Vigilante Longplay (Arcade) [QHD]

  Рет қаралды 6,758

AL82 Retrogaming Longplays

AL82 Retrogaming Longplays

Күн бұрын

Game Info
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Developer: Irem
Publisher: Irem
Year of Release: 1988
Game Review & Impressions
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This is the second time I've longplayed Irem's spiritual successor to Kung Fu Master, mainly because I wanted to upload a better quality encoding, but I also wondered if I could figure out the totally baffling collision mechanics the programmers implemented in the end-of-level boss fights.
The game is practically identical in design to Kung Fu Master, with the exception of set of nunchakus you collect to biff opponents. Your tough-as-nails dude must punch, kick and generally subdue all manner of bad guys who pop into existence from the edges of the screen, or from doorways set into the background of the level. Each level climaxes with a fight against an oversized boss which, as any player will discover, are some of the most unsatisfying and frustrating encounters to grace a coin-op.
The reason for frustration is the frequent immunity bosses gain to any of your combat moves. Most games which do this generally signal or telegraph any such immunity via a warm-up animation preceding the state change, conveying to the player that the immunity is coming, but that isn't the case here. Punches and kicks against certain bosses will have absolutely no effect, while others might display a block animation, but in both cases, there's no indication to the player when the boss's invulnerability has warn off.
As far as I can tell, the changes are dictated by how many times you've hit the boss, which generally become invulnerable to avoid the player trivialising the encounter. Exiting invulnerability is somehow linked into getting the boss to attack you, which requires you to avoid the attack, but I think it's also linked to animation cycles.
Whatever the case, I REALLY hate this design choice. It spoils what is an otherwise fun, if rather simple belt-scrolling fighter. The character design, featuring large, bold sprites accentuated by black outlines look great, and duffing up the regular minions can be fun, but the boss fights and their stupid mechanics are just a total turn-off; such a disappointment.
Chapters
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TBC

Пікірлер: 35
@shadowjack239
@shadowjack239 Жыл бұрын
The sounds of duffing up the bad guys is truly worthy of a late 80's action film! Great and fun longplay - despite the design flaws, cheers!
@Tommi1981
@Tommi1981 Жыл бұрын
What flaws! 😂
@asimavi8803
@asimavi8803 11 ай бұрын
Excellent punching sound effect And avesome nunchaku hit effect
@Snyperwolf91
@Snyperwolf91 Жыл бұрын
One of the classic beat'em ups that still sounds and looks awesome . Would be cool to see games in such style and premise again . A vigilante that saves his girl and crushes the gangs once and for all . Would fit in todays chaotic social state we are in .
@Matthew_Paul
@Matthew_Paul Жыл бұрын
They probably would make a game where a masculinized woman were to rescue her girlfriend or something like that.
@Zebpro
@Zebpro Жыл бұрын
That punch sound is so good! 😀
@theodorehsu5023
@theodorehsu5023 Жыл бұрын
This was Irem’s follow up to “Kung Fu Master” I think. A few things: 1). You only got a time bonus for finishing each level. You didn’t get a health-based point bonus, nor did you get healed in any way after a level. 2). You only got the nunchaku as a weapon, and those only lasted one hit. You couldn’t get the weapons of other beaten enemies (though that made sense as one had a gun). 3). The enemy bosses could heal after a while, so that meant you had to work quick to beat them before they beat you (and YOU couldn’t heal). Always nice to see you play!
@murrayreid2748
@murrayreid2748 Жыл бұрын
Oh yes,Vigilante...on one hand it perfectly copies the Kung-fu template...but even IF you manage to keep the all mighty nunchucks until the boss,you find out you might as well be hitting them with a chopstick!😱😂
@chainreaction8977
@chainreaction8977 Жыл бұрын
"Thanks for risking life and limb to save me, but I'm into taller guys..." - Madonna
@edfolway6103
@edfolway6103 Жыл бұрын
Love these old DOS-games. 😁👍
@garycormack
@garycormack 10 күн бұрын
Used to be able to 1cc this game back in the day without sustaining a single hit, always found the bosses easy to cheese, sweep.. jump sweep jump .. sweep jump
@brianxyagami1159
@brianxyagami1159 Жыл бұрын
Its weird that the Player has the same outfit that Gohan used on Frieza's saga
@ArttuTheCat
@ArttuTheCat Жыл бұрын
The Arcade version of VIGILANTE seems much better 😺👍🕹️ than the Commodore 64 and Amiga versions 😹.
@AL82RetrogamingLongplays
@AL82RetrogamingLongplays Жыл бұрын
The C64 version is absolute trash, but I've never played the Amiga version...need to check it out one day.
@HrvojeGrahovac
@HrvojeGrahovac Жыл бұрын
This is nice evolution art wise when compared to Kung Fu Master
@ArttuTheCat
@ArttuTheCat Жыл бұрын
​@@HrvojeGrahovacOh, absolutely. I had KUNG FU MASTER for my Commodore 64 as a tape version many years ago. It was frustrating 😹, but legendary 😺👍🕹️.
@wordman3624
@wordman3624 Жыл бұрын
HI COMMA, HI COMMA!
@asimavi8803
@asimavi8803 11 ай бұрын
No😂 he say hey come on in rudeway😂😂
@sorunyaratanadam
@sorunyaratanadam Жыл бұрын
Hey com'on 😄
@turbomario
@turbomario Жыл бұрын
Enemies are called “skinheads”, yet almost all of them have hair. lol
@Rocketknightgeek
@Rocketknightgeek Жыл бұрын
It's such a very 80s Japan thing to have the villains called skinheads and then just chuck in some colored members for variety, despite the name's primary association with the National Front by that time. Eh, maybe it's just set in the 60's.
@일정-g2o
@일정-g2o Жыл бұрын
쌍팔년도 시절에 나온 추억의 게임 올림픽과 함께 구석에서 원코인 클리어 하던 기억이 남니다😁😁😁😁😁😁😁😁😁😁😁
@jon.m.100
@jon.m.100 Жыл бұрын
QUE TIEMPOS.
@davidbermudez7704
@davidbermudez7704 9 ай бұрын
Kung-Fu 2 😊
@davebear9825
@davebear9825 10 ай бұрын
Some of the Bosses can be Tricky mainly the Twins of Stage 2 and the Final Boss. The First Boss is Simple... as there is a Trick/Hack... you have to catch him ideally up against the Truck... Flying Kick to knock him off Balance then Ground Kick to Trip him over... once this is done and you are CLOSE.. then crouch and bash the Punch and Kick Buttons at the same time and watch HIS ENERGY METER Drain Super Fast (Seconds).... If you master this Trick the First Boss is SIMPLE
@megatron8461
@megatron8461 Жыл бұрын
February 1988, big trouble in the big Apple! And Madonna has been held captive by the skinheads! Will the lone vigilante prevail before it’s too late?! Check it out for yourself!
@Tommi1981
@Tommi1981 Жыл бұрын
Friggin skinheads! 😅
@Dáviddavidzoom
@Dáviddavidzoom Жыл бұрын
avenger .
@nosotrosloslobosestamosreg4115
@nosotrosloslobosestamosreg4115 Жыл бұрын
Who, when, where and how did discover the trick for the first boss I wonder?
@AgentofLADON
@AgentofLADON Жыл бұрын
Not enough nunchucks in video games nowadays.
@yossiged7053
@yossiged7053 Жыл бұрын
מעניין אם אפשר להוריד את המשחק הזה עדין???
@HrvojeGrahovac
@HrvojeGrahovac Жыл бұрын
Madonna😂😂😂
@Bammer2001
@Bammer2001 Жыл бұрын
No, they don't mean Madonna the music artist. 😝
@jeanfsondutra1836
@jeanfsondutra1836 Жыл бұрын
play chakan sega genesis, please
@Bob.Roberts
@Bob.Roberts Жыл бұрын
Damn this game is such a low effort design, lol. I was expecting to see a lot more spikes and mohawks on the enemies. Still fun to watch though.
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