Have you guys experienced weird shit in this game? Inconsistent time or shots to kill, ghost bullets, not taking damage when you should be, etc? I've covered "skill based damage" over the years and never bought it until now. Either it's a thing or something is horribly fucked up with damage registration.
@gamergrounds9514Ай бұрын
Yes I have it's so stupid
@zachgeorge2175Ай бұрын
It feels like I put 12 plus bullets in the enemy but I die in 3 bullets
@MoosterChiefАй бұрын
I got a 1.3 kd rn and this shit is happening to me all the time
@ShadingssАй бұрын
i played it all cods from bo1 - mw2019, since then this is the first I’ve played and this is by far the worst I’ve ever played
@KryptoKai72Ай бұрын
Absolutely.
@VulKus117Ай бұрын
It’s about time the players implemented quality-based purchases.
@FINtr0ll99Ай бұрын
At least the campaign was great fun and so seems to be zombies.
@s1ck_st3Ай бұрын
@@FINtr0ll99still not worth 80€
@TobiasinyourareaАй бұрын
Part of the problem now is cod is on gamepass so the devs will have egos with all the people playing it essentially for free inflating their numbers… they will now claim their game is more popular than ever lol
@4theculturegaming740Ай бұрын
Nah people rather be bootlickers and glaze every release and clown the people that use their brains to evaluate shit
@YigitCanAydinSSАй бұрын
@@s1ck_st3then play on Gamepass
@cjello1Ай бұрын
100% convinced this is a thing. The amount of times I have had to question my own sanity as to why the TTK is so inconsistent has driven me insane
@MUGGINS761Ай бұрын
Cause the enemies probably have different health, the people you killed faster we're probably already wounded
@iplaygamess3760Ай бұрын
@@MUGGINS761 You are literally the player this system is trying to cater to. That excuse doesnt make sense if its a 1v1 gunfight
@NymbvzАй бұрын
@@iplaygamess3760facts
@3jahel7Ай бұрын
This been a thing since last years mw3
@jaybronjames9680Ай бұрын
Not the only one bro I’m losing my mind
@Prodigy70Ай бұрын
I have prefired corners when hearing someone and they still walk around ADSing and still melt me after I hit every shot.
@elpatero6033Ай бұрын
Facts
@clifflee54Ай бұрын
Could be lag compensation, or what people consider peekers advantage. It seems extra bad in this game, so it could be the servers. The prefiring makes it questionable, but could be why
@Opachki69420Ай бұрын
@@clifflee54 if it was peekers advantage he wouldnt be hitting his shots
@eaziee728Ай бұрын
Head shots
@Matt-n3vАй бұрын
Prefiring hasn't worked for years now
@standi_0439Ай бұрын
If I’m being honest I haven’t experienced any issues. I think the main reason for that is because I refuse to buy this game 😃
@BlameTruthАй бұрын
Lmao
@zap_liquid1504Ай бұрын
Dam bro so original and true
@ninjanizzleАй бұрын
W 😂 Last one I bought was Vanguard, but I paid the idiot tax this year. Same BS all over again.
@gameplayer1988cm29 күн бұрын
Well played, and so damned accurate.
@standi_043929 күн бұрын
@@ninjanizzle the only reason why I’m tempted to buy it is because treyarch made it 😂
@bannedmann4469Ай бұрын
We need legislation in games like casinos need to tell us the odds and rules. We need nutritional facts for video games.
@jeffreyt0224 күн бұрын
This is actually a great idea, they could put it right next to the damage table You are currently nerfed by 30% because you’re too awesome
@YouJustGotHitWithRealityАй бұрын
Here’s why it’s entirely plausible that Activision is using systems like engagement-optimized matchmaking (EOMM) to manipulate player experience in Call of Duty, even if they claim otherwise. First, Activision has filed patents specifically for systems that manipulate matchmaking, hit registration, aim assist, and more to maximize player engagement. Companies don’t invest in patents they don’t plan to use, especially when those systems are designed to increase playtime and spending. Even if Activision says they’re not using these systems, the patents show clear intent. Second, many of the in-game inconsistencies players experience, like unpredictable hit registration, aim resist, and fluctuating match difficulty, align perfectly with what these systems are designed to do-manipulate live game data to influence player behavior. These manipulations are subtle, meaning they’re not supposed to be obvious but still affect outcomes in ways that maximize engagement. Third, the gaming industry already uses engagement-based design strategies everywhere to keep players hooked. Activision, as one of the biggest players in this industry, is highly incentivized to use these systems, especially in a game with microtransactions like Call of Duty. By manipulating outcomes, they keep players coming back and spending money. Finally, while some may argue there’s no “hard evidence,” the overwhelming number of player complaints about aim assist inconsistencies, spawn problems, and matchmaking issues suggests something is happening. These systems are designed to be nearly invisible, but the effects are clearly felt by players. In short, Activision has both the means and the motive to use these systems, and the player experience strongly supports the idea that some form of manipulation is in place, even if they deny it.
@abdul4515Ай бұрын
Yeah, all of this is true. Except for one thing: companies DO get patents that they don't intend to use. They get patents to use them against smaller companies to shut them down. They use them as ammo against their competition when they sue them for patent infringement. They intentionally file BS patents that are very broad and very vague. This way, competing companies violate their patents without even knowing. The more "moral" companies still have a lot of patents that they don't use simply because they act as a deterrent. Big companies pretty much treat patents the same way that nations treat nukes. If you have them, you're fine. If you don't, you're screwed.
@GooberPlatoonАй бұрын
The problem with this theory is Occam's Razor has more evidence. The servers having a low tick rate, combined with the amount of disparity between individual connection, allows a massive margin of incosistency with hit reg and ttk
@kipkebabАй бұрын
Companies have many patents that they don't use
@xBROVERTURExАй бұрын
Bro asked Chat GPT 🤓
@YouJustGotHitWithRealityАй бұрын
@@kipkebab Activision has indeed filed several patents related to engagement-optimized matchmaking (EOMM) and related systems that suggest the company has explored advanced methods of influencing player behavior during live games. These patents cover various aspects such as matchmaking, net code manipulation, hit registration, spawn systems, and more, all with the goal of optimizing player engagement and retention. While Activision has publicly stated that these systems aren’t currently used in games like Call of Duty, it’s reasonable to question that claim, given how advanced these systems are and the impact they could have on player experience. Let’s break this down by connecting the dots: 1. Dynamic Matchmaking Algorithm (US Patent 20180220666A1): • Overview: This patent describes a system designed to match players in a way that maximizes player engagement rather than prioritizing fair skill-based competition. The system can assess a player’s behavior, including spending habits, time spent in-game, and frustration levels, to influence matchmaking decisions. • In Call of Duty: In theory, this could mean that Call of Duty matches are designed not just to pair players based on skill but to keep them playing longer. For example, if a player is identified as a potential spender, the system could give them matches where they experience near-wins, tempting them to purchase in-game advantages or cosmetics. 2. Microtransaction-Based Matchmaking (US Patent 9802133B1): • Overview: This patent specifically details a matchmaking system that pairs players in such a way as to encourage spending on in-game items. For example, the system can place a player who has not spent money on microtransactions in a match against someone who has purchased superior items. This is meant to incentivize the non-paying player to make a purchase to remain competitive. • In Call of Duty: This could mean that even if players are evenly matched in terms of skill, the game could deliberately match someone who has paid for cosmetic or functional items (such as weapon skins with minor benefits) with someone who has not, subtly pushing the non-payer towards spending. Although Activision claims this isn’t used in Call of Duty, the very existence of such a patent suggests it could be applied in subtle ways, especially in multiplayer games with a high reliance on microtransactions. 3. EOMM Through Live Game Data Manipulation (US Patent 20190010863A1): • Overview: This patent describes using real-time data, such as player actions and performance during a match, to adjust in-game variables on the fly. This could include hit registration, bullet damage, or movement speed, all to create a more engaging experience for the player. • In Call of Duty: Even though Activision claims they don’t manipulate live game data in Call of Duty, this patent shows it’s technologically feasible. For example, the system could subtly adjust hit registration (making some shots hit or miss based on engagement algorithms) or increase or decrease damage slightly to create more exciting close-quarters gunfights. Players may feel like their performance varies wildly between matches, which could be attributed to this kind of live manipulation. 4. Spawn Manipulation (US Patent 10377075B1): • Overview: This patent covers dynamic spawn systems designed to influence player behavior. The idea is to manipulate spawn points in a way that maximizes player engagement, whether by spawning them closer to action to maintain excitement or strategically placing them to prevent frustration after repeated deaths. • In Call of Duty: The spawn system could be tailored to give players favorable respawn points after a series of frustrating deaths, or deliberately place them in high-action areas to keep the excitement level up. Though Activision may deny using this tech, frequent Call of Duty players have often noticed unusual or seemingly unfair spawns, which could hint at some form of manipulation. 5. Hit Registration and Latency Manipulation (Related to US Patent 20180220666A1): • Overview: This concept involves manipulating hit registration and network latency to either help or hinder players depending on their engagement level. The system could artificially delay or speed up hit registration to create dramatic, tense moments, or to level the playing field for players who might otherwise get frustrated and leave the game. • In Call of Duty: Hit registration issues in Call of Duty are frequently a topic of discussion. If Activision were to use such systems, they could manipulate the perceived effectiveness of weapons or player performance in ways that keep players engaged. For instance, if a player is on a losing streak, the system could subtly improve their hit registration to give them a boost without making it obvious. Connecting the Dots: • Activision has publicly stated that many of these patented technologies aren’t used in games like Call of Duty, but the patents themselves show that the company has invested significant research into systems that can manipulate live gameplay. The mere existence of these patents, combined with observed in-game behavior like inconsistent matchmaking, questionable hit registration, and unusual spawn points, suggests that even if these systems aren’t being used explicitly as outlined, some elements of engagement-optimized matchmaking might still be present. • Given the highly competitive nature of Call of Duty and its reliance on microtransactions, Activision has a strong incentive to use these technologies to ensure players remain engaged and are motivated to spend money. EOMM systems can influence not only the overall fun of the game but also the moments of frustration and relief that drive players to continue playing. In summary, while Activision may officially claim that these patented systems aren’t in use, the existence of the patents and the game’s mechanics indicate that some form of engagement-based manipulation could easily be happening behind the scenes. This would align more with the idea of rigged casino-like matchmaking rather than pure skill-based competition.
@UmadDrnkCaffeineАй бұрын
Nah they definitely intended for it to be this way. The biggest problem is that they get away with it because people still give ’em money.
@justinreynolds6318Ай бұрын
Feels fine to me, and I gave them no money because I was already subbed to Game Pass. Probably a skill issue honestly. The worst players cry the loudest.
@PearloryxАй бұрын
@@justinreynolds6318 2:53 yeah definitely skill issue I only played BO6 for the campaign and that's it. I deleted the game after completed the game.
@DoubleDDeaconАй бұрын
@@justinreynolds6318You the dude that needs the SBMM/EOMM for protection so you don't quit immediately. Without it, your KD would be doooooggggggggsshhhiiiiiitttttt.
@PendonumАй бұрын
@justinreynolds6318 u are the trash players that don't get effected by it
@AntEater152Ай бұрын
BT - "I like the Gunplay" Also BT - "Skill based GUN DAMAGE OMG"
@Justin-lm7mzАй бұрын
The fact that assists count as eliminations in this game is essentially why the SBMM feels cranked up even more. It’s increasing everyone’s k/d unlike the MW series and thus giving us even shittier and sweatier lobbies.
@dirtyshastaАй бұрын
Yes sir them implanting that is weird asf to me..
@NOTHiNG2CBRA22 күн бұрын
This was in BO4 too, wasn't it? I hated that ...
@OneSYCOАй бұрын
Its the rigged wins that get me. constantly in TDM to will be 35 kills ahead then suddenly no hit reg and bad spawns to help the other team catch up its so obvious.
@dirtyshastaАй бұрын
It is the most obvious with this game I'm not a bad player in any way why every game my team is practically negative with me being on top and we'll either be winning by 2,3 kills or we lose by 2,3 kills they don't even hide IT anymore me and my brother can't even play because he doesn't enjoy my lobbies even if he's host .. but when he's solo i told him read the names to me straight bot names notice to how some games for him not a single player will have a mic they have rigged these new games so bad i can't believe my love for shooters is dying
@NacorexXIII28 күн бұрын
You had me at bad spawns. I'd be mowing down enemy players np when match starts then they start literally spawning me right in front of them or right in a camping enemy's line of fire 😑
@douglasduda982626 күн бұрын
Don't forget the fact its totally possible People who pay for skins/items ingame could totally be getting Better PREFERENCE than someone who does not. Also I have seen the code for mw1 The very first one in early 2000s, and just a different skin or a gun with 1 attachment in the CODE is a TOTALLY different gun, aka It could have higher dmg, accuracy ect ect and you would never know it by the "stat" bars ingame. That is actually a different thing all together in most games. They are not connected.
@codycry3196Ай бұрын
Literally when I began multiplayer hit markers felt good the more I played and the sbmm took over I can't get any kills now I went from getting 4 hit markers for a kill to 15 or even 20 hit markers like wtf is Going on smh
@SSgtAdrianАй бұрын
I swear the same thing happened to me. I was playing and absolutely dominating, no hit reg issues, killing targets within a few shots, top listing nearly every game the first day. I hop on day 2 and went multiple games barely scraping by because it felt like I wasn't doing any damage to anyone. I thought maybe it was some BS server issues, but I wasn't having any connectivity issues. I swore to my friends I was playing with that there was something decreasing my damage, or not registering half my shots. Of course it sounds crazy, but I swear the decreased hit reg or a damage debuff is a thing. My games went this way for awhile and I continued to sweat my ass off thinking I was in some kind of nonexistent slump. But sure enough, after multiple lobbies of feeling like I was shooting air, out of nowhere I start killing people within the normal TTK. It seems crazy, but SBMM is definitely messing with people's damage. I will say that my friend playing with me both day 1 & 2 brought up a good point because he was also top listing every game alongside me, he and I going back and forth as first and second. He swore didn't notice any substantial damage differences, as if his hit reg or damage was reduced. So, I don't know what the problem is. I'm still convinced it's something to do with a SBMM mechanic, but maybe it is some kind of server issue.
@keenarniaАй бұрын
Same as snipers, first few games are fine. 1 maybe 2. Progressively I will get 12+ hit markers a game.
@Farat9622Ай бұрын
My first game was very positive and kills where easy to get. Few games in im shooting plastic balls and my kd is slowly going down into the 1.0-1.2 zone. I played remotly on xbox cloud and did better a few matches before on phone ffs lmao.
@douglashernandez6751Ай бұрын
I am a tremendously bad player, in the sense I play just to play, dont sweat nor tryhard, get killed more times than I kill someone, and I can genuinely tell it takes me less bullets and time to kill someone, and people have to hit me a lot to kill me, hence this does not surprise me
@jondoe22575Ай бұрын
Ok.... evidence? Or is this another "I fEeL lIkE iT iS!" Clown comment.
@douglashernandez6751Ай бұрын
@jondoe22575 I could record and send it to you, it just surprises me how people dont believe this is a thing lmao
@spliff6580Ай бұрын
@@jondoe22575nah frl i think he got bots in his comments
@jondoe22575Ай бұрын
@douglashernandez6751 you don't need to send it, upload it to KZbin. I'm legitimately wanting evidence for this. I keep seeing guys using an smg to hit a guy 100 yards away then going "WhY aM I NoT dOiNg DaMaGe?" Well probably cuz your using a smg like a sniper rifle.
@Rabthebruce4Ай бұрын
Sounds like u just suck at it bro
@craziestcocoАй бұрын
There’s slight lags right before I get into gunfights. The running feels clunky. And the movement is fast paced on a bunch of small ass maps
@craziestcocoАй бұрын
I’ll be on free for all, pop off in the beginning and half way through spawns go against my favor almost guaranteed, or people just leave and there’s 4 people on one of the big maps
@ThegunumstyleАй бұрын
Spawn systems 100% throw a bone to whoever died a couple times in a row. Die 2 or 3 times in a row you'll probably spawn right behind someone for a free kill.
@craziestcocoАй бұрын
But hey they made it so that there are 100 different ways your dead body reacts to dying👍 Priorities are wonky asf. And they don’t have a brain to realize what fans actually want
@EatNgo2129 күн бұрын
Holy fuck this is exactly what I'm going through atm. Happy to know it's not only me..
@TheFriskySquidАй бұрын
Whoa. At first I was gonna blame the inconsistent damage on stims, but HOLY. Those clips were all 100% aiming/firing time and no time for stims and they still got 20 hitmarkers. That's wild.
@RealGamerKingFPSАй бұрын
Can't stand these fucking small maps, might just skip Multiplayer and only play Zombies
@Adept_OutlawАй бұрын
This is a real thing. The talk about the patent causing you to play worse overtime when you initially did well is 100% true. This was a thing in black ops Cold War. The patent is designed to make you aim worse, your damage to be less, to make you flinch more often when you take damage, to make your bullets hit registration worse over all, among other factors to ensure that you perform worse overall. It totally makes sense that this feature is still a thing since the awful matchmaking is still here. Activision obviously doesn’t care about you trying to get better at their games legitimately. The bad players need a chance to be good and to have fun matches so that they can give Activision more money.
@seadee2834Ай бұрын
Yeah bro the secret hive mind government is trying to make you aim worse in video games. Get a grip
@Amboss187Ай бұрын
The paradox is, that bad players complain exactly as much as good players😂. Cz sbmm fucks them too.😂😂😂😂😂😂😂😂
@Thekulprit92Ай бұрын
It's never been a problem till now
@jamiep4674Ай бұрын
@@Amboss187Not true at all in my 6 man friend group I have a friend who is complete dog water, but he can get 50-10 by himself, but when he plays with us he goes negative every game
@Amboss187Ай бұрын
@@jamiep4674 ok 👌
@codymoreno7981Ай бұрын
I love the creepy horror movie music in the background of the footage lmao
@BlameTruthАй бұрын
Resident Evil 4 (og) music actually
@codymoreno7981Ай бұрын
@@BlameTruthOh shit I’ve never played it believe it or not 😅 Definitely fitting music
@Ronin_BlackАй бұрын
@@BlameTruthgood taste my friend
@KnightmaäreАй бұрын
@@codymoreno7981 loser
@Amboss187Ай бұрын
I‘d put kamala haris theme 😂😂😂😂
@NeverDial911Ай бұрын
All the fun I'm having is overshadowed by this problem and dying behind walls
@tommylee9339Ай бұрын
Definitely die behind walls alot! Like at minimum once every game, and the snaking behind cover is a HUGE issue!!!!
@itrollallot9780Ай бұрын
That’s because bullets curve in that game… duh!
@Deadleaf01Ай бұрын
You can wallbang a lot more in bo6 it's mostly with lmgs and snipers I once got shot through 3 walls from a dude with a sniper
@NeverDial911Ай бұрын
@@LRKade nah bro i been playing cod since 08 im not getting wallbanged trust i know the difference 😭
@samhulskemper3881Ай бұрын
Thought i was going crazy yesterday. Won like 2/10 gunfights when i shot first. Fucking annoying man
@jotu2274Ай бұрын
The last BLOPS felt like it had skill based damage.
@g9blin603Ай бұрын
2:23 wtf was that😂
@mr.miscellaneous9144Ай бұрын
This comes back to the game having an engagement based matchmaking system. If a player is getting deleted in seconds time after time, theyll more likely quit the game. Same goes for if they dont get any kills either. Its very possible conspiracy or not, that the game nerfs better players against bad players and buffs bad players so that even if they shouldnt be, the noob player is getting those kills a lot easier when they shouldnt, keep playing, and keep on buying too.
@thejworks07Ай бұрын
Check
@mrrooster4876Ай бұрын
This IS what is happening and it started in MW2. It's called Engagement Based Algorithm. Activision has a patent on it. This was revealed and covered on YT 3yrs ago! I'm honestly shocked there's so many people complaining right now like this hasn't been known. It's the reason I didn't buy MW3 or BO6!
@gitupmechavvy2569Ай бұрын
I still remember when MW3 had that free weekend or whatever just after it launched. Didn’t bother buying it because of the state of current cod games, I jumped into an MP match on shipment and proceeded to destroy the lobby going like 60-10 with a default class I was like holy shit I’m insane at the game next game I can barely go positive and so on. Actually tested it by buying the battle pass lmao and I had some very easy games and then straight back to normal
@ShadowWarrior114Ай бұрын
In every reverse boosted lobby I've been in in MWII, my connection and hit reg was pristine. In many cases, I didn't even have to aim! My bullets were like magnets and if I used a sniper, I never had to be on point. But in the regular packet burst lobbies, my bullets are sponges.
@lukebrauckmann7546Ай бұрын
Feels like I’m playing an air soft match
@mwh991Ай бұрын
An air soft match with packet burst.
@UberPanzerhundАй бұрын
and the other team has real firearms 😂
@BlvckysАй бұрын
"CALL YOUR HITS"
@alexjackyperson101Ай бұрын
But everyone is using full automatic and people are not saying they got hit
@joshdodgen1017Ай бұрын
I swear to god I came to the comment only bc I seen this
@BossHog00728 күн бұрын
Ever since world at war, Tre has had sloppy hit registration. It’s always been an issue with Trearch. When you play the infinity ward games, they always seem a little sharper and tighter than treyarch games. This time it’s so ridiculously bad that nobody can deny it anymore. Treyarch is not good at designing weapon mechanics
@SigmaMaleAdviceАй бұрын
Sometimes it feels like I'm killing enemies in 2-3 shots with an AR but after having a good game my bullets turn into marshmallows and my enemy gets infinite health. they just turn around after receiving 50 headshot hit markers and they still kill me like nothing.
@kacpeusz7580Ай бұрын
I can comfirm , 8 hitmarkers on hardcore the enemy melts me with 1-2 bullets, I'm having soooo much fun
@bluewind9321Ай бұрын
Real shit
@arkfellaspoozilla3700Ай бұрын
Fr hit markers in hc is wild
@PsnypsАй бұрын
Dude getting hit markers in hardcore is really starting to piss me off, like I’m going for DM and doing headshots but I can’t get headshots if I’m getting two headshot hit markers 😡
@kacpeusz7580Ай бұрын
@ True
@jondoe22575Ай бұрын
Ok.... evidence? Or is this another "I fEeL lIkE iT iS!" Clown comment.
@Valkyrae123Ай бұрын
Ive been saying this for the longest on apex, theres a mechanic where good players do less damage and bad players do more and people think im crazy
@notxvexorr437929 күн бұрын
Not crazy... every major game is rigged. Fortnite, apex, cod, overwatch, etc. it's been like this for a while now (5-10 years maybe) but it's only getting worse. Games like bo2/mw3 even had sbmm but it wasn't noticable at all. Games like fortnite/apex only started once they got popular (fortnite was got bad sometimes about season 2-4) I noticed apex was getting stronger sbmm in season 2-3
@notxvexorr437929 күн бұрын
Playing apex in season 00 was awesome.. my and my friends won nearly every game, unless we found a lobby with this one group we would always lose to. because the sbmm was so weak or there wasn't any at all you would usually find the same players from your area
@xnsaintx9 күн бұрын
@@notxvexorr4379 BO2 did not have sbmm. They were connection based. You connected to a host and if that host left you connected to the next best host. It was purely connection based. That's why some games were bot lobbies and others were a mix of sweats and casuals.
@cosma7415Ай бұрын
I literally just had a game using shotgun, I was cooking the enemy team and at the middle of the game, the same game with the same shotgun, I couldnt get one single more kill, I was shooting plastic, making hitmarkers in the head, with a SHOTGUN, I was even wondering if they nerfed it mid game but then told myself « nah thats not possible, theres something wrong » (im French so sry for my english)
@nxifuАй бұрын
Wow, was doing shotgun camos the other day and experienced the same thing. Also never even thought of this, it all makes sense now...
@pizzagateisrealАй бұрын
Should be sorry for being French 😂😂
@sipe254Ай бұрын
I had the same expiration since I was trying to get point blank kills. I had 1 more to get out of 10 and I kid you not I blasted 5 people point blank and I couldn’t get the achievement. Changed my weapon to smg and I got it first try. Fucking weird stuff
@kristiancar9200Ай бұрын
Had same stuff in mw3...going 12-0...then ended match 18-16...bullets went from like 3-4 hits kill to 6+...they nerf you midgame
@cfcsk2996Ай бұрын
@kristiancar9200 I've had this too. Was 32-2 on a game of domination. After the 3rd death I couldn't kill a fly. Ended 43-10 even though I was still as quick and slick in my inputs, just started to take twice as long to kill anyone
@roboticbrenden7764Ай бұрын
Very informative. My family gather around the TV when you upload.
@Ian-u6mАй бұрын
Revenge spawns are a very real thing also, the last couple call of duty’s I fall into the top 3 percent on the leaderboards in this game I’m falling between the top 3-5 percentile of the world. Yet this game is kinda exhausting to play I get first place in nearly every game I play yet when I party up with a couple friends the game becomes so unbelievably easy it feels like a different game. I noticed when me and my friend where using the exact same gun and the whole match I was thinking wow wtf is this it’s taking 10-12 bullets to kill someone then my friend got the best play of the game with the exact same gun and he got a furry kill taking down 4 people shooting them legitimately twice.
@dirtyshastaАй бұрын
I just played a game 1hr ago someone killed Me with a few bullets while i unloaded so many and nothing so i said let me watch the killcam what do you kno same gun as mine with a suppressor and only took couple bullets but none mine did nothing this game is rigged..
@Xxxsniperxx1Ай бұрын
MW19 has forever ruined this franchise. I don't even care to play anymore.
@willwilkinson8014Ай бұрын
Agree there with you buddy I’ve Quit COD and feel so much better
@willwilkinson8014Ай бұрын
💯💯
@Xxxsniperxx1Ай бұрын
@@willwilkinson8014 Same! It's weird because I grew up with the franchise since 2003, but it's no longer the same as 07-2012. Sad
@willwilkinson8014Ай бұрын
@ I know buddy it’s just garbage now after enjoying mw2019 for months and years I enjoyed it but after seeing cheaters in my game SBMM being bad rigged I’ve had enough
@shaneinfinity459729 күн бұрын
MW2019 was the best COD in a long time until they put the SBMM in. Funny how they make the best COD in years and then use that one to inject their algorithm into
@jl3303Ай бұрын
The biggest thing I’ve noticed is my aim assist gets worse the better I do in a match. Skill base aim assist is real.
@senatorsaneАй бұрын
Same
@madcow1998Ай бұрын
Same. I'm always like "where's my aim assist at?" Haha
@MoAj-zh3vjАй бұрын
Im sure they nerfed the aim assist for gunfights within 3 metres
@senatorsaneАй бұрын
@ I think you are on to something
@jl3303Ай бұрын
@@MoAj-zh3vj Yeah they actually did do that in general for BO6. Close range aim assist is much lower than previous cods.
@derek1B6GАй бұрын
The messed up part is that i can feel it change DURING matches. I swear it feels like as soon as i start to go negative in a match I start to melt people. After our team starts doing good its like the other team becomes gods. Its so weird.
@Xl081x15 күн бұрын
When you play notice if you for example are 15/6 the enemy will start spawning besides you even if you have a UV or that perk to see through walls and you know nobody is there and you get one shooted and your bullets wont work until your about 15/9 15/10 depends on how fast you move😑
@bruvaz568029 күн бұрын
Yes that is a thing! And the most absurd is that it happens in every game but not against all players, some you will kill with 5, 6 bullets others, in the same lobby, take a full mag and nothing happens. So frustrating....
@cannedpizza8651Ай бұрын
A more easy method of testing this theory is by running shotguns, you'll see yourself getting hit markers at nearly point blank range while other times its one shot to kill
@CalebMay-bf1ciАй бұрын
Yeah as soon as you start doing too good in a game its like a switch gets flipped
@robertlovesgothgirlzАй бұрын
This surprises nobody and bad players will still deny it
@thefireph0enixАй бұрын
Yeah, because the bad players get good damage but they barley hit anything most likely.
@JerdMcLeanАй бұрын
I'll never understand how people have bought a call of duty after Mw2. Maybe blops2 but I had already quit the franchise by then. Every now and then I'll boot up the bone and play some Mw2 and it's just an experience that can't and hasn't been topped.
@railasvuoАй бұрын
I'm bad player and I experience this all the time. How do you explain it? This is a desync and the game is almost unplayable because of it
@TeoSVKАй бұрын
It is desync and connection / server based issue. They did poor programming on cheap hardware.
@iamhereforeverАй бұрын
@@JerdMcLeanmw2019 was very good until nearing the last season, they messed up a few things but it was still good enough, and black ops cold war was one of my favs tbh, yes it had issues after launch, but eventualy it turned out to be a great game. Really enjoyed multiplayer and zombies alot
@shmoist802Ай бұрын
None of these issues are new. It happened in MW2019, a lot. And people called it out then and were called crazy. Whysosirius (channel is gone now) was the very first person to bring up sb/eomm and EVERYTHING in Actis' patents that went in to some detail about in-game manipulation of players in real time, which btw, you and others are just now paying attention to. If anyone still has MW2019, pop it in and play a few matches and you see the exact same thing start to happen. Like I said before, nothing new.
@icandodgebullets7869Ай бұрын
I found him during the time when black ops 4 released as I was experiencing 'shoot first die first' because of SBMM. Loved his slow-mo breakdowns.
@icandodgebullets7869Ай бұрын
There's a software company called Demonware Inc who are responsible for the development of the online multiplayer portion for a large number of Activision games black ops 6 again being one of them. I put my finger on them for the multiplayer algorithm and they never seem to get talked about for some reason.
@wrongdoings2934Ай бұрын
cods been rigged since 2019
@mrrooster4876Ай бұрын
Wrong, in MW2019 it was tested but not implemented full time. Full time implementation began in MW2. SBMM has existed since MW2019 but Engagement Based Algorithm was implemented in MW2. As a 5-7kd player...14 in dmz. - it has been the sole reason I didn't purchase MW3 or BO6.
@pxncil4430Ай бұрын
this doesnt happen to me in 2019. i used to play almost regularly. love 2019 search.
@TotallyFluxАй бұрын
That background audio is giving me anxiety more than skill based damage
@leon625729 күн бұрын
I think the issue is that , people with 1gb down/up are qued with people with 10kb down/up and the servers trying to predict what the person with high latency is trying to do and you ofc get punished. 10 years ago most people had more or less same internet quallity, therefore every match felt ok or good,because you "lag"and you didnt know and so the others.
@Stahtic_Ай бұрын
It honestly feels like every game that youre able to play online is not handled with care anymore. Theres so many games (black ops 6 in there) that have an insane amount of bugs and glitches like dude wtf are they doing???
@sn1pe5_rАй бұрын
BO6 did only come out 4 days ago and they've rolled out a bunch of bug fixes. On day 2 I was clipping through the floor on terminus in the spawn room but no matter how I hard I try now it won't happen. They've fixed a few multiplayer bugs too but its still kinda f'ed up that its online only (Campaign and Zombies). I'm getting packet bursts with ethernet.
@HugoStigletzАй бұрын
They just need more game delopment companies to partner with. Pretty small team over at Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward, and Demonware
@CryptidBuddyАй бұрын
They’re finding the absolute minimum effort they can put out and still make $
@VIIIXIXXCIАй бұрын
Yup... This happens to me about every other match if not every match and it seems to happen more often the better you are at the game. The other thing I'm exspirencing all the time is my team will be dominating then like a light switch my team will get clapped the 2nd half of the game where we most likely loose or only win by 2 points.
@-SDegirmenciАй бұрын
I totally agree.
@CalebMay-bf1ciАй бұрын
Yep i will dominate the first half of a game have like a 4 or 5 k/d then finish with like a 1.5 the spawns turn in the garbage I can’t kill anyone
@RealDropTheJawАй бұрын
@@CalebMay-bf1ci Yeah bruh im having same problems. First half i can play like a god and next half i suck really bad. I was thinking whats wrong with me :D
@kingcold1758Ай бұрын
are you not considering the possibility that the people you were destroying backed out and they were replaced mid game with better players ? Because I’ve seen that happen a lot of times
@TeoSVKАй бұрын
That is also very likely.
@juicer732Ай бұрын
Ngl I quite enjoy the game but I simply cannot believe that they developed it for 4 years. Like certain things like the cuav making a loud ass noise, guns not being able to load once you put attachments on it, the fact that my bullets feel like peas meanwhile my enemies bullets feel like a nasa space rocket has turbo'd in my mouth, in campaign i experienced characters and map elements not loading, despite having a higher end pc. I think they should admit that the most developed thing was the omni movement, which is cool, but.... i don't see it much in my matches.
@daddydiy9008Ай бұрын
The most developed thing is what’s being discussed in this video. Skill based damage? Machine learning and AI tools becoming more prevalent, this seems to be an obvious technological leap for any game developer to make and then they can say it uses a “proprietary matchmaking system” that keeps games “fair” and encourages bad players (the majority) to play more.
@RaNgErs_RepАй бұрын
I do and I'm going for sniper camos. So I'm not even doing good. Yet all I get are people diving and sliding around lol.
@refreshh5Ай бұрын
It’s bullshit, they didn’t, wouldn’t surprise me if they let AI do half the job and then they just fixed some lines of code
@ImViruxxАй бұрын
They didn’t develop this game for 4 years, after Cold War they began working on Vanguards zombies mode. They probably began working on BO6 during the end of Vanguards lifecycle
@ARottenMuffinАй бұрын
Yeah now you can sprint sideways and backwards! Except there's never a reason to, but you can slide and dive those directions too!! So still no reason to lmfao..
@mb393928 күн бұрын
Not only do I experience this literally every game, but it seems like I'm playing a second or two behind my enemies. Desync, lag compensation, whatever. I can slide/jump around a corner and shoot an unaware enemy, but they kill me. The killcam shows me just chilling getting shot on their screen before my player even shoots. They literally see me before I see them every gunfight. My wired connection and internet speed are solid. I'm normally around a 2+ overall kd, and I feel like I can't do anything in this trash excuse for a game.
@RugerousАй бұрын
It's the latency that makes the hit reg slower
@TallmedicbroАй бұрын
I got the game as a gift from a friend, we started playing on day 1 with a 4/5 stack. I have a 1.7 KD and so does he. Our group is ranging from a .8 and higher. I’ve had many moment where with a 40 round magazine I’ve dumped 20+ rounds hitmarker’ing the enemy at least 10-15 times for them just to not die. At other times Ive 3 tapped dudes at full health to chest shots (not even headshots). Ive also seen kill cams/ play of the games where people have 2 tapped people to chest/head with an M4 when the person they are engaging is in spawn (full health more than likely). And yes I’ve seen my grenades/semtex’s get stepped on after death or even while I’m alive to get no damage dealt to the enemy player, let alone a Hitmarker. It’s always games where I get packet burst. It’s gotten so bad that a friend we have who doesn’t pay attention to cod drama started saying: “I’m getting nerfed”.
@DeeRickJames201Ай бұрын
4 years...4,000 Devs
@TeoSVKАй бұрын
More like 4 months , 40 devs. :D
@Michaelrojas24Ай бұрын
4 brain cells
@notxvexorr437929 күн бұрын
And 4 million dummies playing it
@xtruejudgementx5017Ай бұрын
The ghost bullets sounds an awful like the no damage bullets method used by ricochet in warzone 1 on hackers, if this is the same thing and has been applied to the eomm to help secure the predetermined outcome of each match this would confirm the game is not even a functioning fps anymore
@DennisSanders-n8g29 күн бұрын
Thank you for this. I thought I was the only one experiencing this. I have noticed the same in every other match. Running same loadie, i go from getting 30 kills, winning most of my gun fights, to 10 kills where i am losing most gun fights. I told a friend that it feels like I am using paintballs. Getting hit markers with a whole mag and not dropping them only to get turned on and hit twice and die. It has gotten so bad that I just back out of the match as soon as it happens. This will be my last cod purchase. Especially with the “enhanced spacial audio” for an additional charge.
@ultra_sound.Ай бұрын
Thank you for this. I have been having this weird issue since the beta. Some players you kill with 2 bullets and others you are shooting rubber bullets. It is crazy and it makes no sense.
@NewmancrewАй бұрын
And I have skill based deletion. Never playing this crap ever again, thank god it was “free”. Wake me up when a true remastered game drops.
@theredpillneo2296Ай бұрын
Next year bo2… same year it takes place, they better not fuck it up
@janoblie432Ай бұрын
Even if they remaster the older CODs, they’ll add SBMM to them. That’s what happened with COD4 remastered
@BlueSquareMemesАй бұрын
@@janoblie432then they’ll let the hackers take the game over and never fix the severs because they force crossplay
@SircowcosmicАй бұрын
They will never make a game so good that you don’t buy the next one
@BlueSquareMemesАй бұрын
@@Sircowcosmicyou can say that again
@Ryan-ds2wxАй бұрын
B06 is one of the most bizarre FPS titles I've ever played. EVERY SINGLE MATCH feels like it's artificial. Some matches going in, immediately feels like a losing proposition to me, like it's already predetermined that I'm losing the match before it even started. Also, I would bet money that some of the "players" in every lobby are AI bots. They are not real. Almost every match, I've peeked a window or doorway...and INSTANTLY I'll have one of these "players" laser me from a ridiculous distance , or throw a perfect grenade right on top of me. I'm telling you, this isn't real organic game play with actual human players. You can load up a custom game lobby against veteran AI bots and witness similar style kill cams.
@idancemyassintothepaint7571Ай бұрын
100% scripted, 100% using bots. I figured it out when this dude dove down the stairs I was preaiming and was hitting me with headshots before he even landed. It was so outrageously insane, and then I started paying attention and noticing generic npc names to go with these super suspicious players and it clicked.
@Ryan-ds2wxАй бұрын
@@idancemyassintothepaint7571 Agree. I've had a ton of gunfights/deaths in this game, where it's at the point now that I'm convinced. I suspected it a couple years ago that Activision was putting AI Bots in MP in these titles. I think the tech is just so advanced now, that it's getting harder to tell. But I've played MP in these games for literally almost 13 years now, and what I've witnessed in this title in the past 4 days is downright astounding...and simply, not believable.
@_bm1tvАй бұрын
or they have game sense and know when and where to throw nades. that's way more likely than them being ai imo, unless u saw something else fishy on the killcam
@No_Context_ThoughtsАй бұрын
Range stat being more pronounced, they reworked the hit boxes to have more zones, and a little bit of lag.
@ittbelitt8409Ай бұрын
Yup!! And maybe I’m tripping but when I lose to a gunfight and almost killed the player and see my tm close to em and I’m like oh my tm will get em but they walk near each other like they friends🤔
@esperfire3779Ай бұрын
Here's something interesting I noticed- I've been grinding out the L85 (GPR 91 in game) and it just felt horribly inconsistent. Even after unlocking attachments to help with recoil and range, I would sometimes land 6-7 HEADSHOTS on people and still not get a kill. So while screwing with it in the firing range I noticed something odd: When standing still, I could kill every dummy within the maximum damage range in 5 shots exactly. But if I MOVE AND SHOOT at the same time, it will randomly sometimes take an extra 2-3 bullets to kill even the closest dummy. I even tried going for only limb shots to see if that's what was causing the TTK to go up, but it turns out that gun is supposed to be a 5 shot kill NO MATTER WHAT. So, not saying it's confirmation of skill based damage, but unless STATIONARY firing dummies are somehow lagging, we can rule out network shenanigans. Maybe some weird bug, but at this point I wouldn't put anything past Activision.
@BlameTruthАй бұрын
Holy shit, good find.
@thomaswf728428 күн бұрын
Something I noticed whilst using the Goblin MK2 was that randomly but frequently enough for me to notice it wasn't a one off was it wouldn't fire on a button press. Initially I was convinced that it was like the old fire rate restrictions on MW2 or COD4 where it was put an impedance on the players' fire rate if they fired too quickly, but when I tested it to try and replicate it I could fire way faster than i was in those instances and way faster than I typically fire although. I'm not saying it was a form of damage debuff, but it did strike me is really weird when so many are talking about it and ghost bullets.
@nicolasflores7527Ай бұрын
I’ve been going through this since 2023 mw3s launch and honest to god thought I was losing it. I went ahead and got faster internet and a good Ethernet cable to make my connection better but still it kept happening every match I was in and it did make me feel like I wasn’t as good at cod anymore. However when I’d play other fps games I wouldn’t experience this at all, I like cod games I have ever since the launch of cod 2 way back on the Xbox 360 but this is a game shattering thing to be going through and I’m sick and tired of using ARs that require 4 shots to kill someone needing 10 or more shots instead. In a strange way I’m glad to see so many people in this comment section are going through the same thing because for the longest I thought this was an issue exclusive to me.
@meersffej1Ай бұрын
even hardcore isn't hardcore at times...
@boskostoyboxАй бұрын
I’ve had 2 or 3 hits before killing them
@oefvet50Ай бұрын
I had 7 hit markers in hardcore the other night. I even went into theater mode to confirm. 7 rounds used. 7 hit markers no death. He killed me in 2. I was using the m4
@meersffej1Ай бұрын
@@oefvet50 unbelievable....
@notxvexorr437929 күн бұрын
@@oefvet50even if he was on the other side of the galaxy... 7 shots should well and truly be enough for hardcore.. wtf
@kagenotatsumakiАй бұрын
Years of CoD and I started playing Fortnite 3 weeks ago. In 3 weeks of Fortnite, I've had maybe 4-5 deaths that's made me call Bullshit. I usually can't play one session of CoD without 5+ bullshit deaths. Lmao
@Fadi5000Ай бұрын
I paid full price for the game which caused me trouble during installation and forced me to give phone number through unnecessary verification I hope they don't do it again
@GGSMASHTAGАй бұрын
2 - 3 matches feel good then no damage
@senatorsaneАй бұрын
Thats why I play ONLY for Max 60 minutes (4-5 matches) per day because after that it gets unbalanced, weird and just insane.
@trevorwebb8185Ай бұрын
Can you talk to Ace about this? He might be able to explain "something" about this craziness that's going on.
@thatcrispywaffle4745Ай бұрын
this has happened to me so often you wouldn't believe. an enemy shoots at me, blood shows up on my screen but no hp bar. i genuinely thought that you had to take a specific amount of damage for the bar to show up, but this makes more sense. ive also experieced getting a killworthy amount of shots on an enemy and him not dying. i probably have it recorded somewhere as ive been recording almost all my bo6 gameplay.
@dontrecowan336Ай бұрын
“The truth lies” they’ve been exposing themselves since the beginning
@mrdrums007Ай бұрын
Just from the title alone, I knew I wasn’t the only one. This is definitely the WORST cod of all time. Another thing to mention is that you NEED to be connected to internet to access the game as a whole. It is absolutely pathetic, you can’t even play campaign offline😂😂😂 the next cod will have PACKET BURST in the campaign for specialized single play”Texture streaming” 😂😂😂 mark my words. I had high hopes for this game, what a joke.
@finzfan0723Ай бұрын
it’s most definitely not the WORST cod. mw3, mw2 are by far way worse than this. it’s not even close bro
@kfc2180Ай бұрын
Funny you say that, I get packet burst in campaign and solo zombies, extrapolation and packet burst killed me on round 94 cos I couldnt use the mangler suit.
@Sebas.504Ай бұрын
@@finzfan0723You’re fucking lost. This game’s maps are atrocious. Every single lobby I play there’s a bunch of nerds using MP5’s and XM4’s, thats it. I have 15 guns on diamond and I am prestige 5 btw so don’t come at me with some bs.
@mrdrums007Ай бұрын
@@finzfan0723 keep coping.
@itrollallot9780Ай бұрын
@@finzfan0723mw2 wasn’t bad actually
@lxMr.NobodyxlАй бұрын
But, but, XDefiant bad... I just love how pitch forks come out for hit reg in XD but people won't glance an eye at this cause it is expected. Ugh, Good video BT!!
@MrSuperalan99Ай бұрын
XDefiant is dead, Cope.
@F1RST_BLUD1Ай бұрын
Agreed ppl glaze more than BO6. Besides, this game (cod) isn't even that bad it's just lazy haters and bt that's overexaggerated
@ToastBread-vi8miАй бұрын
@@F1RST_BLUD1blame truth has to pay rent somehow I feel like he has been doing this for a decade 😂
@TheHankScorpioАй бұрын
I like how in nearly every clip people show to prove "skill based damage" exists also has the person get hitmarkers when they're not even remotely aiming at the character model, or shooting through a wall with a silencer on an SMG across the map.
@Xl081x15 күн бұрын
Skill based damage is definitely a thing and I play Hardcore. Some times you might be shooting 2 dudes and everything is fine that 3rd person bullets don't work and they shoot you with 1 bullet and off you immediately or someone isn't even looking and they turn around while your shooting and get you with 1 bullet. Hit markers in Hardcore shouldn't exist 🤷♂️
@darkmatter21_xxАй бұрын
Ive been saying this for a year in the comments. The game manipulates the bullet physics and damage, accuracy, inside the match. Edit: So the game is doing the Robocop Remake thing, you THINK you're controlling your inputs but it is actually the server. Over and over in MW3 I played hardcore Only, because I wanted to elimnate the time for the server to phony up every gunfight. Which is where I caught the game doing stuff like, stopping my gun from shooting because it only would take one shot so the game would delay me shooting for like 10-15 whole frames. ESPECIALLY if you're aiming at a group of targets. It would arbitrarily change my tac stance spread, would straight up make a cone of fire directly around the enemy player. MW3 had no theater mode. Black Ops 6 does, Activision is going to get caught in 4K.
@FONZIE5431Ай бұрын
THIS IS GETTING FUCKING WORSE, SKILL BASED DAMAGE?!!!
@Narcissist_PoliceАй бұрын
Xdefiant all day everyday over CoD.
@WeylandLabs20 күн бұрын
When i got hit markers with a max damage sniper, i was done. Lol 😂
@jaidonfernandes1312Ай бұрын
let me tell you one thing. i was joining someone's party but after that every match i join i am blind it is a black screen dude this game really sucks
@dirtyshastaАй бұрын
Went on a win streak suddenly this happened to me quit joined a new game and same shit but i can move and throw things cause i can hear the game i feel like it's the game doing things like this to force you to quit and who knows why else..
@SmKnJaysАй бұрын
Dude! I thought it was my tv acting out i knew i wasn’t going crazy
@dirtyshastaАй бұрын
@@SmKnJays got close the game
@SmKnJaysАй бұрын
@@dirtyshasta after a min or so i did but it was weird because never had that happened to me in any game
@davidkrenusfilms6994Ай бұрын
Something I’ve noticed a few times is anyone with the pre order skin the android robot dude who glows blue seems to overpower my guy in more damage or more health. He’s a bullet sponge in multiple matches. 5 or 6 ak bullets to the chest and somehow he wins
@ghostgator986Ай бұрын
I’m so Glad I quit playing call of duty whatever Activision is doing is ridiculous on so many levels
@alexjackyperson101Ай бұрын
I quit back in cold war, but I played abit of mwII campaign, got softlock and become so fucking annoyed about it, so I go to a local game store, got 20 to 40 dollars (yay) and move on with my life
@willwilkinson8014Ай бұрын
@@alexjackyperson101good because I quit COD too
@Phox2Ай бұрын
skill based spawns, skill based this and that.. skill based everything really.
@CarlitosFlacoАй бұрын
Yeah bro
@kxnzingtonАй бұрын
skill based living
@veilsidefunАй бұрын
Kevin the sea cucumber: WILL YOU CUT THAT OUT!?!?!?
@BlameTruthАй бұрын
I think the spawn system is just shit tbh
@Phox2Ай бұрын
@@BlameTruth Go play FFA and hold an area, it just stop spawning people in the area if you get a kill or two, did in mw3 also, but you move and sure enough immediately someone will spawn on you. FFA actually exposes how bad the R.T.M. actually is (imo ofc)
@Ohm.Slice.Ай бұрын
Ive had some wack stuff happen in hardcore too. Imagine hitting 4 body shots with an assualt rifle and just get hit markers, and the dude turns and one shots you after you just landed 4 shots above the waist...
@RenSoAbruptАй бұрын
There is also instances where you’re winning your match and midway through, a switch is flipped and somehow your team cannot get kills anymore and the enemy team catches up where they win or it’s a tie.
@evancalgary7684Ай бұрын
who would have thought a terrible system from cold war would make it into BO6 im sooooooo surprised lmao
@Steve-si8hxАй бұрын
I noticed skill based damage in MW2 that was why I stopped buying COD since then. Until I hear its not there I'm not buying.
@59SticksАй бұрын
Re4 ambience at 3:18 😎
@charliebigpotato894Ай бұрын
I thought I was losing my mind, I kept telling my friends at work and then I see this video and I no longer need to see a shrink !! Thanks B.T!
@josetomascamposrobledano4618Ай бұрын
Treyarch is so bad at hit detection, Skill based damage has been unintentionally added to most of their games by mistake 😂
@06maximaowner4626 күн бұрын
Treyarch's hit detection was bad as far back as WAW, and it was even worse it BO1
@huzza05Ай бұрын
Stop buying the game its been the same shit for years and new flash! It aint gona change. Their business model is to make as much money at all cost they do t care about gameplay!
@BKWilliamsJnrАй бұрын
Seems the shoe is on the other foot now. I dont play COD but I find it interesting that good players are being punished for being good. COD let hacking and the pay to win mechanics ruin the game and this is their only way of bringing the normal player back to cod lobbies
@reckless_iguana6143Ай бұрын
Nothing worse than getting behind cover, thinking you made it out, and still getting killed only to watch the killcam show you dying behind that cover. Hit registration needs some serious work 😤
@dainlukeАй бұрын
I’m a 1.7 K/D player and I’ve been stuck in perma-sweat lobbies since MW2019 when we began playing COD on PC. I’ve been a CS GE, I’ve been nearly 20K on CS2 Premier, and I’ve had decent placements in amateur tournaments locally on both controller and K&M. I can absolutely say that there is something weird about engagements especially this year. I’ve felt like there was in previous games on PC, but this one feels by the far the most inconsistent because of how weird the TTK is. Here’s something weird. Yesterday playing veteran campaign, I noticed how sometimes bullets would seemingly go through enemies. I assume this is just a feature of veteran to make some map sections harder (which is totally fine), but I think there might be an element of this in MP. There’s some sort of weird system baked into the engine that allows bullets to not deal damage. I know this might sound super conspiratorial, but has anyone noticed how intensive this game is? It’s weird that you get like 60% of the FPS of MWIII, yet the game looks like shit.
@dragonman910Ай бұрын
Same 💩, different cod. That's why I quit after mwIII
@SauxeaholicАй бұрын
Imma be 100% honest, I’ve never experienced this all my shots have taken 3-5 like a normal amount maybe it’s the connection
@railasvuoАй бұрын
I watched someone's video and he explained desync. Many times it is because of that. And even today when I played in a match I shot first and died first. But I looked at the killcam and that player shot me first
@TeoSVKАй бұрын
I experience it a lot. I have good connection. Optic ethernet in large city. And it is one game 3-4 hits other 5-8 hits with same gun and same distance... 1v1 full health. I don't think it is rigged intentionally. I believe it is a technical issue. Amd EOMM makes it worse because it connects you to matches which are hosted from far away.
@FITX229 күн бұрын
Nah it’s not connection it’s happened to me my bullets take WAY TO LONG TO KILL SOMEONE knew sum was up w this game 😂
@Sauxeaholic29 күн бұрын
@ so u just trash cause all people I kill have taken 3-4 bullets
@railasvuo29 күн бұрын
@@FITX2 Yeah servers are so bad. It's comnection and it leads to desync and bad hitreg. I'm shitty player so why is this happening to me if it's eomm? It should help me because I'm not good
@KendogАй бұрын
I’ll be real here. If you guys wanna avoid (skill based damage) just play hardcore because every gun is one shot anyway lol but I digress
@blackominaeyu7330Ай бұрын
Still get hit markers at times in hardcore
@BlameTruthАй бұрын
Hardcore players say they're experiencing the same thing; don't think that's gonna work
@Caesar1804Ай бұрын
Just stop playing the game, lol
@theredpillneo2296Ай бұрын
@@BlameTruth100% happened in mw2/3 was a melee guy, would run knife and a throwing knife and would get hit markers with a THROWING KNIFE, IN HARDCORE
@1Perfect_DarkАй бұрын
@@theredpillneo2296 damn lol 😂 I would've Uninstalled that shit fr!
@clintonbrigham966722 күн бұрын
I’ve taken damage,took cover, popped a stim, watched my health bar shoot up to full. Re-engage and get one shotted as if my health was still low.😢
@raygo44Ай бұрын
I noticed this shit too. I shoot first, die first. Enemies look at me and I die almost instantly. Other times I keep shooting enemies and they don't die, but kill me almost right away. I have never seen this kind of fuckery happen even once in XDefiant.
@humandiiiАй бұрын
1:39 is BT hinting at the return of Billygoat59???
@humandiiiАй бұрын
In scared
@LostWorld42Ай бұрын
Playing hardcore, it happens constantly. Hit markers, and just shooting through people. Usually happens after my second or third match. Play hardcore it is way more noticeable than core. Been like that for the last 4 games that have come out.
@tybeats4083Ай бұрын
Hold Microsoft accountable
@TastyyTannerАй бұрын
Has nothing to do with Microsoft bro . Cry more
@tybeats4083Ай бұрын
@ sure thing tanner
@Buttz2ButtzАй бұрын
@@TastyyTanner please explain?
@HaviWasHereАй бұрын
dude really named tanner lmao
@Oooglyboogly-it8geАй бұрын
@@TastyyTannertanner are you slow ?
@Icycrackedpanda25 күн бұрын
Yes after a couple of games where I’m dropping 60+ kills suddenly I start getting nothing but hit markers meanwhile the guy I’m shooting turns around and instantly kills me its frustrating
@drcylonАй бұрын
This is not new, it is a part of the EOMM algorithm, if you read the paper you will notice that one of the several ways the EOMM algorithm manipulate your gameplay in Timmy's favor is to reduce your damage profile. I notice this everyday I play this game, sadly.
@sirdapperdan2209Ай бұрын
A known cod hater will buy the new game just to rage bait 🔥😭🔥😭
@ToastBread-vi8miАй бұрын
He says stop giving Activision money but he is so nice he gives Activision money every time a new game comes out 😂
@brxghtside29 күн бұрын
@@ToastBread-vi8mi you think a single purchase is going to make a difference? He buys them in hopes of a change, then makes a video to expose their shitty game in hopes of something being done.
@Fatmac248Ай бұрын
Have you thought about starting a class action lawsuit for discrimination and segregation? Honestly that might be the only way. LIKE THIS SO BT SEES IT!
@dennisdonald8324Ай бұрын
Imagine your whole personality being that you hate on call of duty every day, what a sad boring life
@COVID_Is_Not_Over_YetАй бұрын
Go and buy more 20 pound bundles CoD fanboy 😂
@dennisdonald8324Ай бұрын
@@COVID_Is_Not_Over_YetBeing obsessed with hating cod is way sadder than being a fanboy btw you weirdos can’t let the game go
@bonesawisready2865Ай бұрын
@@dennisdonald8324ok
@CampingComrade.Ай бұрын
Found the guy protected by skill based damage 😂
@isotopesreactor3019Ай бұрын
@@CampingComrade.if you believe anything blame truth says you’re probably a retard not gonna lie.
@gregmeadows2173Ай бұрын
I've noticed that I only get Packet Burst when I'm on good run. Then out of the blue, Packet Burst non-stop the rest of the match. I'm on a direct connection to my Xfinity modem. It just makes me feel like I'm being hobbled by the game.
@StatvarАй бұрын
Yep. This confirms my suspicion. I've been recording and analyzing my own damage in sweaty lobbies and then in private match. In the sweat lobby, I had 5 hitmarkers in the body and 1 in the head. I went into private match with the same loadout and got 4 hitmarkers in the body and 1 in the head. I made sure to replicate the same exact scenario from the pub match. This ain't looking good is all I can say. I'm going to do more testing in like a week when I have more time, but I almost don't even want to touch this game after that....
@StatvarАй бұрын
I will upload the evidence if ppl are curious. Just tell me where to send it
@xandark856329 күн бұрын
if you're shooting people in the legs of course you're going to do less damage buddy
@entrypoint-nw9qp28 күн бұрын
he literally proved that there are inconsistent hitmarkers maybe stop glazing cold war ops 6 and realize that it's trash