Thank you for the Help. But more Important the great Guide and Tips why to take a skill. Very well Explained.
@apollo1316Ай бұрын
adrenaline rush being mandatory shows poor commander skill tree design. if the other skills are so bad by comparison that adrenaline rush is always taken, that means the other 3-point skills need to be buffed
@wedgeantilles3983Ай бұрын
It's just because the buff works on everything. If it was changed to reduce only main battery reload then it would easily be just a maybe.
@suburbanview23 күн бұрын
Fire Prev, finally I know its used, thanks!
@headlessfool7050Ай бұрын
I was there ! Nice one Trenlass, thanks .
@UNSINKABLEIIАй бұрын
Thank you Trenlass, great guides 👌
@robert7984Ай бұрын
Thank you for sharing your knowledge. Nothing more valuable.
@YamatoForeverАй бұрын
During the past month I've been working on my captain builds. I'm hoping this year we'll get a chance to respec all of them with the CV rework. This and your other videos are gold. Wish others wouid go over their preference asa well as you do. One thing I would like to mention. If you're a PVE main like I am the combination of LR Sec.battery and close quarters combat is nice. A lot of your battles are going to be happening within 10km. If this is the case your hitting with secondaries and getting 10% increase in MG reload. The benefits outweight anything concealment expert can give in PVE. So you should have the points.
@KronStaroАй бұрын
uhh demolition expert is for secondaries BBs, that 1% makes a difference for secondaries.
@Sandwich_SlayerАй бұрын
Great video, thanks!
@elybaby4771Ай бұрын
You have convinced me to use fire prevention
@ibnu9969Ай бұрын
Priority target is such an underrated old skill. I used PT on basically all of my ships before commander rework. Now that it's a 2 pt skill it competes with turret rotation skill but I still use PT now and then
@ivvan497Ай бұрын
Same. It literally gives you situational awareness if the enemy team if focusing your or ignoring you.
@u_dinzclone0284Ай бұрын
Well if u alrd play the game long enough, u alrd build situational awareness as a soft skill. Like trenlass said, u just need to see the minimap, and have a rough estimation of what the enemy are gonna doing
@petertcf007Ай бұрын
with submarine now in the game, I think PT also help you to identify if he is chasing you or not
@u_dinzclone0284Ай бұрын
@@petertcf007 u know that PT only detect main guns right? Most subs dont have main guns
@ibnu9969Ай бұрын
@@u_dinzclone0284 nah I played since 2017 and I still regard myself as a noob lol so I need all help I can get
@spiderz8144Ай бұрын
I take IFHE on my WV44 for ranked only because it makes the secondaries pen pretty much any part of enemy ships at that tier. For ranked this boosted my secondary effective DPM significantly, especially when facing other WV44 or Hyūga b cause it can pen their armor pretty much anywhere.
@martingrzanna2005Ай бұрын
excellent video thx!
@suburbanview23 күн бұрын
My Monty 14 klm concealment is a blessing at any time
@diesonne0127Ай бұрын
Incoming fire alert against BB sniper?!
@MalossianoplusАй бұрын
U pretty much see the shell coming for u 10 second before if u are not always in binocular mode..
@diesonne0127Ай бұрын
@@Malossianoplus You can´t look at all directions all the time. Yamatos, Wisconsins,... they shoot from unexpected directions, not from the front. No chance to recon them all.
@AlexLee-je5jgАй бұрын
I have been playing the Sicilia and i don't see the need of running concealment expert (i still take the module for it) and fire prevention. Concealment expert is because well, exhaust smoke a long duration one at that. Fire Prevention because your consumable consist of Heal, Damage Control and Exhaust Smoke, if you know how to utilizes these consumables well you basically have no worries for fires as you cycle through your consumables such as Damage Control, then use smoke while your damage control is reseting its cooldown, not to mention Heal etc. I find running Brisk on not just Sicilia but Italian battleships with exhaust smoke, it turns the Smoke to almost like a pseudo speed boost which is kind of funny, be it charging like sparta or dashing away from point A to point B in the thick of enemy.
@wernergruen3943Ай бұрын
bless his little eyeballs...
@nightmaretheater_TheCountАй бұрын
Does anybody know if WG is planning another free captain re-spec anytime soon? After seeing videos like this, I always want to give my captains a skill tree enema.
@trenlass809Ай бұрын
Nothing is planned atm maybe if the Carrier rework ever happens
@MrAlbutiuАй бұрын
👍.
@nordiccare2710Ай бұрын
Would you not recommend Demolition Expert for secondary ships? 1% on 500 hits could be a lot.
@MartinVidenovАй бұрын
He likes building into the main guns even on the secondary BBs, maybe Schlieffen is an exception. That's why he doesn't mention it.
@trenlass809Ай бұрын
You can use it on secondary ships, but honestly brisk is far better
@robertboss2581Ай бұрын
I think it's mainly because he would take ifhe instead and at such a close range you are shooting so much that the fire chance dosnt really matter much. You can spend that point in other things that will help you much more.
@trenlass809Ай бұрын
The 6 slot is always Main guns that is true even on schliefen:D
@syedushherahmad311Ай бұрын
Super Helpful. Although, you did say GK should be built for main guns, but why? you have horrible gun angles, and that tumor of a superstructure. Just need some guidance, maybe I am doing something wrong here
@trenlass809Ай бұрын
Because it can tank on medium range quite Well. The bad gun angles are the reason why the gk is in general not really a very good bb. Most gk players go in with secondaries and throw their ship away for barely anything. The secondaries on gk are way weaker then on schliefen.
@bandmangold5160Ай бұрын
🖖
@matheusfiorelli8829Ай бұрын
id argue BBs shouldnt have access to Concealment skills and upgrades, cause there are BBs with almost as good or better stealth than a lot of Cruisers.....
@fwootamalaАй бұрын
So is there a video that explains the problem with manual secondaries?
@trenlass809Ай бұрын
whats the problem with them?
@fwootamalaАй бұрын
@@trenlass809 You said at @22:48 only Schlieffen and Libertad should use that stkill, I'm curious why other secondary ships should not use them. It sounded like you have already talked about it elsewhere.
@ishare5158Ай бұрын
Good pro
@2saint944Ай бұрын
+1
@dvex49Ай бұрын
Hey, do any of you have an Idea of if/when WoW will do another free captain reset event?
@trenlass809Ай бұрын
Not yet :/
@darilcastillo9240Ай бұрын
If the anounced CV reworks is implemented, it would probably be. Cause they will remove the engine boost for planes, and there are some CS that improve that, so they will probably change some habilities for CVs. But no one really knows, sure.
@grillmeisterflashАй бұрын
Hey Trenlass i need you to talk me out of getting Ohio as my first RB ship, since i enjoy destroyers more Vampire2 should be my choice!!!😁
@trenlass809Ай бұрын
Take vampire first then:D
@cloggedpitot1Ай бұрын
I am not Trenlass, but found myself in the same boat (no pun intended) as you. Everyone said to get Ohio, but I like fast firing gameplay more, so I got the Colbert first. I dont think you can go wrong with Vamp 2 if thats the game play you like. Use the Daring as a reference to make sure.
@grillmeisterflashАй бұрын
@@trenlass809 the thing is i suck hard with cossack, kitakaze or ragnar are fun and i run them fine not sure if vampire would work for me
@G_MoosАй бұрын
Can you do subs next
@trenlass809Ай бұрын
Will follow although just look my submarine Guide up :D
@G_MoosАй бұрын
@@trenlass809 didnt knew you talked about the skills too in it
@ivvan497Ай бұрын
God, WoWS captain skills are so trash, but BB skills doubly so. Like, 80% of the skill tree is garbage gimmick. Not sure what WG was thinking. Some of these skills like fire prevention could have their bonuses split and make a new skill which is actually worth it. The fact that adrenaline rush is 3pter is also weird af. Concealment and AR are literally great for every ship because they always give you the bonus. Idk what WG is smoking. Personally I would like to see a large commander skill tree with several "branches" like offense, defense, versatility, etc... with 20 or so skills per branch and maybe like 3-5 levels per each skill. And skills give small incremental bonuses like +2,5% AP dmg on lvl1, then 5% on lvl2 and then on lvl 3 you get like 10% AP dmg but -10% HE dmg or something like that. But WG is too lazy to actually create a valid MMO skill tree because they are busy spamming out copy pastas because they are out of a art department and cant actually create any new interesting content.
@bronzebow4235Ай бұрын
What about for Operations?
@trenlass809Ай бұрын
Same builds tbh
@byz-bladeАй бұрын
LOL… incoming fire alert is the first skill I choose on every single captain. I have about 5 years of experience in the game, and do pretty well. It helps in every single battle, regardless of class. There are a few uber unmaneuverable where it doesn’t help react much, but everywhere else it’s a huge win, especially for only 1 point.
@ElvroomGamesАй бұрын
First
@diesonne0127Ай бұрын
Incoming fire alert helps to not be shot from 20km snipers. On tier 9 and 10 this can be useful.