His name is literally on his name tag the whole video lol
@LighthoofDryden3 ай бұрын
“69%, which is not nice” Impossible to have said with a straight face
@dobrx61993 ай бұрын
Nice job getting the pitch done, thanks for all the videos this week too!
@theebulll3 ай бұрын
Great information guys. It's been fun watching your failures and successes over time. Nice to see something that isn't a fake presentation of all the good and none of the bad. Keep up the hard work, you'll be successful in the end.
@JH-pe3ro3 ай бұрын
Caffeine induces anxiety, once I learned this, I also started to minimize coffee before pitches and interviews.
@ultimaxkom87283 ай бұрын
For simple intuition, it can be said to elevates one's ""activity."" Fine on low but not when _added_ on high (high -> overflow). *Max+1,* basically.
@tomleeyrc403 ай бұрын
Also nicotine, unfortunately if you are addicted, you cant just stop, that will also cause anxiety
@tjspeirs753 ай бұрын
yall are blastin out the videos this week, it's been cool to see! appreciate them!
@JVCK-Dev3 ай бұрын
This was amazing guys, to hear your failures and successes and for yous to realise them is really important. Hope this deal pulls through for yous!
@wixibits21493 ай бұрын
It will get easier with each iteration. Congrats.
@Олег_Евсеев3 ай бұрын
Желаю удачи с игрой! Главное не сдаваться.
@Ashkandi883 ай бұрын
Awesome job guys!
@darrenstensland53013 ай бұрын
I love the honesty.
@madthijsgames3 ай бұрын
Making the mistakes so we don’t have to 👍🏻
@ultimaxkom87283 ай бұрын
-Failing.- -Falling forward.- Falling forward with style.
@草-t8i3 ай бұрын
good luck!
@DamianDevz3 ай бұрын
All in all it sounds like you did a pretty good job overall. Fingers crossed.
@moejahi3d33 ай бұрын
Some useful info would be how you calculated the amount of budget.. Maybe a ballpark number
@bitemegames3 ай бұрын
Honestly, I'm not sure how we got there, and the reasoning behind the number was basically nonexistent. That's also why we switched so much, going from 150 to 115 back to 170k. I will need to get some more publisher info about that Tbh. -M
@ultimaxkom87283 ай бұрын
"That's an interesting calculation, Senator. How about you back it up with a source?" *M:* "The source is that we made it the f up!"
@tymondabrowski123 ай бұрын
Usually you'd go for a burn number (salaries for all employees plus all overhead) times months or years you expect to need.
@captainawesome22263 ай бұрын
Target is 170k. Now double it to get your actual costs.
@Nick-pt2px3 ай бұрын
Congrats on doing something hard. That means you had to stretch and grow, which is awesome!
@iDemonStrat3 ай бұрын
Unrelated to the video but i was curious how yall deal with merge conflicts when multiple people working on one scene. Cant seem to find a good solution im satisfied with
@bitemegames3 ай бұрын
We do a trial by combat, whoever knocks out the other one wins. In all seriousness, for Guild Architect we don't need to do much scene stuff, we've got everything in separate smaller prefabs, so we just work on those instead of the entire scene. Doesn't work for every style of game though. -M
@crazyleo-ca3 ай бұрын
Do not take energetics or caffeine when you’re about to pitch something 😂 Caffeine is just gonna make you more anxious
@Lavxa3 ай бұрын
Hey guys! Ready for uni pizza
@snackie13593 ай бұрын
Wait, so this publisher would support you for future endeavors or with forge industry? If the second one, how would that work with the game already out?
@holacabeza3 ай бұрын
Pitch Japanese fountain girls dating sim Profit🎉 yw
@TYNEPUNK3 ай бұрын
170k is a lot, i thought publishers would be offering more like 50k usd. thats very interesting though :)
@bitemegames3 ай бұрын
Except people told us that was on the low end. Pretty much no publisher gets out of bed for
@TYNEPUNK3 ай бұрын
@@bitemegames I guess I am thinking I can finish my game in a year (solo) and 50k usd will last me a year. Actually 30k usd would easily pay for a year for me (im living in Taiwan its cheap but not like it was, still 30k is 1 million $ here). Obviously im not taking into account all my time spend (8 months+paid for all art/music already). My days are long I work hard for my own products, obviously id kill to get 100k+ if it is feasible (it would be nice to have cash to live a good life rather than *just* enough to get by but im used to that). I will have a demo going to publishers in 2 weeks. Thanks for the vid guys, I really enjoy following you guys. Just a shame Im on my own, watching 2 mates do this trip together is awesome. Ive been deving games since amiga in the 90s, I was also a dev at rockstar north and many other studios.
@dodolab72563 ай бұрын
130k for a project like yours is not enough (according to what I've heard online),but ofc it depends of the amount of time of funding that you need.