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Take a walk through a moody little bamboo forest. Unreal Engine 5.3.2.
Now with 16x the detail! Okay, maybe not exactly. It is 60fps now though. This was mostly to test using virtual cameras with an iPad for that hand-held look. Also trying out DLSS 3 for this one - all shots were rendered out at 4K using DLSS ‘Quality’ settings. Not too shabby honestly - it handles the fine detail much better than the default TSR - wayy less flickering too...
Using hardware Lumen for reflections and GI, Nanite for meshes. No path tracing was used.
Cinematic version: • Virtual Bamboo Grove |...
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