For anyone wondering, Season of Ice is not included due to running on a different engine (actually 4 engines :p). I might add it if there's enough demand for it though, so please let me know if it's something you want to see! Edit: Season of Ice has now been added!
@f0ro7694 жыл бұрын
What engines are those?
@RayCarrot4 жыл бұрын
One for the normal isometric levels, one for the Mode7 speedways and one for the Sparx levels. I can't remember what the fourth one would be.
@f0ro7694 жыл бұрын
@@RayCarrot k, sounds great! Ur doing such a good job man!
@Naaght4 жыл бұрын
@@RayCarrot hello
@steo.c4 жыл бұрын
This is amazing, nice work!
@RayCarrot4 жыл бұрын
▶︎ View maps from Spyro 2 Season of Flame, Attack of the Rhynocs and many more games at raym.app/maps_r1/ ▶︎ Ray1Map source code on GitHub: github.com/Adsolution/Ray1Map The Spyro games support for Ray1Map was made by RayCarrot and Droolie
@Vincent-bx5dc4 жыл бұрын
I see that you are really good att coding rayman legends stuff! You should definitely make a remake of Rayman legends not the hole game but just the challenges and make ur own Rayman Challenges game! Really great idea if you ask me
@f0ro7694 жыл бұрын
Yeiiiii New vid, thats just amazing!!!!!
@cosmosofinfinity4 жыл бұрын
That is awesome
@4ndy324 жыл бұрын
Never touched anything Spyro related, so 0% connection with it, but still cool to see how everything can be viewed; it's like you're playing some sort of Spyro Tycoon/Sim game here ^^ PS What was this problem again, you had with Spyro Reignited? Or was it just the audio issue with _A Hat In Time_ ? - I recently got reminded of via your profile wall :D
@RayCarrot4 жыл бұрын
Thanks :) The Spyro games are mostly on Playstation, so I understand you haven't played any, but if you're looking for a fun 3D open platformer I would definitely recommend the Reignited Trilogy :) As for the issue, probably just the same sound issue. I also remember there were some issues with cutscene audio I don't think I ever resolved...
@4ndy324 жыл бұрын
@@RayCarrot Yep, it's still on the invisible wishlist somewhere ;-) Okay, audio-related issues do occur a lot in general it seems! Maybe you should have skipped those in-game, then going to YT to play them ;P
@Greenman0116 ай бұрын
First i thought it was rayman 3 hoodlum's revenge😂
@Bunbaroness4 жыл бұрын
This is awesome! I wonder if it would be possible to export the levels as obj files? Would be super helpful for those of us wanting to mod the gba levels into reignited
@RayCarrot4 жыл бұрын
The project is all open source using Unity, so if anyone wants to make a tool for that it should definitely be possible. It's not something I'm really familiar with doing though.
@Naaght4 жыл бұрын
@@RayCarrot when you gonna upload homie
@RayCarrot4 жыл бұрын
@@Naaght When I have something to upload. Next video will probably be a trailer for the Crash GBA games in Ray1Map.
@Naaght4 жыл бұрын
@@RayCarrot ok
@veto_real4 жыл бұрын
cool
@baging14 жыл бұрын
I have a question. What’s with that skull coin in rayman legends 20,000 lumps under the sea? It’s at level 2 on top on the left off-screen if you go on top of that thing that swings back and forth. I’d like to hear your thoughts.
@RayCarrot4 жыл бұрын
Yeah, I made a video showing it actually: kzbin.info/www/bejne/b2XJhamNg8efkLc I too was surprised to find it as it seems to go against the design philosophy of the game, hiding collectibles essentially out of bounds. I doubt there's much to it though besides some level designer placing it there.
@baging14 жыл бұрын
Oh cool, thanks.
@baging14 жыл бұрын
Btw, the ray1map is a very cool thing. Love the content.
@RayCarrot4 жыл бұрын
@@baging1 Thanks 🙂
@vikingzeppelinАй бұрын
In the off chance you see this, I have some quick questions for you. If I can only "view" Spyro Attack of the Rhynocs, how do I decompile it further so I can edit the game? My end goal is to make a game just like this. I want to add and edit 16bit sprites, and I want pixel backgrounds, but then build it out for the PS1. It will have a character on four legs too, so THIS editor is very close to what I need. Also, does "view" mean I can at least grab the maps to be used in Blender? Are you still working on development for Ray1Map and/or adding editing features to any isometric games? much appreciated.
@RayCarrotАй бұрын
@@vikingzeppelin Hi! 🙂 You can download the Ray1Map project from GitHub and run it locally in Unity. Then you should be able to export the models from there using some plugin for it. There are also tools in the local version of Ray1Map for exporting the sprites and animations in the games.
@vikingzeppelinАй бұрын
@@RayCarrot very cool. I have experience with Unity. However, if I wanted to make things harder for myself, which engine should I run locally in if I wanted to deploy to the PS1? What's the best engine for streamlining Blender and PS1 development?
@RayCarrotАй бұрын
@@vikingzeppelin I have no idea about PS1 development, sorry