blood splash in the versus screen from red to pink. Is there anything else that is censored?
@juanandresbracco2769
@juanandresbracco2769 8 ай бұрын
In the 90s i play both because i have the two consololes. Snes was far superior in visuals and sound, but genesis was smother. Now in 2024 i think the two were good but SNES wins in some areas and genesis in others. its A TIE. If you can only chosee one goes for the snes version.
@tomongchangco4345
@tomongchangco4345 6 ай бұрын
I remember playing both version back in the day I find the genesis version better because of the controller layout, it is much easier to pull off combos and special moves making the game more fast-paced than the SNES.
@黃義信-y9j
@黃義信-y9j 8 ай бұрын
Genesis隨然顏色和音效比SFC差一點,但是Genesis玩起來比SFC還要流暢,不像SFC玩到會卡卡的會變成慢動作(就像SFC 的Final Fight一樣), 所以,我推薦Genesis的 Street Fights和 Super Street Fights~
@AdriaticTokoru
@AdriaticTokoru 8 ай бұрын
It would've made sense if it's a SNES exclusive since it had "Super" in the title
@Aki_Lesbrinco
@Aki_Lesbrinco 8 ай бұрын
What? You're joking right? That makes as much as saying that Superman games should've been exclusive to the SNES because there's Super in Superman.
@CarFlightGamesCFG
@CarFlightGamesCFG 7 ай бұрын
Em ambos vídeos games dava pra fazer melhor, mas os softwares de criação de jogos da época eram muito limitados, não aproveitavam o máximo do vídeo game e a memória do cartucho era considerado muito cara na época.
@alexandrerodel706
@alexandrerodel706 7 ай бұрын
Estou vendo muitos comentários que fogem muito da realidade. Quem tem mais de 40 hoje e jogou no fliperama, nos emuladores em consoles sabe que, comparando essas duas versões, a do SNES é a mais próxima do original em jogabilidade, gráficos e som. O vídeo comparativo é bem bacana, reafirma algo que eu já sabia, que a versão da SEGA era bem inferior. Ficam meus parabéns para quem editou e publicou o vídeo!
@doomedspy
@doomedspy Ай бұрын
SF2 CE on the mega drive had great music. I don't know what the Super SF2's music team was doing because the music was way worse.
@Ivelostmymind23
@Ivelostmymind23 25 күн бұрын
No commenters seem to have spotted that the Genesis clearly had a significantly faster frame rate. Makes sense really as street fighter 2 special champion addition goes up to 10 stars turbo where snes was only 4 or so stars. Genesis always had superior game play performance to snes. Snes had better colours and sound. But Genesis faster due to the superior cpu.
@JohnCharb87
@JohnCharb87 8 ай бұрын
1. SNES seems more challenging. The AI blocks and counters every Psycho Crusher attack. The Mega Drive version looks more of a push over. 2. I prefer the Genesis 6 button controller. The D-Pad is better suited for directional inputs. Not to mention I like button layout. There is something about using the left trigger for attacks that seem off putting. 3. Not use to seeing M. Bison as Vega.
@final_boss1715
@final_boss1715 8 ай бұрын
sega had like 3 different consoles that generation. if you just go with the original ones snes would win all the time. the original sega controller only had like 3 buttons. gtfo😂😂snes had the better games plenty of them. the snes never upgraded there was no snes 2 its still was better.
@Neo_Shadow_X
@Neo_Shadow_X 8 ай бұрын
​@@final_boss1715he meant the 6 button controller on genesis.and i agree with him.Playing this with a damned snes controller does feel pretty crappy in comparison
@final_boss1715
@final_boss1715 8 ай бұрын
@@Neo_Shadow_X snes didnt need upgrade because the snes was already great. graphics were terrible on the orignal sega. snes had all the great games sega was trash. 6 button controllers didnt come out till later on. you sega boys were stuck on 3 buttons .😂😂
@Neo_Shadow_X
@Neo_Shadow_X 8 ай бұрын
@@final_boss1715 i ain't no dumbass fanboy like you.i deal with both snes AND sega.you sure do be on that snes fanboy pony train tho,don't ya?
@Neo_Shadow_X
@Neo_Shadow_X 8 ай бұрын
@final_boss1715 only a fanboy such as yourself would make an illogical statement like that 🤣🤣🤣
@MisterMister5893
@MisterMister5893 Ай бұрын
Wait, M. Bison is erroneous named Vega. Was this a hack to get to play him?
@peterking4173
@peterking4173 7 ай бұрын
SNES sound was so superior.
@fernando651
@fernando651 24 күн бұрын
odd how some colors are so faded looking in both versions
@GoldStandardGames
@GoldStandardGames 5 ай бұрын
Now its confirmed that the colors and contrast of the Genesis are much better than the dull color palette of the SNES
@AZI97
@AZI97 8 ай бұрын
Genesis was always a winner, Nintendo had few good games that were good.
@LockeLi
@LockeLi 7 ай бұрын
I loved sound and loading time on MD and graphic is comfortable on SNES.
@nufiya999
@nufiya999 7 ай бұрын
I have been looking for a place to put my suggestion. Asuka 120% saturn vs ps1. They are almost totally different games with different affects and sprite work.
@upiocolecionadordegames
@upiocolecionadordegames 7 ай бұрын
Mega drive sem dúvidas nenhuma e melhor nem tem o Aduguem no início do Super Nitendo e sem brilho 😅 Mega Drive o melhor 🤩😱 SURREAL Upiiiiiiiiii 🌀 Vitória SEMPRE 🌀
@protox4418
@protox4418 8 ай бұрын
Bacana que cada abertura tem uma concepção artística diferente.
@CurtindoAqueleDrama
@CurtindoAqueleDrama 8 ай бұрын
a concepcao do mega drive é ser mais fiel e ter mais quadros de animacao rs...
@Zman158
@Zman158 6 ай бұрын
The SFC ver voice seems to play faster than the arcade original. and HP bar design in the Mega Drive version is the same as the arcade original.
@wordsshackles441
@wordsshackles441 8 ай бұрын
I didn't think I would say that for this particular game, but I'll take the higher resolution image of the MD over the higher color depth of the SNES. It just looks crispier on the MD.
@davidaitken8503
@davidaitken8503 8 ай бұрын
They should occasionally switch to a full screen of just one of these at a time so you can more easily see just how bad the lack of color looks on the Genesis. More problematic however is that some colors just seem off from what they should be because those color options don't exist on the Genesis. Obviously this can be a problem on certain stages and characters more than others.
@wordsshackles441
@wordsshackles441 8 ай бұрын
The dithering on the MD is clearly visible in this video. Scaling up the image and going full screen, would decidedly hurt the SNES version more because of its low resolution. The MD is overall better looking, though the SNES does look better in a few stages. @@davidaitken8503
@kamranki
@kamranki 8 ай бұрын
I dont get the whole higher resolution thing really. Both versions use exact same sprites. Connect both consoles to an old CRT and see side by side. SNES's extra colors does make it look more attractive.
@wordsshackles441
@wordsshackles441 8 ай бұрын
The resolution gap is stark. The sprites are lower resolution, and visibly so. It's true of every single SNES VS MD games. Not only that, SNES games are stretched horizontally. @@kamranki​
@davidaitken8503
@davidaitken8503 8 ай бұрын
@@wordsshackles441 "Stark"? Give me a break. Most people never noticed or cared that there was a few extra lines on the sides of the screen on the Genesis. The only way we even knew something was different was when a game that was originally made for the Genesis was lazily ported to the SNES, the characters looked a little bit wider. That was literally it. The resolution looked basically the same because it is basically the same. The image quality on the Genesis looked worse for many players for the simple fact that it was the SNES, not the Genesis, that was the first console that shipped with AV composite cables giving it a much better image. You are either a lying TROLLBOT or just incredibly ignorant.
@willbd
@willbd 8 ай бұрын
Ambas versões são boas porém do MEGADRIVE jogabilidade é a melhor que do snes , vozes adicionais na narrativa dos lutadores , já o resto SNES ganha e tbm pelo fator nostalgia e a mais marcante ❤️
@JonBR-622
@JonBR-622 8 ай бұрын
Isso de jogabilidade melhor é mito. Ambos são ótimos em jogabilidade, nunca tive dificuldades de fazer combos ou golpes especiais no Snes e nem no Mega. Puro mito, sem mais.
@jodafro619
@jodafro619 8 ай бұрын
both were okay in my book for their own reasons. genesis better controls. uncensored details via the lose screens , blood and endings. washed out colors , but a slightly better resolution. garbled but ACCURATE voices along with a complete announcer. sega loses on the music department sce did a WAY better job with the music. snes has bright colors and more detail on the stages. the sound is clear, BUT like the last two games, the voices are muffled and short and nothing like the ones from the arcade. plus some of the songs are hit and miss with that snes capcom twanging nonsense (ex dee jay stage, yuck). the gameplay is solid , but genesis edges it out for having more arcade accurate combos. plus the six button pad for genesis curb stomps the snes pad in regards to accuracy of the button layout and overall comfort. that is my feelings on both games and i like em both the purpose it has. to bring sf home to us
@24framedavinci39
@24framedavinci39 5 ай бұрын
The 6 face button controller is why I picked Sega over SNES. I've always been a fighting game head. Even had some of the Cali legends, like Valle, try to get me to go to tourneys. The Genesis was far superior for fighters. Sega stuck by that through to the DC.
@NUNYA-BIZNESS
@NUNYA-BIZNESS 18 күн бұрын
@@24framedavinci39 🎯 the front 6 button made the most difference in speed n execution 💯 a split sec in the fighting world decided many fates..
@sobesons
@sobesons 8 ай бұрын
SNES
@NicolasMuñoz-p8g
@NicolasMuñoz-p8g 7 ай бұрын
The snes version is better just because of the sound. It was not because of technical limitations because championship edition had better music. It eas also not space because the cartridge was 8 megabiter bigger. I dont care about the missing voice of the announcer, or the missing photos on the endings, if that gives me enjoyable music. Capcom was just lazy to do a decent job.
@Yan-dh5yc
@Yan-dh5yc 8 ай бұрын
Loved the genesis version
@sebastianantillanca8593
@sebastianantillanca8593 6 ай бұрын
Diferencias que encontre ...la musica al pasar a otro round en el de genesis no se detiene y en el se snes si (imagino que es de hardware ) pero en snes la musica se oye mucho mejor . En el escenario de ryu, las nubes de fondo no tiene movimiento y en snes si las tiene . En el escenario de Balrog ( Vega ) las bailarinas del centro tienen movimientos de derecha a izquierda en snes ...en genesis no las tiene ...bueno y lo mas logico los colores y sprites se ven mejor en snes ,aun asi buenas versiones ambas con sus pro y contras.
@ricardonunes838
@ricardonunes838 7 ай бұрын
caraca a fase de ryu no snes tem 4 camadas de cenários enquanto no mega só tem duas e no snes a última camada q tem a lua se meche, as cores são lindas e o som é espetacular, snes deu um banho no mega q tb é uma ótima versão e divertiu muito tb, mas snes vence fácil !!!
@thomasmittelwerk410
@thomasmittelwerk410 8 ай бұрын
Sorry, but the music makes the Genesis version hard to defend
@JonBR-622
@JonBR-622 7 ай бұрын
I'm appalled to see Genesis fans defending this game's audio. It's like someone saying that 2+2= 5 because they grew up learning that it was like that.
@cherryjeary
@cherryjeary 7 ай бұрын
I think I remember the SNES version you can't do a sweep fireball combo or uppercut fireball with ryu or ken
@GoldStandardGames
@GoldStandardGames 5 ай бұрын
Genesis sound has more bone crunching impact!
@hinkhall5291
@hinkhall5291 7 ай бұрын
Oof the Sega sound quality sounds like it came out of a potato. 😂
@JonBR-622
@JonBR-622 7 ай бұрын
Sega music is very high pitched. It makes me feel like there's a bee buzzing in my ear, bursting my eardrums.
@javiiermendes
@javiiermendes 5 ай бұрын
They should have made this game on PCE Arcade CD, if they could port Fatal Fury Special this would have been a perfect port. "in 8bit" ;). Both ports are great , but SNES win witch better colorful graphics and the audio are great.
@ruimpracarai
@ruimpracarai 8 ай бұрын
A do Mega é um pouquinho melhor que a do SNES, sem mencionar que é mais confortável jogar no controle de 6 botões do Mega
@JonBR-622
@JonBR-622 8 ай бұрын
Do Mega pode ter milhões de vantagens, mas só em ter um dos piores áudios já feitos para um jogo, já acaba todas as vantagens. A outra versão, Champion Editions, tinha um áudio muito melhor.
@ruimpracarai
@ruimpracarai 8 ай бұрын
@@JonBR-622 KKKK é um jogo de luta e não um guitar hero, gráfico e jogabilidade é o que realmente importa e vc deveria limpar as orelhas, pois nem de longe esse jogo tem o áudio tão ruim assim, o do Mega é o mais próximo a versão arcade comparado ao do Snes, menos fanboy, bem menos...
@enriquecastillo8337
@enriquecastillo8337 7 ай бұрын
Mg have better gameplay no frames cut or loading time, its a great version
@mattirzzmattimuss
@mattirzzmattimuss 7 ай бұрын
Super nintendos audio sound better
@zaryl2k
@zaryl2k 7 ай бұрын
I guess it’s pretty hard to pull off a Fierce Punch for SNES’s gamepad since the Left Shoulder button is at awkward position. Sega Genesis’s gamepad wins any day for PRACTICALITY and easy to pull off Fierce punches. This is quite important for SSF2T where you have Super move executions.
@JonBR-622
@JonBR-622 7 ай бұрын
The Sega Genesis 6-button controller had to be purchased separately for those who already had the console before Street Fighter II. Snes also sold 6-button controllers with an Arcade layout separately. The Snes' default controller is superior to the Sega Genesis' default controller.
@jsr734
@jsr734 7 ай бұрын
@@JonBR-622 Believe it or not you can get used to press the start button to switch between punches and kicks. But i think is easier to get used to press the R and L buttons on the standard Snes pad.
@DesertRainReads
@DesertRainReads 6 ай бұрын
You are aware that you can configure what button does what punch or kick in the SNES version, right?
@Diggy22
@Diggy22 7 ай бұрын
The sound is much better on the SNES. That Sony chip made a huge difference. The Genesis’ audio was muddy in comparison, and even if the Genesis loaded faster, I can’t stomach the way it sounds like someone pouring water into my eardrums. I have a lot more patience for the SNES’s loading times, because the audio feels closer to the cabinet version.
@alxxx9404
@alxxx9404 7 ай бұрын
Snes had a great port but genesis had the best port between both. Here sega wins.
@Japonestacosaconomuro-y5o
@Japonestacosaconomuro-y5o 7 ай бұрын
Snes para botar mais cores tem que sempre diminuir a tela para melhorar o processamento por isso na abertura adiferença de freme
@shamusomalley4263
@shamusomalley4263 20 күн бұрын
Well, at least the genesis's limitations kept the moon from flying out of our orbit.
@VOAN
@VOAN 8 ай бұрын
Many people kept asking why the Super NES and Sega Genesis never got a port of Super Street Fighter II Turbo. Well technically both did, they just didn't had super combos, extra moves, and Akuma in it.
@SatinderSinghSidhulucky
@SatinderSinghSidhulucky 8 ай бұрын
"Super Street Fighter - New Challengers" is a different game - this one "Super Street Fighter Turbo" is a different game - extra moves and Akuma
@Mr.Atari2600
@Mr.Atari2600 8 ай бұрын
I actually notice, if you know about the Amiga computer, it has 3 different versions of Street Fighter 2. Street Fighter 2 - Terrible port, don't play it! Super Street Fighter 2 - a lot more playable but at the cost of graphics. Super Street Fighter 2 Turbo - the graphics look better & has CD Quality music, but once again the animations & controls are terrible. Available on the Amiga CD32
@boarMcberry
@boarMcberry 8 ай бұрын
on the contrary, PC DOS version of SSF2T is actually very playable. it's downside however is chara sprite kinda a bit too big compared to it's playfield. Think both sf2 & ssf2 on par quality with amiga, albeit DOS did get bootleg versions of sf2 which actually much more playable but kinda janky, think of it as mugen version since one of those builds even has fatal fury's terry & andy bogard, & ingame music using MOD format.
@JonBR-622
@JonBR-622 8 ай бұрын
Both could have received it. The big problem was memory. If with 32 megabits of the Snes version and 40 megabits of the Sega Genesis version, Capcom needed to make cuts, imagine in Super Street Fighter II turbo the amount of cuts it would have because of memory.
@ostroom
@ostroom 6 ай бұрын
Genesis were a powerful console at the time.. but snes is superior. But genesis stay on top for me. Its older than Snes... and nothing beats the yamaha chipset synth inside genesis. Snes rekt in graphics for sure! Both are great consoles... played both in 90s, owned a MDI Japanese and my friend had the Snes. Great times! 16 bit era rules!
@pinebarrenpatriot8289
@pinebarrenpatriot8289 5 ай бұрын
Genesis is older but the Sports games played much better and smoother on the Genesis. I guess blast processing was a real thing.
@jonathannocon
@jonathannocon 7 ай бұрын
The amount of ads ruined it for me personally
@Left4JokerRPG
@Left4JokerRPG 8 ай бұрын
Ambos são ótimos, mas pra mim o que pega é o controle. O de Mega é simplesmente melhor pra games de luta, tanto o D-pad quanto a disposição dos botões, sem discussão.
@chiyo-chanholocaust8143
@chiyo-chanholocaust8143 8 ай бұрын
O controle normal que vc tinha que apertar start pra escolher entre 3 socos ou 3 chutes?? Aquilo era insanidade total
@Left4JokerRPG
@Left4JokerRPG 8 ай бұрын
Não pô, o controle de 6 botões foi lançado pro Mega justamente por causa do Street. @@chiyo-chanholocaust8143
@NathanOZlegend
@NathanOZlegend 27 күн бұрын
it was good for the practice before going to the arcade to play it for real
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