I personally love that you are making a consolodated Hyrule instead of just the hyrule of a single game. I feel that's a thing every franchise should be doing. Combine everything from prior chapters of the franchise into one and sneek new details into it that will be the focus if the franchise does continue.
@aricheec77227 күн бұрын
yes, ocarina of time actually depicts what modern zelda fans would consider "central hyrule" and its immediate surroundings-- it is a very very dense version of hyrule, and it makes sense that more exists than you find on the map itself! we essentially only see the very edges of any given territory-- the southern side of death mountain, the northwestern edge of zoras domain, and gerudo valley actually only encompasses the edge of gerudo canyon and eastern gerudo desert. since hateno is actually far to the east of zoras domain, it probably existed as a small farming settlement that was irrelevant to OoT's plot and therefore went unseen. this is a great creative project that expands well on the world!
@sleepdeep3057 күн бұрын
This project's looking crazy, most of the big setpieces are done and I can't wait until we start filling in more of those gaps. It's been a long time coming!
@windwakerhyrule7 күн бұрын
Yeah! The main thing is left is definitely just the spaces between the landmarks, and I held myself back from doing those because I wanted to be sure whether or not those spaces would have their own landmarks - but now, I feel like it is better to go ahead and fill in that space, and not be as precious about it.
@antonioaguirre54644 күн бұрын
I have to say, that part of "I think this thing would be really cool to see, but no one is really making it, so I'll make it myself" really spoke to me.
@windwakerhyrule4 күн бұрын
That's what fuels all my projects to some degree!
@RiverReeves234 күн бұрын
Cool project man. It would be very cool, if you have the steam afterwards to turn it in to a playable game. Then you could enjoy the world that you've pieced together.
@JohnSkao7 күн бұрын
After the breath of the wild in minecraft thing this is my favorite zelda fan project of all time, can't wait to see how it will look when its finished
@coranrainsong28285 күн бұрын
I love the ramp idea honestly, the artstyle would definitely work with it, but my immediate thought was just to have a really tall ladder and play the Snake Eater music.
@henrique88t7 күн бұрын
Seeing how quickly you're modeling things with shortcuts and all I feel like learning it too so I could do the same with maps for my own projects.
@Spore_Spawn6 күн бұрын
As some one with modeling experience this is actually several days worth of work that he has time lapsed. This is not to dissuade you from modeling and mapping, merely to give you realistic expectations so you don't burn yourself out.
@levifaun99014 күн бұрын
@@Spore_Spawn I would like to know the basic's and tips on how to map things out and seamlessly implement the textures though, it would be nice to know for other aspiring dev's who are trying to create their own world maps and whatnot.
@That_0ne_Dev7 күн бұрын
I always get excited to see a notification for hyrule unflooded
@nicolasn126 күн бұрын
Gonna wait for the day where someone makes a mod that makes this playable after this gets finished. I really want this running in game :)
@c0mpu73rguy6 күн бұрын
That's exactly why I love Wind Waker, like you said, it's a pretty dark that allows itself to be goofy nonetheless.
@recurvestickerdragon7 күн бұрын
I'm tempted to do one of these, but kind of "in reverse" where sea levels drop over the years following Wind Waker's plot. I want to see what it's like as the seas recede, people rediscovering terrain, ruins, and dangers as their familiar islands grow and merge. Sea transport still prominent but on the decline as bodies of water become separated
@recurvestickerdragon7 күн бұрын
and of course the effects on the terrain as all that water drains away, carving mountains and cliffs and deltas into fantastic shapes with intense erosion
@windwakerhyrule6 күн бұрын
ooh, yeah that’d be really interesting
@JusiMe7 күн бұрын
Everytime i see your videos i just want to walk trough this version of Hyrule and explore every pixel of it. Great work, keep going!
@Will_Forge6 күн бұрын
Hold the fuck up, that map by MrJmZack predates Breath of the Wild!? It's so accurate to BotW landscapes! The desert is of course a tundra in BotW, and the actual Gerudo desert is in the south west instead which would be under Outset Island, but still! The rest of it is so accurate I HAVE to wonder if they used that dude's map as a base for Breath of the Wild, or if they simply used the same techniques to extrapolate from Windwaker's map and expand upon it. Nayru's and Din's peaks as well as Tingle Mountain are the only points that are really disruptive of the BotW map, as the castle should be shifted to the west into that area and a moat built around it. But the current castle's location is where the Zora would live in BotW, so its appearance there is perfect to remain there. But the especially crazy part about that is that Windwaker follows OoT from the adult timeline, so the castle was leveled and turned into a volcanic lava lake. Meaning in the time between OoT and Windwaker the royal family would have had to relocate the castle anyway, and the location of the castle from BotW would line up pretty well with Din's Peak which might have been born out of the volcanic activity of Ganon's castle. There is logic to explain why Din's Peak is there as he was the holder of the triforce piece of power. So yeah I wouldn't be surprised if they at least glanced at that one, and then built BotW's map with MrJmZack's map fresh in their minds while they make their own original interpretation for the game. Like, holy crap it's close! But yeah, I always love to find how things match up between Zelda games. Like the Fused Shadow helm and the Majora's Mask, and everything else like this.
@Yowax2 күн бұрын
Once this is done I just know this is gonna be the best Gmod map ever
@JonnZth5 күн бұрын
Man, i cant wait for the finished map
@dannyboots5 күн бұрын
It's about the journey
@Will_Forge6 күн бұрын
Oh man, if you guys could one day just make a very simple Unity or Unreal project just letting us explore the map in a game-like setting I would love to just run around inside of that space. But if you made a Windwaker mod with this as the world... I mean that would be awesome too, you know? Just super easy. Barely an inconvenience. 😆
@Will_Forge6 күн бұрын
Like, I don't even care if I can't swim and end up just walking on the water like Jesus. I just want to wander around this space. It's exactly how I would want the map to be justified alongside more modern versions of Hyrule and everything. Looking forward to your final render. Oh I'm also a Blender user, and could just explore it in blender if you shared the project online, so I'd accept that instead if you don't feel like making a player control rig or anything like that.
@Will_Forge6 күн бұрын
New here, btw. In case that wasn't obvious. lol
@n1nj4l1nk7 күн бұрын
Drinking game: Take a swig of beer every time he says "Right" and a shot every time he laughs. Good luck.
@happi-entity7 күн бұрын
given how you're launched up to the city in TP, when you said there was going to be a ramp i was imagining an epic stunt ramp you have to skateboard down to launch yourself to the city
@Intrepid_Explorer7 күн бұрын
I've been looking forward to this!
@user-sk4ds1rg1z6 күн бұрын
I haven't thought about Zelda since I was a kid, but I did play this one. Bit of a random thing to get in my feed, but what a cool project. Good luck with it!
@LowPoly647 күн бұрын
I'm in the process of learning blender modeling, so this was awesome to watch!
@rhysplaysvirtual5 күн бұрын
I'm of the opinion that it's called the _Legend_ of Zelda. Each game is a retelling, not a direct view of the events themselves. And as with all oral tradition, different aspects will be interpreted differently depending on the speaker. With this in mind, there's no one right way to do a map like this, and taking locations from other games works perfectly well.
@abremelin65 күн бұрын
This is such a cool project! I think it would be super cool to maybe add shrines where the Great Sea Charts lead to the triforce locations!
@windwakerhyrule5 күн бұрын
Mhm - I've considered having monster camps or something at every treasure chest location too
@jsaysyay5 күн бұрын
honestly i don't have much to add, i really agree with your philosophy on the idea of what it could've been like by that point. also imo limiting yourself to just oot and before would've left a lot of emptier spots all over
@MontyMole646 күн бұрын
A fun idea for death mountain’s terrain could be having multiple smaller peaks (much like the one above stovepipe isle) surrounding dragon roost isle and building up towards it
@windwakerhyrule6 күн бұрын
That's a good idea - making it a whole kind of mountain range
@darklyo37847 күн бұрын
If you want to make more rivers or name your pre-existing Rivers, then here are some named rivers in the Zelda franchise ... Dracozu River Fir River Floria River Golow River (lava) Goronbi River (lava) Ikana River Menoat River Natzu River Regencia River River of the Dead Rutala River Squabble River Tamio River Zora River
@YoshiAngemon7 күн бұрын
I missed these videos!
@BlulesBlue6 күн бұрын
guys i love the wind wanker (
@cattoloafs852 күн бұрын
Drinking Game: Take a drink every time he says “Right”
@Xeroxull7 күн бұрын
you could make a lift for the floating place, that is attached by rope.
@SolidusSnapes5 күн бұрын
Think this project is great. I made an overworld of a custom golden sun alternative world. The silver moon about 10 years ago. Had loads of fun being creative with it whisky being loyal to the established tropes.
@windwakerhyrule5 күн бұрын
That's sick. I love Golden Sun too - still one of my favorite video game soundtracks
@danantonio96187 күн бұрын
You are so cool. Never stop being the sickest guy
@windwakerhyrule7 күн бұрын
aw shucks
@MariaSky75797 күн бұрын
I always thought the islet of steel was unique. It's just this small, battle fort on the sea. I never thought of how it looked before the flood tho the flying island concept looks pretty neat😊
@Kyrajj20006 күн бұрын
im still absolutely loving this. admittedly i wasnt a big fan of the whole sky island thing from totk, but i think its cool in concept! im not sure if a staircase would be practical, or if theres some ancient hylian magic or something that could simply teleport you up there. im not sure if itd even be accessible to every-day folks. I was thinking, the thing about windwaker is that it has dark stuff mixed in with some light hearted stuff, its a deeper and darker game than people give it credit for. I think a way to portray that could be a reminder that theres presumably an ongoing conflict between Hyrule and the Gerudo, right? I mean maybe some smaller military outposts, or siege engines, or even a war torn battlefield would kind of remind everyone that there is still horrible stuff occuring. regardless, good job, its so cool to see you work away on this.
@TheQuyman7 күн бұрын
I don't know if it's gonna remotely possible to ask for this but I would desperately love to explore this place in VR chat when it's done
@vlynst2 күн бұрын
ramp has a tower of babel vibe
@windwakerhyrule2 күн бұрын
I think the whole project does in a way. This is a Hyrule that’s almost already doomed to be destroyed in the flood
@JaxsonGalaxy7 күн бұрын
Yo! Where's Spiral Mountain?
@StovepipeHat257 күн бұрын
I would love to see this project lead to a more open-world version of the Wind Waker, functioning a little bit more like Breath of the Wild. That would be an enormous undertaking, though. I wonder if there are any Wind Waker modders who would be willing to lend a hand. I guess we'll see where this project goes. Would love to see some of these areas in-game at some point.
@Xeno-The-Wanderer5 күн бұрын
heard that it'd be easier to remake wind waker in a new engine than trying to import this as a game world into wind waker
@Bellicosy7 күн бұрын
I didn't ask those questions, because I am someone who doesn't care enou- Someone unwavering, faithful, who never had any doubts regarding the status of the project!
@omegamerk7 күн бұрын
Not sure if you're gonna do animations for this project but if you made a few Fairies flying around the pond made in this video it'd look kinda neat and would liven up the area
@darklyo37847 күн бұрын
That little water you made, can it be the waterfall of wishing from a link to the Past?
@andrewmarin39417 күн бұрын
Love this!
@Tazerboy_106 күн бұрын
😲 - Woah!
@Ultrick-s5n7 күн бұрын
will you make this model available for download when it is finished?
@pengun8355 күн бұрын
would love to see the features from the tp lake hylia, like the cannon. guess ycant get everything lol
@pokemandrew7 күн бұрын
Can't say i'm a fan of the ramp. I think its a fun idea, but it looks really out of place to me personally.
@dakotadean12736 күн бұрын
OH YEAH!!!!!!!
@guufiplays26815 күн бұрын
Ever considered turning this into a WW romhack after the map is complete? There are too far and few WW hacks to begin with, a total overhaul would be amazing.
@Nickaholic7 күн бұрын
Big hype
@The-Rooster-Grotto6 күн бұрын
Dang!
@Jamesharveycomics6 күн бұрын
Impressive project but I think all those wiggly windy pathways would be a chore to walk down... I hope you do a pass where you tone those down because in my opinion they stop this from looking like something that would actually appear in a Zelda game
@briandoe57465 күн бұрын
Honestly, I don't know why Nintendo probably hates you when they don't even know about you. They should 100% hire you for the re-release or possibly the wind waker too. I hate it when a company is so misdirected that they will pass up free money like these personal projects could be
@dakotadean12736 күн бұрын
Doing what Ninten-Don't!
@ShinziiArt5 күн бұрын
woah
@K-Mann645 күн бұрын
looks really cool, is this project gonna have a story, and/or NPCs to interact with? or is it just gonna be an epic world to explore, zelda 1 style?
@LIGHTTACT6 күн бұрын
WOW
@TheSunnyOne6 күн бұрын
Do you think you'll be taķing the placement of the underwater treasure into consideration for smaller locations or points of interest while filling the gaps between all the bigger locations? IIRC, all the treasure you pull up from the water is in set locations on the WW map.
@SirLiamTheGreat7 күн бұрын
Would you let people make fangames with this model when its done?
@aleyton81686 күн бұрын
hiiii just found this channel, and it's really cool. I've been looking at some of the older videos, and it's amazing all that you've done!!! I have a question, though, are you going to add new elements from new games that will come in the future? You still have a lot to do from the past of zelda, but it'd be really cool that you continue updating the map with whatever they come up with next :) Also, its a bit hard to know what you've already done and what you haven't... is there a way to look at what you've already done? like an interactive map or at least a list of some kind with checkboxes? I'll say it again, incredible project. I will be checking from now on to see the progress
@windwakerhyrule6 күн бұрын
Great question. The short answer is: it depends, lol, essentially on if I can defend it existing in the timeline right before when Wind Waker happens and the world is flooded. Something like the Great Plateau I can imagine was always there but out of sight in certain games, but TOTK's floating islands? I'm not sure if I can defend putting any of those in the map, for instance. But I am happy to incorporate elements from future Zelda games if they make a little sense. Is there anything from Echoes of Wisdom you think would work?
@windwakerhyrule6 күн бұрын
I meant to say, too - yeah, I don't have a great way of bringing new viewers up to speed. I try to do overall update videos every so often showing off the progress of most of the map, and of course I include full zoomouts at the beginnings and ends of the videos, but yeah - maybe I should try keeping a labeled map somewhere online
@Felicia-bi5wu6 күн бұрын
What are your thoughts on the making of an entire fangame? Since you've mentioned making the story and enjoying it (+ What do you think about nintendo's opinions on fangames, might be difficult sadly)
@wishingstar87012 күн бұрын
will you be adding grass and trees across the landscape when you finish sculpting the land itself?
@windwakerhyrule2 күн бұрын
I will!
@doorknob74207 күн бұрын
wrong
@Quantm1796 күн бұрын
Are there any islands that are sky islands on the water's surface and not mountain peaks?
@matthewwillis55024 сағат бұрын
I have an idea but not the skill. Can someone rig/texture the hero of time statue in Hyrule castle. If he's going to make cutscenes a toon adult link would be cool. Maybe even update the ds NPCs
@n1nj4l1nk7 күн бұрын
Please show a top down of the project without the layer you're using as the base.
@darklyo37847 күн бұрын
Are you going to have the Sky City basically be the zonai floating islands from tears of the Kingdom or skyloft from Skyward Sword or that one sky Temple from Twilight Princess or are you just basically going to say that all three are all the exact same thing?
@windwakerhyrule7 күн бұрын
i think they are all different locations. the place that appears in this video is based on the Twilight Princess city in the sky
@darklyo37847 күн бұрын
@windwakerhyrule so you're also going to have skyloft the great sky tutorial island as well? Because if you are then skyloft has to be above the place where you put the Great goddess statue that way it looks like that section of land can go straight up and Slot right next to the skyloft main island
@gamesthatiplay90835 күн бұрын
Right?
@tutorials123s7 күн бұрын
when u think that the project is finished?
@windwakerhyrule7 күн бұрын
hopefully sometime next year
@buster56617 күн бұрын
Yeah... I'm not going to watch any more of your updates. There's never enough "update" to make an update video. And that ending laugh. Good lord