i feel like this is an excellent opportunity for an artillery train
@laz272727Ай бұрын
Or nukes.
@andriagoins5811Ай бұрын
@@laz272727 what about automatically building and superheating reactors on the warp platform just let the biters nuke themselves
@jasharinАй бұрын
mike has a thing about trains. i don't think he believes in the existence of them at all
@laz272727Ай бұрын
@@jasharin Trains, artillery, or laser turrets. They would be awesome in the current playthrough, but absolutely none are used.
@ruier10Ай бұрын
Ah I love it when I'm recommended your videos mere minutes after they come out!
@andriagoins5811Ай бұрын
Ikr been watching since biter island gotta love it
@skilz8098Ай бұрын
I got to say, you make the Starship Trooper Citizens look like amateurs.
@poulholbll6086Ай бұрын
would have loved to see atom bombs on warp spider
@mr.Nim0eАй бұрын
Увы ничего впечатляющего. Анимация красивая, но эта та же атомная бомба. Единственный плюс без огня по своим и постройкам. Смерть жукам и только!
@green669Ай бұрын
Coworker: “hey, what are you listening to?” Me: “uh… just some music from a game I used to play” *(30 minutes of biters dying on mass)*
@Ev3rarddАй бұрын
I think the last two videos have showcased the true enemy of this series: KZbin video compression. A truly sinister enemy indeed...
@jmatyaАй бұрын
Boom boom bang bang episode
@MichaelHendriksАй бұрын
Very boom. Very bang.
@dlearn863Ай бұрын
Content for the next playthrough: "Warptorio Expansion Pack" with quests and bosses. Rumors say it is extremely difficult to complete alone, the mod is designed for a team game. Although if you pump the character through the RPG mod, it becomes much easier...
@willcheatАй бұрын
Can confirm, finished it solo, it's an experience. When you get a "there are tremors" message, be very very afraid
@DracoFalconiАй бұрын
I am sad that this series is coming to a close, as I would have loved to see just how broken you could get production to be with the powerful Warp Loaders cutting down belt needs, or see you tech out the Warp Platform and build a platform defense to start curtailing the black hole biters at the base itself. Definitely looking forward to more 10k SPM and whatever new series you might be cooking up!
@MichaelHendriksАй бұрын
Oh don't be sad we're gonna end on a warptorio-specific megabase!
@AliceErishechАй бұрын
Seems like a good time for a small army of heavily-armed warp striders.
@gawain0Ай бұрын
I feel like causing biter extinction will be easier this time than it was in the ultimate deathworld series. Also, this seems like a perfect job for artillery, but where's the fun in that? Spider go brrrr haha. Also also, "Biter? I hardly know her!"
@bottlekruiserАй бұрын
"quasistatic gametime progression" were i not already married, i would propose on the spot
@r3dp9Ай бұрын
Thanks for introducing us to this mod. I've been enjoying a casual playthrough of Warptorio 3 Advanced, which specifically nerfs many of the early game cheeses. It's kind of nice to have a long list of problems that I don't already have the solutions to.
@urbaniuscee3657Ай бұрын
nuclear missiles would clear those baes even faster than a fully decked out warpstrider
@skalletАй бұрын
I love your effort bro you are so awesome and inspiring hendrik, keep doing great man!
@willcheatАй бұрын
I'm surprised you didn't go absolutely all in by making an army of warp spiders, controlling one and letting the rest follow you with also rockets and personal lasers
@skilz8098Ай бұрын
What a great birthday present, a M.H. biter killing production!
@sanderbos4243Ай бұрын
I can't wait to see what a proper science base will look like, assuming that will be built
@TheSpookiestSkeletonАй бұрын
if it were up to me I'd have installed true nukes and then actually had a reason to use those monstrously powerful things.
@melind82Ай бұрын
Oooh, I had totally forgot you selected an island map, so once you've cleared it you won't have to worry about that absurd pollution cloud anymore. Almost to the finish line!
@noel.1997Ай бұрын
28:56 technically speaking it is positive feedback loop as the loop is self perpetrating (the more acid you get spewed on results in more acid spewing etc.). Positive feedback loop is self balancing.
@peaoui165Ай бұрын
Now the biters are limited to the penninsulas surely an artillery train would be a nice solution to the worm acid
@bayanzabihiyan7465Ай бұрын
Ariel bombardment of artillery rounds. Should be easy to get insane range and shooting speed. Protected with rings of flame, laser, and uranium ammo gun turrets.
@ashar9545Ай бұрын
Catharsis next time: throwing poison capsules on biter hordes
@moris_tm6670Ай бұрын
I really love your playstyle
@whensonzhou4174Ай бұрын
Can you do some calculation with regard to the discharge defenses? Is it worth it at high upgrade?
@MichaelHendriksАй бұрын
I haven't used it in ages, perhaps gotta give it another try
@secondengineer9814Ай бұрын
27:55 I apologize for this, but **technically** it's a positive feedback loop 🤓
@nicodemuseamАй бұрын
Mod idea: Armor plating equipment to increase acid resistance. Also, a spear equipment to increase tank impact damage.
@ethancharim7321Ай бұрын
Wonder if this is the limit of Mike’s power, or if we have one last jump in power to anticipate. The warp nuke seems like a Chekhov’s gun waiting to be fired. That or I forgot something from a previous episode that explains how that’s actually a terrible idea, lol
@snowdrop9810Ай бұрын
Its literally the same as a normal nuke with a small exception: you dont die to it
@MichaelHendriksАй бұрын
I think the blast radius is a bit larger as well, they would actually be viable but even if I had time to set up the uranium infrastructure to produce them, they'd still be too expensive to mindlessly spam, which makes me doubt they would be faster
@snowdrop9810Ай бұрын
@@MichaelHendriks they're super cool though (the normal nukes)
@ethancharim7321Ай бұрын
@@MichaelHendriks no power spikes then, I’m guessing. Ah well, fun thought. Guess we get to see playing Mike game it up… next time!
@Zero-w1cАй бұрын
@@ethancharim7321 He could still boost his dps with combat bots. Not sure that would make much of a difference though.
@ToroidalVorticesАй бұрын
ARTILLERY! NUKES!
@1nsane89Ай бұрын
Should have played Smash mouth All star when you went to deal with the biters at the front door (and got the video demonetized)
@stingray4567Ай бұрын
Nuke rockets or artillery train perhaps?
@mikouffinsАй бұрын
Hey Mike, if it is possible, could you use a higher bit rate video? Especially for the biter killing, the amount of particles on the screen seems to bring down the quality a lot. :(
@TomJerry12933Ай бұрын
why aren't you using nukes? :(
@spyntbg550Ай бұрын
Probably because it would take forever to make sure the nuke-grid is consistent. Don't think we've forgotten about the nuclear garden, Mike!
@snowdrop9810Ай бұрын
@@spyntbg550 you can 3d print em so, yeah. Plus theres an upgraded nuke too!
@MichaelHendriksАй бұрын
Nukes are too inefficient and expensive to mass produce (time or resource wise). Their blast radius isn't all that great and you still need to cleanup afterwards, and on top of it all, it's way too easy to accidentally nuke yourself in the process
@DracoFalconiАй бұрын
@@MichaelHendriks If only the Warp Nukes weren't so much more expensive than normal nukes, even with the 3d printer technology, you'd have your answer to "accidentally nuking yourself in the process."
@timothymcleanАй бұрын
It looks like nukes have one fewer production step than explosive rockets (and hence less benefit from productivity bonuses), while also having a base raw material cost around a hundred times greater (depending on how you balance "almost the same amount of explosives" against "also includes plastic and uranium and processing units and stuff"). In exchange, they deal no impact damage, have six times the explosive radius, and... Well, nukes deal more damage, but the way they work makes it hard to quantify how much. (Nukes create a bunch of explosions, which overlap in the middle but not the edges.) Still, the damage boost is closer to 10× than 100×.
@skilz8098Ай бұрын
Time to break out the nukes.
@IronheadtheFirstАй бұрын
I feel like it would have been better to start on the outside and take care of the big biter bases before working into the middle of the island
@DezBoyRecordzАй бұрын
Keep rocking my dude! Loving the content getting back into the game trying to relearn the ratios n stuff it's been fun , also gearing up for the new dlc shortly , do you have a blue book for you're game available for use?
@MichaelHendriksАй бұрын
Discord, not updated yet and warptorio book won't be useful for vanilla. There's some other blueprints on there though
@skilz8098Ай бұрын
Would the poison grenades, um I mean rockets kills off those nests and worms fast enough?
@timothymcleanАй бұрын
Aren't nests immune to toxic damage? Clearing out the worms would be nice, though.
@aleksszukovskis2074Ай бұрын
oh yes, im enjoying this
@NeonGodzilla87Ай бұрын
If space marine 2 was about the ad mech instead
@maikelgafaji156Ай бұрын
I cant help but wonder, why are you not using atomic boms when going out the front door?
@qewobobАй бұрын
if only you could plant trees
@PiroteusGamingАй бұрын
Was there ever a realsitic chance to turn your turret platforms into jaust that to pasively whipe out the ancoming hords to save UPS or would that increas the update load since they no longer waslk as one group to one spot but instead have to be claculatet individualy in attacking your fordifications?
@MichaelHendriksАй бұрын
Not with the required playstyle for this challenge no
@rustyphilip7826Ай бұрын
Grate
@spenceabeenАй бұрын
Gonk :]
@gariannobinger9933Ай бұрын
why not temporarily leave the worms under the pollution cloud, to discourage expansions from re-settling there?
@MichaelHendriksАй бұрын
Worms don't count for expansion chance/anything expansion related really
@djsnowpdxАй бұрын
personal lasers are offensive to gain balancing. Time to Nerf Mike.
@kajacxАй бұрын
Isn't there a warp nuke as well? Or is that from the expansion?
@MichaelHendriksАй бұрын
It exists, but due to the black hole biter UPS issue there's not enough time to set up production and wait for enough of them to be produced
@jblmi1355Ай бұрын
yes
@ShMokouАй бұрын
Six bases. Not five.
@RuslanKovtunАй бұрын
Why not to stay on unhabitated planet and mine some rich planet?
@leyn1092Ай бұрын
Why aren't you using nukes? I think you have plenty of uranium with 100+% production bonus
@DracoFalconiАй бұрын
Even with the excess uranium, they're expensive (lower cost-to-performance than even Yellow Rockets!) AND it's all too easy to get Factorio Guy (or their Warp Strider) caught in the blast.
@NiscimbleАй бұрын
How come you didn't use nukes for the massive bases?
@MichaelHendriksАй бұрын
One does not simply have a couple thousand nukes laying around
@TheAgamemnon911Ай бұрын
uhm... nukes? Only need 5 or 6 per base.
@kittyshippercavegirlАй бұрын
Helldivers got nothing on Michael (idk never played it)
Just warptorio with loot chest locator, all other mods are just to enhance video quality/watch experience (like evogui, no black lines in map view, extra zoom)
@CateleyaАй бұрын
@@MichaelHendriks I'd just like exact names for those little ones because I've been struggling to find good ones myself! There are a bunch of zoom mods, for example, and some don't work at all for me (idk why)
@MichaelHendriksАй бұрын
I know they sound descriptive, but those are the exact names!
@RuslanKovtunАй бұрын
6:30 - you had to load nuclear ammo instead of just explosive.
@zardozspeakshs1111Ай бұрын
ha, i kinda wonder if this is actually a reasonable way to clear your island. Luckily it is an island, but given you can stay at this world as long as you want, i'd think artillery creep and flamethrowers would automate this process. Dunno, if that'd be more or less expensive than the rockets. But it kinda pains me to see you manually clearing bases this big haha.
@MichaelHendriksАй бұрын
I think manually is the fastest way here. Something about that programmer meme automating a 5 minute job (which you only need to do once or twice) in 5 hours of time
@aurias42Ай бұрын
@@MichaelHendriksyou're telling me you *wouldn't* spend 5 hours automating a 5-minute job? Dang, we need to show you the light....
@christophergarsh8333Ай бұрын
No artillery?
@kumikokisume6792Ай бұрын
No the revenge attacks from arty would killed thier mining platform
@kumikokisume6792Ай бұрын
At least killed it faster
@jujuteuxOfficialАй бұрын
Imo the last planet being an island kinda trivializes the threat, it would be fun if destroying more bases didn't get rid of them in one direction So the end goal is to make a fortress that can last forever against a functionally infinite amount of biters or at least secure a perimeter large enough that all that pollution can be negated, where that biome tile makes it extra hard to absorb pollution
@jujuteuxOfficialАй бұрын
Or capturing enough biter bases that you individually encircle them with laser turrets just far enough that only what they spawn is killed, acting like a pollution filter building that consumes ammo or electricity Using the printer technique to make thousands of solar panels and capacitors to continuously feed the laser turrets
@MichaelHendriksАй бұрын
Yeah I know, but warptorio is not designed to spend hours on a single planet, if the homeworld is not an island you will die by UPS-death like in warpzone 8. Or you need to warp away and warp back everytime, which will reset pollution output rate
@jujuteuxOfficialАй бұрын
@@MichaelHendriks can't just make a superfortress at the center? so you have some nukes thrown to get rid of most of them then spam turrets and get a large ammo/energy array to feed the gun/laser turrets and try to stand your ground for the time being