fascinating interview. the clash of corporate imperatives and creative expression is something i would like to hear more about. interesting to hear how it affects developers and their games.
@Nomadnetic2 жыл бұрын
This was such a fantastic and insightful interview. Thank you for organizing this, excellent t work.
@nilssonschmillson53952 жыл бұрын
Huge legend, Dishonored really opened my mind and introduced me to Immersive sims and Prey is an absolute masterpiece in my mind. About to buy Weird West now! Big inspiration to me personally
@gameragodzilla Жыл бұрын
As someone who is a huge fan of the original Prey from 2006 and was highly looking forward to playing Prey 2 (I’m still bitter about the cancellation), I was inherently upset about Prey 2017 being called Prey due to that. Seeing how Raphael felt the same way (especially how he felt bad for the original developers) definitely gives me a lot of respect for him.