WEIRD SH!T EP005 - Particle Prowess [BLENDER]

  Рет қаралды 22,908

Midge "Mantissa" Sinnaeve

Midge "Mantissa" Sinnaeve

Күн бұрын

Пікірлер: 50
@studioanf
@studioanf 7 жыл бұрын
Neither knew about the spawning from instance nor the trails. Thank you Midge!
@LyonScapeStudios
@LyonScapeStudios 7 жыл бұрын
Another great video. Honestly was having trouble with particles and your micro displacement video already helped a ton!
@xitnowl8r
@xitnowl8r 7 жыл бұрын
YOU ARE MY HERO!
@lawrencedoliveiro9104
@lawrencedoliveiro9104 7 жыл бұрын
2:10 there is another option: there is a separate “Rotation” panel in the particle settings; click the checkbox to enable this, then you can choose, say, “Object X” or “Object Y” for the “Initial Orientation”, instead of the default “Velocity/Hair”.
@lawrencedoliveiro9104
@lawrencedoliveiro9104 7 жыл бұрын
31:47 be careful with those two steps numbers. They are powers of 2, so each step up is doubling the amount of computation. The first one you changed is used for rendering, the second one is used for display preview. Note also the “B-Spline” checkbox next to the first one: this gives you smoother rendered curves, which means you don’t need to set the steps value quite as high.
@sobreaver
@sobreaver 5 жыл бұрын
I've been frantically downloading all his series video but I always let him say his intro cause he makes it sound awesome =]
@JohnSmith-rn3vl
@JohnSmith-rn3vl 5 жыл бұрын
The blender 2.8 build releasing today or tomorrow (27th/may/2019) apparently increases particle simulation from what would be a 31 second wait down to 3 seconds. In case you were interested.
@MidgeSinnaeve
@MidgeSinnaeve 5 жыл бұрын
Hadn't heard that yet, good to know, thanks! :D
@marcdraco2189
@marcdraco2189 5 жыл бұрын
@@MidgeSinnaeve Just tried it on a 6 year old i5 laptop (that's a dual core, mobile i5 four threads in all!) --- and it works even with 1000s of particles using the particles emitting particles. Neat AF!
@MidgeSinnaeve
@MidgeSinnaeve 5 жыл бұрын
@@marcdraco2189 Awesome!
@Naquadah001
@Naquadah001 5 жыл бұрын
as always, wonderful!
@roary666
@roary666 7 жыл бұрын
Thank you again! As amazing as ever!
@peterkeis1638
@peterkeis1638 7 жыл бұрын
That was absolutely amazing stuff. Thank you very much 👏
@raven-9687
@raven-9687 Жыл бұрын
Hi how are you? I love the introduction, would you have the blender project to share?
@lawrencedoliveiro9104
@lawrencedoliveiro9104 7 жыл бұрын
I learned quite a few new things. Thumbs up!
@koralove.designs
@koralove.designs 7 жыл бұрын
Great tut! Thanks!
@israelRaizer
@israelRaizer 7 жыл бұрын
Yes!!! I love this series
@somethinginthewater331
@somethinginthewater331 7 жыл бұрын
09:00 what sorcery did you use to toggle the outputs like that? I also have the node wrangler add-on enabled...
@MidgeSinnaeve
@MidgeSinnaeve 7 жыл бұрын
CTRL + SHIFT click the node you want to preview. :)
@HowToGuroo
@HowToGuroo 7 жыл бұрын
BLENDER HERO!!!
@adamwest3796
@adamwest3796 6 жыл бұрын
When using the particle instance modifier it seems that unless I create my emitter and my particle object right on top of each other, the instanced object is spatially offset from the actual particles. Is there a trick to instancing an object which is far away in 3D space?
@MidgeSinnaeve
@MidgeSinnaeve 6 жыл бұрын
As far is I know you could try applying the location of the particle instance object, but if there's any rotation in the particle system it goes nuts. The other option is to export your particle instance object to an Alembic cache and load it back in. The only issue there is that you'll lose the Particle Info node in Cycles for shading as It'll be treated as a mesh when you load it back in.
@ianhamlett8839
@ianhamlett8839 5 жыл бұрын
24:00 Anyone know if this particles from particles business still works the same in 2.8? I’m on the first release candidate build and my object with the particle instance modifier on just emits copies of itself. Also, thanks midge. This channel has been a godsend.
@MidgeSinnaeve
@MidgeSinnaeve 5 жыл бұрын
Should be the same in 2.80, was using it a few days ago. :)
@drtchock
@drtchock 7 жыл бұрын
THANK YOU!
@Gidowan
@Gidowan 6 жыл бұрын
wow particles of particles of particles is sOoo cool. Thx.
@2mbst1
@2mbst1 6 жыл бұрын
Seems like Blender 2.8 does not treat particles as object instances. For me "random" seems to yield always the same value for all cubes.
@MidgeSinnaeve
@MidgeSinnaeve 6 жыл бұрын
There are still bugs in the current beta builds. If you can reproduce the results, be sure to file a bug report so it gets fixed!
@2mbst1
@2mbst1 6 жыл бұрын
@@MidgeSinnaeve pinned the problem down to eevee. Works with cycles. However there are other issues with cycles, that only affect the viewport (like particle infos not working properly and yielding unpredictable results - works fine during render). Probably should register on the blender forums to submit a bug. Great channel btw! I have been learning houdini recently for generative/procedural art things (coming from processing). But I feel a bit more comfortable in blender atm. Wonder if you have some directions for proceduralism in blender.
@MidgeSinnaeve
@MidgeSinnaeve 6 жыл бұрын
@@2mbst1 Just keep mashing modifiers together. :) There's also the Sverchok, Animation Nodes and Tissue addons for creating interesting patterns, definitely check them out as well!
@BlackIcexxi
@BlackIcexxi 6 жыл бұрын
Thank you so so so so so so somuch!!!
@denysk.1178
@denysk.1178 6 жыл бұрын
This is gold
@cgcowboy
@cgcowboy 7 жыл бұрын
Freaking amazing!!!
@keepingitunreal8599
@keepingitunreal8599 7 жыл бұрын
lovely!
@johnmevis1103
@johnmevis1103 7 жыл бұрын
Thanks for tutor a lot) It' so sweet) what theme for blender do you user?
@MidgeSinnaeve
@MidgeSinnaeve 7 жыл бұрын
Thanks! It's available form my GitHub page: github.com/mantissa-/amaranth-themes
@olfmombach260
@olfmombach260 7 жыл бұрын
Very interesting.
@trendmethod7388
@trendmethod7388 7 жыл бұрын
ty
@wej
@wej 7 жыл бұрын
dude, the little clip in the beginning looks so amazing! is there a chance you can give a tutorial on it or have you made one already?
@MidgeSinnaeve
@MidgeSinnaeve 7 жыл бұрын
I haven't done a tutorial, but here's the blendfile if you wanna have a look at it: 1drv.ms/u/s!Akz91LW_Js6igtw1ESYzszArz6Snjw
@wej
@wej 7 жыл бұрын
cool, will check it out
@niroshanbandara9438
@niroshanbandara9438 7 жыл бұрын
wooow...awesome
@eznosnopes5276
@eznosnopes5276 7 жыл бұрын
Wow!
@vasfigumus7728
@vasfigumus7728 7 жыл бұрын
Why would you call this series weird shit, it is real shit which can be used in real sci-fi projects which are dominant in CG world. They can be even inspiring for more than sci-fi. Thanks for sharing the knowledge.
@MidgeSinnaeve
@MidgeSinnaeve 7 жыл бұрын
True, I just use to create a lot of weird shit, hence the name. :)
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