I have a good material for a tracer round. Here's how to make it. 1. Go into material creator 2. Get a Constant3Vector (This will be the color the tracer glows) 3. Change the color of the Constant3Vector. I found R=1.0 G=0.5 B=0.0 to work. 4. Drag the pin off of the Constant3Vector and Type in Multiply. 5. Type in constant, and get a constant, make the value 1000 6. Hook the constant into the other pin for the Multiply 7. Hook the multiply into emissive color 8. Your material should look like the sun
@sirscrooge43577 жыл бұрын
This material was my brothers idea
@galactisaurusrex1917 жыл бұрын
cant believe noone has said this but this was an awesome idea by your brother
@SyedMdMoin-hf4nr6 жыл бұрын
SirScrooge it's amazing,reminds me of star wars
@arcanechicken43426 жыл бұрын
Ur a god
@limks966 жыл бұрын
Thx !
@VirtusEdu7 жыл бұрын
In today's video we go over how we can make our weapon fire a basic projectile. Enjoy!
@wraithMS7 жыл бұрын
Virtus, Could you please show or post the rotation and location for your AK47? I would appreciate it a lot!
@lavabucket69696 жыл бұрын
Please help, I'm having an error. "Blueprint Runtime Error: Accessed None trying to read property EquipWeapon from function: 'ExecuteUbergraph_ThirdPersonCharacter' from node: Fire in graph: EventGraph in object: ThirdPersonCharacter with description: Accessed None trying to read property EquipWeapon" Thanks, Zulanu
@archbarron13556 жыл бұрын
So very grateful for these tutorials....they are great....thnk u very much :)
@PeakoftheApex5 жыл бұрын
My bullets come from the floor
@mr.raider7443 жыл бұрын
you saved my life...thank you ! i mean it you literally saved my life
@mohammadoulabi42127 жыл бұрын
Please don't stop unreal engine tutorials please , you are an idol and the only one who gives these simple videos
@VirtusEdu7 жыл бұрын
+Mohammad Oulabi Wow, I'm glad you enjoyed them!
@mohammadoulabi42127 жыл бұрын
Buddy , sorry to bother but would you complete the scroller game? like adding enemies or attacking :( I know its a lot but it would be so great :(
@catboygaming7287 жыл бұрын
BTW Mathew Palaje makes tutorials very similar to his in unreal engine 4, it's as close to a second virus as you could get. :)
@tigerthebest67044 жыл бұрын
@@catboygaming728 Virus bruh you predicdted covid
@varshajay22984 жыл бұрын
@@catboygaming728 actually you predicted as the above comment says
@BruceLee-tm3cg4 жыл бұрын
awesome tut, just want to share some of thoughts during development, 1. Instead of using socket for projectille spawn point, I simply add an arrow component in the weapon_base blue print class, therefore the projectille always spawns from right direction from rifle without any tweaking of socket location. 2. For projectille movement, gravity 1 means the projectille under full gravity, 0 means no gravity, just some correction here in case anyone confusing. Thanks again for putting up such awesome tut, you are the best, Virtis.
@rtessence14333 жыл бұрын
For me I can't add a capsule when we are changing the static mesh. I search in capsule, but nothing comes up. Do you know how to fix this?
@fegarfro2 жыл бұрын
additionally you can change the arrow scale to change the projectile size specific to each weapon
@juliangombos81275 жыл бұрын
For anyone noticing that the damage vignette comes up when we shoot at the pain volume. We can do a simple check to see if the overlapping actor is actually us and not something else. In the event graph of our pain volume before we cast to ThirdPersonCharacter we need to do a check. Move the event ActorBeginOverlap away from the cast and disconnect them. Drag off of the "Other Actor" pin on the event and search "==" and hit enter. It will be looking for another object to compare. From our Get Player Character node just drag that into the other input on the "==" node. Now create a branch node and for the condition input on the branch node, plug that into the output of the "==" node. Then hookup the "True" output to the cast. So the it should now fire the event, then the branch, and then the cast.
@wendyhoad51777 жыл бұрын
Its a tictac gun
@VirtusEdu7 жыл бұрын
Billy Bob The tictacs will be replaced with proper bullets soon. 😂
@greenjd37006 жыл бұрын
lol
@personhorzon59686 жыл бұрын
lol(2)
@spacegoat88896 жыл бұрын
lol(3)
@kzn.collective6 жыл бұрын
lol(4)
@HarderStylesOfCanada5 жыл бұрын
I have just started using UE4. While I am not following your whole series, just trying to learn weapon design, the few videos I did watch are by far the best tutorials I have found on youtube. My knowledge is still severely lacking in basic fundamentals of UE4 so I do not fully understand but none the less your tutorial is easy to follow and informative.
@incendiaryagenda35695 жыл бұрын
Thank you so much for these videos! You are a really incredible speaker and deliver everything in such a concise, clear manner. I have some really ambitious goals for game development, but I'm totally in the dark when it comes to the Unreal Engine -- having these videos was really a lifesaver, since I'm not having to e-hop around through annoying commentators telling me things I don't need to know. Such great content, thanks man!
@fakedketchup50294 жыл бұрын
If your weapon is little offset of your hand, just add another attach to component and make another socket on the other hand.
@MortisSwe7 жыл бұрын
For anybody else also, add a particle system and a audio in your components list no need to attach to anything else but the bullet mesh, it auto plays a sound for you and a particle when firing the bullet.
@stevewright91957 жыл бұрын
Very impressed how good you are at this
@lexmcdaniel19467 жыл бұрын
The series gets better with ever video.
@Bachus_To_Ja7 жыл бұрын
Will you be able to lift the gun while looking up?
@VirtusEdu7 жыл бұрын
+Bachus We sure will, we just need to set up our aim offset then we're good to go!
@scayax9444 жыл бұрын
Ciebie się tutaj nie spodziewałem XD
@kantex17683 жыл бұрын
O siemka bachus
@alumhyr7 жыл бұрын
I love all of your video, YOURE SO HELPFUL
@thekingofpvp35726 жыл бұрын
Dude im just getting started with this video serie and i like it so much, youre awesome!
@oldfire31077 жыл бұрын
I love your videos on this. May the force be with you.... You will be the best! I have saved your playlist and subscribed you. I am going to tell my friend and everyone about you in the world!!!
@themisprome7 жыл бұрын
GREAT tutorial
@wajirabamunuarachchi49493 жыл бұрын
Please don't stop unreal engine tutorials
@seeking_divine5 жыл бұрын
For those whoses gun is not appearing. Check ur AttachToComponent Node and see if u have attached the mesh to parent point.
@roelthijssen21476 жыл бұрын
Is there a way to make the projectile go from, or towards the crosshair? Instead of the muzzle from the weapon? (Im not using ADS animations)
@pokestav93006 жыл бұрын
IT TOOK ME ONE HOUR TO GET THE AK RIGHT IN PLACE AND IT DIDNT SAVE :( *I CLICKED SAVE BTW*
@AsadAli-ff5ou6 жыл бұрын
i feel you
@Snot694205 жыл бұрын
1 HOUR it took me 2 minutes
@the_word.5 жыл бұрын
Yeah unreal crashes like once every hour or two and it makes me so mad
@JeremyOver-sq8jd4 жыл бұрын
Damn , that hits hard . Took me a while to get the whole thing in place also lol trying to perfect the closeness . I'm just glad mine saved. But you know what they say the second time around is usually better
@cettura4 жыл бұрын
press add Key and then Apply
@Checometer4 жыл бұрын
Crazy how many people just don't follow the tutorial and complain when it doesn't work lmao. Still loving these, btw.
@poe89247 жыл бұрын
Y-90 for both socket and capsule rotation.
@jamiinesbitt46807 жыл бұрын
Heelllo and thank you Virtus!
@bigcharlie964 жыл бұрын
There is no option for Capsule when I am trying to create the static mesh for the projectile base
@ColorblindVic3 жыл бұрын
"It's part of the Starter Content. In your Content Browser click "Add New" > "Add Feature or Content Pack" > "Content Packs" > "Starter Content"."
@famousinvisible3742 Жыл бұрын
@@ColorblindVic Thanks Dude!
@krishnajawale74187 жыл бұрын
Great tutorial, as usual!
@ArshawnArbabi4 жыл бұрын
How do I make it so my AK-47 is shiny like his?
@azubit4 жыл бұрын
open the project settings go to rendering and there you can set up msaa texture streaming and reflections
@thelawgameplaywithcommenta26542 жыл бұрын
Oh and I learned that the logic is flawed. If you press fire after firing, you will get another impulse to fire without going through the logic first. This allows you to circumvent fire rate by pressing the fire button instead of holding it. You only need to add a Do once node that resets on failure of the last branch check to stop this. It will make you unable to fire until you completed the logic and holding will skip that step still allowing you to automatic fire.
@tyla11964 жыл бұрын
i do not have a call funtion from equipped weapon @10:27!!!!!!! HELP!!!!!!
@usecodefnhaber37094 жыл бұрын
there is no capsule for me how can i fix it 1:50
@johnbinary59895 жыл бұрын
Why does the bullet have no collision? 12:48
@kavalry11917 жыл бұрын
are you going to show how to make our own characters and guns in the future?
@iBot.7 жыл бұрын
What about iron sights?
@wajirabamunuarachchi49493 жыл бұрын
Thanks
@happysplash31333 жыл бұрын
I am learning so much Thank you! I was able to make a rapid fire system by myself, thx thsx thx
@alvaror73345 жыл бұрын
good job my friend, good job
@rogerparker51986 жыл бұрын
ok guys for anyone who still has the bullet coming out of the side of the gun this is what you do. I went into the projectile_base blue print clicked on projectilemovement and changed the velocity of x,y,x to (x = 0 ) (y = 0) and ( z = 1) I hope that helps
@ikramikky28385 жыл бұрын
the position ** of the projectile to x:0,y:0,z:1
@StopItRyan3 жыл бұрын
Thanks I thought I was going crazy here.
@brentooo6 жыл бұрын
Is there a way to make the gun follow the mouse pointer instead of being stuck to the one position?
@vidbirni6 ай бұрын
When i look down with the camera, the hands of the player dont move down. How can i fix this? Thanks in advance.
@nemliveproductions5 жыл бұрын
Why your AK all shiny and mines not??
@Snot694205 жыл бұрын
i think he has special only for him but mine is not shiny but u cant expect a free thing to be that good
@horizoner91585 жыл бұрын
@@Snot69420 No, its because he changed some stuff in the MAT section. he said it himself. you can learn about MAT to make it shiny as well.
@fuzzypanda16842 жыл бұрын
This series is so awesome, I love it! Y'all in the comments are awesome too, every time something doesn't work because it was changed in an update or whatever, the solution is right in the comments! Not to mention those of you who come up with cool little twists, like SirScrooge's idea for glowing rounds. This community is awesome.
@gamedevelopmenttutorials52985 жыл бұрын
If you want your bullet speed for your AK to be very realistic, you should set your projectile speed to 71500. This is 715m/s which is the muzzle velocity for a real AK.
@waleedabbasi84626 жыл бұрын
sir you are helping me to get to my dream sir your way of making tutorial is fabulous please help me in future by your amazing tutorials
@hamzahussain75986 жыл бұрын
good tutorials mate
@DogTheft-15 жыл бұрын
i have a problem at 10:24 when i'm drag my Equipped Weapon it don't show up Fire and Call function at my ThirdPersonCharacter pls help. Where do i wrong
@tiangongdeng68955 жыл бұрын
just type "fire",you would not miss that.
@DogTheft-15 жыл бұрын
tiangong Deng oh sorry after I’m post comment I figure it out is I accidentally close construction script :)) so i have to Create a new project and it fine now =))
@EdgarGonzalez-hh1lr5 жыл бұрын
How do we do that
@comradejames78134 жыл бұрын
Damage, armour penetration etc
@ibinabo60353 жыл бұрын
I don't get it. How did u get the capsule mesh. I couldn't see it in my assets. I was lost in 1:47
@sarthakmalik66882 жыл бұрын
/broooooooooooooooooooooooooooooooooooooooooooooo i love you bro i have been searching all the youtube only for firing mechanics everyone is like giving so much of complex thins but you explained it in a simple manner " i am so glad to get your video in recomendation thanks a lot bro thanks a lot . i should call you sir not bro thanks sir
@TerrorTarun4 жыл бұрын
Can we edit it so we can make a Burst,Single and Auto is this blueprint compitale with other guns too
@20091424 жыл бұрын
Of course!
@manio_e3 жыл бұрын
where did you get the "fire" part from at 10:35? I can't seem to find it when I right-click, help pls
@pandarooo7 жыл бұрын
the bullet colliding the paint volume reduces player health can you help me?
@draco_kaiser6 жыл бұрын
plus when i open up the ak 47 model it dont have colors so now im just lost
@travisterry23695 жыл бұрын
How do you get the capsule static mesh? I don't see it.
@M_I_C_I__M_A_U_S3 жыл бұрын
i cant compile after rotating the projectile static mesh edit: lol i forgot to exit out of play mode
@marcelnitan6 жыл бұрын
Any tutorials about how to make a touch control for android devices? And use a button to fire the bullet?
@SupathiRatnayake3 жыл бұрын
I made a camera which shoots cubes from the lens :D
@salvygames55107 жыл бұрын
Virtus, you are god! :D
@awayoflifestudios73126 жыл бұрын
Lost me on 9:38. And I can't see what Blueprint you have up.
@markinhuspc4 жыл бұрын
I really like the videos. The only thing I don't like: if I were to count how many times he says "and all that good stuff", I would go mad. Besides that, wonderful, really well-peaced. Thanks.
@devonwatkins85184 жыл бұрын
My equipped weapon node says that it is not compatible with the Fire Node around minute 10:30. Any suggestions?
@daimianzamora63954 жыл бұрын
same
@julesbarryjohnson97893 жыл бұрын
Turning "Muzzle" doesn't change the angle of fire, any help on that?
@mrellynemt17403 жыл бұрын
yep im stuck here did you find a way after 1 month?
@julesbarryjohnson97893 жыл бұрын
No
@westonshorts9123 жыл бұрын
I'm stuck there too did you find a solution yet?
@ehsapessi28774 жыл бұрын
I have a problem when I shot the bullet just stay where it spawn
@ProphetCrysis37 жыл бұрын
when we add the recoil?😁
@KILLERICIA7 жыл бұрын
thx nice tutorial
@catdaddymagic2 жыл бұрын
I don't get anything to spawn at all. I changed direction, looked back at code, but my projectile still doesn't appear. why is that?
@rtessence14333 жыл бұрын
when I go to add the capsule, i search capsule and nothing comes up
@Bizacodil Жыл бұрын
my bullet is not moving anyone knows why?
@ersiytb14462 жыл бұрын
why when i fire my bullets go to left side not straight
@SundeeStudios7 жыл бұрын
Guys my skeleton option dissapeared as seen in the 5:42 :( there is just no option.... Can anyone help please?
@ksreevamsi4956 жыл бұрын
After completing the projectile while playing the ak47 is not in the hand of the player can anyone help
@stringsandcodes91835 жыл бұрын
Does it moving away from the hand while walking
@hacker-man29326 жыл бұрын
hey virtus i have a probleme when i try to fire in paint volume the damage stop and also when stopping the game its show error on editor while playing so can i got some help ? please ?
@FrenzyGoblin7 жыл бұрын
Hello there awsome tutorial, i have one simple question, what did you add to tah matt to make the rifle shiny, tnx!
@wraithMS7 жыл бұрын
Go into the AK47_MAT > right-click "Metallic" and click "Promote to Parameter" > then make sure the parameter is selected and in the bottom left, under the "Material Expression Scalar Parameter", change "Default Value" to 1 and then hit "Apply" in the top left.
@FrenzyGoblin7 жыл бұрын
thanks mate
@rfraiol7 жыл бұрын
Great tutorial ! Everything worked fine till now! I am excited to learn all the other tuts.
@garypleasecomehome6085 жыл бұрын
What if your using a character who comes with a gun? How do you add the bullet
@dr.whimsical62097 жыл бұрын
hey virtus how do i rotate it it didnt work for me i kept on rotating it and it stayed in its side ways possition
@bigweebtv60396 жыл бұрын
I know I am 8 months late but on the projectile movement setting switch in the velicity the way it will be suiting you. Or rotate the static mesh of your bullet that helped me. My bullets kept on spawning behind me and I switched from x:1 to x:-1
@lakhdarbenmalek98966 жыл бұрын
thanks Pax
@maniraj230734 жыл бұрын
It worked . Thanks a lot . But What should i do make the bullets come when i just hold the LMB??
@LetsGet_It_Don4 жыл бұрын
for some reason my ak makes my player walk wayyyyyyy messsed up... like no matter what i do it just pushes it left....I have no idea what is going on or why it is happening..
@ahmedsaleh46403 жыл бұрын
how to improve the textures of the gun?
@eladruby4 жыл бұрын
When I shoting my bullets are floating and aren't moving
@Prd.RoyalHaze4 жыл бұрын
same... it sucks haha
@tarunsureshbabu25974 жыл бұрын
increase the Gravity
@kids243598 ай бұрын
add to vieport node is error ??? any help
@actuallyfred85955 жыл бұрын
Thank you sir, I have a question: when I shoot it always travels in the same direction no matter where I am looking, I was wondering what caused this. Thank you. Plus you a super awesome person!
@br3nnabee4 жыл бұрын
If you're still wondering, it's probably got to do with your socket. Double check everything there : )
@invalidiguana4 жыл бұрын
@@br3nnabee I have the same problem and can confirm that is not something that will fix it. I don't know what to do now.
@tnoble95796 жыл бұрын
I think I set everything up right, but it’s firing sideways from the ammo clip please help
@Squig7 жыл бұрын
I pressed the little x on the viewport and now i cant enter viewport how do i get it back?
@SiriusHD6 жыл бұрын
in projectile_base set the scale to 1, 1, 1 and you get Marshmallow gun! :D
@VirtusEdu6 жыл бұрын
You sure do, there's a lot of cool creative things you can do in Unreal Engine 4!
@bigsk87435 жыл бұрын
great tutorial but i have problem with the fact that this is hard to apply to project that hasnt followed all the steps
@patud74397 жыл бұрын
How did you make the ak metallic?
@FluFFyRocK.6 жыл бұрын
you go to the mash and there should be a materials tab
@gasegill25333 жыл бұрын
when I shoot the bullet just stops, may I get help
@Nate_M_PCMR5 жыл бұрын
Do you know why do I have static mesh instead skeletal mesh ?
@SolitarySubstructure7 жыл бұрын
AIM OFF SET PLZ! aim down sights too plz! (=====VIRTUS IS THE MAN=====)
@tinyhunter95403 жыл бұрын
The bullet isnt lined up with my gun, its going straight but beside the gun does anyone know why?
@anonymus93245 жыл бұрын
Please make a tutorial on how to open doors windows car doors etc plzzz
@jitendrachoudhary87395 жыл бұрын
how to make bullets hit at center of crosshair
@NTI16 жыл бұрын
Does anyone know how you can add recoil to your weapon?
@TheJh42425 жыл бұрын
Animation
@isimbulamadmobenibulsun6606 жыл бұрын
thanks for really tutruail one day ı m gonna make my own video game
@eduardoabreu2317 жыл бұрын
Hey, i tried rotating the muzzle in every way but it just keeps coming from the side
@eduardoabreu2317 жыл бұрын
Figured out what was goind wrong, i didn`t put the socket name in the blueprint =D
@dylxngz51407 жыл бұрын
i put the socket name in the blueprint and its still not working?
@Bassernbro6 жыл бұрын
Which blueprint was it exactly
@eduardoabreu2316 жыл бұрын
The blueprint in which you get the socket transform. (Weapon Base)
@Bassernbro6 жыл бұрын
thank you, life saver
@fortnitebattlepass71784 жыл бұрын
bullet keeps coming out of a random part of the map instead of my muzzle .... pls help
@Bassernbro6 жыл бұрын
Hey, can someone please help me, no matter how I rotate the projectile on the muzzle it continues to shoot out the side of my gun
@Bassernbro6 жыл бұрын
hey, yeah I found the problem it was a typo on the blueprint that links the bullet to the skeleton
@bonestownsend55856 жыл бұрын
@WayneFTW [New] In the Get Socket Transform node type Muzzle in where it says In Socket Name
@HiImPaul14 жыл бұрын
After creating the equipped weapon event graph components for making the weapon shoot the projectile I am now suddenly unable to move my character or look around. Gives me 8 warnings for movement and looking around. Help?
@MZONE3D6 жыл бұрын
Does anyone know how to make the Projectile_Base bullet blueprint cause damage on a Destructible object? If I fire at a Destructible, it does nothing.
@vegadhardik46756 жыл бұрын
how to switch from ideal position to ideal_aiming position plzzz help me out???????