Rumble mains scare me. Because everytime I get one on my team or one is on the enemy team who mains him they usually carry. Rumble does so much damage it's unreal. Maybe that's just my experience.
@stealthgamer46202 жыл бұрын
Rumble is like Kalista in the sense that these one tricks, mains, pros, or just anybody generally, these Rumble players know what they’re doing, know the limits and extents of their champ, but the opponents underestimate the damage and just don’t know what he can do.
@katrinayse60732 жыл бұрын
I feel it comes from lack of experience playing against him since his playerbase is so small
@brycetonheads81152 жыл бұрын
Magic resistance, makes Rumble mains 😭 cry…. Though to be fair his laning phase is toxic however: here’s some advice for early game: 1. If you main juggernauts you are at a disadvantage early, only fight him out level one when his Q is down it’s 10 sec. Cooldown abuse it. 2. DO NOT I REPEAT DO NOT Fight him at 70%- 80% heat we will pop Q, overheat, auto you to death, dead 💀, especially early, try to fight him either, after he overheats or when preferably under 50% heat 3. Magic Resistance murders rumble, he is pure magic damage, try to get some mercs if his damage is a problem, or your core magic resistance item. 4 (bonus) For my mid main players who suffered at the hands of Rumble and sometimes support Rumble, here’s a huge step, at 60% heat us Rumble mains love to bait you when we are low on health, if you think you can finish us, nope we will W for shield and movement speed then Q to overheat to bait you, DON’T FALL FOR IT, keeps your distance poke him, force him too back, and please get help from your jungler as due to rumble’s kit he pushes the wave. 5 (There’s still more?) The last thing runes/certain items: if it is not obvious double magic resist runes,and if you are able to please please please second wind/ doron’s shield is a must if you are able. For early magic resistance AD: hex drinker but don’t complete it to Maw early please it is not necessary like steraks gage, for AP mercs or negatron cloak is fine to sit on. Hope this helps, coming from a rumble main 😎
@RaviPatel-lb7uc2 жыл бұрын
My last placement game this season, I played ADC and my support went smite Rumble, and only played in the enemy jungle. I had to lane 1v2, got no assistance from my support, but ended up just eating all the pressure and the rest of my team won the game. Weird AF tbh, but I guess it worked.
@azolaun2 жыл бұрын
@@katrinayse6073 yeah I feel like I see him once a few months and forget he exists. My fault on not learning how to counter him tbh
@shacolin65462 жыл бұрын
Because Riot wants him to be a top laner, but fail to realize poke champions aren't viable top lane anymore with how easily acessible sustain has become. Then whenever he sees play outside top, he gets nerfed. Its a very similar story to Pantheon now that I think about it.
@theinvisiblehand92812 жыл бұрын
Also, rumble do not have burst(unless with item), mobility, mediocre range(with E), Tankiness and reliable way to follow up gank until 6(especially for the tower dive)
@shacolin65462 жыл бұрын
@@theinvisiblehand9281 Rumble with Electrecute hurts. The squishy matchups he finds mid or the people he gank as a jungler. But top lane? You only get to fight lifesteal bruisers with another lifesteal bruiser. We have the opposite of burst meta btw. Survivability for otherwise squishy champions is so widespread everyone's becoming a mini-bruiser. Crown and Shieldbow are the biggest offenders, but they're not even all of them. Wit's End, Death's Dance, Divine Sunderer, Hexdrinker just got buffed and pretty much half the AP itens in the game give HP now.
@hatakekakashi32282 жыл бұрын
Pretty much every bruiser can go Blade of the ruined king
@Betroid2 жыл бұрын
And the comment above is spamming rumble support like pantheon
@burntowelldone2 жыл бұрын
I feel the same he get bully by bruiser in the top lane and after the mr nerf he gets bully by mages in the mid lane, like where should i go maybe i should go kill myself
@kromtastic2 жыл бұрын
Rumble in support is possibly the closest you can get to making your enemy botlane uninstall league. Just infinite poke with E & Comet. His all-in with flamethrower is even more terrifying. I've never laughed so hard at someone's pain until I started spamming him in support
@cgijokerman57872 жыл бұрын
Take rylias and then go all in with rumble, his shield protects him while his flame throwee makes it so that they can't get away at all
@ParkBongSig2 жыл бұрын
Will do. I love off meta Support such as Lillia and Ornn.
@willchapple98362 жыл бұрын
Can confirm. I uninstalled after facing rumble supp
@GameGuy6672 жыл бұрын
Whats the build for supp rumble lmao?
@kromtastic2 жыл бұрын
@@GameGuy667 Comet, nimbus cloak, trans, scorch. Secondary eyeball collect and ultimate hunter. Ability haste, power, armor flex. Just poke with E, no mana, comet always hits cuz E slows. All in anytime after lvl 3. Flamethrower just melts them. I use ignite but sometimes taking flash / exhaust is good to keep them from running out of ur flames of death
@ThatSonaGuy2 жыл бұрын
It doesn't matter if no one plays him. He believes in all of us. Believe in the Rumble who believes in you!
@CSmania19912 жыл бұрын
TENGEN TOPPA GURREN RUMBLE !
@cowpiefa11y2 жыл бұрын
Best skin in the game made as a tribute to the best anime.
@therobotFrom942 жыл бұрын
@@cowpiefa11y first skin I ever bought bc I'd just finished watching TTGL when it came out!
@dizzyheads2 жыл бұрын
@@cowpiefa11y Ikr the quality and sound effects are sooo good even though I don't use him
@Diaryofaninja Жыл бұрын
Cringe geek
@brnddi2 жыл бұрын
They should change Rumble's ulti so that he uses all his heat gauge to fire it, with damage scaling based on how much heat was used. Either keep it inaccessible when overheated (if you want the champion to stay sort of difficult) or allow it to be fired when overheated (if you want things easier).
@kewtheii67642 жыл бұрын
So... new rumble players would fire an ult and misses by 100 yards, and he'd be overheated, running around in team fights while being completely useless until the entire team dies. Nah.
@slumlife8042 жыл бұрын
@@kewtheii6764 I think he means the complete opposite, as in when Rumble overheats he can use his ulti to reset his heat meter and continue using his abilities.
@AccedTCM2 жыл бұрын
Maybe put a max heat increase on his passive, such as to increase his maximum heat to 150 at level 18 while still maintaining the 50 heat threshold. It could allow him to keep those empowered abilities for longer while still letting it cool off later.
@ihatehandles69692 жыл бұрын
Lmao this actually sounds like the most balanced/best solution I've heard in the comments
@sudhboi7847 Жыл бұрын
this actually happened lool
@AccedTCM Жыл бұрын
@@sudhboi7847 has it? I haven't played League in a long while, so I'm out of the loop
@sudhboi7847 Жыл бұрын
@@AccedTCM Yup! Just this patch, to be precise
@AccedTCM Жыл бұрын
@@sudhboi7847 NIce, guess I should go apply to Riot now 😂
@potiq71632 жыл бұрын
Easy fix: Make his E store and discharge heat when hitting a champion. The more heat he has built up the more damage and/or range e will have. So one harpoon will immediately discharge like 25% heat. I'm sure you can balance it out somehow. I think it fits his design too
@iproxima91342 жыл бұрын
No its bad because you need E to control heat. especially for the 10 heat it gives so that u can overheat with an full ability at 90 heat
@Doppelgamer2112 жыл бұрын
On and Off Rumble player here. Here's what I would change: Make his Ult cool down his heat meter. We could also have it scale off of the meter, so that it's stronger the more heat he has. There's potential for cool counterplay on both sides here. Maybe the in lore reason is that the rockets absorb the heat? (kind of like mass effect style thermal clips)
@jllemin42 жыл бұрын
I think Rumble's enemies shouldn't see his heat bar.
@alex2005z2 жыл бұрын
@@jllemin4 thats not healthy. Imagine not being able to see which weapon aphelios has
@SilencePandaa2 жыл бұрын
@@jllemin4 That's horrible, imagine not being able to see Darius's bleed stacks or not being able to see the card TF picks. League has always been about clarity for both the opponent and player. Disabling a certain part of a HUD is horrible game design
@laggrenade8632 жыл бұрын
What about having his autos dump heat zeri style?
@RexPerfection2 жыл бұрын
@@jllemin4 imagine laning against renekton but not seeing his rage. you cant walk up w/o dying in a 50/50
@BansheeNT-D2 жыл бұрын
Rumble is an absolut fine Champion. He just need an Visual Update. And the E magic shred was an wonderful change.
@claudiocosta6348 Жыл бұрын
Man I swear people complain about everything, Rumble's kit is gorgeous and perfect. Just because they don't know how to play the game doesn't mean the champion is bad
@Talon28632 жыл бұрын
As somebody that used to play old school Rumble and only recently came back to LoL this was very informative about what changed. I feel like if his overheat downtime was scaleable (through attack speed or ability haste or something) it might be possible to fix his scaling problem, but honestly the overheat control is really what he needs.
@TheCianhogan2 жыл бұрын
The logical + thematic best fix is make his Q a toggle/held down ability that consumes heat. Rework so that heat has linear scaling for his passive damage + W/E rather than incremental, hell even throw in an AA reset on W for the shits. He will be a million times easier to balance and it removes the "All or nothing"/"Hot or Cold" problem, as he gains linear benefits at different heat levels. I'm also in favour of removing the silence at 100% heat, as in this state he'd technically have to have Q perma silenced to maintain 100% buffs. EZ.
@artje902 жыл бұрын
AS a toplaner i say HELL no, then a bruiser top doesn't have counterplay vs him. the main issue he has he is to ult reliant and in the lategame it is almost the only thing he does, i do like the guy especially playing against him cause you have windows to use and abuse on both sides making it more fun and more like the matchups of old tht wasn't just waiting for the right powerspike to all-in
@bulletcola78902 жыл бұрын
NGL as much as I feel like he's mainly fine, this would be a nice quality-of-life change.
@burntowelldone2 жыл бұрын
as a rumble main I feel like just reverse the mr nerf and w movement speed nerf then I am ok with it. Cause like whole heat control thing is the core mechanics of rumble that made him special
@mizter55972 жыл бұрын
@@artje90 toplaners either blind pick and get countered or do the counterpicking. why should bruisers get special treatment when balancing? If Rumble isnt getting buffed because toplaners would have a hard time then nerf Darius, Vayne, Nasus, Camille, and every other champ that dominates toplane
@voidgods2 жыл бұрын
A built in cooling mechanic would definitely make the biggest difference. Just like Blitz gets slowed after "overcharging", maybe Rumble could have a similar mechanic: every time you stand still in place (you can press S, or even when CC'ed), you cooldown at a rate of 40 per second or something, on top of the passive cooling. So instead of overheating for 5 seconds moving around, you can stand still for ~2 seconds to cool down. This would create a lot of skill expression as good players would have to time exactly how long they want to do this to not let the enemy get too far away or let yourself become too vulnerable. Actively allowing you to root yourself for a benefit. Good players could even overheat on purpose close to a stunned target (let's say someone stunned by Ashe from far away), stand still while overheating and Q is active to start another rotation of spells immediately. Enemy players would be discouraged to CC you while overheated and risk getting hit by a second rotation of spells, and maybe Rumble could get a boost of MS every time he stands still for more than X time
@hotlinekrapfen2 жыл бұрын
I mean it would be good in lane, but he is already good in lane, the problem is in teamfight, when he absolutely cannot stay still for 1 or 2 sec
@voidgods2 жыл бұрын
@@hotlinekrapfen I'd argue that it gives the option at least. In some teamfights you can stand still, depending on the positioning of everyone else. Even if it is risky, it adds decision making for a potential benefit. You could even go further and do it in a way where whenever Rumble is standing still, he cools off, including if stunned by the enemy. That would add another layer of protection during teamfights and interactivity between players where enemies would be discouraged to CC you while you are overheating and risk having you survive and hit them again with a full rotation of spells
@catoblepas86972 жыл бұрын
@@hotlinekrapfen he is only good in mid lane, in top lane he has horrible matchups
@kujojotarostandoceanman26412 жыл бұрын
Mf when the Q E AA S stand still and chill combo
@zelo37472 жыл бұрын
Hello? Comment police? Yes, I've found a 200+ word comment that doesn't contain incoherent rambling and socially unacceptable opinions.
@onsetaugust2 жыл бұрын
Interestingly enough, Went (WentRumble,) the Challenger midlaner, mains both Rumble and Asol. The dude is apparently naturally gifted in toeing that middle line to optimize their champion. And then of course there is that hugely successful Asol player in EUW, and Syndroomboy the high Chally streamer on Rumble.
@MrCooljeppe2 жыл бұрын
Potentially you could scale his dangerzone with his level. This would allow him to use more empowered spells later in the game, without always overheating
@Gothsheep08 ай бұрын
As someone who mained Rumble a ton back when he was good, I also can't overstate how devastating Gnar was to his popularity. When Gnar was released and for years after, he was someone who gave a team everything Rumble gave them, did it better, did it easier, and when the two fought, Gnar won every time. For years, if you were playing Rumble, you were just playing 'the inferior Gnar'.
@dravendraven14712 жыл бұрын
Why no one plays Rumble? Easy! Rumble got rumbled by me! Draven. DRAVEN!
@wesker88142 жыл бұрын
i see you everywhere LMFAO
@pinchylobster73922 жыл бұрын
Bro ur hilarious, ur always the top of the comments
@Rin-dg3ij2 жыл бұрын
What
@ASwallie652 жыл бұрын
Least halal droben main
@hellssanctuary79662 жыл бұрын
I one shot u my last game
@dragifire2 жыл бұрын
I'd argue that he doesn't necessarily need to be more intuitive or approachable. Considering how many champs are in the game, I think it's alright for Rumble to operate the very specific way he does. That being said, he could definitely benefit with on-demand cooling, the simplest of which being this: While overheated, basic attacks remove some amount of heat, maybe 15 or 20.
@sachikozeingor10772 жыл бұрын
Good video, well done :) I do have one thing to say though: Reading the stats from the abilities was really difficult or even impossible, it was too small. SHowing each ability alone instead of all 3 on the screen would be a better solution imo :)
@tbone94742 жыл бұрын
He's my cheese pick in mid into yasuo, yone and talon. Nice to see them rage
@mullac01072 жыл бұрын
I'd love to see his overheated auto attacks reduce his overheat timer by say .5s for each one, so you could maybe cycle through your abilities twice in a fight.
@IceTax692 жыл бұрын
i honestly feel like rumble should have a special item like victor that could function as means to how u could affect rumbles heat generation or cooling off
@QuincyJamesMusic2 жыл бұрын
1.5 million mastery Rumble main here. The reason no one really plays him is because he takes ALOT of games to get good at and even then his WR doesn’t go up very high upon doing so, so a lot of people get discouraged in the process. The only people who consistently keep him in their pool is out of pure love for the champ.
@yadhavboygah322 жыл бұрын
🤌 thanks sensei 🕶️❤️ still cooking tanks almost all games 🤣
@cibinomin65402 жыл бұрын
arent there like a shitload mil+ points onetricks in low elo?
@QuincyJamesMusic2 жыл бұрын
@@cibinomin6540 Um potentially, I’ve only seen a few this season, maybe like 5, but my highest my rank has ever been was Diamond 4 and I’m usually always around high Platinum.
@cibinomin65402 жыл бұрын
@@QuincyJamesMusic ye thats not high elo sry to burst your bubble
@QuincyJamesMusic2 жыл бұрын
@@cibinomin6540 I never remember implying that it had been.
@gigabyteguru24522 жыл бұрын
An interesting idea would be to buff his passive to include something similar to mundo’s, ejecting a canister when he overhears before going on a long cooldown, effectively letting him get away with overheating once per fight. It would also mean he could use his empowered abilities in the middle of his combo instead of at the end.
@byeguyssry2 жыл бұрын
2:00 idk if this was intentional, but Rumble in LoR allows you to discard up to 3 cards in your hands (to give all copies of him various buffs)
@Yesnomu2 жыл бұрын
Love the Metroid music! Nice video, I didn't really know how Rumble worked at all so it was very educational.
@d3tox4762 жыл бұрын
There is literaly 5IQ fix for his heat mechanic, just give him new passive, to give players agency in managing heat, for his W or E. W: if his shield is consumed it cool down his heat, E: if he hit his harpoon he cool down his heat. Call it 1957 Philco freon emmiter or whatever.
@MegaBahamamamma2 жыл бұрын
I have been a rumble otp for 3 seasons now, and have played hundreds of rumble games midlane. A lot of what you said is true, but i think one of your most overlooked points on rumble is how hard his ultimate is to hit properly. Using r farther away and bringing it closer to you while cutting off escapes with walls is seriously difficult to do. Even a lot of pro players have terrible ults that could have swung fights if used better. I am not saying i am better then pros, i am just illustrating how high of a ceiling some of his kit has. I love rumble and do not want him buffed. I think he is secret op with shrimp cpts first strike shadowflame build. As rumble you need to end the game as early as possible. If you make the enemy mid kass 0-15, it will not matter he will out scale you by lvl 11, definitely by 16. I find his tempo needed to win is very different from any other mid champ. Good video!
@MegaBahamamamma2 жыл бұрын
@Professor Thinker you sound fun at parties. And by fun i mean like you have never been to one. Dont be a pretentious ass hat. If its so easy why do pros like Huni who have been playing him in lcs for season and seasons still fuck it up royally
@laszlokaszas10032 жыл бұрын
Here a fun idea: When Rumble overheats, he doesn't get automaticly silenced, instead his abilities become a even stronger burst like abilities. If rumble uses them he will be silenced until he is completly cool down, but if he waits, it will simply return to danger zone
@shha222 жыл бұрын
I didnt see this idea anywhere, but if you want to add scaling to his heat, what i would do, is make his MAX heat go up. He still enters danger zone at 50 heat, but (depending on level, ability haste or any other stat you want to base it on), his max/overheat level could grow from 100 at start of the game to some larger number. What if he could use empowered abilities from 50 to 200 heat (8 uses before overheating). Just mind you - im not advocating for particular numbers here, just showing a way to improve that.
@haithemalbetairi2 жыл бұрын
Your background music choices are on fleek
@baneofboredom02 жыл бұрын
Just starting the video, but holy crap is that KH2 Space Paranoids music playing at the beginning? You BGM choices are always top notch
@VarsVerum2 жыл бұрын
No not quite XD but close! lol
@Most1ted Жыл бұрын
I don’t know why but I’m in love with this champ. A Yordle in a mech suit with a flamethrower what’s not to love? Also I like to plan my engages a lot more with rumble and as you said in the video choose when and where to use an ability. I’m not very mechanically gifted to play intense champs like Yasuo or Azir. But I’m pretty good at decision making and knowing when to all in and stay back. Also it’s great that he’s not too popular as it means I get to play him more, haha.
@flameofmage10992 жыл бұрын
I've only played Rumble once in an ARAM but his ult is super fun. Im surprised people don't pick him up just because of it.
@azelynhirano2 жыл бұрын
Everyone has too much mobility. You can't even reliably land a good ult after burning the enemies' Flash anymore.
@Nightmare-fe9hr2 жыл бұрын
Playing Rumble is like playing a resource management minigame. His passive is a massive hoop to jump through when you could just pick diana and do just as well
@vicious35262 жыл бұрын
I tried him and always felt like I wasn't doing very much damage, especially for a "mage" that's suppose to get up close to the opponent.
@kaijvera77172 жыл бұрын
My suggestion is an addition to his passive that changes his heat generation based off of leveling scaling so his tempo became faster just like every other champion.
@jacobo86312 жыл бұрын
Im kinda happy this vid is coming out now of all times, cause i literally just started playing rumble jg due to him being free in the weekly rotation. He feels pretty balanced and tbh i carry most games, idk why more people dont play him.
@daygone99612 жыл бұрын
Well for one it feels worse then past seasons from huge q nerf in season 7 and no more liandrys makes his r feel like it has 0 dmg compared to before now dont get me wrong he does dmg and I do drop over 10 kills a game most the time but I only get r kills after I hit both e's instead of being able to just r some one with 1 item and killing them 😂 I also feel like he can be boring but that doesn't rly apply unless he is one of your mains
@daygone99612 жыл бұрын
Also mythics are trash on him
@greendaybowser2 жыл бұрын
Just got him in ARAM twice in a row and was curious about learning him since it was kinda fun so perfect timing
@PsQueak22 жыл бұрын
BRINSTAR DEPTHS! Made my day. Also I think this could be a good approach. Less so "Why no one/everyone plays" and instead "Why no one/everyone atm plays". I think putting emphasis on the "at the moment" part means you can update better when future changes to champions or metals happen, without the need to feel like older videos have become outdated. This also makes it so if an unpopular champion becomes popular for a while, or a popular champion falls off, you can you multiple updates on that champ as their usage rises and falls across seasons.
@alex2005z2 жыл бұрын
It wouldnt be good for the view count to put at the moment in the title Im guessing.
@LordOberic12 жыл бұрын
Meanwhile if you play Rumble in URF you achieve god mode just by mashing everything constantly.
@Bassote972 жыл бұрын
I've always thought that Rumble is the kind of champ that fell into the abyss of "why pick him" because of the release of new champs and the lack of purpose it has as now a champ, on paper is supposed to be like an AP Top Bruiser, but the problem is Gwen and Morde already exist and they have way more complete or abusable kits, and when Riot wants to make it pickable again it only buffs the damage up, it doesn't play with him more and doesn't add any new mechanics, it just became "the champ who silences itself lol". I've always had some cool ideas for him, like doing something similar to Jhin's passive but instead of AS% takes Ability Haste from their Q/W/E and converts it into resistances, or making his ult scale with %HP damage, or changing it to another cool ultimate to differentiate it from Corki's packages, but sadly I don't work at Riot, and knowing how the game is going I don't think they're changing anything than making all of the weak champs do more damage and nothing else, it's ironic how Rumble went from "pro-play pick" on S2 to "idk he was a jungler maybe?" on the current seasons. Plus, Riot is always biased against toplane, Akshan can have the more overloaded kit ever and revive allies with his passive, Renata can make allies zombies and save them from death making them "invulnerable", but Aatrox can't have his revive. God, I miss old Aatrox.
@williamedwards41512 жыл бұрын
I always just thought they should retune his shield. Have it vent heat, instead of building up heat. It wouldn't work if he was overheated. I dunno what numbers would be need to be tweaked but it feels like something that could be tweaked. Flamethrower generates a bit more heat or whatever. There's always a way to make it work.
@tommytymesaame66242 жыл бұрын
Idea 2: when he over heats he gets an empowered ability to cast but it still generates heat so makes you a but more dangerous while overheated but it takes a but longer to cooldown. it adds skill expression based on the chosen ability for moredamage or shield or neither for more spamming kinda like some heat guns in fps games cd is lower if you don't max out heat and more time.you give to cd the more you lower your heat
@Pokemonmovemaster2 жыл бұрын
I had a thought. There's a game called Mechwarrior which has a similar Heating mechanic, only you shut down and are basically 'stunned' when overheating. The games often feature a coolant shot mechanic, where you get a limited amount of a coolant resource per mission which you use up by pressing a special hotkey to reduce a set amount of heat. I think Rumble could benefit from something like that, having an extra ability, item, or resource bar he can you to reduce a set amount of heat over a short period of time that either refills on base or requires something that spawns in base every few minutes like how Corki's special package works. Not sure if it'd be particularly balanced or even possible with client spagetti, but it'd be a starting point.
@tommyhoskins43422 жыл бұрын
You forgot my boy fizz in the AP melee champs section :( , great vid tho!
@alphamav3rickgaming2 жыл бұрын
“Mord and Rumble the only AP Bruisers” *sad singed noises*
@Collectiveofworms2 жыл бұрын
In the end the real rumble was the friends we made along the way
@danello23672 жыл бұрын
I swear last year they were on the right track, just for some reason they went with buffing his jg, the attack speed nerf was a lot. His overheat attack speed should be scaling. Toplaners can be reallllyyyyy harsh on him
@fearingalma15502 жыл бұрын
I've always wanted to play Rumble properly but I am *trash* at CSing with him and I can't seem to improve at it. As for how I'd rework him, I'd think about getting unique items to really deliver on the "build a mech loadout" fantasy that he's begging for in his thematics. Maybe tie some of his abilities to the buildpath to increase the number of ways you can play him.
@alejandropetit65732 жыл бұрын
You either use harpoons or sacrifice the souls of the katarina and talon mains that you have killed and pray to the flamethrower tick dogs so that they give that sweet cannon minion
@TombstoneThe2 жыл бұрын
New Passive: Hextech Coolant System Items that give Mana now increase Rumble's max Heat threshold at a (idk) ratio. his Empowered threshold stays the same. now he can utilize tank items that give Mana (frozen heart, etc) to increase ths uptime of his abilities while also increasing his durability (like other tanky mages) offering an alternative to his all-in playstyle (which remains an option as you can just not builr mana)
@jminnerl2 жыл бұрын
I play Rumble top often, he can be very oppressive since his flame thrower can go over minions, his harpoon is great at poking and he is so rare no one knows how to play against him really. However, if any melee champion just charges in instead of playing safe they usually win the trade.
@kevingriffith6011 Жыл бұрын
One thing you *could* do would be to add a ~1-2 second delay to rumble's overheat effect, and in that time you can use your abilities freely (Not empowered, of course. That would be insane.). That way you still have the opportunity to fire off everything you've got left in the tank before you go critical. Maybe that'd be too much, though.
@trickjump192 жыл бұрын
Thinking it could be interesting if they let his flamethrower have a recast if he's at high heat where he releases a quick burst of steam that blinds enemies in front of him and instantly reduces some amount of heat.
@Roze_aye2 жыл бұрын
If you ever get back around to giving WEP, I would really love to see an episode about Leblanc
@aaronparry26362 жыл бұрын
They made the changes to his passive because they needed to create windows of opportunity. Previously, he could build CDR then poke infinitely with e without overheating and still manage his wave with q as needed, saving exactly enough heat for a 5-spell enhanced rotation if played just right. Now, as you noted, rumble can only get one of each enhanced spell and his ult. And his long-range poke isn't frequent enough to break through sustain, meaning he has to commit to his q for trading, which creates windows of opportunity for his opponent through wave management. He can still destroy immobile juggernauts like Nasus and Darius in lane, but champs with mobility or easy sustain just shrug him off (as Nasus and Darius do late game)
@Ragnarons Жыл бұрын
Built in cooling mechanic idea: INNATE - SAFETY MEASURES: Rumble's ability cooldowns cannot be reduced by ability haste at all. INNATE - SPEED COOLING: Rumble's Heat decays at a rate of X (+X per X ability haste) per second [when all of Rumble's basic abilities are on cooldown.] [after not basic attacking for 3 seconds.] [after empowering an ability with Danger Zone.] [insert other condition ideas here.]
@beefnoodlegaming2 жыл бұрын
If he's stuck between too cold and too hot, he should just learn to master the art of the Goldilocks Zone. If a giant circle can do it, then so can a Yordle damn it.
@SangoProductions2132 жыл бұрын
"Rumble has 2 dead zones, too hot and too cold." Yup. Way to sum up the entire video in one sentence dude.
@stevenspecht0012 жыл бұрын
Rumble is one of the few champs that I go out of my way to avoid playing. He feels very clunky and awkward to use. It's too bad though because he's hella strong and has a fascinating kit.
@floofzykitty50722 жыл бұрын
Rumble is a champion that lets you rapidly spam abilities but people don't like it when they are in the middle of spamming and they actually get punished by overheating when they don't want to. His Ult is incredibly powerful, he has no mana, and overheat is the only thing holding him back from being a complete menace.
@TheDjpwn32 жыл бұрын
"Next to Mordekaiser, Rumble is pretty much the only ap bruiser in the game" Volibear is right there
@alejandropetit65732 жыл бұрын
Singed
@ahmadalhuwaish75042 жыл бұрын
As a rumble main. I think you nailed every point head on. The buffs in patch 9 were good at the beginning, however, they butchered him in season 7 so badly that the only way to bring him back top (possibly) is to revert his changes to heat manipulation.
@crestfallensunbro60012 жыл бұрын
ive seen the idea of q spending heat and being a toggle instead of a fixed duration w/ cooldown, i feel like this would do 2 things; make managing heat more proactive and allow him to effectively play chicken with his abilities and heat gauge. (similar to ember in warframe) if you gave q heat consumption that grew exponentially with heat and make the bonuses from heat all scale linearly instead of being binary on/off it could create this frantic all in where you desperately try and generate and spend as much heat as possible while not overheating, this style may also require changing the numbers on the heat values or having heat generation have diminishing returns. overheating could also be made more dynamic by having a "buffer" period where as soon as you go over 100% heat a short timer say 0.5s should start, the amount of heat above 100% you have when it finishes determines how long you are over heated for with the attack speed bonus fading away as he cools off, the scaling on this would have to be rather punishing to make it so players actually try to avoid it.
@tommytymesaame66242 жыл бұрын
Idea 1: How about make his heat pool grow with each level like 90 base + 10 per level so 100-280 that would give him much more room as he scales then make his ability not scale quite as good so they are not op when spammed late game. You have a larger pool to work with as the game goes on but lower damage late your abilities heat Gen don't change should make him more reliable
@okidoxb48462 жыл бұрын
maybe expand his Overheat zone then? If its hard to stay in the danger zone and easy to get too hot or too cold, then perhaps make it easier to stay in the danger zone, maybe casting the ult expands the danger zone to 30-100%. You could also do something where as his level increases beyond lv 6, the minimum value to enter danger zone starts decreasing per lv, which increases his tempo bc u don't have to cast as many ability to enter danger zone and u can cast more abilities b4 u over heat.
@opera45912 жыл бұрын
change his shield and mov speed to passive: generate shield while in combat, reducing dmg taken change his W to an electro charge that cools him off and while hes overheated add a sunfire cape ap based passive
@cpt.snoopy28412 жыл бұрын
If I were to rework Rumble's Kit, I'd make him more similar to Renekton. His Overheat mechanic would still be the same but his basic and ultimate abilities would change. His Q would be the same but adds heat when below 50% and lowers heat when above 50% to better manage his heat. His W would be the same His E would be reworked to function like Varus Q or Xerath Q, where you hold it and aim for longer range. When above 50% heat, this ability resets its CD. His ult would be the same but when rumble stands on it he gains heat and ability power. So his playstyle would be like a battle mage with pseudo-artillery mage qualities due to his E and Ult combo in the case that he misses his ult on his targets. I thought this would be a fun playstyle, but I understand that it would not be any more popular than his current one, since most artillery and poke champs are unpopular by themselves, but I love rumble and would love to see him played more and be more rewarding to play as.
@kindklan80202 жыл бұрын
i miss old rage blade and nash building that on rumble was fun
@possiblytadpole58962 жыл бұрын
I played with a rumble who absolutely refused to go top so he shared mid with someone until they disconnected and eventually bot disconnected so it was me (Fiddlesticks) and him and it was literally 2v5 and we won it was insane I have no idea how he did it
@ninjacharlie77297 ай бұрын
Making the amount of heat gathered after using the 1st initial heat - generating ability reduced by a certain % would fix him.
@graytantan48392 жыл бұрын
My first thought was...Just go pure AD/AP melee and rush them, since using your abilities is limited this much, just silence yourself and go all in with your passive. as one who never played it before, i'm just going with my plans like my Tank Yuumi top lane. Which never loses or falls off. But those are just blind games i'm in. So it's meaningless but fun.
@thenaberius60812 жыл бұрын
Heat should decrease by 5 points every 1 or second autoattack...
@fanficologist66212 жыл бұрын
One thing I haven't seen anyone talk about is how stat-checky his Q is. It has big damage, but forces you to run your opponent down to get the full damage, otherwise it's just meh. When you're even or behind, it's even worse since you cannot kite with it, and banking on it to do enough damage to win the trade is a gamble. Why can't they just let Rumble choose a direction and only spitfire in that direction no matter how he moves, kinda like Braum's W or Pantheon's E.
@alucardonus2 жыл бұрын
I'd make his shield to cool him down if not fully destroyed. This will help him with tempo also forcing his oponent to attack him or run.
@Strawberry_donut2 жыл бұрын
I thought that robot riding yordle doesn't exist at all. I mean we only see him in like 1 in 40 matches.
@magnusm42 жыл бұрын
At either level 1 or with each ult upgrade, he should get reduced heat cost on his abilities when at 50% So he get more over heat, and can spam his abilities more but still having to manage that fine line for high risk high reward.
@smartalex222 жыл бұрын
Junkyard Titan? I would change it so that the spot for empowered abilities gets lower as rumble levels. It'd be 50 at level 1, lowered to 20 by level 18.
@yadhavboygah322 жыл бұрын
🤌 as a rumble main ... i still cook tanks ! 😂 you just have to be creative 🙌
@kcStranger2 жыл бұрын
S+ background music choice.
@iproxima91342 жыл бұрын
I think you missed one point. - Mobility he was so much more consistnat because there where less ways to escape. All his dmg is on aoe ir skillshots and all his cc are two slows. 5 years ago this was all he needed to have consistant impact. But now its hit or miss with his isane dmg on ult and q. Also he had bad scalings and good base dmg. So you would build Liandry - hourglass - abyssal scepter - voidstaff i believe. Like that ( + less dmg in game overall ingame) he felt so much more tanky that you could overheat with 1st e and kite with 2nd during cooldown to reenter combat after.
@RexPerfection2 жыл бұрын
potential idea might be to shift the way w is used. maybe make his w so that it generates heat, but can still be used while hes overheated. so, with enough cdr he has a reliable way to bail instead of committing 100% whenever he overheats. or make it so w REMOVES heat when used. this would allow him to have better agency over when he overheats, but still isn't fool proof it would require tweaking of his heat-related numbers, but if done right it might make bruiser rumble more viable. he wouldnt have to build full ap to kill people since he wouldn't be boxed into maxing his passive and going all in. just an idea
@RexPerfection2 жыл бұрын
adding to this, it might be better to improve rumbles w movement speed while hes overheated. it gives him the ability to disengage if he cant fight, or stick to people so he can whack em with his empowered auto attacks. he also wouldnt be dependent on using his E to slow people to stay in range of them (since he cant use E1 while overheated)
@petertran94167 ай бұрын
When I see Rumbles kit he kinda feels like a 3 element mage (Q Fire, W Ice and E Electric).
@nathanielhughes80712 жыл бұрын
Give him an armor+mr boost while overheated to at least up his durability while he's silenced.
@karndrogo2 жыл бұрын
I think rumble could use a system like the Thaumaturge in FF14 where he could cycle between abilities that would heat him up and ones which either can only work after he’s heated or would help him control his heat
@painkillerasprin2 жыл бұрын
Simple. Make his shield cost heat instead. Then make overheating increase ability damage even further but cost hp or %hp(maybe scaling with AP) instead removing the lockout mechanic, reinforcing his all in style gameplay while still giving him clear weaknesses. Just for balancing the health costs ignore shields. Bad rumble players will have an easier time managing heat but probably suicide while overheated and good rumble players will be able to play the fine line of kamikaze, feeding, and just surviving with 1hp.
@tunahankaratay15232 жыл бұрын
Idea: Give him an ulti in which he can spam abilities even if he is overheated. Also make his abilities slow enemies and maybe some sort of increase in damage.
@Max-cm5pp2 жыл бұрын
What if his ult quickly removed all his heat and did extra damage based on the heat used (lower the base numbers of course) This would mean that if you’re maintaining danger zone heat before a fight, you can get a really mean initiate but have lower up front damage from everything else for the start of the fight, or you could go in and make the most of your abilities then finish with a really scary ult after getting to overheat levels
@kelmirosue32512 жыл бұрын
I would add Shyvana to the AP Bruiser list as well. Shyvana is weird in the sense she is a Tank, AD/AP Bruiser, and Mage builds
@afriendofjamis2 жыл бұрын
I need a full video on Diana from you Vars please 😭
@phyrexian_dude46452 жыл бұрын
Rumble off meta = Pocket lighter. Rumble on meta = BURN IN HOLY FIRE!
@stealthgamer46202 жыл бұрын
Can’t wait to see this Rumble vid when it comes out cuz I’ve seen less Rumbles than Kalistas. He’s fairly strong and I don’t understand why more people don’t play him. He seems to be treated like old Corki, he just didn’t have items and he was not as cost efficient. What made Corki better was mainly First Strike and Ravenous Hydra became more cost efficient. Rumble needs more items that fit his kit even though his kit is outdated, but many champs’ kits are outdated and still more than viable (from s11 and onward). Time after time with reworks, buffs, he still feels like he hasn’t gained anything.
@lorieslori80512 жыл бұрын
Seriously. Kalista, Aurelion Sol and Azir get picked for the novelty factor alone but I almost never see Rumble unless he becomes viable in jg. The only champion I see played less than him is Taric
@lorieslori80512 жыл бұрын
@@MattiXQ7 For me it goes like that Kalista gets picked somewhat on par with Kog’maw. Skewed because my girlfriend can play her. I see Azir and Aurelion Sol played every 50-100 games for the novelty of it (in normals) Skarner and Taliyah less than that Then I saw Rumble maybe four times in total And I only fought against Taric twice
@alverdeo9652 жыл бұрын
@@lorieslori8051 Well, that's true. I've never seen anyone play taric, besides myself. No wonder no one one knows what to do when I ping ult.
@vhr2 жыл бұрын
saw Rumble in one of my aram games and thought a new champ just came out. literally no one ever mentions Rumble. poor guy
@batatac4mil862 жыл бұрын
I think rumble could easily be fixed if he had higher timers on his abilities but heat would decrease scaling with ability haste. That way he'd be weaker early game since his abilities would take long to refresh and would be hard to overheat and get the bonus attack damage and empowered abilities, but late game you'd be able to spam your abilities much more with ability haste without having to worry as much of overheat because it's values would decrease, for example for each 1% of cooldown reduction you'd heat 0.75% less on all abilities or something
@Delta-9-tetrahydrocannabinol2 жыл бұрын
I used to absolutely LOVE playing rumble. If you play correctly, you win every trade and his teamfight pressence is just unreal. Unfortunately I've ditched many of my champions when rito said "no lliandry. BAD!" FU riot
@Moffattt2 жыл бұрын
rumble should get a mini update. make hes Q and W into the same, just hes Q with an added shield (no MS buff) and give him a new W that makes hes heat lower. like an ability that acts like a mundo W but with steam and an added slow to compensate for not having a speedbuff and he would be fine, that way you can manage your heat without being afk
@infinitydesu2 жыл бұрын
RUMBLE, RUMBLE, IT'S COMING RUMBLE, RUMBLE...
@CEOofCTOs2 жыл бұрын
I main him, but I mustn’t blind him. So I rarely play him :/
@lightdrgn202 жыл бұрын
Rumble in ARAM is a huge threat
@adamdobry5517 Жыл бұрын
Ever play identity V? Its a game like dbd but theres a character with same concept: gain energy on ability use, empower abilities above 50, silence yourself if you overheat (except its all negative there) but they got a solution: an ability that increases your energy if below 50 or reduces it if above. They could put that on this guys passive or smth
@hillgarm43322 жыл бұрын
Personally, i'd would like to see his W and R and give him a bit more options to work with. Passive - Increased to 150 max. 0-49 does nothing, 50-99 empowers skills, 100-149 triggers self DoT, 150 X self true damage and 2~1s silence. Q - Disable AA and lock the skill direction (same as Panth) W (old R) - Single missile but storing charges (2 to 5), no slow. +25~50% duration on post-impact zone when empowered. R - Reduce overheat, shield becomes less effective with heat and cd reduction goes twice faster while overheat is under 50 (same as ww W).