Welcome to the NEW Steam VR

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SadlyItsBradley

SadlyItsBradley

Күн бұрын

Steam VR 2.0 released to the public this week. And I have to talk about how it paves the way for XR devices to not only be focused on immersive apps, but the already fluently-built 2D apps that computing has been using for many decades
bradsmells.com/patreon
#Steam #Valve #Deckard

Пікірлер: 404
@StarCenturion
@StarCenturion 9 ай бұрын
Valve came back with the milk, now they're going out for cigarettes. Let's hope they return faster.
@asterlofts1565
@asterlofts1565 9 ай бұрын
Because, Valve work A LOT.
@blackjacksike1808
@blackjacksike1808 9 ай бұрын
With their cigares!
@Wooskii1
@Wooskii1 9 ай бұрын
Daddy Valve needs to come back before uncle Meta gains custody.
@JimmyNuisance
@JimmyNuisance 9 ай бұрын
@@SimiGameplay4 accurate though. Next VR game from valve: 2027.
@StarCenturion
@StarCenturion 9 ай бұрын
@@Wooskii1 lmaooooo
@Dawooded
@Dawooded 9 ай бұрын
Well at least this video wasn't delayed for 4 years. Great job, brad.
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
heh heh
@_fishh
@_fishh 9 ай бұрын
tommel opp
@adicsbtw
@adicsbtw 9 ай бұрын
Honestly, one of my favorite SteamVR overlays I've found so far isn't even actually on the steam store It's called VR Hands Frame, and basically, it lets you take screenshots, translate text, and even scan QR codes in game, just by using natural hand gestures. Quite literally, you just use your fingers to make a rectangle around whatever you want it to take a picture of, and then you can just move your hands around to resize the picture. Want to scan a QR code or text instead? Just put your hands on the other corner of the rectangle. No need to fiddle around with UIs or anything to switch it around. Extraordinarily handy, probably my second favorite overlay, just after FPS VR, followed by OVR Advanced Settings Edit: Neat, the same person also made another useful looking overlay that allows you to use passthrough dynamically so that you only see the area around your controllers
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
I love stuff like that
@BOLL7708
@BOLL7708 9 ай бұрын
I'll have to check this out, sounds like a very interesting solution, but I'm also wondering if it uses the SteamVR screenshot hook, which might conflict with other accessories. Will investigate.
@adicsbtw
@adicsbtw 9 ай бұрын
@@BOLL7708 unsure as to exactly how it works. All I know is that it's miles more convenient than the stupid trigger plus menu thing that Oculus and steamvr do. Seriously, it's so inconsistent, and seems to only ever happen when I don't want it
@joos3D
@joos3D 9 ай бұрын
Three things I could see them doing with this to make Deckard/SteamVR attractive for non-VR use cases: - Streaming from another PC/Deck - Foveated rendering for 2D games - 3D stereoscopic support for 2D games
@PR-xe7lt
@PR-xe7lt 8 ай бұрын
they cant count to 3 so its one of those 2
@WindFireAllThatKindOfThing
@WindFireAllThatKindOfThing 9 ай бұрын
Steam has a massive VR shovelware problem that makes browsing the upcoming titles not even worth doing It's like rifling through a dirty trashcan for a sandwich, but then you're not hungry anymore
@ActionGamerAaron
@ActionGamerAaron 9 ай бұрын
The overall quality of VR games is going to remain low until the userbase is large enough for them to justify making quality games for it.
@zzzzzap
@zzzzzap 9 ай бұрын
There is even more shovelware on Meta. But Steam has the best VR Games available including Half Life Alyx.
@AnotherLotte
@AnotherLotte 9 ай бұрын
Good thing there's a curator system, as long as you ignore the gimmick accounts
@kazioo2
@kazioo2 9 ай бұрын
It's better for a platform to have the floodgates open and have the issue of needing separate method of discovery for titles, instead of "maintaining quality" and rejecting a lot of valuable content. The reason GabeN gave up on gatekeeping is because of multiple regretful mistakes - they had too many situations of rejecting a game they thought was crap later to be praised by reviewers and selling in millions. Good example is Braid. Recently a viral hit "Vampire survivor" is a typical title that wouldn't be allowed on old steam. This freedom of choice and access is worth much more than having a nice, clean store.
@blastofo
@blastofo 9 ай бұрын
Its like that for all platforms. Even xbox. Nintendo Switch probably has the most.
@mayatheshy8919
@mayatheshy8919 9 ай бұрын
Fun fact I found out, the OG UI is completely present if steam is not running. Perhaps you could use that as fallback for your strings experimentations.
@gar_ee8884
@gar_ee8884 9 ай бұрын
The SteamVR keyboard has the same problem the VRChat keyboard had for years, they're registering the key being pressed on release of the trigger, making it feel really terrible and missing a lot of keystrokes because it doesn't register the key if your pointer leaves the key before you full let go of the trigger. VR Keyboards really need to register the button press on the first press down of the trigger instead.
@AzureOnyxscore
@AzureOnyxscore 9 ай бұрын
This^ I don't want to rely on 3rd party software to fix basic functionality, especially knowing how taxing VR is for hardware, the last thing I need is another software that may take up a fuckton of resources
@0LoneTech
@0LoneTech 9 ай бұрын
Why do these new modes sound so much worse than the thumb typing we had at first?
@gar_ee8884
@gar_ee8884 9 ай бұрын
@@0LoneTech They are way worse, they removed it because it was simply difficult to pick up and learn right away, and they wanted to use something familiar and easy. Forgetting that the people they're targeting for life in VR are all the weirdo freaks who would be interested in learning how to do things the hard way for way better functionality later. Honestly I can't even figure out why swipe typing hasn't been implemented on any vr keyboards yet either. Makes total sense for VR use yet I've only seen like one 3rd party keyboard try it.
@0LoneTech
@0LoneTech 9 ай бұрын
@@gar_ee8884 I just don't buy that reasoning. It's the same way we've been typing on phones, except the thumb isn't in the way; we still got highlighting of where we were pointing. It wasn't hard to learn, some people just didn't think to try. I find it much more plausible it just didn't work as well on the minuscule touchpads of the Index.
@gar_ee8884
@gar_ee8884 9 ай бұрын
@@0LoneTech But knowing how to press buttons on a keyboard is something that requires zero learning. They're targeting the lowest common denominator and removing as many roadblocks as they can to get people into VR to even have a market in the first place. YOU think it was easy because you're already one of the aforementioned weirdo vr freaks, the average person trying VR for the first time can barely put on an Index controller, or figure out what a vive wand is. The thumb typing was already basically dead in the water before the Index controller came out. The relatively terrible VR experience of the Vive wand and commercial failure of the Steam Controller probably did more to kill thumb typing than the small touchpad on the Index controllers.
@digitalcircuit
@digitalcircuit 9 ай бұрын
As one of those rare SteamVR Linux users (you might've seen me around the compositor IPC GitHub issue), I appreciate the general Tux shoutout. SteamVR 2.0 is rough; I and several others weren't even able to test it for most of the beta due to it failing to launch on Debian/Ubuntu until a fix made 2 days before stable release. Here's to hoping more fixes are inbound.
@DASPRiD
@DASPRiD 9 ай бұрын
What was even worse was VRChat breaking completely in Proton Experimental, though that's fixed in bleeding edge since yesterday.
@mgord9518
@mgord9518 7 ай бұрын
I've had no luck getting it working with a new Index (PopOS and Nix tested), is it still pretty shoddy?
@digitalcircuit
@digitalcircuit 7 ай бұрын
@@mgord9518 The most recent failure-to-launch issue on Kubuntu 22.04 has been fixed for me as of SteamVR 2.2.3 stable (see issue #638 on the SteamVR-for-Linux GitHub tracker), but - confusingly - **not** on the SteamVR beta build. Beta builds remain broken for me for some reason, even when it was the same version number as the stable release.
@imanijones10
@imanijones10 9 ай бұрын
Thank you Brad! I was starting to fall into copium withdrawal, still kinda am, but every lil bump helps!
@TheDragonScar0
@TheDragonScar0 9 ай бұрын
Yo what's up brad been watching you for a while, great content been hooked!
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
hi hi. thanks for watching. honestly been busy spending a ton of time with quest 3 lately :D
@tobiasmyers3505
@tobiasmyers3505 9 ай бұрын
​@SadlyItsBradley Yeah. It's pristine. Hooking up my Bobo M2 3D printed adapter today. Got my M3 ordered directly from the Bobo store. Amazon is still out of stock. Bought several games. This is my 4th headset and I've let friends and my Mom try them all and she was really wowed by the First Encounters MR demo, even with the somewhat dim lighting in my room.
@zardozx1370
@zardozx1370 9 ай бұрын
many many thanks from germany - Brad - very interesting to hear your thoughts to the development - stay health and the most important youtuber for Steam and VR and XR 🤩😊
@4ranklin1
@4ranklin1 9 ай бұрын
If steam could find a way to natively make 2-D games into stereoscopic 3-D games, they’d have a winner on their hands.
@decadent.
@decadent. 9 ай бұрын
Praydog mod does that for Unreal 4,5 games. Reshades works for ~95% of games but does produce artifacts. Valve could definitely produce an SDK that game developers could use output a stereoscopic mode for all games. If they incentivised developers by giving them a greater profit share if they supported 3D output then I can`t see why a VR mode in all games would not become the standard.
@iraklimgeladze5223
@iraklimgeladze5223 9 ай бұрын
I convert 2D games into 3D SBS mode but I got huge eye strain. What i notice very hard to focus
@decadent.
@decadent. 9 ай бұрын
You mean with reshade/depth3d ? Make sure you set your IPD correctly. You can also adjust the "3d depth", it sounds like you are pushing that too far. @@iraklimgeladze5223
@paulbellino5330
@paulbellino5330 9 ай бұрын
Thanks Bradly as always you can see the vision. And yes I did notice some things broken in steam.
@StiekemeHenk
@StiekemeHenk 9 ай бұрын
I love VorpX for 2d games, having a double curved screen and an environment that changes color to whatever is on screen is amazing. And having just a little head movement translated to the camera gives that cherry on top. Not to mention having the screen turn 3d is god-like.
@p1st0ls44
@p1st0ls44 9 ай бұрын
I think flat gaming in vr is going to be a focus of their new headset.
@thedoomslayer5863
@thedoomslayer5863 9 ай бұрын
Whats the point then?
@LOC-Ness
@LOC-Ness 9 ай бұрын
Hopefully that means the next Half-Life game will just be Half-Life 3
@kazioo2
@kazioo2 9 ай бұрын
@@thedoomslayer5863 The same point VR always had at Valve: to increase sales of Steam content. Steam Deck succeeded at this task, but VR has not. So Valve is doing the obvious move that is finally possible with high resolution panels and what Apple already showed: spatial computing with 2D content, optionally enhanced and extended to the room scale (for immersion but with no locomotion). Valve contrary to Apple will still support full dive VR gaming properly (controllers, no restriction for locomotion).
@JimmyNuisance
@JimmyNuisance 9 ай бұрын
@@kazioo2 Just to be clear, Apple has not said they're not making controllers. If there's ONE THING Apple wants to sell you, it's "extra stuff." Get ready for those 1200 dollar controllers my man. Vision Air Touch - $1199.99. Optional charging dock 499. They'll even sell you grips for your controllers for 199... They won't shy away from selling you MORE stuff.
@HaroldSchmarold
@HaroldSchmarold 9 ай бұрын
@@thedoomslayer5863 They are aiming for the furniture market. Recliner chairs with built in PCs for heated seating. your monitor is the headset that has a mount on the side of the chair. controllers mounted on the other side. when you recline, a keyboard and mouse comes out with respective surfaces, up from out of the chair. it's happening, it's real,
@VampireOnline
@VampireOnline 9 ай бұрын
Steam Deck VR is what I want. Would love to have a standalone device for steam.
@crimsonorbit2341
@crimsonorbit2341 9 ай бұрын
I believe all these updates are getting ready for there standalone headset rumoured to be coming, the deckard
@BrightPage174
@BrightPage174 9 ай бұрын
I'm just a bit peeved that the new VR ui for the VR app doesn't show recently played VR games. Also, I'd be glad to play flat games in VR whenever I don't have to be using nearly all my VRAM just to get to steamvr through VD. All the games I've wanted to try just crash as soon as you launch them so until higher VRAM cards are the norm I don't see flatscreen gaming in VR to catch on much. Gotta remember that not everyone has a 4090
@kroysteamvr
@kroysteamvr 9 ай бұрын
A point I appreciate about the SteamVR overlay is that they work to focus Window's games that are sitting behind the Windows log-in screen. Useful for games that need to be in focus. The only thing that stops it being a complete replacement of monitors, is having the ability to log-in and log-out of MS Account to get full access to the windows desktop (not a local account)
@unfinishedsenten
@unfinishedsenten 9 ай бұрын
I gotta say, I don't usually watch/listen to someone basically just talking into a camera for 15 minutes straight. It always feels repetitive or they have some annoying gimmick or are more concerned about how they promote themselves or their own channel, whatever. Anyway, you were really nice to listen to, no bs, just straight to the point. Just the important information, well explained, in a short amount of time. Great job! Seen a few of your videos now, and I'm pretty sure you're my new favorite VR reviewer. There's this other guy that isn't annoying, can't remember his name. Anyway, subbing to you 2 guys should be enough VR news for me :)
@TheClioryder
@TheClioryder 9 ай бұрын
loved the information dude, also nice hair! that's getting pretty epic
@UpsilonX
@UpsilonX 9 ай бұрын
been watching from the first vive job sim vids until now, and you're still the vr content creator/journalist with the best perspective of what VR can and should be. pog analysis
@snowtoad
@snowtoad 9 ай бұрын
Great vid mate. Can't wait to have a play around. I've updated already, but haven't done any PCVR since.
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
I hope things go smoothly!
@pierce2001
@pierce2001 9 ай бұрын
I would rather view 2d content in a vr headset rather than monitor's because you can't change the size of your monitors. They cant float around in your room ect.. There are also probably really cool ways of displaying 2d content that we have not seen before. The real time reflections of virtual content onto the real world looks so cool!
@krandeloy
@krandeloy 9 ай бұрын
Yar, the only thing holding me back is not having a 165+ refresh rate. If we can get a 165 refresh rate on any screen that can do true black pixels (completely turned off next to completely bright) will absolutely dominate
@justinmm1988
@justinmm1988 9 ай бұрын
Idk, when I desktop game its for like 8+ hrs most days...whereas in vr I play maybe 3 to 4 hours, just don't want to have something on my face for extended periods of time...gets a little exhausting imo
@legendp2011
@legendp2011 9 ай бұрын
yeah, but a 32inch 1080p 144hz monitor is dirt cheap these days. and will be more comfortable than a vr headset. just recently got a quest 3, it's fantastic....but it's not replacing my monitor for flat 2d gaming. even a portable projector is cheaper than a vr headset (and has the adjustable size feature you mentioned).
@Sena-pi
@Sena-pi 9 ай бұрын
@@legendp2011 Quest 3 has a resizable window option what are you talking about? I resize my my browser overlays all the time. Especially for Twitch chat and everything.
@smittyvanjagermanjenson182
@smittyvanjagermanjenson182 9 ай бұрын
​@@legendp2011I've been using my quest 3 on my work breaks. When xbox game pass launches that's going to be a new part of my breaks. $500 for a portable, non intrusive to others " TV" is a bargain.
@Capy.AnonyMou5
@Capy.AnonyMou5 9 ай бұрын
Been using SVR 2.0 for some time now, it was pretty buggy at 1st. But now it's been a smooth and clean feeling system.
@Pikastation28
@Pikastation28 9 ай бұрын
I've been using this during the beta and I enjoyed it a lot and it's such a smart move from valve.
@0x0michael
@0x0michael 9 ай бұрын
Can't wait for Steam VR Alyx
@MassDefibrillator
@MassDefibrillator 9 ай бұрын
How do you interact with the floating overlays when the dashboard is hidden? It said you could do this now in the notes, but when I close the dashboard, the floating overlays still become unable to be interacted with, same as the old version.
@cartographycards
@cartographycards 9 ай бұрын
I truly don't think the future is going to revolve around XR until headsets are nearly weightless. Most people would rather not sit around with a bulky headset on to watch a movie or play a flat game when they can watch a movie or play a flat game in their room with their monitor. People will say "Well the social aspect", well thats already covered in VR with bigscreen/vrchat/etc. I have both the Index and Quest 3. We'll see though, I could be wrong.
@luisbarragan6495
@luisbarragan6495 9 ай бұрын
What were you using for passthrough during the video? Was that index or quest 3?
@ChillCat308
@ChillCat308 9 ай бұрын
14:19 can you explain how you are doing this with quest 3 vrchat. I was thinking your in a green screen world or some special pass through world. Would love to see more.
@xavierscott11
@xavierscott11 9 ай бұрын
Thanks Bradley
@HowlerBikeVlogs
@HowlerBikeVlogs 6 ай бұрын
When it comes to gaming performance, form factor and visual clarity l, do you think valve deckard will compare to or surpass current hmds like pimax crystal, varjo aero or bigscreen beyond?
@s4091boat
@s4091boat 9 ай бұрын
It's very nice of them to improve user experience for quest owners
@warlockboyburns
@warlockboyburns 9 ай бұрын
It seems like they're getting ready to release a steam deck headset thing. My dream is coming true.
@WoodysAR
@WoodysAR 9 ай бұрын
Pure quality. When its over, it's over. no reminders or begging... The surprise of NOT being asked to 'like' is what now reminds me to do so...
@quadstrike
@quadstrike 9 ай бұрын
2 questions about the 14:48 scene, 1, how with the passthrough? looks like a chroma key of some sort? and 2, is that a streamed and tracked live screenshare on walllable, or a avatar "psuedo screen" to represent his screen as a still on his vrc avatar? if screenshare, HOW
@PawsMacFlynn
@PawsMacFlynn 9 ай бұрын
i want to know the same
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
Passthrough here was Quest 3 with virtual desktop. Didn’t want to use Valve Index’s Room view because of camera quality. But the transition between VR and AR would have been less hacky if I did use it Wallable has a pseudo screen on their wrist that activates when they are looking at a desktop overlay (via OSC trigger). It’s not a networked screen unfortunately
@quadstrike
@quadstrike 9 ай бұрын
@@SadlyItsBradley thanks for replying in both!
@TheNewBloodDan
@TheNewBloodDan 8 ай бұрын
It would be cool to see you interview the dev(s) of vertigo/vertigo 2!
@Daniel-be6cj
@Daniel-be6cj 8 ай бұрын
I just noticed the option to just recenter your space and it was like FIIIIIIIIIIIIINALLY
@Glerox
@Glerox 9 ай бұрын
Hi Brad, do you think it's almost certain that Valve will release a new headset in the near future?
@aalumaru
@aalumaru 9 ай бұрын
The steam overlay is just too rounded for me. Specially when i increase screen size. If there any solution to this
@rohscx
@rohscx 9 ай бұрын
Thanks Brad
@blackphysicalexperimentation
@blackphysicalexperimentation 9 ай бұрын
I LOVE THIS TECHNIC VERY VERY MUCH!
@josephvrbackcatalog
@josephvrbackcatalog 9 ай бұрын
I’m really curious what you think of vorpX. I’ve been using it for years to play my older games in VR, and I wonder if these moves could be taking Valve in a similar direction using these overlays
@tobiasmyers3505
@tobiasmyers3505 9 ай бұрын
I was thinking along the same lines. That would be amazing. Maybe they are anticipating the Unreal Engine VR Injector coming out soon. If they build their own flat to VR integrated into Steam VR... wow.
@decadent.
@decadent. 9 ай бұрын
I would have thought the same but apparently there has not been any contact between Valve and the Praydog team. I have been bugging "waifu enjoyer' (search for his channel) to relay this to praydog but he doesn`t seem that receptive. Maybe Valve are working on their own approach or they just don`t want to talk about this now. We can only HOPE that is the case. @@tobiasmyers3505
@pieisnice
@pieisnice 9 ай бұрын
What is that clip at the end of the video?
@jamesyoungerdds7901
@jamesyoungerdds7901 9 ай бұрын
Ha, I like how they responded to your scraping. I'm pretty sure they have a "Brad Taskforce Alpha" that watches everything you do, and decides how/if/when to respond. I mentioned before, I wouldn't be surprised if they had a commented out section in an update release code that said "How are you enjoying our proctology exam, Bradley"😅
@Chill.Gaming
@Chill.Gaming 9 ай бұрын
Unrelated but KZbin has been unsubscribing me from channels. Yours was one. Resubbed!
@CarnisChampion
@CarnisChampion 9 ай бұрын
I like where vr are going.
@GorilieVR
@GorilieVR 9 ай бұрын
Reliability and performance is astronomically more important than slight UI updates that still feel ancient compared to Meta's. Steam VR is the Epic game store of VR.
@DiesOnAToilet
@DiesOnAToilet 9 ай бұрын
Yeah, it's too bad. I haven't used open xr / open composite hardly at all because it's inconvenient for me, or incompatible with certain games, but I'm always hearing you can get 10 or 20 extra fps vs. using SteamVR.
@Tera_GX
@Tera_GX 9 ай бұрын
There were many times I'd be in VRChat with like Monster Hunter World open and playing it. I hope this will be a smoother experience of that. There were times I also modded in stereoscopic depth, but I needed a special player for that. I sure hope this will be able to handle the various stereoscopic video modes (as well as restore viewing stereoscopic screenshots, I still use that SteamVR feature).
@SjaakSchulteis
@SjaakSchulteis 9 ай бұрын
Thanks for sharing your thoughts about this. I saw the new surface yesterday and it is kind of annoying as it keeps popping up unwantingly.
@ricepony33
@ricepony33 8 ай бұрын
From a design perspective I hope they feel more like snow goggles with the weight at the top of rear. Humans can carry lots of weight on their heads without it being an issue, go vertical.
@watcherworld5873
@watcherworld5873 9 ай бұрын
Wow, great info. So much happening. I will return a decade later after the dust is settled. That is, if I am still alive.
@DanielWolf555
@DanielWolf555 9 ай бұрын
I have just bought a Meta Quest 3. Can I use Steam VR for this headset? And if so, how?
@SoggyMicrowaveNugget
@SoggyMicrowaveNugget 9 ай бұрын
Meta really did a number to the interest in VR. I hope i can see VR get the wave of content it deserves and needs. Awesome video as always Brad❤
@pascalvautour2774
@pascalvautour2774 9 ай бұрын
I know for shure I have no interest in getting a meta anything, but can't wait until valve releases the new vr. Reputation means alot, but I don't necessarily think the fact that meta made vr lame will really impact a steam vr negatively. How I see it, meta probably did alot to improve the hardware available to steam. Now it just needs to be packaged by a company people don't hate haha. I really think that so long as valve can keep their good reputation they can attract enought enthusiats to keep their buisness and projects running and somewhat prevent the enshitification of gaming as a whole. Will they make all the money? No. Will they still make alot of money? I think so. The saving grace here being that they don't need infinite growth since they are privately owned. One of the few that can be satisfied by just a shitton of money. Really a bresh of fresh air!
@GameJunky513
@GameJunky513 9 ай бұрын
Except meta is the only focusing on games. What's valve done since HLA.. Now I get metas games are trash for the most part. But regardless they still put a emphasis on making games, and to an extent keeping them off other platforms (which I despise) point being what good is a new Valve headset if they aren't gonna be a major player in game development, which is honestly what the medium needs more of.
@pascalvautour2774
@pascalvautour2774 9 ай бұрын
@@GameJunky513 So i don't know how the vr game landscape is or what people want, but for me small "indie" games are what's keeping the hobby alive. I don't have a headset, but when i do i see myself playing the doom clones more than the 300 hour bethesda rpg's. I may be wrong thought and be wishing I could get that tripple A vr experience. Can't wait to find out honestly!
@ryanmalin
@ryanmalin 9 ай бұрын
I noticed i got the update this morning at 5am and it took me a minute to figure it out
@Spectra628
@Spectra628 9 ай бұрын
That section at the end with pass through with everyone hanging out in your room was amazing and also bizzare... Was that using a green screen world?
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
In that case it was. But, I know people who have a local green box attached to their avatar on a toggle. So you can do it in any world.
@Tezla_Insanity
@Tezla_Insanity 9 ай бұрын
Loving SteamVR 2.0 💜
@D1360VR
@D1360VR 9 ай бұрын
SteamVR deck when Valve!?
@professordey
@professordey 9 ай бұрын
As it stands I can't really get behind overlays as a concept till the per eye resolution is better. I use a 4k 28" monitor for productivity so the incredibly low dpi of most headsets just gives me awful eyestrain over time trying to read just about anything, it's like going from 4k down to a scaled up 480p screen. That's one reason I'm holding out for something like the deckard that'll hopefully address it better than the Quest 3's minor bump.
@JimmyNuisance
@JimmyNuisance 9 ай бұрын
It`s doubtful the deckard will have high dpi if they`re making yet another 140fov headset… especially standalone headset. There`s no way to make high dpi 140fov work with a mobile chip like in the deckard, whether it be pure mobile or a stramdeck style APU soc. 140fov with higher dpi than quest 3 would mean 3k width screens AT LEAST. If the deckard is getting that, that would mean the deckard is probably still some years out due to the lack of processing power to run something like that… you`d need a pretty fast pc to do pcvr on a headset with that high resolution.. a 2023 AMD SOC won`t cut it… Deckard is either going to cost 2k and be awesome, or cost 1k and be almost the headset people want..
@logankesler3421
@logankesler3421 9 ай бұрын
​@JimmyNuisance they could still implement 4k per eye and use like 60% of that resolution when running off the native hardware and would still give you the option of using the full resolution when connected to a pc
@JimmyNuisance
@JimmyNuisance 9 ай бұрын
@@logankesler3421 would be pretty sad to pay 1k+ for a standalone headset that really needs a high end PC to do it justice. At that point they could just drop the standalone and go for a much cheaper pcvr headset with even better screens. I feel like people are going to cry when they see what deckard really is. Mobile headset for a high dollar cost… like the pimax crystal… kinda bad standalone, quite good with a pc… but you have to pay 500 extra for the SOC you’ll end up not utilizing cause it’s too slow for pcvr, and no one is going to make exclusives for a 1k++ vr headset that will sell less than a million units…. Likely running linux and being incompatible with 95% of VR games.. The headset valve is supposedly making just seems out of reach technologically for at least one more amd soc generation if they want to run 2016-1018 pcvr on it… and making a standalone x86 pcvr headset that only runs old PCVR games is just nuts… most of those games are abandoned and just shamble along hardly working due to outdated apis and sdks and stuff… And then the ever-janky steamvr on top of that… as the core of this headset.. not much of this gets me amped tbh.
@Ghofy
@Ghofy 7 ай бұрын
HOW DID Y GET PASSTHROUGH IN STEAM VR?
@foxxify1
@foxxify1 9 ай бұрын
how expensive are overlays? and how do Steam overlays compare to OVR Toolkit or XSOverlay?
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
You mean performance expensive? Not at all from what I understand. But I will say the functionality of those dedicated overlay apps still are way better. But I *feel* the latency of the built in Steam VR overlays are better
@donoteatmikezila
@donoteatmikezila 9 ай бұрын
Desktop game theater hasn't worked a single time since I've been a VR player, which has been years at this point. I always get either a single frame of the game stuck as soon as it starts or just a pure black screen. If they could even just make that work halfway correctly I would be so happy. It still doesn't work in SteamVR 2.0 for me but the better overlay controls are nice.
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
Oh ya, the desktop game theater is garbage, and basically deprecated (even though it’s not officially). I deleted the exe so I never accidentally open it 😂
@billss889
@billss889 9 ай бұрын
I don't get it, virtual desktop already let's you play 2d games on a massive virtual screen, psvr 1/2 had this for years too... It works, what am I missing here?
@donoteatmikezila
@donoteatmikezila 9 ай бұрын
@@billss889 I guess you're missing that nobody mentioned Virtual Desktop and SteamVR isn't available on PSVR1 or 2.
@JimmyNuisance
@JimmyNuisance 9 ай бұрын
@@billss889 you`re not really missing anything. I think people might just want to be more amped about flat games in VR than what is merited. As you say, we`ve been able to do this forever, and we kinda just don't because it`s not that rad… just holo-screens.. I don’t think people want them as much as they think… at that poin’t we’re just using a helmet to play flat games on a large virtual TV… It’s neat, but not something I care to do much of…
@hughmac7423
@hughmac7423 9 ай бұрын
Great update.
@learninglinux.zenx.7593
@learninglinux.zenx.7593 9 ай бұрын
SteamVR 2.0 is amazing and I love it! ❤
@m0rph3u5.
@m0rph3u5. 9 ай бұрын
Although you are absolutely spot on regarding the VR titles (especially AAA) available on steam (compared to Meta, PSVR2..etc), for PC VR enthusiasts, Valve has set the bar high for what a true all-in-all high-end VR should be with the index, which is btw still one of the best (despite the dated optics/res) and many are still buying it 4years later. I am holding off on getting the Crystal or Aero (for flight sim mostly) till I see what Valve is going to offer (and Somnium space to some extent). Still appreciating my Index.
@PotatoWagon
@PotatoWagon 9 ай бұрын
Steam has changed their UI all because of the Steam Deck. The SteamVR UI is literally from the Steam Deck's UI, and the Steam Big Picture is also the Steam Deck UI. Basically the Steam Deck pretty much was the change to every "Console" UI for Steam.
@cisiel22
@cisiel22 9 ай бұрын
Hey Brad, a month ago Facepunch Studio showed off its new office. Very detailed every room, except for VR which was only mentioned at 3:26. Considering they are the only ones (besides Valve) working on Source 2 (S&ndbox game), do you think they are hiding a Deckard prototype behind the door and didn't want to show it? :) Link to video: kzbin.info/www/bejne/aoXGh3yim6qqg7M
@user-dq6ix6gg9r
@user-dq6ix6gg9r 9 ай бұрын
on Steam VR I play: -VRChat -Pistol Whip -Super Hot VR -Half Life Alyx -Black Mesa VR MOD -Half Life 2 VR MOD -Cyberpunk 2077 Phantom Liberty VR MOD -Microsoft Flight Simulator 2020 VR -No Man Sky VR -Star Wars Squadron VR -Asserto Corsa VR -Resident Evil 2, 3, 4, 7, & 8 VR MOD -Outer Worlds VR MOD -Left for Dead 2 VR MOD -DOOM 3 VR MOD -Alien Isolation VR MOD -House of the Dead Remake VR MOD -Devotion VR MOD -VISAGE VR MOD -Slender The Arrival VR MOD
@7amaniR
@7amaniR 9 ай бұрын
What I miss is the return to desktop button. We can only go to task view but not the desktop itself.
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
If enough people complain, I can see them readding it lol
@hamsteerio
@hamsteerio 9 ай бұрын
I can use quest 2 with steam right?
@Durandle
@Durandle 9 ай бұрын
I’d have thought a “2D games in mild VR 3D” would be a good use of existing games in VR. And by that I mean the old “3D TV” style, so it’s still a standard game running but the image has depth (think 3DS perhaps). Does anything really do that currently?
@marcosscriven
@marcosscriven 9 ай бұрын
You can with ReShade and Depth3D
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
Yep, as the other reply here said: there are apps that have already done it. And more keep growing from what I’ve been seeing on Twitter
@decadent.
@decadent. 9 ай бұрын
Praydog mod makes all Unreal 4.5 games into almost native VR titles. waifu enjoyer channel
@iraklimgeladze5223
@iraklimgeladze5223 9 ай бұрын
@@marcosscriven I tried Reshade, and it looks great but got huge eye stains, I notice it was hard for eyes to focus
@Durandle
@Durandle 9 ай бұрын
@@SadlyItsBradley I'll give some of those examples a look in. It'd be nice if SteamVR could just do it as a built in, but can't have everything!
@Snitchie
@Snitchie 9 ай бұрын
Soon we all have scuba masks
@nickdarcy7453
@nickdarcy7453 9 ай бұрын
So, I think I have steam vr 2.0 but my dash/UI and whatnot hasn’t changed. Don’t know why
@therealbagface9388
@therealbagface9388 9 ай бұрын
Same here. I haven't seen any of this . No Idea what hes talking about.
@mikaelbackvall
@mikaelbackvall 9 ай бұрын
a few days ago I reinstalled my windows and when I started steam vr I was asked because it looked different and now I know why.
@playlistfiend754
@playlistfiend754 9 ай бұрын
YES
@Joric78
@Joric78 9 ай бұрын
Don't know about the norms, but I've got 58 VR titles in my steam library and 12 non-VR titles (although 2 of those are for use as Team Beef VR ports) and I use my Quest 2 daily. More PCVR (including some Oculus titles like Asgard's Wrath or Adobe Medium) than standalone. Also that swimming pool home environment looks pretty kickarse. I'm keen for the next gen of XR hardware and experiences, although I've delayed getting a Quest 3 due to all the reports of display defects (including multiple returns for defects by several individuals) and eye surgery.
@BrianScotland
@BrianScotland 9 ай бұрын
1221 views and only 159 likes. You slackers give Brad some ❤
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
Uwu
@rmzzz76
@rmzzz76 9 ай бұрын
This is a trend you're going to see (2D apps running in spatial environment). The thing people don't get about Vision Pro is that having the multiple apps running in parallel in your spatial environment, spatially aware and runnon on top of ultra high-quality passthrough feed is the default utility of the Vision Pro. Not just 2D windows anchored to walls, windows and ceilings, but you have the concept of "Volumes", so instead of just taking up a window of space, apps can occupy a cube of virtual real estate in the spatial view port. There's an underpinning developer architecture to facilitate that allowing multiple apps to run at the same time.... The utility and value of that is something PC VR is positioned to not only clone, but surpass in quality and value, since Apple is insistent on the all-in-one approach
@chloe-sunshine7
@chloe-sunshine7 9 ай бұрын
7:05 I see you FLCL
@allergicpeanut6744
@allergicpeanut6744 9 ай бұрын
Yess!!
@Umbras_
@Umbras_ 9 ай бұрын
wooo new vid
@JiiruKoga
@JiiruKoga 9 ай бұрын
We need the next EMAN find. I feel like I'm the only one in my circle so sure of a MX future but I don't know how to use that to my advantage.
@EnderSpy29
@EnderSpy29 9 ай бұрын
Steam should partner with keychron or some custom keyboard brand, then they could import 3d scans of the physical keyboards touch them up and make them available in the point shop
@CobaltSpace
@CobaltSpace 9 ай бұрын
AMDGPU crashes with the new steamVR with async reprojection. It used to only do that on the first launch after booting, so I made a script that will launch steamVR without it a quickly signal it to close before then launching with reprojection.
@EnzoBergstrom
@EnzoBergstrom 9 ай бұрын
Good video.
@ethanjohnson5983
@ethanjohnson5983 9 ай бұрын
Guys! He's Brad!
@DayTrip10
@DayTrip10 9 ай бұрын
I love brad
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
uwu
@rainydays070
@rainydays070 9 ай бұрын
Bread
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
i love bread too @@rainydays070
@joshdingle930
@joshdingle930 9 ай бұрын
@@SadlyItsBradley :3
@quipsilvervr
@quipsilvervr 9 ай бұрын
One thing I prefer about the new Steam VR is the keyboard. The old one was brutal for typing, but the new one feels a bit less cumbersome to use.
@korysovec
@korysovec 9 ай бұрын
Yeah It was what's so confusing to me. On SteamDeck it works well enough, while it's slow it's actually usable and lightweight games can be played no problem (or 2D games). But on my main machine I just kept getting 303 error. If they at least provided an option to downgrade SteamVR back to 1.26, but there's only an option to go back to 1.14 (which also doesn't work anymore).
@dakota48
@dakota48 9 ай бұрын
The rest of the vr systems REALLY need to copy paste the oculus tracked keyboard idea, its wonderful.
@JohnnyADi
@JohnnyADi 9 ай бұрын
5:07 I'm one of those vrchatters, quit every other social media platform and game I play just to spend 8 hours a day on it.
@thedoomslayer5863
@thedoomslayer5863 9 ай бұрын
As a genuine introvert lone wolf type of person i cant imagine talking to strangers for eight hours a day outside of forced occasions such as work. Sounds like a nightmare. Or just really boring.
@JohnnyADi
@JohnnyADi 9 ай бұрын
@@thedoomslayer5863 I am an introvert only to those I don't want to associate with, a few people I really like are also completely introverts but vrchat makes it easier for those people to communicate especially for those who know how to approach those people like myself successfully without being awkward. The way I do it is definitely not something you'd think of if you're "a normal person" but it's never failed me. The other method of mine being more mundane works too but you have to be able to lay around and enjoy ambience of talking with your Spotify Playlist in the background for sometime before someone comes up to you or you find a conversation interesting around you that you can slowly make your way into. You can also use apps to meet up with those in vr with similar interests that I only started doing after 2350 hours in game. For me it's not boring at all. I want to reserve time for college 8 hours a day, eating for 2, and another 8-12 for vrchat. And if I get everything done before deadlines I have a bunch of free time. You either suck at talking with strangers cause you have terrible socialization skills or you're just very boring or not interesting to people. If you aren't one of those people however or are okay with becoming a selective mute then the game does take time to get used to but is 100% possible to be very viable for you. I after 1000 hours only then found myself 90% okay with socialization and communicating with a group or individual. You need to be okay with patience to find people you like which I find surprisingly often (I am not easy to satisfy) and you can't have a garbage mentality like "oh this isn't going to work I don't know what to do" or "oh this is boring this game sucks". You need to find world's with people of your liking as that's main step number one which takes time and number 2 if you can find a specific community you like such as mine being the furry community, it is extremely easy to find tolerable people. I hate playing before 10pm because there's a lot of children online otherwise 90% 18+ depending on what worlds you go to. Then you need to also find what avatar you like which also takes a lot of time. I personally keep a friends list of around 30 with only 20 being of those I like talking to, and 10 being swappable for others that I find if I don't like them as much or for those who are never ever available or online at the times I'm online. And I currently have around 5-7 people I really like where I talk to at least one of them a day if not 3 or 4. I also sleep in vr as I feel it's a better use of my time before I go to sleep instead of watching videos on my phone. I replaced all social platforms and games with vrchat, I only use social media now to keep up with my hobbies and interests. Instagram is just for balisongs, Twitter is just for Brad lynch as well as the occasional artwork people post, and discord is for vrchat related things. I have a private discord account which only purpose is to dm people from vrchat and close people in my personal life. You can either meditate alone before sleeping, talk with a friend before sleeping, sleep with a friend and talk before sleeping, sleep in a public world with someone or a group of people or in a private world, or just be in a world you find comfortable that you can work in before you go to sleep with floating windows thanks to ovr toolkit where you can work on your pc in vr either at your desk, or in your bed with a wireless keyboard + track pad. There's nothing you CAN'T do in vrchat making it thing worth time online other than productivity replacing all of your entertainment and for what I like, finding people so often that would take you forever to find on other platforms or games. There's so many talented special groups of people within that you'll never find anywhere else for a long time. And most men that touch the game become bi-curious because that's just the nature of the game in at least MY community. Where I've made over 20 straight people question their sexuality because it's fun to see hidden sides of people. You'll also inherit things you never would of imagined doing by playing with certain people too. And this is a fact after my 2400 hours can tell you that people that stick with vrchat change quite a bit if they were considered "normal" before hand.
@kazioo2
@kazioo2 9 ай бұрын
@@thedoomslayer5863 He didn't say anything about talking. The core gameplay loop of VRC is sitting in front of a mirror in silence.
@tobiasmyers3505
@tobiasmyers3505 9 ай бұрын
And all the player created worlds and games. Harry Potter, Star Wars, Warhammer, etc, etc...
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
Ayy, I’m having trouble reviewing my Quest during my one month period because I just wanna only spend time in VRChat with it lol
@Cinnabuns2009
@Cinnabuns2009 9 ай бұрын
Also, maybe a 3D rendered keyboard should sHOw all button presses when you touch type (on an actual keyboard) while in VR/AR? That way you can see "which fingers are where" quickly, adjust and type super fast with an HMD on? That sounds like the way it should be done, is that how it is? I haven't tried it yet. If you can see a rep of where your fingers are while you're in VR with your eyes covered, and you can touch type then you can touch a key or two, get position and then go with actual haptic key feedback. With ARM PC processors coming out and Linux PC Steam what we super need is just for everything to shift to ARM/Linux and Vulkan so we can just drop Microsoft and Windows all together. They are (like Intel was) a millstone around the industries neck. Maybe not for server space but for gaming, they're just inefficient and slower and with ARM coming in to the picture, if they're not careful they're going to get buried.
@besknighter
@besknighter 9 ай бұрын
I'm a sucker for bluetooth headphones. Not being tethered to a cable going to a device is big. Spatial computing devices are "bluetooth monitors" but even better. I'm already sold. Just gimme that, dammit! Can't wait for the near-future of VR.
@SimplexPL
@SimplexPL 9 ай бұрын
Let's go
@jesuschrist6878
@jesuschrist6878 3 ай бұрын
1:26 "new feet Steam features" Feet steam features 🙂 sounds therapeutic.
@landonozzi2303
@landonozzi2303 9 ай бұрын
Thank god valve is doing something about there UI. the oculus UI on pc is absolute bogus and they even took "home environment" out for literally no reason at all. This is a bit refreshing :)
@JohnnyADi
@JohnnyADi 9 ай бұрын
Waiting for the day of a confirmed Deckard release date 🙄
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
SAME
@andreimade3261
@andreimade3261 9 ай бұрын
Your every video are honey for my ears an eyes
@SadlyItsBradley
@SadlyItsBradley 9 ай бұрын
lol thx
@StarrScapez
@StarrScapez 9 ай бұрын
speaking of steamvr, anyone else having issue with steamvr constantly stuttering?, anytime i open the steamvr menu it just bugs
@sokola311
@sokola311 9 ай бұрын
I have a fully modified Samsung Oddysey Plus and a fully modified HP Reverb G2. Convince me to do anything else for the next five years.....They look incredible.
@sokola311
@sokola311 9 ай бұрын
HP Reverb G2 V2
@therealbagface9388
@therealbagface9388 9 ай бұрын
Right, I have those and an Aero😂 Im not buying any more headsets.
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