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Dan combo tutorial for the Street Fighter V winter update. This guide goes over his best combos with inputs and easy to follow demonstration. Some beginner and advanced but I mostly aim for damage and practicality. Dan is the next new character DLC released for SFV.
LP = Light Punch
MP = Medium Punch
HP = Hard Punch
LK = Light Kick
MK = Medium Kick
HK = Hard Kick
P = Any Punch
K = Any Kick
PP/KK = EX Version
S. = Standing
C. = Crouching
F = Forward
B = Back
CC = Crush Counter
CA = Critical Art
(C) = Charge
QCF = Quarter Circle Forward / Down, Down-Forward, Forward
QCB = Quarter Circle Back / Down,Down-Back, Back
HCB = Half Circle Back / Forward To Down To Back
HCF = Half Circle Forward / Back To Down To Back
DP = Dragon Punch Motion = Forward, Down, Down-Forward
V = V-Trigger Cancel
VS = V-Skill
xx = Cancel
/ = Means "Or"
= Same time
~ = Quickly
HIT CONFIRMS
c.lk, c.lp xx dp hp
c.lp, c.lp, c.lp xx qcb lp
c.mp, s.lk xx qcb lp
b.hk, s.lk xx qcb lp
s.hp, c.lp xx qcb lp
s.mp, c.mp xx qcb hp
c.lp, c.lp, c.lp xx qcb kk
s.mp, c.mp xx qcb pp, qcb lk, dp mp
b.hk, s.lk xx qcb pp, qcb kk
c.hp xx qcf pp, c.lp xx dp hp
s.mp, s.mp xx qcf pp, c.mp xx qcb hp
s.mp, s.mp xx qcf pp, c.mp xx qcb pp, qcb lk, dp pp
s.mp, c.mp xx qcb hp xx CA
CRUSH COUNTERS
s.hp CC, c.hp xx dp hp
b.hk CC, c.hp xx qcb hk
s.hp CC (far), c.hk
b.hk CC (air), dp hp xx CA
b.hk CC, c.hp xx qcb pp, qcb lk, dp mp
VSKILL
VS1
[any starter] xx hp dp xx VS1 (both early or late)
[any starter] xx qcb mk/hk xx VS1, c.lp xx dp hp
[any starter] xx hp dp xx VS1 (early), dp pp (CORNER)
[any starter] xx qcb pp, qcb lk, mp dp xx VS1 (both early or late)
[any starter] xx qcb pp, qcb mk, hp dp/ex dp xx VS1 (both early or late) (CORNER)
VS2
c.mk xx VS2 xx s.mp, c.mp xx qcb hp
c.hp xx VS2 xx s.mp, c.mp xx qcb hp
s.mk xx VS2 xx c.mk xx qcb mp
s.hp xx VS2 xx dp hp
s.hk(far) xx VS2 c.mp xx qcb pp, hp dp
s.hk xx VS2 xx c.hp xx qcb pp, qcb lk, dp pp
SPECIALS
(spaced) qcb lk, c.lp xx hp dp/ qcb lp
(crouching) qcb lk, s.mp, c.mp xx qcb pp, qcb lk, mp dp
AIR TO AIR
j.mp, qcb hk
j.mp, dp hp xx CA
JUMP IN
j.mk, s.mp, c.mp xx qcb hp
j.hk, s.mp, c.mp xx qcb pp, qcb lk, dp mp
j.hp, s.mp, c.mp xx qcb pp, qcb lk, dp pp
j.hp, c.hp xx qcb hp xx CA
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