Why My Game is About to Blow Up

  Рет қаралды 7,952

Gamedev Greedable

Gamedev Greedable

Күн бұрын

Пікірлер: 59
@BlueOctopusDev
@BlueOctopusDev 11 ай бұрын
it has been 1 year already ?! wow
@zyxezer8986
@zyxezer8986 11 ай бұрын
I think the crocodile could make more sense if it had something like a potion or a staff instead of a mace, otherwise i'm loving these devlogs and looking forward to the full release!
@caganlsandiwic8824
@caganlsandiwic8824 11 ай бұрын
I think it would be cooler if you made bombs more related to frogs such as tadpole? and i think you can add a worm like mob which takes up to 4 squares instead of 1 like others
@Greedable
@Greedable 11 ай бұрын
I've been playing around with the idea of a multi tile worm or snake boss, if I ever push the scope of the game to that point
@PeterMilko
@PeterMilko 11 ай бұрын
this game is cool
@Jejkobbb
@Jejkobbb 11 ай бұрын
You're a master of jiggles
@Greedable
@Greedable 11 ай бұрын
🥴
@Cryptona5387
@Cryptona5387 11 ай бұрын
Have you considered making purely support themed enemies, for example, the mole enemy, instead of being hostile to the player, it would just randomly create tunnels around the map that both the player and the enemies can use to move faster around the map
@christianyun7666
@christianyun7666 11 ай бұрын
Are you going to be adding bosses, and if so, will they be random or will they be scripted? Also, do you have an idea for the final boss yet? If not, here’s a few suggestions. The Lion King Shadow Frog (can function like a poisonous dart frog) A Human Man (Dun, Dun, Dun!)
@TheOnlyBlob
@TheOnlyBlob 11 ай бұрын
Happy to see your passion blossoming
@His-Games
@His-Games 11 ай бұрын
I got baited and I'm not even mad. You have pro level "technically true" marketing with your title.
@NibKilgharrah
@NibKilgharrah 11 ай бұрын
RENAME the opposaum to "Opossum Imposter"
@Greedable
@Greedable 11 ай бұрын
Will do!
@mz_eth
@mz_eth 7 ай бұрын
wait why is my name in description, you're a way better game dev duder than me, also this game looks awesome
@Greedable
@Greedable 7 ай бұрын
what do you mean, you're the gamejam master
@mz_eth
@mz_eth 7 ай бұрын
@@Greedable oh no no, I'm a heckin scrub :) great video btw. can't wait to see you blow up!
@ZelaZombie
@ZelaZombie 11 ай бұрын
Did you do any content on your art pipeline? I remember your OG videos but only came back recently to see penumbra, love the aesthetic and gameplay!
@nise6148
@nise6148 11 ай бұрын
Istg i thought your channel name was "Gamedev breedable" and only now i read it wright way 😭😭
@CreatureMind
@CreatureMind 11 ай бұрын
"oohh my god" that caught me of guard lol, loved your game and the new enemies! my I suggest an enemy that is a necromancer?
@savvyslick1812
@savvyslick1812 11 ай бұрын
I'm really digging the designs and abilities of these new enemies. When you really think about it, I suppose it makes sense for the spider to be the most dreaded monster in the cast (currently, anyways). Excited to see the player side of combat evolve over time; just the implementation of the bombs alone is already starting to make it look more engaging 👀🔥🔥
@idle.observer
@idle.observer 11 ай бұрын
Looks top-notch! Are you making the art as well?
@Greedable
@Greedable 11 ай бұрын
The only thing I didnt do myself is the splash art for the steam page
@kantallive
@kantallive 10 ай бұрын
Amazing upgrades
@ruirui7764
@ruirui7764 11 ай бұрын
i thought he sayd "hi im breedable"
@ruirui7764
@ruirui7764 11 ай бұрын
lucky he didnt am i right guys
@Greedable
@Greedable 11 ай бұрын
😳
@FirebelleyGames
@FirebelleyGames 11 ай бұрын
Awesome progress! The game is looking great, I love your art style
@TheCakeFactorie
@TheCakeFactorie 11 ай бұрын
i mean this video did come up in my recommended so…
@TheSunriseGames
@TheSunriseGames 11 ай бұрын
HAHAHSAHHSHASHHS "unique enemies". oh yes, a rat, lizard and fish with legs and arms, SOOOOOO unique
@GrushV2
@GrushV2 11 ай бұрын
Chess 2.0 (patch quest DLC)
@unspi554
@unspi554 11 ай бұрын
The game is in a very good road !! Nice job !
@LazyTeaStudios
@LazyTeaStudios 11 ай бұрын
Love seeing your devlogs! Great enemy designs! I really want to see a scenario where every tile ends up filled with spiderlings xD
@mrfrog0913
@mrfrog0913 11 ай бұрын
Forg gams are gud what do you want me to say
@twomur_
@twomur_ 11 ай бұрын
it would be really cool if there was like a tinkering support enemy that would build traps around the room that hurt the player. the bombs would be an awesome counter!
@Greedable
@Greedable 11 ай бұрын
I will keep this in mind for a future enemy ability
@emilnilsson940
@emilnilsson940 11 ай бұрын
Cool vid, I'm the third to comment
@drepple
@drepple 11 ай бұрын
Submissive and Greedable
@korie1
@korie1 11 ай бұрын
that game aint blowing my bro
@YannPicardFX
@YannPicardFX 11 ай бұрын
this is a sick game man keep going!
@kardrasa
@kardrasa 11 ай бұрын
Ok, this is crazy!
@-TV8773
@-TV8773 11 ай бұрын
Wishlist it or alse.
@RainbowsaurusGames
@RainbowsaurusGames 11 ай бұрын
I really like your ideas for the enemies! Their abilities seem very unique and interesting and I can't say I have seen them before. However, not to be that person but I think you should be cautious for naming an enemy character "manic" as that could possible offense some people who suffer from medical conditions or play into harmful stereotypes, just my two cents on the wording. Keep up the good work! 👏
@mrfrog0913
@mrfrog0913 11 ай бұрын
Rename the crocodile to jockodile and make him look like a steryotippical jock. You wont regret this. Edit: it should actually probably be a seperate enemy.
@Dom2D
@Dom2D 11 ай бұрын
Are enemies telegraphing their next turn well? If the mole and the possum just attack immediately without being able to predict what they do, it removes a lot of strategy no? What can the player do against that?
@JuhoSprite
@JuhoSprite 11 ай бұрын
Hi Greedable, I am breedable
@Greedable
@Greedable 11 ай бұрын
😳
@NoahTheGuyy
@NoahTheGuyy 11 ай бұрын
The art seems kind of like an other Roguelike named Ship of Fools! Nice
@kartopod
@kartopod 11 ай бұрын
All the enemy sprites and animations look really neat!
@fosterturtle
@fosterturtle 11 ай бұрын
This looks great! Congrats on all the new enemies!
@MarkoPiroski
@MarkoPiroski 11 ай бұрын
The new enemies look amazing! The only complaint I have is that the Crocodile and Fish enemy have pretty similar colour so it coluld be difficult to distinguish them. Overall, great job!
@Greedable
@Greedable 11 ай бұрын
Yes I noticed that too while I was rewatching the clip
@crusDbumcheeks
@crusDbumcheeks 11 ай бұрын
I think it could be cool to get a jump ability giving the frog the ability to jump over one tile and land on the one behind it (plus this allows for hanging objects obstructing jump paths adding new complexities) plus if the jump ability is on a cooldown then you could plan puzzles rooms around navigating a complex room to obtain chests (and have these spawn at a lower chance than combat rooms). More importantly than that, this would give boss fights a more varied 'solution list' giving a larger space for creative decisions
@crusDbumcheeks
@crusDbumcheeks 11 ай бұрын
adding onto this idea, the jump ability allows for the possibility of multi-floored levels, plus you could have jump upgrades further in the story where takes a jump that lands at a lower level from its beginning and would deal a base damage with a multiplier for each floor-level fallen, giving big damage jumps as potential boss fight tech. A second could give a 'tongue-stick' option where the frog can swing using its tongue increasing the jump distance to a 3 tile gap from 1 tile. A third could have a wall-kick that allows for a mid-air direction change off of a wall or hanging object, with many more options as well
@Greedable
@Greedable 11 ай бұрын
A puzzle room is very interesting , I will keep it in mind
@chaseyates3848
@chaseyates3848 11 ай бұрын
I made a board game for a class last semester with a very similar style to this one, but it was card based. One of the mechanics that was in the game that I really liked was manipulating terrain. You could raise a circle of walls around you for a certain number of turns while you healed, you could raise a wall and punch it at enemies dealing damage, etc. I think something like that could work really well in what you're making here. Great video!
@Greedable
@Greedable 11 ай бұрын
these are great ideas, i will keep them in mind for future items
@EndoEnnard1
@EndoEnnard1 11 ай бұрын
@@Greedablemaybe there could be an enemy that does that? Maybe a geomancer gerbil or something
@pluem_omelet-thai
@pluem_omelet-thai 11 ай бұрын
I think the crocodile is too big for the frog. Why not replace it with something else?
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