@Belgie One last suggestion (for the moment) : please also add a way get more HP... heart beat enchantment or Zelda stye heart pieces? What do you think? :-)
@willabuilder21374 ай бұрын
6:44 the chiseled titanium says "vex"
@BelgieMinecraft4 ай бұрын
It does ;)
@TycerKirk4 ай бұрын
@@BelgieMinecraft i didnt need to use the translator as E is pretty common and i know most of the enchant text anyway, but its just sorta logical. E in centre, 3 letters, each unique
@TycerKirk4 ай бұрын
also sorta looks like there are eyes
@cogsandfacets4 ай бұрын
I just saw your first video on this *awesome* mod, and this comment was originally meant for it, but after seeing the first update and now the third one, WOW, EPIC. These are the remaining ideas that didn't get changed... incredible work though, holy cow.. Ominous Trial Chambers: -- For the ominous trial chambers, what if you had the default mob dificulty being the ominous dificulty in the regular chambers, and have the ominous dificulty for the ominous chamber spawn mobs with guaranteed diamond and Iron armour -- some having enchants. Elemental Charges: -- Add some variation for the uses of each, instead of just being throwables... like, the blaze rods make a vital potion ingredient, and one of two ingredients to craft the key to beating the game... I don't have any alternative ideas myself for the charges at the moment but I'll be sure to mention it if I get an epiphany... -- add a Sonic Charge? it could be a throwable item (kinda ironic lol) that emits a sonicly-charge shriek that could be similar to/replaces the Earth Charge in the sense that it could stun mobs, and if it DOES replace the earth charge, maybe the Blits/Blitz mob could drop something else, like a random raw ore OR different stone block variants (Andesite, Stone, Tuff, etc...) ... like Raw Titanium... if thats how it spawns naturally... -- Water Charge effect could be change to just damage you, and maybe when used underwater it could drop items from the fishing loot pool to serve as like a kind of "disturbance in the water"... I dunno...? The Sonic Flail: -- Different crafting recipie? - Maybe have it include chains, and instead of the warden dropping a Sonic Core it could maybe drop a Sonic CHARGE. I have a few more ideas but I gotta get back to doing my Geography assessment... please consider these ones, but it's a great mod .. and video... :)
@BelgieMinecraft4 ай бұрын
I think having the ominous chamber the same on the ominous event would then make that event pointless to fight
@dereisenprinz4 ай бұрын
Thanks for listening! Especially the addition of new unique weapons (especially those which I suggest) would make your mod a lot better (tricky chamber loot only). Also why do I suggest skeleton warriors? Deepslate area is much too easy! @Belgie Stay healthy and enjoy developing :-)
@madelynscorner4 ай бұрын
Love the newer textures my main problem with the mod initially was that the vibe of the fhamber felt a little off and now it definitely feels better
@BelgieMinecraft4 ай бұрын
ayyy, Update 4 will change the chamber a lot more adding a lot of community rooms
@CrimSimGrim4 ай бұрын
Massive Texture Improvement! They are perfect 👍
@BelgieMinecraft4 ай бұрын
We spent a lot of time working on the texture revamp
@TheBlockyGoat_Studios4 ай бұрын
Thank you so much! It's true that it was hard for us to find a Design for Titanium & Ominous Slate that made them look both unique AND good enough.We had listened to Feedback and eventually agreed on final Designs for both of these Block Sets. Centauri took care of the Ominous Slate while I've revamped Titanium,and I'm really happy that you like the new textures! (Also sorry for last time in the V2.0 Update Video's Comments where I seemed a little agressive,it's just that I was kinda mad that you had considered me and Centauri as bad Visual Designers.I know it probably wasn't what you meant,but that's what I thought when seeing your Comment about hiring other Artists.Thanks for understanding! :D)
@unityimasuen66154 ай бұрын
I like this mod it's really cool but the lock picks are too open maybe make the lock picks only reopen regular vault than ominous vaults.
@BelgieMinecraft4 ай бұрын
They can re open any vaults but we might make them have a chance to break without opening like real lockpicks
@CreativityShowsSanav4 ай бұрын
I think the Ominous Cage should drop a Heavy Core when broken, but will be broken in the block form if broken with Silk Touch. This would let players to use the Ominous Cage and after, they can make the Mace.
@BelgieMinecraft4 ай бұрын
nah as making this is something you have to pick mace or mobs, if you could do that the exchange would be gone making it more OP
@CreativityShowsSanav3 ай бұрын
@@BelgieMinecraftI meant only the Heavy Core, not the other stuff. So, if you want to move it but you don’t have Silk Touch, you have to get the five Trial Shards and three Titanium Blocks, so it is not OP.
@Someone_random-idk4 ай бұрын
Another Idea: The prismarine fortress could have traps that could hinder you in your adventure(sidenote: maybe you could have mining fatigue but it's something like the copper eye), maybe one of the puzzles could be that you need four amulets and put them on some pedestals(or anything that the amulets can be put in/on) so that you can open a locked secured door, and you ask "how to get the amulets"...well by the new block of course...the prismarine spawner, this block would just be the normal trial spawner (it spawns mobs like both elder, guardians and the captain prismarine warriors/protectors) but it doesn't give any ordinary items, but it gives one special item...the prismarine amulet, the prismarine amulet can be used to the secured door, and inside that door is the source of the mining fatigue and when you break it...a new boss type mob is summoned and it is strong...it's attacks are maybe like spawning the prismarine warriors and captains, conjuring prismarine spikes, and maybe tridents that follow your everymove and the only way to dodge is to hide behind walls or your shield, the boss drops a prismarine crown, these make have water breathing for 30 minutes, make you swim faster, have more vision underwater and they will spawn your very own prismarine warriors/protectors that will fight for you when you get to low health, the crown will also turn you invisible when your low health
@brunocorrente83754 ай бұрын
I like the vex easter egg In chiseled titanium
@Cardcrumble4 ай бұрын
Ngl I thought it said vex because of the eyebrows
@brunocorrente83754 ай бұрын
@@Cardcrumble i just thought those where eyes, like evil eyes or something
@sabamichael93484 ай бұрын
add a miniboss to the tricky chambers
@ariztheackee5054 ай бұрын
Honestly, an underwater trial chamber or a mountain trial chamber variant would be awesome, and utilizes the bubblze and the blitze respectively. The blitze projectiles could knockback you hard that you would fall off things, i think for mountain variant of the trial chamber should be called Tower or something, spawns in the surface instead of underground, and progressing is upwards, so you're gonna be real mad when you fall down. The aquatic trial chambers could be more focused around riptide and water flows, and you can also get budget riptide by holding a trident in main hand and water charge in offhand without requiring the enchantment Also it should probably have more things than drowneds and guardians? A rogue enchanted trident mob maybe that drops its remains, that you can use to make new tridents out from
@spudgunner84 ай бұрын
Love the update! I also has some feedback: - Give the Mooling something like a witches hut to spawn in instead of underground. - Retexture some items and blocks (you guys did great with the titanium and ominous slate) I suggest: The new root item, the vaults (the designs stand out a lot, idk if it’s because the vanilla vaults have a sort of depth bc of shading on the sides of the skulls) - Rename the ominous slate block set to grimstone as it was what deep slate was originally gonna be called and would give it a more unique name. - Flesh out each structure (u guys have been doing great on this and maybe leave out the ominous trial chamber since it’s meant to look like a normal chamber) - Make each mob feel unique. This may be unique behaviors for mobs like the Mooling kills every cow it sees (kinda like a pillager and villagers) or it may be giving your mobs unique attacks. I feel like the mobs are the weakest part of the mod bc some of them may be a vanilla mob but… with silverfish or coral. Overall you guys have the best 1.21 mod yet and I look forward to what’s next
@TheBlockyGoat_Studios4 ай бұрын
I like the Idea of adding a Structure where Moolins could live. I also think that I could indeed improve the textures for the Ancient Roots that I've designed. When it comes to the Vault textures,I personally think they're fine as they are,and for the Ominous Slate being renamed to Grimstone,I don't think we'll want to do that as renaming its ID as well would cause players to lose all of the Slate they had originally obtained. The Tricky Chambers were originally meant to be a harder Version of the Trial Chambers,however people didn't really like the Design it originally had and a lot of them suggested that it should have different Rooms. Finally,when it comes to the Mobs,the reason why we can't always make them as unique as they can be is because we are often limited by the fact that all Features from the Tricky Trials + Mod need to feel like a Feature that could be included in Vanilla Minecrfaft. The Moolins and the Redstone Beast went through a DOZEN of different Behavior Ideas until we've eventually agreed on the ones they now have.But sure,I also think it would be cool if they had some sort of cool little Behavior like how the Bogged can have its Mushrooms sheared. Anyways,those were my thoughts on your suggestions.Thank for reading! :D
@CentauriTheFreak4 ай бұрын
The only the reason the mobs are the weakest part of the mod is because majority of the mobs are variants of other mobs, there will be other mobs tho that are fully unique
@BelgieMinecraft4 ай бұрын
Its defo something we can look into
@Mesowav4 ай бұрын
10:25 no way it's the Johan Illager Highblock structure !!!
@HuzaifaGamingZone.70074 ай бұрын
6:43 It says Vex but when I saw it first looks like Something Wrong
@BelgieMinecraft4 ай бұрын
It does :0
@HuzaifaGamingZone.70074 ай бұрын
@@BelgieMinecraft ;-}
@HuzaifaGamingZone.70074 ай бұрын
@@BelgieMinecraft Would you consider this mod to be available as a Data pack in marketplace for bedrock edition ddition?
@BelgieMinecraft4 ай бұрын
@@HuzaifaGamingZone.7007 We are looking into a bedrock version but its something that might not happen
@L4C4c4t44 ай бұрын
Amazing mod but you should try to modify the textures again a little bit because they look old, I mean, like if they come from Minecraft 1.13 or other versions below
@BelgieMinecraft4 ай бұрын
what textures are you referring to?
@L4C4c4t44 ай бұрын
@@BelgieMinecraft the ones of titanium
@CentauriTheFreak4 ай бұрын
This update was so cool to work on!
@Magicwaterz4 ай бұрын
Oh my god, the items that pop out from the Elder Vault gave me Vietnam flashbacks because that's how I lost my first conduit when I mined it out from the Ocean Monument after using.
@BelgieMinecraft4 ай бұрын
Yh thats because its in water so it floats
@МаксимС-р5д4 ай бұрын
LockPick is kinda OP, maybe it shouldn`t be 100% of reopening vaults? Like instead make it 20% chance of reopen vault And maybe make ancient roots spawn only in deepdark biome? !!!BUT AT ALL THIS MOD IS SO COOL!!!
@BelgieMinecraft4 ай бұрын
It not easy to get the lock picks but i can see how they could be seen as OP
@dereisenprinz4 ай бұрын
Hello @Belgie ! Good Mod :-) I have some suggestions to make it even better: Some rare and unique weapons for the new structures (heavy crossbow, katana, longbow, battle axe, scimitar...), Skeleton Warriors (melee Skeletons with iron swords, 40 health, 2 blocks tall (not like wither skeletons), spawning in the deepslate area (below y0)), copper and titanium equipment, illager knight (80 health, equipped with diamond sword and shield (with ominous banner on it), spawns in Raids only)), village improvements (guards!!, mercenaries (can be hired by the player to help them fighting or guard the player's home (they also should needs beds if the player uses them as guardposts)), engineer villagers and beekeepers), chests and some other stuff in woodvariants, two-handed weapons? What do you think about my suggestions?
@BelgieMinecraft4 ай бұрын
we have some things coming in v4 that match with some of these
@Mentally15broken4 ай бұрын
the suggestions i could give are: 1-when the create mod updates to 1.21, having this mod be compatible with it(for example being able to aquire heated titanium using a mechanical mixer and a super heated blaze burner to get it or create blocks such as cogwheels and stuff appearing in those redstone structures or etc.) would make it great for modpacks 2-it was such a let down not seeing a cool structure for my earth element buddies...i hope they have some big changes in the future(especially being able to get a rod item from them, too) 3-this mod still has so much potential, and an idea that i can give for it is being able to craft an item with all 4 different types of rods and something like...idk a heart of a warden or something for example, where the said item would be able to activate the ancient city portal where then either you guys would add a deep dark dimension mod compatible with this, or make the item and mod be compatible with something like the "deeper and darker" mod or a mod like that providing a deep dark dimension 4- the titanium block you said with a word on it looks pretty much like a poker face which is funny i would love it having a texture change in a future anyways thanks to you and the dev for the amazing mod and hard work!
@DanielMiranda-f9m4 ай бұрын
I love the new textures for the Tricky trial blocks, feels like its own unique structure now rather than a reskin of the vanilla one. Also as a suggestion or idea, the redstone core looks like something youd input into something, like into a machine or deactivated boss perhaps?
@BelgieMinecraft4 ай бұрын
Glad you like the textures, the redstone core we have some ideas for
@Cybers70rm4 ай бұрын
Yo bro u should really make the elemental Temple where you can find the wildfire for the balze and the hurricane for the breeze and the flood for the bubblez and the quake for blitze and u have to fight them at once and it is very late game like 4000 day hardcore world type endgame please add it or reply
@Cybers70rm4 ай бұрын
Also they drop special things to craft the elemental staff
@wolfhallgaming4 ай бұрын
i think you can use the Redstone core for the player detector so it will detect the players who did not place the detector so you know when someone is near you base
@BelgieMinecraft4 ай бұрын
oh thats a cool idea
@StarBeam5004 ай бұрын
@@BelgieMinecraftthere should also be a way to turn off the sound, like how waterlogged skulk sensors silences them
@BelgieMinecraft4 ай бұрын
@@StarBeam500 yep thats something i can look into
@cutestcreeper5694 ай бұрын
Normal titanium actually looks pretty good for a contrast feom the nether, I think titanium should only heat up when touching lava.
@BelgieMinecraft4 ай бұрын
That was something we was thinking about so it can be done in the overworld but we decided to keep it exclusive to the ultra warm dimension
@hassanorisit4 ай бұрын
@@BelgieMinecraftactually, you should just be able to wax it like copper, and keep the heating the way it is.
@spongebobislyfe59064 ай бұрын
@@BelgieMinecraft There should be a way to wax the titanium so it doesn't transform in the nether. Copper has honeycomb, maybe titanium can use it as well, or magma cream?
@cutestcreeper5694 ай бұрын
@@spongebobislyfe5906 Titanium does replace copper in the tricky trials, so that would actually make sense.
@showbiztrey02684 ай бұрын
You should definitely make the labyrinth curse for the other structures too!! I like the idea of actually having to find entrances of places and not being able to break into them, tho some would be cool if you could destroy them once they have been defeated
@CentauriTheFreak4 ай бұрын
You can destroy the labyrinth after youve beat it, you gotta break the labyrinth core block and then you no longer have the effect
@Nyxaniel4 ай бұрын
The titanium ingot could use a bit more shining if possible. Also: Suggestion for the Elder Vault: Make the eye blink. Simple, but very immersive!
@BelgieMinecraft4 ай бұрын
what do you mean blink?
@Nyxaniel4 ай бұрын
@@BelgieMinecraft So the eye on the Elder Vault just randomly opens and closes it´s eye. I think, this will look a bit weird but also will fit the humor of minecraft.
@BelgieMinecraft4 ай бұрын
@@Nyxaniel That would be weird and would cause more issues
@Nyxaniel4 ай бұрын
@@BelgieMinecraft Ok. Keep your amazing work on! Also I would suggest a bit more of ai behaviour to the moolin. It currently is a bit flat for a sentient being. Like maybe add some more goals to it, like searching light up places in caves or fearing sunlight (only suggestions). I would think, it could be on the intelligence level of piglins (or actually below it, as they take food as a trade material) and maybe have a bit similar treats like them. Anyway, I find it really impressive, how the three of you create a like fully grown minecraft update! Keep your work on!
@BelgieMinecraft4 ай бұрын
@@Nyxaniel Thanks, more function is something we are looking into for the moolin
@giantchezzyboi16634 ай бұрын
You should switch the elder and tide trims. it would make a bit more sense if you changed the vault and key and trip from an elder theme to a tide theme and make the elder trip drop from elder guardians it would make more sense than the guardians dropping tide.
@TheBlockyGoat_Studios4 ай бұрын
Switching Custom Armor Trims with Vanilla Armor Trims would just end up making people confused.
@NinjaSonic4 ай бұрын
Thats a nice update, btw Add copper golem for 1.21 forge!!!!
@BelgieMinecraft4 ай бұрын
the golems are something we still plan
@KJ816114 ай бұрын
6:44 It says Vex in the Standard Galactic Alphabet possibly a vex variant in the tricky chambers?
@BelgieMinecraft4 ай бұрын
It does, but vexes do spawn there no variant tho sadly
@Slothloaf4 ай бұрын
Awesome video Belgie ❤
@BelgieMinecraft4 ай бұрын
@Uranium-2384 ай бұрын
I get the keeping the name ending with ze but I just feel like there’s so many better sounding names. The Torrent is my personal favorite.
@BelgieMinecraft4 ай бұрын
Yh we did experiment with names but we felt keeping them all matching was the best
@StarBeam5004 ай бұрын
I was thinking of Bubbly, but torrent is pretty cool.
@mr.hardhat24434 ай бұрын
Will this mod be ported to neoforge as well? This looks realy interesting and seeing it in 1.21 modpacks like atm10 would be cool to see
@BelgieMinecraft4 ай бұрын
its something we plan to do
@slime1234-n7e4 ай бұрын
New update heck yeah best trial chamber mod! Great job
@BelgieMinecraft4 ай бұрын
@something.0ff4 ай бұрын
I really like everything you’ve done so far!! But in my opinion the red stone beast seems abit off…. Red stone beast: Here’s some thinkings I would change about it. So you know the warden mostly uses hearing to detect the player? Why not the red stone beast uses sight! But you might ask “doesn’t latterly every mob do that?” Well yes but the red stone beast will see differently, “but not by much” but the red stone beast will only be able to see forward and not be able to look around, and see through walls just like the “player detector”, or the red stone beast can only follow you wile your in its sight so when you turn a corner, it’s not like you were ever there! when the red stone beast detects a player it’s red stone hart/core/body will pulse red in a siren type fashion setting off red stone, and anything that can be powered by red stone. (This could cause traps placed out around the quarry). The red stone beast could even steal the concept of what the warden was going to be like. The red stone beast could be like a statue! Scattered around the quarry, and when you walk in-front of it’s view it chases you! And I think the model/ texture would need to change if some of these ideas were taken into consideration, like it would be build more like a golem, like a mixture of the warden, iron golem, and red stone blocks/player censor) Sure this might take the red stone beast out of “wither skeleton” category into “iron golem/warden” territory, but I believe that this fits abit more into its environment. Redstone bug: Why not bring back the Redstone bug for the new structure!! Sure it was just a silly April fools thing, but I think it would be really cool if you were mineing occasionally and part of a Redstone patch there would be an infested Redstone ore block and one of those bad boys would pop out! (They would spawn more in the Redstone quarry just for extra charge) Sure there practically re textured silver fish, buuuttt they’ll eat Redstone! And drop Redstone (you are what you eat) The Redstone quarry: I really like it! I just think it should be gam packed with traps! (Especially so the Redstone beast can set them off) And I think all lights in this quarry should only be powered by Redstone! So no pesky torches or lanterns! “But why!” you would ask, because it would be very spooky for the Redstone beast to flicker the lights!! And so the lights will fluctuate throughout the quarry so better chances for mobs to spawn. also it would be easier to hide traps! Oh and maybe make it bigger? Gotta love redstone. If you read this far thank you, these are all just suggestions that I think would improve the last structure you showed off! And if you take some of these ideas into consideration it would bump the “Redstone quarry” from a glorified flat nether fortress, into something as great as the ancient city!! (In my opinion) Anyways have a great day! @BelgieMinecraft
@TheBlockyGoat_Studios4 ай бұрын
I like some of these Ideas,such as the one with the Redstone on the Mob pulsing when it detects a Mob,however the Idea of it using the Stalker's (Aka the Warden's Statue Protoype) Behavior would make the Mob much more easy to cheese,as players could just walk behind the Beast without being seen and then easily Loot the Structure. Other than that,I also think that the Mob needs some texture Improvements,as it was originally meant to be in the same family as Moolins until we moved the 2 Mobs to different places and gave them different uses. I guess I could change the Redstone Beast's Head so that it doesn't look like a Moolin anymore and more like a Golem-like Creature,and I could also make it so that the Stone Parts on the Mob's Head,Arms & Legs are now made of Deepslate instead. The Redstone Beast is personally one of the best Mobs I've Designed,so I'm open to improve it! :D
@CentauriTheFreak4 ай бұрын
@@TheBlockyGoat_Studios The Moolins and Redstone beasts are still linked
@BelgieMinecraft4 ай бұрын
They are some cool ideas that we can look into
@something.0ff4 ай бұрын
@@TheBlockyGoat_Studios yes I totally agree that it would be easier to cheese it, BUT! If you make the structure in a certain way we’re it would be harder to get out of its way of sight and harder to be behind it “but you can still just Avoid it completely buy digging around right?” Well yes but if you scatter the player sensor around the quarry it can be it’s other eyes! So if you step infront of the player sensor (or even a redstone crusted one) it will send a single to the redstone beast kinda like the skulk sensor to the warden, and this would play more to the fact that it uses sight compared to the wardens hearing. And maybe make a section under or connected to the quarry like trenches (aka vains we’re redstone was minded out of). this part would be easier to add traps and hardder to avoid the red stone beasts gaze! But have better rewards! And if you want to kinda keep the look of moolins in that stile then I still think it can be done! I just think right now it looks like a bigger red moolin compared to a moolin that had been over takin by redstone, all I would do is maybe make some parts more bulkier so it doesn’t look like there’s a thin layer of redstone on it. And if you take the sight thing into consideration maybe make the eyes more prominent, or even makeing it more like the player sensor! Anyway love the work keep it up you guys!
@something.0ff4 ай бұрын
@@TheBlockyGoat_Studios but I still really like how the redstone beast looks now! I just wanted to give some ideas to make it more like a warden type mob. But I still love how it looks, moves, and what not. But I was just saying if you want to movie it towards more like a warden type mob it might need to look abit differently that’s all.
@Uranium-2384 ай бұрын
I feel like it would make more sense to just have blaze and breeze and bubblze rods be automatically placeable and the just change the end rod texture to one similar to the rest. I always headcanoned that the end rod came from some long extinct end blaze type creature
@BelgieMinecraft4 ай бұрын
Yh i did try that to begin with but it felt weird and caused some annoyance when fighting blaze
@MiJuIGuess4 ай бұрын
love the shafts
@StarBeam5004 ай бұрын
You gave a whole new structure for the Bubblze, but isn't the Blitze still in some small mineshaft-looking cave? I definitely think that should be expanded, or it could just be added to the vanilla mineshafts. Maybe even instead of having a separate structure, you just update the mineshafts with adding Blitze and maybe some more of your own touches.
@BelgieMinecraft4 ай бұрын
its something we do plan but the prismarine fortress was more of a focus
@StarBeam5004 ай бұрын
@@BelgieMinecraft another thing you could do is maybe make a structure for the breeze similar to the other's old ones? It doesn't need to be big because the Breeze already has tbe trial chambers, so maybe like a small tower in the sky with a chest and a spawner so they can just shoot you off? The tower could just be the size of a witch hut and be on a little cloud.
@Salamandy4 ай бұрын
Add a mob called “Tuff Cube”(name might change) which would act as The Mace but in mob form! İt is a slime variant with a shell of tuff with an very angry eyes. To kill this thing you need to break its tuff shell then it reveals it İndigo-esque colored slime, which on its inside, its drop “Heavy Fragment” which is required to make Heavy Core from 9(maybe 8 with nothing at the center) which makes The Mace and then you kill it. İts other drop “Windy Cream” which i have currently no idea about other crafting recipes(other than being a bonding agent between Heavy core and Breeze Rod) though can be craftable with slimeballs and wind charges. Whats your thought about my idea?
@Someone_random-idk4 ай бұрын
Maybe the prismarine fortress could have some prismarine warriors/proctectors(they're just guardians but there just for the prismarine fortress) and maybe they could have a captain(just an enhanced prismarine warrior) they wield and drop prismarine blades and shields, prismarine blades could maybe do more damage and be have more attack speed underwater(or something)and prismarine shields could maybe do have more durability underwater...yeah i don't have any ideas anymore😅😅, but that's just an idea...so it's up to you and your team, belgie
@spikeeeee55413 ай бұрын
Feedback (and I have played the mod): So I do like the idea of moolins, but it almost never gives tricky trial maps or labyrinth maps because the structures are so rare. I think you could fix this by rolling a number from 1-4 each corresponding to one of the structures and it picked that instead of picking the structure closest to the player. Also, sometimes the maps dont have an X on it for whatever reason. Also, I think the idea of if you right click on them with any item other than ancient roots they get mad at you is unfair to players that dont know the mechanic With "the final unlock" achievement theres a typo in the description of it where the 'a' before 'end city' should me an 'an'. I do also think that the tricky key texture's outline on the actual key part looks too bulky I also think that the lobber zombie moves too fast Also I think the ancient city should have more vaults
@BelgieMinecraft3 ай бұрын
the moolins are getting a revamp in v4 releasing in a few days
@spikeeeee55413 ай бұрын
@@BelgieMinecraft Awesome, I'm glad to hear that! Thanks for reading my comment I love ur mod
@mateus8889_4 ай бұрын
Omnous(idk how to write) slate could spawn naturally at deep dark biomes,and titanium could spawn naturally like copper does and putting the both in a crafting table like when you craft netherite ingot you can craft bronze,that makes tools and armour better than iron but worst than diamond, or worst than iron but better than stone/leather (Sorry if the english is bad,i hope you can understand)
@BelgieMinecraft4 ай бұрын
Ominous slate already spawns in deepslate layers and we are looking into the ore
@mateus8889_4 ай бұрын
@@BelgieMinecraft oh, I didn't know
@StarBeam5004 ай бұрын
I don't think that it should be worse than diamond if it's that deep and difficult to get. I say it should be less than diamond, but have extra effects that make it equal.
@mateus8889_4 ай бұрын
@@StarBeam500 it spawns at the same amount as copper
@StarBeam5004 ай бұрын
@@mateus8889_ yea, but the ominous slate is hard to get. Also, titanium would probably be harder than iron realistically.
@Breadyy10-2103 ай бұрын
yipieeee armor trims!!
@ron_the_coolguy78974 ай бұрын
oh man… more trials!
@sukochosikocho4 ай бұрын
this update is one of the best ngl you guys cooked up really good something but lockpicks on trial spawners are too op Idk edit : (I'm gonna make alot of edits bcs I haven't wathced all video sorry lol) Idt we need another copper problem titanium is only used for decorations only rn I guess let us use it more recepies and also we don't need harder copy of tricky trials just made it different structure not copy of the all rooms but it's pretty good I know making entire new rooms to structures is not easy but it's only my option and bubblze should drown you insteaded of the attack I guess like blaze attacks breeze makes you take damage from falldamage and bubblze should make your drowned by taking your oxygen bar even if you have water breathing pot you can avoid it with one door still but Idk maybe it can take your 2 oxygen bar and gives you effect you can't get any oxygen for 30 seconds that make doors not a counter
@TheBlockyGoat_Studios4 ай бұрын
Actually,we are currently running some sort of Contest where players can create their own Tricky Chamber Rooms,it's just that we didn't have time to implement those Rooms in the V3.0 Update AND we also wanted the Communtiy to experiment with the new Heated Titanium Block Set. Other than that,thank you so much for liking this Update,we've spent a lot of time on it and it means a lot to us! :D
@BelgieMinecraft4 ай бұрын
We currently have it open so you guys who play the mod can build custom rooms and they will be added in V4 so that will change up the structure a lot
@StarBeam5004 ай бұрын
I like just having them tick down the air meter. Making you unable to breathe would just be annoyingly difficult to work around, especially if you're trying to escape. The thing about doors is that due to the Bubblze AI, it's very hard to efficiently kill them while camping one spot. You kinda have to chase them. Then more end up spawning, and it starts becoming a mess. At least, that's what I hypothesized would happen.
@Malarc6954 ай бұрын
There should be some inbetween stages for the titanium 'weathering' like copper
@BelgieMinecraft4 ай бұрын
Thats was something we scrapped just because we didnt want another copper with a load of blocks for no reason
@Malarc6954 ай бұрын
@@BelgieMinecraft fair enough
@redsus71654 ай бұрын
I think the redstone mines should be bigger and have moolins because it is a bit short and the redstone beast looked kinda like a moolin this would make sense since moolins spawn in caves
@TheBlockyGoat_Studios4 ай бұрын
The Structure was built in the final Developpement Days for the V3.0 Update,but I guess we could update it in the future. Great suggestion actually! :D
@BelgieMinecraft4 ай бұрын
The redstone beast was meant to be something the moolins built to help protect the labyrinth but we scrapped that idea
@trevorman17794 ай бұрын
The only feedback i can give is 10/10 cant describe how good this mod is:) the only thing i have a question for is the lockpick can you open the vault again after using the lockpick?
@BelgieMinecraft4 ай бұрын
Yes, once you use a lock pick you then need a key to open the vault, lock picks are consumed one use but vaults can be reopened unlimited times
@trevorman17794 ай бұрын
@@BelgieMinecraft amazing work! Have a good day now
@blakecopleston9894 ай бұрын
ok I nav a few suggestions mollings should give you a map for the ancient city of he blitz should drop a rod (and have the same item variants as the rest of the elemental mobs) the blitz chamber (I’m blanking on its name) should be a rare room in the mineshaft four blaze powder should make a fire charge lock picks should only work on trial spawners there should be a new mod called the king of elements (or something like that) who have all the abilities of the elemental mobs spawning in the tricky chamber (substituting for the tricky knight) and dropping an item called the elemental summoner (or something like that) witch lets you spawn the elemental mobs to fight for you ( but they don’t drop anything) all structures that have vaults should have ominous events ps. did not expect to have this many suggestions, I’m not saying the mods bad it’s actually one of my favourite mods ever I simply just have ideas I think would benefit the mod. one last thing please make this mod available on bedrock I don’t care how expensive it is I want it so bad because even though it’s one of my favourite mods i haven’t actually played it
@Drago99994 ай бұрын
LETS GOOOO
@BelgieMinecraft4 ай бұрын
@giantchezzyboi16634 ай бұрын
you should make it so the Reston beast also drops the red stone core it would make a lot of sense and tie the mod together more and make it more complete
@CentauriTheFreak4 ай бұрын
No, the Redstone core is a labyrinth exclusive because it'll have quite a cool use in the future, for now it's a mystery
@giantchezzyboi16634 ай бұрын
@@CentauriTheFreak yes but it feels like a bunch of random stuff that doesn’t correlate right now. It feels like multiple small mods rather than one big one.
@mateus8889_4 ай бұрын
You could make that ancient roots spawn more often in deep dark
@BelgieMinecraft4 ай бұрын
That could be cool
@lucienmc31004 ай бұрын
I want all those
@hassanorisit4 ай бұрын
I assume the redstone Mine is inspired by MC Dungeons lol, really cool update tho!
@BelgieMinecraft4 ай бұрын
Kinda, it was a last minute change that we decided to add as the redstone beast was meant to be different
@JellypusStudios-uy5ei4 ай бұрын
@@BelgieMinecraftMaybe you could make your own redstone beast. I had an idea on how it could work. You would need some redstone blocks, lamps and the redstone core. You would then need to use the heart of the beast on the build
@GloriousKingJames64 ай бұрын
fire video bro
@BelgieMinecraft4 ай бұрын
Thanks
@Thesamurun4 ай бұрын
update 4 need adds a redstone golem or redstone monstrosity to the redstone mines and its gonna mini boss,Trap that makes player posion also i would add new dungeon named fire halls or something simular like that or else and there ill be a mini boss the mini boss from every corner ill have flame thrower entity that ill could use fire breath and shoot fireballs maybe even new attacks on the flamthrower entity in the middle ill be a head flying robot with nether brick texture and with 4 robotic eyes that are glowing it ill use laser from 4 hands that are flying like jetpack and particle under the head that looks like it flying by flame under the 4 hands also the 4 hands would use lasers. that is just idea what you would add with your team i think
@4Note-zz1xg3 ай бұрын
We can add the tale ruin if we have tricky chamber
@Nilz0_04 ай бұрын
i would think it would be nice when there was an ominus lockpick and I like the mod really good
@BelgieMinecraft4 ай бұрын
ohh that might have given me a idea
@PókeMatcha174 ай бұрын
End is quite unupdated so adding a blaze variant in end and a structure so end is not boring
@BelgieMinecraft4 ай бұрын
thats something we can do in the future
@CreativityShowsSanav4 ай бұрын
I saw a zombie in the cave that looks modded. What is it?
@BelgieMinecraft4 ай бұрын
what biome as lobbers spawn in jungles and bouldering spawn in badlands
@CreativityShowsSanav4 ай бұрын
@@BelgieMinecraft I thought they only spawn in the tricky chamber
@mateus8889_4 ай бұрын
Soul cage should only spawn mobs that are created by humans like breeze, blaze, undead, and golems
@BelgieMinecraft4 ай бұрын
that wouldnt really make sense as them mobs wouldnt have "souls"
@andredasilvalisboa98024 ай бұрын
hey can you make this video's mod to be at fabric? i rly want to test beacause im a fabric user
@wydrQ7964 ай бұрын
I still dont like tricky chamber... it just a copy of trial chamber with diffrent blocks, Maybe you will make custom rooms etc?
@wydrQ7964 ай бұрын
@@TheBlockyGoat_Studios wait so you are telling me that i can make my own room and if it is goin to be good enough then it can be in tricky chamber? iF so hell yea I am goin to use my skill 👀
@BelgieMinecraft4 ай бұрын
@@wydrQ796 Yep this is a thing, join my discord ot check out the video i uploaded called Tricky Trials + needs your help, we plan to add them in v4
@charlottefowler48124 ай бұрын
I do want to ask if this would be on Fabric at any point. I understand that is probably not going to be, but even with just it installed Forge is unplayable. 😢
@BelgieMinecraft4 ай бұрын
Yep we plan to port to fabric in the future
@charlottefowler48124 ай бұрын
@@BelgieMinecraft just got the notification lmao. I'm hella excited for the port then!
@armandovictortanasa61364 ай бұрын
The moling can be a piglin which you can trade but whit redstone the redstone gurdians are looking exacly like him so
@BelgieMinecraft4 ай бұрын
that was our first plan but it got scrapped
@PhuthanhNguyen-rh8fw3 ай бұрын
Can you add tricky spawner to next update and tale ruin
@DavisOfTheVoid4 ай бұрын
6:46 If I am not wrong it says "uex"
@BelgieMinecraft4 ай бұрын
Nope you are close tho
@DavisOfTheVoid4 ай бұрын
@@BelgieMinecraft Oh vex? IDK
@BelgieMinecraft4 ай бұрын
@@DavisOfTheVoid Yep it says vex
@DavisOfTheVoid4 ай бұрын
@@BelgieMinecraft KNEW IT!
@Zykov37734 ай бұрын
The one feature that should have been from the start reusable vaults
@BelgieMinecraft4 ай бұрын
defo and we tried to make them good enough
@ricardoarteagar.87504 ай бұрын
Yesss
@Mr_Batatis6254 ай бұрын
PLEASE MAKE A BEDROCK VERSION AND PUT IT FOR FREE ON THE MINECRAFT MARKETPLACE
@jarosawswiatek45534 ай бұрын
Can You add death animations to some mobs?
@TheBlockyGoat_Studios4 ай бұрын
This wouldn't really make sense as only the Ender Dragon has a Death Animation in Vanilla Minecraft (The Wither has one too,but only on Bedrock Edition).
@MiJuIGuess4 ай бұрын
tje redstone beast is just textured with grain shade with more thought
@TheBlockyGoat_Studios3 ай бұрын
What do you mean by that?
@MiJuIGuess3 ай бұрын
@@TheBlockyGoat_Studios can i show you on discord?
@ΝικΑσημακόπουλος4 ай бұрын
Can you make it supported on fabric
@BelgieMinecraft4 ай бұрын
its something we plan
@MiJuIGuess4 ай бұрын
the redstone on the redstone beast doesnt look like redstone
@widemt4 ай бұрын
What about a slab thing with wind like a launchpad?😮
@BelgieMinecraft4 ай бұрын
we did have that idea
@widemt4 ай бұрын
@@BelgieMinecraft oh cool
@widemt4 ай бұрын
@@BelgieMinecraft is there a video with it?
@minefromblackmonday4 ай бұрын
Fabric?
@fluffymoment6544 ай бұрын
Do you guys plan on porting this mod over to Fabric? My pc lags wayy too hard on Forge :(
@BelgieMinecraft4 ай бұрын
Yep thats something we plan to do after V4 or V5 unless i have some spare time
@fluffymoment6544 ай бұрын
@@BelgieMinecraft Nice I'll be waiting :)
@Youtubekiller-minecraft4 ай бұрын
Belgie, titanium texture in ver.2 is so much better than new texture, but new texture is a little weak. It looks like old copper texture in minecraft live 2020 and not smooth texture like in ver.2
@BelgieMinecraft4 ай бұрын
thats intended as we went for that style
@KD.284 ай бұрын
rip bubze
@BelgieMinecraft4 ай бұрын
its still here just a name change :0
@tonyt4754 ай бұрын
Let's gooo
@ichimiustin83904 ай бұрын
Please, fix the misplaced trapdoor and the missing ladder in the trial chambers rooms
@BelgieMinecraft4 ай бұрын
what trapdoor is miss placed?
@ichimiustin83904 ай бұрын
This is the one I am talking about kzbin.info/www/bejne/mZysn5ecn7VkrNksi=TxxMugGA-kH6IEB0
@ichimiustin83904 ай бұрын
There is this video called "MOJANG WHY" that shows this It was posted 8 days ago. I have the link, but my comment gets deleted Edit:posted the link in base 64 aHR0cHM6Ly95b3V0dS5iZS9ja0luZGZqUDF2dz9zaT1UeHhNdWdHQS1rSDZJRUIw
@jacksonwray34924 ай бұрын
Bedrock mod when????
@BelgieMinecraft4 ай бұрын
its something we are looking into
@DynamicBasket14 ай бұрын
Dang it I play on a PS now so I can't experience this :(
@little_fern_bush4 ай бұрын
The lockpick is an absolutely genius addition. It feels perfectly balanced
@BelgieMinecraft4 ай бұрын
ayy thanks, we spent a while making sure it wasn't to easy to obtain but also easy enough that it wasn't annoying
@spacebubbles5094 ай бұрын
@@BelgieMinecraftthe only thing about it is that people can make farms with 1 trial spawner and get infinite of the rods, then theoretically get infinite loot
@BelgieMinecraft4 ай бұрын
@@spacebubbles509 Yes but the mob loot has to be saved so any farm the destroys the mob loot wont work and i might look into make it require a player kill to drop
@spacebubbles5094 ай бұрын
@@BelgieMinecraftYeah or make it so that there is a cooldown on the lockpick
@BelgieMinecraft4 ай бұрын
@@spacebubbles509 That could work
@PhuthanhNguyen-rh8fw4 ай бұрын
We have tricky chamber why we don't add tale ruin to next update
@BelgieMinecraft4 ай бұрын
They are already in game
@PhuthanhNguyen-rh8fw4 ай бұрын
@@BelgieMinecraftwhat structure is the tale ruin
@Youtubekiller-minecraft4 ай бұрын
You should add titanium ores to caves to not limit to the tricky chambers and easily can be accessible
@BelgieMinecraft4 ай бұрын
Thats something we will look into
@Malarc6954 ай бұрын
I feel like titanium should be some sort of ancient debris like thing to make it a little rarer and harder to get so the chamber is still a better source
@BelgieMinecraft4 ай бұрын
@@Malarc695 Yh thats something we will make happen
@Youtubekiller-minecraft4 ай бұрын
@Malarc695 bro, the mining method in caves has minecraft OG style and feel, and since 2021, we haven't had any new ores
@BelgieMinecraft4 ай бұрын
@@KZbinkiller-minecraft copper? was added like 3 updates ago
@MiJuIGuess4 ай бұрын
redstone beast looks too much like piglin
@TheBlockyGoat_Studios3 ай бұрын
So does the Moolin. Basically,Moolins are meant to be an Overworld relative to the Piglins,and they have created the Redstone Beast to protect the Loot in the Redstone Mines,which is why the Mob has the same Horns & Tusks as them.
@MiJuIGuess3 ай бұрын
@@TheBlockyGoat_Studios but in the redstone beast case it just doesnt make sense
@turkmenistan24584 ай бұрын
Are you a girl? Sorry if too personal or anything but genuinely can't tell Cool mod, really like the Trial Knight
@BelgieMinecraft4 ай бұрын
i am not
@MiJuIGuess4 ай бұрын
the moolin looks too much like piglin
@BelgieMinecraft4 ай бұрын
Thats intended as they are a ancient version of the piglins that learned to live in the overworld
@CreativityShowsSanav4 ай бұрын
I think the Redstone Core should be used with a Wrench to make a weapon that could have a 25% chance to hit with lightning.
@BelgieMinecraft4 ай бұрын
We have a idea for the redstone core but making it spawn lightning takes away from riptide
@CreativityShowsSanav4 ай бұрын
@@BelgieMinecraft Riptide does’nt make lighting. Channeling does.