Vector Displacement Map from ZBrush to Maya Setup

  Рет қаралды 7,110

FlippedNormals

FlippedNormals

Күн бұрын

Пікірлер: 9
@richmo5d
@richmo5d 10 ай бұрын
I love how ya'll added a written link. I almost forgot about this import step in the workflow. Thank you.
@mrwh1te688
@mrwh1te688 Жыл бұрын
Great! Have been waiting for this! Thank you :) Btw, do you have tutorial about how to render your sculpt in maya using displacement maps?
@FlippedNormals
@FlippedNormals Жыл бұрын
We have another video on our channel using regular displacement maps as well :) Just search for ZBrush Displacement 32 Bit. This tutorial here is very similar though, only using vector displacements instead
@mrwh1te688
@mrwh1te688 Жыл бұрын
@@FlippedNormals great, thank you! Love your content, keep up a good work 👍
@justinvoye8967
@justinvoye8967 Жыл бұрын
Fantastic 👍
@empire4760
@empire4760 11 ай бұрын
Amazing video. May i ask, what the values for the VDM preference settings for unreal engine and substance painter are?( for both flip and switch and tangent)
@ubernoob458
@ubernoob458 Жыл бұрын
How would you do this technique in 3ds Max?
@andressaez9018
@andressaez9018 5 ай бұрын
You could do the same tutorial, but instead of Maya it would be in Blender. please?
@useresu301
@useresu301 6 ай бұрын
47 and 25, huh... What were they thinking?
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