Outside of linking to Havoc in chat and title, you can easily find the video through this link: kzbin.info/www/bejne/enyve4aXedmMeZosi=CL-Qa28YZNVnikCB (My editor forgot to add a link in the description which I apologize for).
@fasd5386 күн бұрын
When you're reacting to a video, I would really appreciate leaving a link to the original video in the description. Sure, I could search for it and (hopefully) find it rather easily but having a way to link to the original creator to give them a bit of a kickback is nice imho.
@DarkepyonX6 күн бұрын
Yeah seriously or it's practically stealing content for a video . Looking at vid in vertical view the name is chopped off .
@MrForgetful6 күн бұрын
Click the highlighted name in the video title, shows Havoc's page (on mobile) and is the first latest video there on the pop-up Edit: there was no need for me to be rude. Deleted
@GhazzyTV6 күн бұрын
It's literally linked in the title and more? Edit: It wasn't in the description which it should have (miss by my editor) which I've sorted and included a pinned message. But it was already linked in the title itself to begin with.
@fasd5386 күн бұрын
@@GhazzyTV The name of the channel, yes, so I can search for it there if I wanted to. It is extra steps though to find the specific video and especially if you look at your reaction later when havoc probably has more videos uploaded. That's why I asked for a link to the original video. Glad you got that straightened out and that this was supposed to be there. Mistakes happen, all good.
@VoyKarma6 күн бұрын
Poe1 was hard af when we all started playing so Poe2 will be no different people need to stop over analysing it. Poe1 has gone through thousands of balance changes so expect Poe2 to undergo heaps throughout its lifetime.
@tvlyt4565 күн бұрын
The thing about PoE for newer players is, the damage sometimes comes from weird obscured stuff. Back in Sentinel league, i pld a dot character because attacking builds struggled a bit with Sentinel rares (blocks attacks). So fire trap + cold dot + EE , but at the early part of the game War banner gave me +100% dmg for my dot build. This is not very intuitive, i can see how it would be easy to miss out on this mechanic for a new player.
@Whitewingdevil6 күн бұрын
I can understand havoc's point re: mana not being the most fun mechanic to deal with in the gameplay loop, but I think wanting mana to be a non-issue is a bit shortsighted. Mana exists in the first place as a balancing force so you can't spam powerful attacks over and over and over again, or at least you need to dedicate some part of your build to keeping that resource flowing. Without mana being a concern, the devs lose an important tool, and their remaining balancing options become: Damage, Casting Time, and......... Cooldown (and other niche things like debuffs and AOE, but less impactful). Personally I don't think making attacks deal less damage, have longer cast times or longer cooldowns is fun, at all. With mana as a restraining factor there is control placed in the hands of the player to manage their mana and choose what skills to use in what situation, and the option to choose to BLAST all my mana away during an attack window then allow it to recharge as I focus on defense.
@Deminese26 күн бұрын
It also creates more gear/passive requirements so their power can be kept in check. If you need to invest in resources you cannot just blatantly do more damage. Its a stop gap to rampant power creep.
@neals63486 күн бұрын
I actually would like to see a similar degree of complexity to the crafting. While I discovered PoE1 much later than veteran players I gradually learned more and more of the crafting system and have really come to enjoy it. While I'm nowhere near efficient or knowledgeable enough farming to craft mirror tier gear I can make enough currency and decent enough equipment to clear most of the end game. I'd like to see the same apply to PoE2 especially since being there from the beginning there won't be nearly as many systems to learn
@cirian64856 күн бұрын
The problem with difficulty and wanting a high difficulty game is this - its possible to have a fun and easy game, and its always fun and easy no matter who you ask. But if you want a fun and hard game, hard is extremely subjective. If something is hard for freakin Havoc616 then its nearly impossible for many players. We meme on that game journalist, but hes still a game journalist, which probably means he plays a lot more computer games than most players. Clearly not enough or focused enough in variety to actually become exceptionally skilled, but hes still likely to be at least somewhat within the vicinity of an average players skill. The fact that he rage quit out of the game that he was literally being paid to play is a pretty clear indicator that a very large proportion of players who try would also rage quit off that boss too. And particularly if trying to import players from PoE 1, while its not necessary extremely easy on the lines of Diablo 4, the campaign of PoE 1 is not all that difficult either, with most of the actually difficult fights being reserved for the end game.
@clyp30164 күн бұрын
I played the demo at gamescom 2024 and also saw many people ragequit the event, I think the main issue is that the demo was very short, 30 minutes, so you feel forced to rush and you tend to not overgear and level up. If I was level 44 instead of 41 and also had 4-5 rares with good mods instead of 2, then my experience would have been much more pleasant
@FaeraGaelwyn6 күн бұрын
I think it's fine to not have phasing on roll as long as there are other tools to deal with those situations (leap slam, escape shot, etc.) It will be challenging to speedrun without getting swarmed at the start, but that's by design. I may change my opinion come Dec 6, but atm I think it's just a learning curve.
@saverx17756 күн бұрын
when it comes to gear crafting then i don't like it, kinda just ruins the chase for awesome gear. its cool to look at other players and see a rare piece or even getting your very own rare drop much like a 94 sham in borderlands.
@MrGameGuideChannel6 күн бұрын
28:39 It's all about FUN and I couldn't agree more.
@Wayzegoose6 күн бұрын
Tricky thing about this is analysing the first half of the campaign in POE1 would tell you virtually nothing about how POE1 end game actually plays out. It may be all the gameplay we've seen so far is just irrelevant at end game.
@clyp30164 күн бұрын
GGG has made the conscious decision to showcase the exact material they wanted us to see. It is extremely logical and fair to judge the game based on what GGG nitpicked for their advertising
@rofltrance6 күн бұрын
Man, I saw how hard those early mobs hit and I was Stunned
@seth.remar.supreme6 күн бұрын
Problem with crafting is not that it is hard, but it time consuming and punishing if you miss your RNG
@Sinuvil6 күн бұрын
Without RNG and opportunity cost there would be no value in crafting and in any crafting Ressource respectively. If you take that “bad” part away u might as well sell finished items at a vendor for gold
@jpppptrade6 күн бұрын
i think there is still RNG needed with ground loot
@seth.remar.supreme6 күн бұрын
@@Sinuvil Oh, I do not mean that RNG must be removed, RNG is fun if it have fine tuning, the problem the amount of time I need to put on grindind (sometimes very tiresome grinding) to achieve some goal I have for the league is too much. I can put maybe 50-70 hours to the game each league, and after that time I just become frustrated. I have 2500 hours right now, and still feel like 90% of that time was fun, but else 10% was poisoned by inobvious mechanics, strange lags and bugs, insanely cruel RNG in simple crafts etc. I love the game, but I need to feel more agency.
@seth.remar.supreme6 күн бұрын
@@jpppptrade 100% agree.
@jpppptrade6 күн бұрын
@@seth.remar.supreme hm i feel like poe 2 will be more grindy and less new players will reach end game content
@thethankfullservant22066 күн бұрын
The monk gameplay is crazy with the lighting rod
@Dan_Neely6 күн бұрын
I checked out on crafting beyond sockets and the like probably close to a decade ago. Figuring out how to do complex crafts is too much like work. Even in cases where there's a guide for medium expensive semi-deterministic crafting (things where the key result is guaranteed and you can't completely brick your item) most of the time in trade league I can buy an above average roll and/or one with a beneficial 'random' modifier for less than the cost of materials because people who're significantly richer than me will blast out dozens of them looking for a really good one.
@c-tothefourth48795 күн бұрын
It’s not really that complex.
@clyp30164 күн бұрын
It is almost always cheaper to craft your own items, infact you can often craft items with 10 divine that would sell relatively quickly for 30 or 40 divine
@Dan_Neely4 күн бұрын
@@clyp3016 More power (and profit) to you, but no thanks. I'm sure there are cases where that's true (especially early or off meta); but every time I get to the point I can do a build guide craft faster players have flooded the market mass producing the item fishing for exceptional results. For anything without an crafting guide provided, farming 30d is infinitely more enjoyable than spending an hour or 5 searching for a guide elsewhere that may or may not exist. Lastly, as far as craft of exile goes; trying to find a craft there looks more work like than the project I signed on for 18+ years ago that killed my ability to enjoy what was my favorite genre of games at the time. Beyond extremely basic things like checking which eldritch crafts have the best odds and should be done first; absolutely not.
@NecroRaizo6 күн бұрын
@GhazzyTV Love the video take man, I'll be waiting for my minion builds as well as experimenting with minion builds myself!
@adriandraganescu60406 күн бұрын
Last Epoch crafting is so much better then the full gamba spreadsheet stuff poe 1 does.
@c-tothefourth48795 күн бұрын
No it isn’t.
@adriandraganescu60405 күн бұрын
@@c-tothefourth4879 it sure is, if I wanted to play a spreadsheet simulator I'd go to work.
@Slicky19886 күн бұрын
im sending love to every one! and ghazzy , great content as allways! ♥
@TarisRedwing6 күн бұрын
I think PoE2 will have a very different pace of combat being more weighty but GGG seems quite good at balancing things and I suspect difficulty will match the new weighty pace of combat. Also 2025 is gonna be crazy good for gaming across the board as so many big titles are releasing in 2025. I hope minions are still good in PoE2
@JensenStark-y9m6 күн бұрын
Yep the complexity of crafting was not for me. The third party auction house website sucked to for me as well. But i love the build diversity and complexity. I like the idea of less but more meaningful loot. I also like the idea of slower more challenging combat.
@cuniving78316 күн бұрын
I like the idea that you can 'push' small enemies by dodge rolling but that large enemies can't be. It makes sense and adds variety and makes your positioning and timing important.
@oxygene90825 күн бұрын
At least this made me login into POE1 and play the game I love this much.
@oaksmadoaks6 күн бұрын
If I understood correctly, you can farm the same bosses multiple times?
@Deminese26 күн бұрын
Yes they respawn if you make a new instance. same as D2.
@clyp30164 күн бұрын
I dont know where that guy read that they do, but in the demos I played, side area bosses don't respawn, act bosses do but they are often at the end of a very long multiple level zone, so resetting it to kill it again is very tedious
@Wyrsa2 күн бұрын
As of now: have to wait until I have play the game, I've written off poe2 as designed only for the hardcore players, the one who do red maps and Ubers. All the rest of us will have to be content with poe1. I don't think the devs intended it to be that way but that's how it turned out.
@DarkepyonX6 күн бұрын
Looking forward to no more overbloated nuttery , couch co-op, normal amount of loot so no more lazy filters and requiring more effort than 1 button blasting for dummies and mostly I don't need 10 websites of info just to play endgame. 😂😂
@simonshura91445 күн бұрын
Hopefully i can whale out in good fate on POE2 because i want to support the devs and game ❤
@MrDarkBM6 күн бұрын
Hard is searching exarch balls. I can’t dodge those to save my life for real
@clyp30164 күн бұрын
My tip is try to go in a circle, Instead of going random directions
@chordling26 күн бұрын
poe1 crafting is like gambling, i hate it
@KrigHammar6 күн бұрын
I really Think crafting wise LE is the best all among the arpgs, even Poe itself miles better. I want crafting less rng than in Poe or D4.
@Deminese26 күн бұрын
No it isn't. Poe has the most consistent crafting in the genre. Most of it is deterministic. You just don't know how to do it.
@b166erthanexpected6 күн бұрын
Yeah, deterministic if you're filthy rich or lucky, because we won't go ubers with multi modded shit items. Gotta farm at least full week to have the currency,but scarabs n shit are being flipped by market sharks, also u need third party websites and softwares for taling a dump ingame. And there is so much content, out of 3k hours gameplay u have to spend half into research. Uep so much effort for pinches of dopamine.. I understand why ppl get annoyed and to buy divs, mirrors and mirror items on tft for real money. I like the game but im also sick of that 3rd party madness
@KrigHammar6 күн бұрын
@@Deminese2 consistent if you spent 100 hours just to learn how to craft, but it is really unfriendly system for people who like to play alone or playing SSF. also you need a lot of materials to craft in poe1 but I just don't like trading so I am really far behind for that reason.
@Deminese26 күн бұрын
@@KrigHammar A lot of the best crafts in the game are easily SSF viable. You can make +2 minion wands just by farming some fossils and a couple div. Recombinator is cracked again. Harvest spamming for just good bases to use or recombinate etc. These things have like..5 minute tutorials on youtube or a quick written step by step guide. If people are that lazy then thats a person issue not a game issue. It doesn't take 100 hours to learn useful crafts for your build. You do not need to know literally everything.
@dirtnap96415 күн бұрын
Meta crafting is good to have, but the breadth and depth need to be reigned in about 20%.
@UltraSuperDuperFreak6 күн бұрын
Absolute hate crafting. i find it much cheaper to just sell what i find and buy what i need lol. I only craft fairly simpel items , and reroll certain items.
@DizzyFeline6 күн бұрын
I’m genuinely worried that it will be too difficult for new players. So I’m not talking about seasoned poe1 players, I’m talking about all the new players that we are expecting.
@serialcrusher22446 күн бұрын
Yeah. It seems like they want to do the same thing that happened with D4. Where they made it so difficult that you wasn't killing trash very fast and always seemed to be resource starved after just a few attacks.
@Deminese26 күн бұрын
Why though? Elden ring and souls games alike have giant audiences. Clearly people can handle early difficulty. That series has the same thing where you're weak as shit early but later you have a ton of life and do like 2k dmg a swing with a greatsword+play better. its the same pacing and it has a big audience. + peoples favorite memories of it is fighting the hardest bosses.
@hsdExorcist6 күн бұрын
I really dislike how he emphasises downtime when talking about every point. I strongly disagree and I don't think that downtime is a bad thing if it is purposeful and makes you stronger or is fun to do. I don't mind spending few minutes in town doing something, late game is when I want to blast as much as I can.
@andybanan19925 күн бұрын
the reason i ended up quitting POE was their insistence on having more or less EVERY single league add just another layer to crafting, as someone who dislikes crafting with more that 3-4 layers max, the devs just got insanely obsessed with more and more and more punishing and convoluted crafting, to the point that you either spend 10 hours a day for weeks trying to craft a few items to get your build good enough to even start considering end game bosses. or you spend 10 hours a day for weeks trying to farm enough currency to outright buy what you need for your build. if they spent half as much time and resources making uniques as good and interesting as they made crafting punishing and convoluted, the game would actually be a lot more fun, and even have a casual player base as well
@ItsDopeScope6 күн бұрын
There is no such thing as to hard it’s all about how much time you put in to learn.
@MrGilfred6 күн бұрын
Since the devs of PoE 2 have said that it will take a long time playing a class to get to know it well. Learning what you can and cannot do with the class. I wonder does this mean that you can start playing PoE 2 as a casual but slowly be transformed into a hardcore player. Much like how some of the Diablo games have been designed.
@clyp30164 күн бұрын
There is not really a class, you can have a monk and use the exact same skills and weapons the mercenary is using in the demos. I am fairly sure it's gonna be similar to lost ark combat, where you have a skill that usually does a certain debuff or buff, then also use other skills that capitalize on those buffs or debuffs. For example a dagger skill ankle slash would impair a mob, and maybe you got a bow skill headshot that guarantees critical strike against impaired enemies
@DoctorStrange016 күн бұрын
About the crafting i love this change as someone who's not playing for a few hours a day minimum (and more on the weekends). The focus on gambling in PoE is just too much. I like that they're leaning more towards the Last Epoch type of system, it's way more deterministic and less RNG.
@clyp30164 күн бұрын
Where did you learn they are copying last epoch?
@annereilley48926 күн бұрын
if i had to choose which to play, I'd do poe2. I'm so tired of having to go through the poe1 acts every new league and every new character.
@context_eidolon_music6 күн бұрын
Same here. I am so tired of the campaign.
@K1m98576 күн бұрын
That sentiment might also be in poe 2 once you play it for 5 to 10 years Just saying
@BlackbeardKNAC6 күн бұрын
and you think you wont in PoE2? That has never been said by anyone ever.
@circaen6 күн бұрын
@@BlackbeardKNAC PoE2 has engaging combat so I don't think it will be near the same issue. POE 1 is not fun until you are clearing screens full of enemies because the combat is gross.
@serialcrusher22446 күн бұрын
@@context_eidolon_music A lot of ARPG enjoyers that I know don't touch POE for this very reason. I'm there I didn't even get past the first 6 acts of the most recent season before I quit.
@tomtomkowski765316 сағат бұрын
GGG has a tendency to mismatch complexity with difficulty. The crafting system should be complex but not difficult to follow. The crafting system in PoE1 became broken after so many years of adding new layers where you need 4 pages of steps to follow to craft a decent item. This is a bad design 101. Let's hope they won't make this mistake with PoE2. The LastEpoch did a good job here where crafting is complex but straightforward.
@underheavenunderheaven84466 күн бұрын
love he says it's a different game and doesn't say it's good.
@pikolightss33706 күн бұрын
Love crafting but im not good at it i rather buy item from trade than craft item myself
@c-tothefourth48795 күн бұрын
Because you don’t try to learn. But that’s okay. Crafters need buyers.
@pikolightss33705 күн бұрын
@c-tothefourth4879 this is why I like about poe we can do different kind of shit if you want to craft u can profit on it if u want to boss carry , party play hiest map etc. Unlike D4 all players do the same
@Skyass4 күн бұрын
Crafting is one of the most fun activities to do in PoE. People who don't engage with it just miss out on 40% of the fun playing the game.
@kosmikaonebladeshy5 күн бұрын
I wont be able to play it anyway because of the potato pc i use. My brother and his friend want to play it though and ill just use their sentiments on how good the game plays. They are poe beginners by the way and have only played it this year while i have only played it for four.
@clyp30164 күн бұрын
I have a ryzen 5 1600 and game played fine if you are okay with 30 fps and potato resolution. I spoke to a dev that said texture quality does very little to your performance since the new engine is very fast at preloading it and offset it entirely on the vram. Poe 2 is only slightly more intensive to run than poe 1 for me at least
@LVHAXOR3165 күн бұрын
I hate Poe 1's crafting always have its a bloated mess for no reason it also ruins ground drops
@nenadarkpaw4 күн бұрын
It think GGG(and the POE community at large) is way too bubble-y when it comes to difficulty. If they want a large part of that D4 base on consoles you can't just make Ruthless 2.0 and except people to just keep playing. The OG D2 to me is almost perfectly tuned for that audience imo, but this will be so much more complex and punishing than that if I had to guess So if I had to predict something that people will dislike or something GGG will screw up it'll be that the game is gonna be overtuned af for a few leagues, and then 3.0'd when they're not getting the player numbers they wanted.
@jordan_goes_in43786 күн бұрын
Gazzy always looks like he cant be bothered. Lol
@Tactiquilla6 күн бұрын
So poe 2 is like mud flats
@GW2KillerBEE6 күн бұрын
My biggest concern is that POE 2 will be like dark souls super punishing when you don't dodge and super slow in endgame... I PLAY ARPGS TO FEEL LIKE A GOD, NOT LIKE A PEASANT...
@KrigHammar6 күн бұрын
Ok, but what if the enemy boss is a god as well?
@jordan_goes_in43786 күн бұрын
Facts ^
@rockkiller1246 күн бұрын
Go back and play POE1 if you want nonstop screen clearing
@Hree6 күн бұрын
Why make and separate POE 2 then? Its clear that they wanted to have a distinction. My problem with POE 1 is I'm a 1 trick pony GOD (1 skill spam).
@GW2KillerBEE6 күн бұрын
@@rockkiller124 go back to dark souls if you want a slow, painful slog of a game...
@royalecrafts62524 күн бұрын
craft is not hard, is just too convoluted and confusing
@AkanAsse6 күн бұрын
Very nice video
@suny12656 күн бұрын
Not interested in a 9-12 Button FunkFest of Skills...Lack of Content, End Game and having to play with Controller because you don't have 4 hands with Mouse and Keyboard.
@c-tothefourth48795 күн бұрын
Weird comment
@clyp30164 күн бұрын
Game felt better on mouse and keyboard than controller to me, something about auto aim in a arpg felt kinda weird to me but felt very nice for bosses
@johntan83436 күн бұрын
it isn't fun to see rangers rolling around all the times. i hope its just early game ordeal.
@DarkepyonX6 күн бұрын
PS , MINIONS!!!!!!!!!!!!!!
@jpppptrade6 күн бұрын
6 years of playing i still hate crafting, so much to learn mainly because i know i can just buy my gear i don't force myself into crafting but i think crafting is what makes the game so interesting, without it there is no point of picking up loot
@WatchingFromWork66365 күн бұрын
If they want this to be an odd version of Elden Ring they will lose players, their base especially. The concept of “practice makes perfect” isn’t what your average PoE player wants. I’m not trying to spend 30 hours on a class to realize I actually don’t like it vs just I don’t understand how it plays vs I’m just not good enough using the classes mechanics. That’s a bad concept and players will quit before figuring that out. I personally am not interested in spending 10 minutes doing bosses like I’m seeing nor do I want to constantly be one shot by bosses. If they want a Roguelike game I’m out. D4 does this dumb one shot lazy devs can’t make the game hard so they make you play flawlessly for 10 minute fights and it’s not fun it’s tedious.
@clyp30164 күн бұрын
That's why they split the game into 2
@circaen6 күн бұрын
Saying that he does not enjoy Mana management is incredibly shallow without a solution. It is not the management that is fun but what it allows - skill variation. They do not want to have tons of cool downs so Mana is the best option. It also gives built in build opportunity cost which is important in an ARPG. If you don't want to run out of Mana - don't put yourself in that position. Choose skills you can handle.
@neppity58876 күн бұрын
His wording wasn't great, but I think the point is more along the lines that mana shouldn't be a problem you start with at level 1 that needs to immediately be solved to play the game at a base level. Needing to solve mana around mechanics/power is fine, for example adding a support skill that doubles mana costs or, using the example in this video, mechanics like Mind over Matter. Running out of mana at very low levels is a balancing issue imo, as you aren't really stacking supports that multiply mana and you lack options to solve it at those levels. It's probably just a minor issue for specific skills that can be tweaked during EA, so it's not a deal breaker or anything.
@Deminese26 күн бұрын
@@neppity5887 Its definitely just a balancing issue. Seeing as monks seem to have the biggest issue those skills probably just need a bit of tweeking.
@suny12656 күн бұрын
This is Mute... Streamers with Financial incentives that never address the community concerns.
@serialcrusher22446 күн бұрын
Crafting is one of the reasons I don't play PoE. The other reason is that they way its balanced. You had two builds. Your league starter to get you to the part of the game to start collecting for the end game aura stacker build. I'm hoping PoE2 gets away from that type of gameplay.
@Anon13706 күн бұрын
its one of the reasons but another was the way the socket gems are and stuff is an offput to me and i needed more information about things which i think will be in poe 2 i dont wanna be out of the game researching i want to stay in the game if i leave the game to research then i already been distracted away.......close game stop playing
@clyp30164 күн бұрын
There is always gonna be a build that performs the best while using random loot, and there are always gonna be extremely sought after items that allow you to scale certain in-game mechanics to create powerful builds
@AvantTom6 күн бұрын
Will f2p players have pants in this game?
@Sypher-NL6 күн бұрын
scripted loot is the worst thing ever! this is again a step to make the game more casual. and i dont like it. the more casual and shallow the game becomes the higher the chance ill stick with poe1.. im a newb when it comes to crafting even after 10+ years.. but this is the reason i love poe.. there is still mystery and endless potential to learn new stuff.. i rly hope poe 2 will be brutaly hard and have even more depth.. all the complex stuff that they turn of in the ui ill be turning all on.. overload me with complexity pls .. also no phasing in dodge rolls thats hella cheese.
@aryabloodborn81606 күн бұрын
If you're an experienced gauntlet racer or something sure a challenge would be nice. But in poe2 they added semi-soulslike 3~5 button combo gameplay on top of the complexity. I'm sure that a large portion of poe1 veterans will also be frustrated a lot due to combat difficulty. So easing the effect of bad RNG in the campaign by scripted loot seems like an elegant solution, when the endgame is always there for us to chew on. My personal preference is actually on your side of things, but wishing for even more complexity atm seems selfish and unwise at the same time when they can always tone it up after the new playerbase has been sucked into GGG's grasp :P
@DoctorStrange016 күн бұрын
The reason why you like PoE is the reason why so many people don't like the game actually. So that's a step in right direction, not the opposite. Hopefully it will be less complex stuff and you can overload yourself with complexity in PoE, a game you still haven't learned how to play in 10+ years. I mean even the devs themselves are aware how bad of a design it is, but i understand that there is a minority of masochists that like pain and it's the only enjoyable way for them (probably not only in video games).
@Konung826 күн бұрын
666 subs.... bro
@FloatLikeABee5 күн бұрын
What's "too hard". You not being able to one-click through the entire content the game has to offer?
@m.h.49076 күн бұрын
Killed all Ubers this league for the first time in SSF, tbh they should remove crafting entirely and make drops worth something. PoE is the only RPG where you don't pick up a single good item, all good items are crafted
@c-tothefourth48795 күн бұрын
Doesn’t mean you need to remove crafting. That’s beyond stupid.
@slimbgaming82376 күн бұрын
ITS ALMOST HERE
@DCUOCover6 күн бұрын
Hard my ass, this game was made for casuals in mind that I'll guarantee you.
@AlucardNoir6 күн бұрын
Crafting on poe 1 is dogshit if you're not a gambler. Le dud a far better job.
@c-tothefourth48795 күн бұрын
Incorrect
@AlucardNoir5 күн бұрын
@@c-tothefourth4879 You are right, it should have been "dogshit" not "digshit"
@LPJMANGA6 күн бұрын
Im calling it now when rob from d4 plays this and a few other d4 content creators come and break poe2 gem system watch them nerf stuff to the ground and watch him brag about it on his videos
@context_eidolon_music6 күн бұрын
POE 2 better be the hardest game ever.
@BlackbeardKNAC6 күн бұрын
It will be until mass amounts of people say F-this in the first few weeks and then they will immediately make it easier because those of you who take tedium as difficulty are an extreme minority that the game will go survive with or without. Those more casual people who do not enjoy that? They are legion and without them there is no game.
@Anon13706 күн бұрын
not too hard that casuals leave or they lose the audience they are trying to attract
@TimeTraveler3436 күн бұрын
Nice bait. The game is NOT too hard. In fact, it is TOO EASY.
@anongeneralpublic6 күн бұрын
gameplay looks boring. also there is no loot. this looks like poe1 ruthless with better graphics and that mode is awful.
@michaelpieters18445 күн бұрын
It will be ruthless yes. Also not so sure if crafting orbs in poe 2 will become the de facto currency as these are a lot scarcer as well.
@eshannumin6 күн бұрын
This just looks like "POE, but you are always slower than the monsters." Honestly POE2 is just moving away from everything I like about POE1. More like "THE MESSAGE" than "THE VISION". Play how we want you to, slow, grindy, and waste months of time more on the game to get the same satisfaction. I hope it crashes and burns.
@BlackbeardKNAC6 күн бұрын
He is wrong on clear time, it absolutely matters. People will have FOMO if they can't get to maps fast enough. Those who do will have a clear economic advantage over those who it takes 50 hours...speaking of which wtf are they thinking? A 50 hour campaign? Have they forgotten how to read English? There are constant calls to lessen the campaign time but instead they make 10x longer? Typical GGG though, given the answer, too full of themselves to listen to it.
@soulstealer56256 күн бұрын
Okay so fuck FOMO? Its is self imposed.
@aryabloodborn81606 күн бұрын
Mark Roberts can clear acts 1-3 in 5 hours. 50 hours is mostly new-player average values. You're saying that new and experienced players should spend similar amounts of time in the campaign? That looks like a very fun game with depth. I for one am glad GGG doesn't listen to the likes of you. What's 5 hours of campaign compared to the length of the endgame? Ofc, people who are not good enough will still have FOMO regardless of the campaign length. Why not take the effort to git gud and push yourself faster?
@Deminese26 күн бұрын
Hes not talkign about campaign clear time? Hes talking about clear time in general. Clearing a map doesn't matter if it takes 1 hour on average for people even blasters as long as its fun.
@mtxumi6 күн бұрын
it doesnt matter what the clear time is, people who aren't good enough will always be behind and those among them with weak mental will always have FOMO. people who finish atlas day7+ are already miles behind by those who finish day2-3 or even faster. the reality is, if you aren't able to play many hours and aren't good at the game, the people opposite of that will always be in front of you. even outside of gaming this still holds true for the most part