At all the guys who ask all the time the same question about multiplayer. Guys.. Virtus did all the time, all the last month and years since he started this project of creative tutorials a AWESOME and GREAT job. Step by step. Easy to understand. So please, be fair. Be happy to learn so much for FREE. He certainly has reasons why he does it as he does. Virtus. You are great. Keep going dude! =))
@OzGeologyOfficial7 жыл бұрын
Well put, Virtus is easily the best KZbinr for UE4. We are lucky to have him.
@fe4red6657 жыл бұрын
also they should keep in my that multiplayer is a kinda different story than singleplayer and far more difficult
@dylanharding57206 жыл бұрын
lucxx36 he doesn't need to charge, he gets ad revenue.
@aryanjha88415 жыл бұрын
@@dylanharding5720 Either way, we don't have to pay and we get these amazing UE4 tutorials. Before I discovered this channel, I literally didn't know that blueprint existed for months. Now, I can skip some videos as I now understand what is happening.
@LucXX364 жыл бұрын
@Music Station Yeah, but it's free to watch. That's a fact. And that's great
@LiliaGrundt6 жыл бұрын
Let's make this a drinking game: Every time he says "what I'm gonna do" take a shot, every time he says "all that good stuff" take two.
@VirtusEdu6 жыл бұрын
Let's do it 👍
@majeedmamah74574 жыл бұрын
I'm drunk on the floor.
@MetaCheck4 жыл бұрын
@@majeedmamah7457 me too
@josephstauss20334 жыл бұрын
absolutely BLASTED
@CoolmineGaming4 жыл бұрын
I’m dead
@VirtusEdu7 жыл бұрын
Today we set up the weapon for our FPS character, sit back and enjoy as we setup an AK47 inside of Unreal Engine 4.
@SolitarySubstructure7 жыл бұрын
He did not make that character. It is a free character with animations from mixamo.com You would need to know how to create 3d model (character), learn to rig character and then learn how to animated character. that would take a while itself to learn
@yedhukrishnan51427 жыл бұрын
Virtus Learning Hub / Creative Tutorials where did u get the weapon
@UltimisRBX7 жыл бұрын
E Curb lol you can use just the Fuse its creating characters
@oyovttdgvgyccy4797 жыл бұрын
Yedhu Krishnan from his website
@mahdihasankhan44197 жыл бұрын
Hey man. thank you for the tutorials. I thought I can never make a game. Coz I am not a good programmer. Just got some basic knowledge. You made my dream come true! Why don't you start a new tutorial series for MOBA game. like DOTA 2 or League of Legends. :)
@gokuta3337 жыл бұрын
Also you made a slight mistake in the previous video. WHEN Setting the Speed for the animations you accidentally used VectorLengthSquared instead of just VectorLength. If you did a print with the speed as the input,you would have seen that your speed was in the thousands. But if you did a print after changing it to VectorLength you would have seen that the speed was correctly maxing out at 600. That is what also makes the character just instantly flicker back to idle when you release the keys. Hope this helps anyone.
@varunsahni76 жыл бұрын
Thanks!
@ma5k_6 жыл бұрын
So if your just gonna come in here and correct virtue as you already know how to use the engine then why did you watch this video
@dylanharding57206 жыл бұрын
GCsplosion maybe they learnt?
@ctsilver_16425 жыл бұрын
GCsplosion he’s tryin to help, don’t be toxic
@anasdev15534 жыл бұрын
@@ma5k_ dude i create my own games but i come and see tutorials just to make stuff easyer for me
@RegressStage7 жыл бұрын
I love your tutorials... Very helpful and someone like me (Beginner) can easily understand it! Keep that great work!
@TummyTimeTimmy4 жыл бұрын
For anyone with the missing gun model towards the end of the Tutorial on version 4.25 and newer: I had a similar issue. Firstly, go to the Event Graph in your ThirdPersonCharacter Blueprint. Instead of AttachToComponent (which is not in 4.25+), use AttachActorToComponent instead, and use the same values/wires as the tut. I went BACK to the Weapon_Base blueprint and for some reason, I either missed, or deleted, the 'Add Skeletal Mesh Component' to the Viewport of Weapon_Base (6:48). As soon as I added the Skeletal Mesh Component and then set the AK as the referenced Mesh, I hit play and it showed up as expected. If it's missing like it was for me, you can verify this by playing, ejecting out of your character, and then selecting everything around him, you SHOULD see something for 'Weapon_Base' (also in the World Outliner panel)...meaning it's there, just not with the assigned Mesh (it's just blank). I made these changes, hit Play, and the gun now appears and I have a better understanding as to why it wasn't showing up. Hope this helps!
@Narukoopa4 жыл бұрын
Thank you! For some reason it removed my skeletal mesh from the Weapon_Base. Not sure why it happened but thanks for pointing that out!
@cynical91594 жыл бұрын
dude I was so confused, I kinda forgot about this project, I'm back 4 months later, I'm so happy someone finally has a fix for this
@Luznana033 жыл бұрын
@Marcos Habacon im going through the same thing
@eat_a_cherry3 жыл бұрын
Thank's a lot!
@LoulouNoLegend3 жыл бұрын
Tanks! You help me a lot!
@Trashbag-Sounds3 жыл бұрын
lots of good stuff xD
@proofchannelplus57905 жыл бұрын
U should've scaled the AK-47 when you were importing it. 0.4 may be a good one.
@igorastral48164 жыл бұрын
Give this "Boy Virtus" a billion likes!
@abobbobbininabobfulworld3 жыл бұрын
i forgot to save and now imma have to dis all over again :")
@prajwalpatil93956 жыл бұрын
You are really good at tutorials, please keep doing this, you really help me ! Thanks for you're tutorials !
@BluePhantomStudio4 жыл бұрын
Got It! Friends if you can't spawn it into your game then follow these steps: 1. Open your third-person character(Or anything you have) 2. Then bring the gun in it and connect with its mesh. 3. Select the gun when connected to mesh and search for parent socket and then search for Right hand 4. Then Adjust it and compile it and play your game, Your gun should follow you character
@mmafracture48854 жыл бұрын
so we dont need to do the thing he does in blueprint with " attach to component" at 11:40 etc...?
@lukashagen68785 жыл бұрын
11:52 when i connect the mesh with parent, my character's movement bugs. i could fix this but going directy on the blueprint of my gun and set no collision for all componets of the gun
@santiagovare4 жыл бұрын
Was having the same issue. Thanks so much!
@josephstauss20334 жыл бұрын
OMG TY!!!
@kenynotkenny3 жыл бұрын
Thannks so much! =))
@treborcxviii3 жыл бұрын
Thank you so much brother!
@hhgaming473 жыл бұрын
SAME THANKS SO MUCH!!!
@simondorval10793 жыл бұрын
pro tip besides taking 6seconds for renaming the object just press F12 its a shortcut for renaming and for the axes to the shortcut for moving up, down, right, left rotating, scaling use W for moving E, rotating R for scaling
@kakujadaiki86477 жыл бұрын
dude, you need to continue those helpful tips and tricks. that's how I like to call it. If your wish is my attention, then you've surely got it.
@dimedropper4835 жыл бұрын
To all of the people that don't see the weapon in-game. Go to the weapon_attach and actually add the AK skeletal mesh. I just went in there and it was missing. After I added it, the ak showed up finally. Merry Christmas!
@briansun45876 жыл бұрын
Virtus. The best teacher. Great job for teaching me all of those things.
@jelmer_hb18677 жыл бұрын
Hey, virtus! I really love your tutorials. It inspired me again to begin with my journey again. Are you going to cover holes in the terrain by impact from like a grenade or a bomb?
@hhgaming473 жыл бұрын
I have this glitch when I attach the spawn actor and everything to add to viewport, it makes me sprint to the right when I press play, I cannot walk/run in any other direction or even walk. PLEASE HELP ME
@eazilyunreal27017 жыл бұрын
Where is the settings panel at 8:40 ???? i have the animation start kit installed 100%
@wormass155 жыл бұрын
you need to set it to use specific animation
@DarkVWolf4 жыл бұрын
Wormass That does not help at all. Where is the settings panel?
@grinnlock7 жыл бұрын
guysssss i discovered how to fix the problem of the preview settings not appearing, near perspective click on the triangle facing down and the option will appear !!!!!!!!!!!!!!!!!!!!
@Aegis_Mind6 жыл бұрын
Life saver! Thanks!!
@180treehouse46 жыл бұрын
Thank you man! i was about to think that i did all for nothing
@mikhailkonstantin99276 жыл бұрын
thanks
@blazehurricon8404 жыл бұрын
NEVER MINE ITS IN THE TOP LEFT
@HirokaAkita3 жыл бұрын
It served me awesomely!!! Thank you!!!
@maxg28347 жыл бұрын
Thanks for the tutorial, I know a lot of new things thanks to you.
@Fico_244 жыл бұрын
New resources have M4 too Nice update Virtus Ty
@Hak_zak3 жыл бұрын
I love your videos and all of that good stuff
@joniheikkinen57437 жыл бұрын
my ak47 didnt show up and blendspace the fade doesent work it just makes animation longer
@wraithMS7 жыл бұрын
Great video! Keep it up man.
@Kinos1417 жыл бұрын
You're method is a hell of a lot easier than my method.
@AryanSingh-66994 жыл бұрын
But you got some aweosme videos too
@thiraultulysse89977 жыл бұрын
thank you this tutorial series is super !
@negative427 жыл бұрын
Damn, how did he know it is afternoon here?
@parthapratimghosh73784 жыл бұрын
how to name places in a map and how to make it
@rjc3585 жыл бұрын
it is not letting me us the ak mesh for the skeletal mesh for when we make an actor in the weapons
@crazinj.7175 жыл бұрын
I also meet this question before. Actually, we didn't set the AK resource as skeletal mesh when the video does in 2:10. Hope this message could help others.
@maxzabarka82557 жыл бұрын
if you take a shot of vodka everytime he says "and all that good stuff," you will die of alcohol poisoning in 2 minutes xD
@SudoNitro6 жыл бұрын
quick question 13:22 when I fianly get weapon ingame something with colison is making my movement keys janky and making me run backwards lol any idea why when I tell the script to try to ajust location don't spawn if colliding it works but weapon isn't spawned
@lukashagen68785 жыл бұрын
i could fix this but going directy on the blueprint of my gun and set no collision of all componets of the my gun´
@serhatoz33445 жыл бұрын
make sure your weapon base is used skeletal mesh ak
@tutogamingfr30877 жыл бұрын
At 8:32 you have the animation settings to put a preview animation but i dont have that little animation section... Do yuo know why ?
@epicreviews1577 жыл бұрын
you might have a later version just search for it on the bar it usually helps me
You have to choose "use specific animation" where he chose the idle animation and then you choose idle down there where it will pop out
@marwinwend6 жыл бұрын
Thank you !
@techxplorerxxx6 жыл бұрын
For new unreal engine preview animation is on left top side... Type you animation there...
@rodinafreeman2444 жыл бұрын
root component cannot be attached to other components in the same actor. Aborting. :(((( When i hit play there is no ak after stop the game I get this error please help
@PickTwizt4 жыл бұрын
i love this series
@skippzz37134 жыл бұрын
For some reason, I followed the tutorial exactly but at the end no gun showed up, and all my coding was exactly the same as you please help!
@snappletm64864 жыл бұрын
Same thing happened with me
@samuelgreen43644 жыл бұрын
I had the same issue... I went back and opened up the Weapon_Base and the skeletal mesh had disappeared! I simply clicked on the skeletal mesh on the left then in the details panel in the mesh section--> skeletal mesh, I selected AK and made sure the material underneath was my AK material. That worked for me, hope it helps!
@scaryharry55625 жыл бұрын
Whenever I make the mesh the parent when I start my game I just fly into the air at first I thought I accedently messed up my gravity but it didn’t change I then deleted the mesh as the parent and it fixed
@adamjakubovic24627 жыл бұрын
it doesnt work i start it but gun isnt there
@notmrcc4 жыл бұрын
maybe u did something wrong cuz its workin for me
@dannyhallo1953 жыл бұрын
I faced the same problem because I didn't linked the return value to the target of Attach(Actor)ToComponent.
@MrTemoeri6 жыл бұрын
Hi man! Amazing tutorial, but i think there is a issue when i try to create a mesh for the AK. It seems like i'm missing some assets regarding to the AK mesh. If i look in your folder (in the tutorial) i see that you have a AK_Skeleton and AK_PhysicsAssets. However this two are missing in the assets folder that you have on your website. Any tips on what to do? (having issues applying my AK47 mesh to my Weapon_Base blueprint)
@ShanmukhGudivadaGamingGeek44 Жыл бұрын
I'm having the same issue now. Did you find a solution?
@onesockthief3363 Жыл бұрын
There are a few problems with the gun not showing up towards the end of the video. In the comments you see some fixes for different parts of it. Those may help but they didn't fix my problem. My problem was when I started the game the gun didn't spawn in my hand. instead it was in the center of the map barely poking up. What fixed it was at 11:48 he grabs the mesh (which is the gun) and connects it to the attach to actor parent spot. Hope this helps.
@rafikaka8595 Жыл бұрын
Same problem and i attach the mesh to parent but wont help still spown at the center
@tristanbaker81982 жыл бұрын
8:16 SAY HELLO TO MY LITTLE FRIEND
@westonshorts9122 жыл бұрын
lol
@pHaace6 жыл бұрын
Got this to over lap with other AI / Player character ( although the players both get the damage effect) but it was also overlapping the loading level trigger when it was shot thru it, kinda figured that out but can't seem to get it to overlap with a new BP i'm making for an exploding barrel, a staple in FPS games, wheres you're version of that mechanic? Need that tutorial next instead of zombies, need to be able to kill zombies and blow up walls! Do appreciate your tutorials, have learned a lot going thru these and few others in the last few months.
@Yovry6 жыл бұрын
i'm using this tutorial to make a 3rd person shooter and it works great however I am wondering if you could please make a 3rd person shooter series that will go over cover system, camera moving closer when aiming your weapon,etc etc. I think this would help me out a lot because there aren't many 3rd person shooter vids out there to help but I know you (with the way you have each playlist in a perfect order) could pull off a great series with this idea. yet again this is just a suggestion and this FPS series has a lot of what I need already but a 3rd person series woud help me and others a little more for 3rd person shooters sorry for rambling lol. great vid keep up the great work :)
@sorgii3 жыл бұрын
I need serious help. I did everything exactly how you told me and when I play tested it. W,A,S,D all did the same action. My character started going diagonally to the left and back super fast. The only difference is that my gun model is a static mesh. But that didn't seem to affect anything.
@hhgaming473 жыл бұрын
You have to go into the gun blueprint and select no collision
@sorgii3 жыл бұрын
@@hhgaming47 did that but thank you for being the first person to try to help
@RelaxingHumidifiers4u2 жыл бұрын
@@hhgaming47 thankyou so much
@jefflamb94287 жыл бұрын
There is no animation tab used at 8:40 on my screen, how would i get that back on there.
@dazbird9057 жыл бұрын
Do you have an animation blueprint assigned to you character, sounds like you don't if you have no anim tab? Make sure to install the animation starter pack as Virtus did in a previous tut.
@jefflamb94287 жыл бұрын
I have the starter pack, and have it on my project. What do you mean by assign it to my character
@ted10485 жыл бұрын
At 6:50 I don’t have the components widget thing
@swordguy12437 жыл бұрын
Awsome ! Cant wait for AimOffset :)
@VirtusEdu7 жыл бұрын
It's coming soon, hold on tight!
@Michael-zn5jl6 жыл бұрын
I can not thank you enough virtus. you get a mega- high five (bc im broke) (and) because youre supa kewl m8
@MortisSwe7 жыл бұрын
One thing that people might wanna know is that if you want the gun to aim where you point. Go into Thirdpersoncharacter(self) and tick yaw, roll and pitch, but it will create another problem when doing that. When running the gun will jitter. Not sure why it jitters but im guessing its something to do with the physics of the gun and something else.
@Lazerall7 жыл бұрын
This is what an aimset is for, which Im sure he will setup shortly.
@parthapratimghosh73784 жыл бұрын
how to make a island please tell i am waiting for the answer ?? i am from india
@chiefbearington7 жыл бұрын
I am missing the Animation Preview (8:42) from the Preview Scene Settings. Can anyone help?
@chiefbearington7 жыл бұрын
To elaborate, I am missing the Animation, Mesh, Additional Meshes, Settings from the Preview Scene Settings. Only leaving the Color Grading, Lens, Rendering Features, Tonemapper. So confused.
@55554501227 жыл бұрын
Me too, but you can move and rotate weapon if you select socket in the mash tree. To figure out the right position try to click on the animation tab, where you can set pose to idle and see how it all looks. It will take some time, however it works.
@imvirpil7 жыл бұрын
I don´t have the Animation thingy at 8:40... I only got color grading, lens,...
@Damstructions-funny7 жыл бұрын
virpil Do you have the Animation Starter Pack? If not, download and insert it into the project.
@grinnlock7 жыл бұрын
how, i have it added to the project but that is it, what could i do more ?
@Damstructions-funny7 жыл бұрын
grinnlock When you load your project you should have the Anim Starter Pack folder. Await Virtus's instructions
@grinnlock7 жыл бұрын
thx for the reply, but when does he say to use it? because i i only have it added after that there is no option for me
@grinnlock7 жыл бұрын
what did you do in you project ?
@yalihart4 жыл бұрын
The texture sampler is not opening for me in 3:16. Please Help! I am using version 4.25.3
@p.paulus91907 жыл бұрын
Thanks Nice Video !!
@Holger187693 жыл бұрын
please help i did everything like you in your vid but the weapon is not in my hand :( PLEASE HELP
@VirtusEdu3 жыл бұрын
I would suggest asking for help in our discord, but make sure that any sockets used are spelled exactly how they are (case sensitive too)
@nikolasventuris22266 жыл бұрын
Dude i've triple checked everything ive deleted the whole thing and redo it but still gun doesnt show up! Please HELP
@morgansavenay5 жыл бұрын
Me to, did you figure it out yet?
@vicuna40365 жыл бұрын
@@morgansavenay ME TOO
@samuelgreen43644 жыл бұрын
I had the same issue... I went back and opened up the Weapon_Base and the skeletal mesh had disappeared! I simply clicked on the skeletal mesh on the left then in the details panel in the mesh section--> skeletal mesh, I selected AK and made sure the material underneath was my AK material. That worked for me, hope it helps!
@makeyoudance694 жыл бұрын
for anyone struggling with this today, make sure you connect Return Value > Target
@minininjacowz4 жыл бұрын
go in the weapon_base, create a skeletal mesh and put the ak mesh.
@jarsuvius5 жыл бұрын
I cant put my AK in the skeletal mesh slot in the actor Blueprint
@margs_aviation21536 жыл бұрын
hey virtus nice mate your doing doing a very good job by educating beginner game developer like me in 12:39 you got the gun in preview but i followed each and every step of yours but it dosent show up the gun please help me
@onesockthief3363 Жыл бұрын
Im late but hope this helps. At 11:48 he pulls out the mesh we made for the gun and connects it to the actor component in the parent spot. I had the same problem as you and this fixed it.
@yash84264 жыл бұрын
i am not getting option for ak in the swat skeleton > weapon attach > preview asset.
@stewpidasohl3 жыл бұрын
I used a static mesh instead of skeletal for the AK because I imported incorrectly and was too lazy to fix at the time... tried moving with the gun and it caused my player to fly sideways whenever I moved in any direction. If anyone else is getting this issue, it has to be a skeletal mesh to work the way he has set up. Think it has something to do with the make transform and the static mesh but idk for sure.
@Shykar0 Жыл бұрын
How did u import it as skeletal mesh tho, i have that option nowhere
@skakwy43354 жыл бұрын
I'm not able to use the attach to actor I only can choose attach actor to component, but when I try it out the weapon spawn but the controls don't work correctly. Can somebody help me please?
@speccsexcite54484 жыл бұрын
this is the same thing its just worded differently
@atomicunleashed19974 жыл бұрын
I am going through the same thing. I need help on messed up controls.
@atomicunleashed19974 жыл бұрын
This problem made me quit 😡. If anyone can get us the solution, I may go back to making games.
@skakwy43354 жыл бұрын
Master LBr0 when I importer the gun I imported it wrong. Make sure you make the exact same steps as in the tutorial then it should work. Or do you have any other problems
@atomicunleashed19974 жыл бұрын
@@skakwy4335 Thank you, but I did exactly what was in the tutorial.
@thusithasampath6 жыл бұрын
Tanks Bro Your Amazing💝
@hdg80297 жыл бұрын
All of that good stuff. lmao best catchphrase ever
@DuckDodgers65206 жыл бұрын
As soon as I set the Weapon attached to the skeletal mesh to the idle aiming animation, my gun turned white and can no longer be selected. Any help?
@tjomage3 жыл бұрын
So I am using a different gun model than the AK, and I want to move the left hand forward. I first tried to change this in the editor used to move and scale the gun, but it didn't work. Then I tried to edit the animation itself, but failed. How do I do this? Thanks!
@rezolution75064 жыл бұрын
editing near clipping plain didnt work for me so im guessing its the version difference
@MrBrunisio4 жыл бұрын
Me neither...have you fixed it?
@rezolution75064 жыл бұрын
@@MrBrunisio nah i didn’t, but you can definitely find a fix tho
@MrBrunisio4 жыл бұрын
@@rezolution7506 Yeah, i'll try that later. Thank you, bro!
@moldysann70836 жыл бұрын
Great work Virtus! looking forward to the rest of the series. Anyone complaining about Mulitplayer. Study! do your research because it doesn't come from one video/ Tutorial series. To be honest that should be the main priority before any kind of programming.. Appreciate the fact that he is taking the time to share such great knowledge, that takes a very long time to learn. And we are all getting it for FREE! Be thankful..
@imnotreal69097 жыл бұрын
How do I turn off snapping even tho the button for snapping is of it still snaps
@Brog26277 жыл бұрын
Hey, nice video. I would love to continue with this if you can answer this one question. Is it going to be an online game and can you make a tutorial on how to set it up if so. thank you!
@SolitarySubstructure7 жыл бұрын
creating a multi player feature is something you may have to learn from UnrealEngine development team, they have the videos you are looking for
@zekkieIRL5 жыл бұрын
Can we make a knife spawn in the player's hand instead?
@aryanjha88415 жыл бұрын
Yes, but you must add an animation for knife_idle or something like that and you need to make the actual knife.
@bestdriver75597 жыл бұрын
I might be a little late but at about 3:46 he states that when you click/ select the normal map and press t it will bring in the texture, it toes not work for me. So, is there a other key to do that or...
@bestdriver75597 жыл бұрын
Help
@beverleycorey44547 жыл бұрын
If it doesn't work, try rightclicking and typing in "Texture". The option should appear in the menu.
@RadioArtz7 жыл бұрын
ist not showing me the SCENE ANIMATION Thing next to the Detail at the Skeleton mesh
@RadioArtz7 жыл бұрын
im using 4.15.0 if ist relevant
@RadioArtz7 жыл бұрын
okay i finally managed to fix it.
@LasithaPerera237 жыл бұрын
Hey how you fixed that? I have same problem and i'm also using 4.15
@RadioArtz7 жыл бұрын
Lasitha Perera ist not showing me the SCENE ANIMATION Thing next to the Detail at the Skeleton mesh..... so I edited it in the animation tab I guess... it's so long ago I dunno for 100% sure but I guess that way is okay.. it's just a mess I think we maybe should update to 4.17 xd
@LasithaPerera237 жыл бұрын
Thank u
@mohiuddinpannabldbrac64094 жыл бұрын
I don't know why but my character after adding this weapon keeps getting moved left If you know why reply
@kralkreveta38344 жыл бұрын
I Have the same problem
@GetOffMyBeard4 жыл бұрын
@@kralkreveta3834 Same
@GetOffMyBeard4 жыл бұрын
I fixed it though, go into your weapon blueprint. Set NOCollision on the model.
@Joe_TradeMark3 жыл бұрын
My character Just glides around in the end result, any advice that could help?
@yzx6664 жыл бұрын
Which version is this i have no background in plane preview mode
@freemangregory18345 жыл бұрын
Love this series. Sailing right through it, when I hit a dead end--no AK_SkeletalMesh or AKPhysics in the downloadable content. Has anyone located a way to retrieve them?
@maxemore5 жыл бұрын
You should try the "Disable resample" option in sony vegas
@William.scarth5 жыл бұрын
Okay I really want to help anyone out who is having the problem of, after getting the AK47 properly situated on your character, he starts sprinting to the left or running ridiculously whenever you hit a movement key. My fix was going into the "AK" Static Mesh in our AK47 Folder and scrolling down the "details" tab to the right hand side you'll come to a collision section. Set collision preset to "NoCollision" and then scroll slightly further down to the bottom of the NoCollision tab and check "Customized Collision" Hopefully this works for you
@tortue2255 жыл бұрын
Thanks, I also have the same issue but apparently the solution you offer does not do the trick for me. By deduction, I can see there is something wrong with the "Make Transform" linked to the "SpawnActor Weapon Base" from this tutorial (if I remove the link, navigation works again normally), but then I get another error for missing these values. Trying to find a way to show some debugging console here, or a solution elsewhere... In any case, thanks for your help, I appreciate not being alone here :p
@kyocode6 жыл бұрын
why do i speed to the side when ever i move :(
@osmarmartinez11744 жыл бұрын
i have the same problem idk wtf
@thedemonicbunny17474 жыл бұрын
why do i speed to the side when ever i move :( Hi i solved this problem i want your gmail i will tell you how to solve it i will send a picture Subscribe to my channel and take a look on our game its name help me i'm in the hot lava
@kyocode4 жыл бұрын
@@thedemonicbunny1747 tthat's lowkey selfish
@thedemonicbunny17474 жыл бұрын
@@kyocode I have resolved the solution to your email address
@anticlimax65036 жыл бұрын
Are there other guns on ur web e.g scar, M14
@manuel_go14535 жыл бұрын
I'm pretty sure I followed all the steps carefully, but at the end the weapon doesn´t appear in my character hands. For some reason it spawns at the center of the map (I think it's position 0, 0, 0) half buried. I also linked "Return value" to "Target" in the SpawnActor Weapon Base, but it still does not work. Please help!
@onesockthief3363 Жыл бұрын
Over 3 years later but hope this helps. At 11:48 he pulls out the mesh we made for the gun and connects it to the actor component in the parent spot. I had the same problem as you and this fixed it.
@nishashah20834 жыл бұрын
I can't get my gun I can't see it I triple checked the socket name is the same. No other problem I went through it again. Pls help
@BluePhantomStudio4 жыл бұрын
@R R Same Here!!!!!!!
@rdaniel15084 жыл бұрын
same
@BluePhantomStudio4 жыл бұрын
Oh i get it something is missing in the engine and i checked the update and saw that a component is removed
@outtaspite7 жыл бұрын
Can I put a different skin in for the AK?
@israeloconnor73814 жыл бұрын
The animation isn't playing with the new model or old model how do you set deafult speed so I can make it a number Edit nvm I messed around a bit and figured it out
@orbitalpotato99404 жыл бұрын
Ive followed all the steps but the weapon doesnt show up when i press play
@romania3dart5 жыл бұрын
Hi..... I purchase some first person shooter kit ,and i will like to exchange that ready made character with my own imported character ! How ca we do that ??? From third person to first person looks not that difficult to do ,but from first person to third person its so difficult ,and also we cant find tutorials about it ...
@Da0ll7 жыл бұрын
can you make tiers? like when you enter a session it popups a widget showing your tiers like this: Tier1=awp,glock Tier2=AK47,Deagle
@retarduselementus25807 жыл бұрын
Virtus, why is the AK47 an Static mesh instead of a skeleton mesh?
@retarduselementus25807 жыл бұрын
wait never mind, i forgot to turn it into a skeletal mesh
@mapelsiroup56047 жыл бұрын
hey will there be weapon recoil in this series cuz i dont see any tutorial about how to make some :(
@VirtusEdu7 жыл бұрын
There sure will, hold on tight!
@maystaswift47982 жыл бұрын
hey i been following this series and realized that the animations are not working for me says does not contain root track ??
@bb-nq6ub7 жыл бұрын
Is there gonna be multiplayer.
@druffkopf34427 жыл бұрын
BOSNIAN BEAST Yes it will...
@G1241-g7g4 жыл бұрын
Why people want multiplayer instead of Singleplayer?
@KILLERROX213133137 жыл бұрын
asset details dont show up!!! please tell me a soulution
@TrendingPendingVideos7 жыл бұрын
uh how can i change the hand not the gun because the sizing isnt right but if i can modify the soldier arm and hand it would be ok but only sizing the gun is making it look awful but im trying use my own gun so it aint the same size as ur ak
@invasiveone98753 жыл бұрын
Also, My left hand is lagging behind the gun, any fixes?
@uros29097 жыл бұрын
Hey Virtus!
@fordo63605 жыл бұрын
So i moved the hands as well as the gun to make it look correct however, the changes i have made to the hands do not change on the player-model? how do i fix that?
@kalamzoo30925 жыл бұрын
Can I Also get another weapon not AK-47 the same way?
@hunterbachrach75346 жыл бұрын
I moved the actual character in the skeletal mesh to make it look better, but it didn't carry over to the game. Is it not supposed to carry over changes to the skeletal mesh, or am I doing something wrong?