Wizardry: Your Grandpa's RPG

  Рет қаралды 226,198

St1ka

St1ka

Күн бұрын

A Deep dive into the Sir-Tech's Wizardry series and how it was instrumental in creating the RPG genre as we know it. From Final Fantasy and Dragon Quest to Persona and Shin Megami Tensei to Ultima, Might & Magic and even Pokemon, gaming would be forever changed by Wizardry
00:00 - How Wizardry Created the RPG Genre
01:27 - Ultima vs. Wizardry
03:19 - Wizardry: The Proving Grounds Of The Mad Overlord
04:14 - The Story
05:12 - Character Creation, Classes and how it influenced Final Fantasy
06:33 - The Gameplay & How It Created The JRPG
08:05 - This Game Is Brutal!
11:24 - The Wizardry Experience
13:46 - How Wizardry Influenced Anime & Gaming
15:56 - This Game is Hilarious!
17:55 - Japan Missed The Joke
18:56 - The Wizardry Anime
19:44 - Japan vs. The World
21:34 - The APPLE II Version
21:54 - The Ms-Dos Version
22:14 - The NES Version
24:36 - The Game Boy Color Version
25:18 - The PC Engine/Turbografx-16 Version
26:22 - The Super Famicom Version
27:22 - The PS1/Sega Saturn & Windows Versions
28:38 - The WonderSwan Color Version
29:43 - The 2023 remake
30:18 - Wizardry II: The Knight Of Diamonds
34:00 - What happens if your characters get too old
35:03 - Wizardry III: Legacy Of Llylgamyn
35:33 - How Wizardry Influenced Fire Emblem and Phantasy Star
36:02 - Why Your Alignment matters
37:03 - Wizardry IV: The Return of Werdna
39:07 - Wizardry Meets Pokemon
40:24 - Wizardry IV vs. The Legend of Zelda, Final Fantasy & Dungeon Master
41:40 - Do you play against Robin Williams in Wizardry IV?
42:50 - The Hardest RPG Ever Made!
43:46 - The PS1 and PC Engine Ports
44:45 - Why Wizardry IV is so Unique
46:56 - Persona & Megami Tensei vs. Wizardry IV
48:18 - How This Series Was Doomed
48:43 - How This Series Was Saved
#retrogaming #nintendo #rpg

Пікірлер: 1 200
@st1ka
@st1ka 6 ай бұрын
A big thank you to everyone who helped me make this video: *Apple II footage* - Tony Toon (no link as per their request) *Reference and Knowledge check* - Hengki Kusuma Adi: www.youtube.com/@Gamerhenky *SNES and Wonderswan footage* - Alma Elma: twitter.com/Static_and_Fire *Ultima 5 Footage* - Grugtar: www.youtube.com/@grugtar How Wizardry Influenced Your Favorite Game: kzbin.info/www/bejne/sHLYood-fL58pMk&ab_channel=TheCrawl
@TheCrawl
@TheCrawl 6 ай бұрын
❤⚔🐉
@ryballs4569
@ryballs4569 6 ай бұрын
Should probs pin this comment mate 👍
@Gamerhenky
@Gamerhenky 6 ай бұрын
🔥🛡️🧙‍♂️🗡️🐉
@st1ka
@st1ka 6 ай бұрын
@@ryballs4569 it's not? Weird O.o
@tiagopereirasantossilva556
@tiagopereirasantossilva556 6 ай бұрын
Grande video !! Concidencia o hijiQuish também fez video about Wizardry: kzbin.info/www/bejne/Z32ypWuKidmgg9U Great Video !!!
@Se7enBeatleofDoom
@Se7enBeatleofDoom 6 ай бұрын
It’s so weird. The Wizardry and the Ultima Series just disappeared. It will be like call of duty and the battlefield disappearing after being around close to 30 years. Then again, not like I want to see EA games reboot Ultima.
@st1ka
@st1ka 6 ай бұрын
Ironically, Wizardry games are still being made today and I kind of delve into that too lol
@matt55242
@matt55242 6 ай бұрын
They didn't disappear, Wizardry was sold to a Japenese company that continues to iterate on the formula. In Sirtech's hands it stagnated and was essentially just expansion packs for the original.
@st1ka
@st1ka 6 ай бұрын
@@matt55242 To be fair, Wizadry 7 and 8 were massive leap forwards to the formula, but they also alienated some fans.
@MrVariant
@MrVariant 6 ай бұрын
Things evolve let alone nowadays everyone borrows from underused properties, which is probably why super mario rpg was made lol they wanted that sea of stars money
@SECONDQUEST
@SECONDQUEST 6 ай бұрын
​@@MrVariantwhat?
@Darxide23
@Darxide23 6 ай бұрын
I guess I'm my own grandpa because Wizardry was one of the first dungeon crawling RPGs I ever played. One of the notches in my gamer belt as a kid was beating the original Wizardry. Hand drew maps on graph paper of every level of the dungeon. It was great times.
@st1ka
@st1ka 6 ай бұрын
oooh you're one of the OGs! :D
@jonathansands3304
@jonathansands3304 2 ай бұрын
Sounds like me and my dad; the first actual PC we got in the home was a C-64, and it had Zork. We spent a lot of time making graph paper maps by hand, figuring out those “twisty little passages, all alike.” I played Ultima III and IV for an ungodly number of hours.
@jacobshelt01
@jacobshelt01 2 ай бұрын
Thanks you brought back good memories in the early 90s I played Ultima the Black gate. My dad had to show me how to use the computer cause I was like seven or eight and he would take his old graph paper and help me draw room is an explained that’s how you made DND maps and that’s all I ever remember about that old paper is we used to make mapson our tabletop campaigns with it
@nosleepjones4551
@nosleepjones4551 2 ай бұрын
I wish I had been alive to see that time first hand I find the history of technology so fascinating it was my favorite thing I learned in I.T. trade school (and really kinda the only thing lmao) I love older games like baldurs gate and og dragon quest its just so fresh compared to the garbage shoved out onto then Internet to try and make a quick buck fuck I hate money grubbers
@itchytastyurr
@itchytastyurr 2 ай бұрын
watch the movie "predestination" :)
@blueslime3963
@blueslime3963 6 ай бұрын
Just realized how futuristic the first Wizardry must have felt, coming from physical table top games.
@st1ka
@st1ka 6 ай бұрын
oh yeah definitely
@VRnamek
@VRnamek 6 ай бұрын
just as futuristic as VR today. I didn't know the series eventually gone even open-world FP. that would be so cool to play in VR, just like it's possible with Doom...
@j.2512
@j.2512 5 ай бұрын
@@VRnamek Not really because VR is a meme and a totally underwhelming gimmick
@ryanpaul1403
@ryanpaul1403 2 ай бұрын
i think that is false, the times ive used AI ive had a blast@@j.2512
@LB-yg2br
@LB-yg2br 2 ай бұрын
It was cool for sure but coming from tabletop, it still felt limited.
@Painocus
@Painocus 6 ай бұрын
The person who did the cover art for the PSX and such versions is Jun Suemi. He did the monster designs for almost every Japanese release up to that point and also did the colour illustrations and covers for the Wizardry table-top RPG. His style is inseparable from classic Wizardry in Japan. There are even artbooks dedicated to the work he did for Wizardry.
@st1ka
@st1ka 6 ай бұрын
Honestly makes sense, the his art is phenomenal
@samfrito
@samfrito 6 ай бұрын
Fantasy art really is in the right hands when it gets you motivated to play, feel and imagine.
@franciscobutte
@franciscobutte Ай бұрын
Exquisite artstyle
@novelezra
@novelezra 6 ай бұрын
I'm sorry, but the idea of playing a game where the enemies are made up of parties of players of the last game is an INCREDIBLE idea. Seriously, its so lovely how Wizardry was made before the cement on RPG's had set and they were just trying everything. I'd love to see a RPG experiment with the idea of fighting your old party who died in the dungeon or something
@st1ka
@st1ka 6 ай бұрын
Right?! It's such a cool idea!
@Dr.Quarex
@Dr.Quarex 6 ай бұрын
For better or worse no party-based RPG is going to play like this anymore, as in only single-player Roguelikes tend to roll with the permadeath that you would need to make an idea like this work
@tsartomato
@tsartomato 3 ай бұрын
nothing is never set fads replace fads
@asimplenameichose151
@asimplenameichose151 2 ай бұрын
There are mechanics like this in some roguelike games ... for instance, in crawl (or DCSS, which I'm more familiar with), characters you took into the dungeon previously and lost come back as ghosts sometimes on future runs and you can fight them. It would be cool to see a whole party rather than just a single character though, I agree
@freelancerthe2561
@freelancerthe2561 2 ай бұрын
@@Dr.Quarex The player's party comes back as copies, and they run into their originals. If the player was even half paying attention, this is an existential threat. Because not only the stronger your party gets, the stronger the enemy party gets. The more optimized you are for success, the harder things are. Or the fact that you're the clones and have to "dispose of" yourself to take the place of your original. Gamers would too easily come to terms with that last part. But making your "previous lives" a massive mechanical threat, on top of the monsters you have to climb a power ladder to beat, would make for one hell of a game. Guildwars 1 had a mandatory story mission where you had 1v1 a copy of yourself, who mirrored your build. Literally the easier your build is to use effectively, the easier it is for the AI trounce you with it. And while the AI has a hard time conceptualizing builds as skills in an order of operations, it is a lot faster at responding to triggers. So if you ran CCs in your build, it could unilaterally interrupt you faster than you could ever hope to interrupt it. So the strategy was to pad your build with useless skills to cox the AI to use them (and waste resources), while you focus on the 2-3 skills you planned to fight it with. And even then, it was a hard fight. Or you could go the opposite route, and craft to a build so self destructive, the AI would effectively kill itself if it used certain skills in order. The lesson designers need to take home from this is that if you craft a system that doesn't have to differentiate between PvP and PvE, then you have a stable combat system. Most games fail at this, because they rely on too hard on upscaling numbers in place of difficulty, and the damage escalation causes the whole thing to implode the longer it goes on. Where as convergent PvP/PvE combat designs means you can make a boss fight difficult just by changing up what types of strategies are involved. And the big reason you rarely see this, is because it requires better encounter design... requiring creativity and expertise to design, and money/time to implement and refine. Just look at how fast the idea of the Nemesis system from the Mordor games fell off the face of the industry. A systemic, but highly personalized mini-boss, that can ramp up the difficulty as it gains traits to counter past strategies that have defeated it. An enemy that demands you know how to play the game, and not let a build carry you through fights.
@JammerRammy
@JammerRammy 6 ай бұрын
I watched a lot of videos about the Wizardry franchise, but that is the first one who does a more in-depht look in how the games played and how their influence both west and japanese developers in different ways. For example, that is the first time I've learned that due to translation issues, the series was seem as more mature and nihilistic in Japan. Great video and I can't wait for a part 2
@st1ka
@st1ka 6 ай бұрын
Thank you! I'm glad you enjoyed it. Sadly the video is performing rather poorly, so it may be a while before I do a part 2 if I do it at all :\
@RetroDawn
@RetroDawn 6 ай бұрын
@@st1kaOh no! As an old-timer, who played the Ultima games as they came out on my Atari computer, and wistfully viewed ads and read reviews about Wizardry, I was impressed by this video (I also didn't know about the west/east split on tone due to translation issues, although I already knew most, but definitely not all of the other facts). I was just going to go watch the second part, assuming it was already made by now.
@st1ka
@st1ka 6 ай бұрын
@RetroDawn hah sorry. Maybe if the video performs better I'll make part 2 >.>
@chiisanamurasaki
@chiisanamurasaki 6 ай бұрын
@@st1ka Wishing for part 2 too! Great work
@st1ka
@st1ka 6 ай бұрын
@@chiisanamurasaki Thank you! ^^
@IvanTheVandal
@IvanTheVandal 6 ай бұрын
megami tensei was based on the book "digital devil story" which was about using computers to summon demons, so it's kind of expected that the gameplay would involve that.
@st1ka
@st1ka 6 ай бұрын
That makes sense. The idea that Wizardry IV is the reason that Megami Tensei has its monster mechanics always seemed a bit off for me
@Orange_Swirl
@Orange_Swirl 6 ай бұрын
Hahaha, it's kind of funny, isn't it? Persona is a spin-off of Shin Megami Tensei, Shin Megami Tensei is a spinoff of Megami Tensei, and Megami Tensei (might as well be) a spinoff of Digital Devil Story.
@Painocus
@Painocus 6 ай бұрын
Except the way it's shown/done in the books isn't like in the game. The main character has like one demon familiar, but not like a small group of demons he switches out that follow him around doing fights for/with him. It's much more like a typical demon-summoning horror story except the ritual is done by a computer and there is some pulpy action, rather than what is presented in the game. The demon summoning is basically just the set up after the beginning bits, it's not really something the main character keeps doing. Reflecting this the first Megami Tensei game was a Gauntlet-clone that didn't involve doing any demon summoning in-game at all.
@seancdaug
@seancdaug 6 ай бұрын
Yeah, little of the mechanics of Atlus's MegaTen games are evidenced in the original light novels. It wouldn't surprise me if the demon recruitment system was inspired by Wizardry 4, but they're not *so* similar that I would necessarily be surprised if it was all a coincidence, either.
@HandOn145
@HandOn145 6 ай бұрын
​@@Orange_SwirlAnd Digital Devil Story is very likely inspired by Go Nagai Devilman
@ghegs
@ghegs 6 ай бұрын
Small addition: You can actually transfer your characters from the original game to the sequels in the Famicom versions as well, using the Turbo File accessory. Of course this feature was removed from the NES versions.
@st1ka
@st1ka 6 ай бұрын
aaah thank you
@robertketterman2847
@robertketterman2847 6 ай бұрын
I wish my crew had 2k + hp all spells front line 2 samurai 1 ninja and 2 lords and a wiz in back feel bad for those "new" games if I could bring my killers with me
@BAIGAMING
@BAIGAMING 3 ай бұрын
Experience Inc used to have the license for Wizardry and they make really fun dungeon crawler games to this day (Demon Gaze, Operation Abyss: New Tokyo Legacy, Saviors of Sapphire Wings, Stranger of Sword City, Undernauts). I wish they were more popular, they make very old-school dungeon crawlers but they're extremely niche games.
@bildo1977
@bildo1977 6 ай бұрын
In many versions of Wizardry, you can have good and evil characters in the same party. Form a party of good characters then go into the maze and take one step away from the exit ladder. Then exit the game. Then restart and form your evil party. Go into the maze and go to the same spot that you left your good party, then search for party members. The good party that was left at that spot will join the current evil party! 😯
@st1ka
@st1ka 6 ай бұрын
oooh interesting, I hadn't thought of that
@The_Real_DCT
@The_Real_DCT 6 ай бұрын
It also works on 2 amd 3 though i really wouldn't recommended for Wizardry 3. As only certain alignments can access certain floors. Even for good and neutral and odd number floors for evil and neutral. The final floor can only be reached by a all good or all evil party and you have to explore all floors to access the final one.
@frankhalgas3798
@frankhalgas3798 6 ай бұрын
I saw that on Underdoggaming channel.
@syrelian
@syrelian 6 ай бұрын
@@The_Real_DCT Wizardry 3 what the hell were you on, RIP to neutral only classes
@mattkidroske
@mattkidroske 6 ай бұрын
The Wizardry OVA is on KZbin right now, for anyone who wants to watch it
@st1ka
@st1ka 6 ай бұрын
yes! :D
@da_ocsta1452
@da_ocsta1452 6 ай бұрын
This is gonna be a blast to lay back and watch.
@st1ka
@st1ka 6 ай бұрын
Thank you ^^
@RayceARoni
@RayceARoni 6 ай бұрын
Easily one of the better videos yet, great job St1ka. You've got me wanting to look into these
@st1ka
@st1ka 6 ай бұрын
thank you! ^^
@KeiNova
@KeiNova 6 ай бұрын
I've spent about a year commenting on your tweets about Wizardry. It's nice to finally see it in action! I hope this gets the attention it deserves.
@st1ka
@st1ka 6 ай бұрын
Sadly the video is performing poorly :\
@arieljourdan2375
@arieljourdan2375 6 ай бұрын
​@@st1kaIf it helps, it appeared in my recommendations.
@ShinzouKatsune
@ShinzouKatsune 6 ай бұрын
I am WICKED grateful to you for making this. I never knew the impact of this series or how many things I always vibed about RPGs, but never knew where they originated. Thank you so much for this.
@st1ka
@st1ka 6 ай бұрын
glad I could help! ^^
@Treekyboi
@Treekyboi 6 ай бұрын
You singlehandedly sold Wizardry to me LOL. I used to draw maps when playing King's Field (or any dungeon crawler for that matter) so that, paired with the fact that the manual is the only way to know what the spells and items do gets me so turnt. Awesome Video 😎 Also the comic strips in the Manuel is 100% a reference to the AD&D Manuals who had so many joke pictures of wizards getting toasted or adventurers getting bonked. i cant believe I've never played Wizardry smh.
@st1ka
@st1ka 6 ай бұрын
haha good luck! These games are sadistically hard
@bcut2965
@bcut2965 6 ай бұрын
Wizardry 4 is such a cool idea. I was actually playing a game that i think is actually inspired by it. The name's is Demon Lord Reincarnation and it really follows the classic wizardry formula(tho a lot more forgiving) on the first part. According to the steam page the second part of the game is you playing as said Demon Lord, recruiting monsters as you ascend. Haven't reached it yet. But it's good to see the idea picked up.
@st1ka
@st1ka 6 ай бұрын
oh interesting, I'll have to check it out
@Vanity0666
@Vanity0666 6 ай бұрын
Play Shin Megami Tensei
@The_Real_DCT
@The_Real_DCT 6 ай бұрын
Yeah Wizardry and Ultima really took the two ways people played early D&D and ran with it. Wizardry using the here's your base town and it's dungeon you explore, and that's it for example Keep on the borderlands and part 1 of Temple of elemental evil. while Ultima took the more sandbox style early D&D adventure style like the original Ravenloft adventure.
@st1ka
@st1ka 6 ай бұрын
yep exactly! :D
@Conan_the_Based
@Conan_the_Based 6 ай бұрын
Western Wizardry Players : "LMAO Murphy's Ghost. Nice reference. Oh no, my elf mage died. Guess I'll make a new one. Her name will be THICCA" ᕕ( ᐛ )ᕗ Japanese Wizardry Players : "...must defeat Werdna... Temple failed to revive... ...carry the corpse until more gold... ...must defeat Werdna.... Landlord knocking on my door.... rent due... i'm hungry.... so cold.... must defeat Werdna..."
@st1ka
@st1ka 6 ай бұрын
haha, if I didn't have to credit other people for their help on the video, I'd pin this comment
@bruxinth4660
@bruxinth4660 2 ай бұрын
Kind of sounds like they took Wizardry as if it were Fear and Hunger.
@Senorcyborg
@Senorcyborg 6 ай бұрын
another great video. can't wait for part 2!
@st1ka
@st1ka 6 ай бұрын
thank you! ^^
@sneakyskunk1
@sneakyskunk1 6 ай бұрын
This must have taken forever to put together! Wizardry was always one of those RPGs I had heard about but never actually played. Deep dives like this are always useful in that they help me to decide if I want to try a series out. Extremely good job with this one.
@st1ka
@st1ka 6 ай бұрын
Yep this one took way longer than my usual content, sadly the video also performed really poorly
@sneakyskunk1
@sneakyskunk1 6 ай бұрын
@@st1ka Well then I'll just watch it again! This video is too good to let it go down in flames.
@st1ka
@st1ka 6 ай бұрын
@@sneakyskunk1 haha I appreciate it
@sneakyskunk1
@sneakyskunk1 3 ай бұрын
@@st1ka It was never a problem my guy. You really deserve so much more recognition than you get.
@Roman_AC
@Roman_AC 2 ай бұрын
This was so informative, thank you! I really hope to see next part of the video about other Wizardry games 🤝
@jeffroberts9693
@jeffroberts9693 6 ай бұрын
Great video! I played this game on my Apple II around 1984 when I was 7. It crushed me over and over but I enjoyed going back and creating new characters. Big nostalgia for me on this one.
@st1ka
@st1ka 6 ай бұрын
glad you enjoyed it ^^
@noodles2459
@noodles2459 6 ай бұрын
Thank you for talking about how america just skipped this series and japan was like "MINE NOW"
@st1ka
@st1ka 6 ай бұрын
haha
@willmistretta
@willmistretta 6 ай бұрын
I played Wizardry on Mac and NES a lot back in the day and I always thought the NES version seemed oddly harder. Now I finally know why.
@st1ka
@st1ka 6 ай бұрын
yeah, it's definitely a bug that should have been caught
@asimplenameichose151
@asimplenameichose151 2 ай бұрын
It's literally a one-byte change needed in the code; there is a rom hack available that fixes it (Wizardry I NES), I think it's called the AC fix or patch (Armor Class)
@sameroomgaming
@sameroomgaming 2 ай бұрын
An absolutely amazing retrospective. As someone that lost years of their life to the NES version of Wizardry 1, I can't wait to see the rest of your content. I appreciate that KZbin recommended your channel to me.
@Shinmsl
@Shinmsl 6 ай бұрын
I love this type of videos that are more a documentary in videogame history. Barely knew of the existence of the wizardy and Ultima series by name before , remember seeing something on some game magazine back in my childhood but since i didn't get a computer way later in 2000 this series never was on my radar. It all feels it's like a time capsule of a very specific time and set of circumstances, like it's fascinating that due to the translation differences the game series perception in Japan is completely different, and you can really see it in the artwork for the Japanese ports.
@st1ka
@st1ka 6 ай бұрын
Yeah, I feel it's major oversight on retrogaming youtube that we've yet to have a proper documentary series on Wizardry
@almaelma11
@almaelma11 6 ай бұрын
This was a phenomenal episode and will be rewatched a ton by me! Thanks for this st1ka :)
@st1ka
@st1ka 6 ай бұрын
thank you! ^^
@jermanator181
@jermanator181 6 ай бұрын
Oh hell yeah been looking forward to this. Been playing Wizardry 1 on PSX to see how far I can get before throwing in the towel. Thank you for all the work you put in for this video! Such a rare resource.
@bes03c
@bes03c 6 ай бұрын
How far have you gotten?
@st1ka
@st1ka 6 ай бұрын
Glad I could help! ^^
@elpirataretro8734
@elpirataretro8734 2 ай бұрын
Is the game too difficult on the PS1? I've thinking about playing this but I don't like games that are way too hard. I know the PC version is a no but I was expecting the PS1 to be forgiving
@jermanator181
@jermanator181 2 ай бұрын
@@elpirataretro8734 I would encourage you to play the ps1 version through an emulator and use safe states. The game is brutal, but part of its difficulty is the tedium of playing optimally and how punishing mistakes/rng can be. If you’re liberal with your usage of save states you can cut down a lot of the brutality while maintaining the fun of exploration, combat, and character building!!
@zanthimos
@zanthimos 2 ай бұрын
Thank you for giving this great series the love and attention it deserves!
@rebeld1700
@rebeld1700 6 ай бұрын
Amazing video as always! Can't wait for part 2!!
@st1ka
@st1ka 6 ай бұрын
Sadly the video isn't doing too well so I don't know when or if I'll make a part 2 :\
@rebeld1700
@rebeld1700 6 ай бұрын
@@st1ka Nooo T.T
@st1ka
@st1ka 6 ай бұрын
@@rebeld1700 KZbin being youtube
@toonboy2041
@toonboy2041 5 ай бұрын
The whole graph paper thing made me realize that’s what inspired the map system in the Etrian Odyssey series
@st1ka
@st1ka 5 ай бұрын
Oh yeah, Etrian Odyssey owes a lot to Wizardry
@ciscornBIG
@ciscornBIG 3 ай бұрын
What are they teaching young gamers these days>?!?!?!?!
@nosleepjones4551
@nosleepjones4551 2 ай бұрын
Great games right there
@Solbadgreg
@Solbadgreg 6 ай бұрын
Awesome video! Looking forward to more Wizardry knowledge on your channel! I've recently been playing the Wizardry 2023 remake. I highly recommend it. =)
@st1ka
@st1ka 6 ай бұрын
Thank you! Sadly the video is performing poorly so huh... we'll see
@zacharyessey5904
@zacharyessey5904 6 ай бұрын
As always, your content is fantastic! The title theme for Wizardry is such a beautiful piece of music and the PC Engine battle theme has a lot of energy! Gensou Suikoden being mentioned in an RPG video is always a delight to see even though it was about Kentaro Haneda rather than Gensou Suikoden itself. Rest in peace Kentaro Haneda and thank you for your wonderful music.
@st1ka
@st1ka 6 ай бұрын
I'm glad you enjoyed the video ^^
@bes03c
@bes03c 6 ай бұрын
Fascinating video. Your passion for these foundational games shines through in your videos.
@st1ka
@st1ka 6 ай бұрын
Thank you! ^^
@mapledripcomics
@mapledripcomics 6 ай бұрын
Thank you for this video! I've always been interested in wizardry but I dont have the patience to actually play it
@st1ka
@st1ka 6 ай бұрын
understandable haha
@hian
@hian 6 ай бұрын
Recently played in the closed beta of Wizardry Varients Daphne. Not only an absolute great rpg, but a great new Wizardry. Worth looking out for.
@st1ka
@st1ka 6 ай бұрын
oooh interesting
@limerslimer
@limerslimer 6 ай бұрын
Glad the algorithm delivered this to me. Super good video, man!
@st1ka
@st1ka 6 ай бұрын
Happy to hear you enjoyed it! :D
@DraconicWealth
@DraconicWealth Ай бұрын
It's so interesting to hear about the start of this series! My introduction to Wizardry was incredibly late. My mom and I had just been tremendously disappointed by Might and Magic 9, and she happened to ask the guy at the store if there was anything like Might and Magic to play. He recommended Wizardry 8, a game that we both periodically play again to this very day, because it's SO good.
@jadedbreadncircus9159
@jadedbreadncircus9159 6 ай бұрын
I played it on NES as a kid. I didn't even know what an RPG was. I just thought..."Where are the graphics!? Put Karnov the Fire Breathing Russian back in!"
@st1ka
@st1ka 6 ай бұрын
haha
@phoboskittym8500
@phoboskittym8500 2 ай бұрын
Being Attacked by Coins is the best monster you want attacking you in this game.
@CastorQuinn
@CastorQuinn 16 күн бұрын
I've had this on my watch later list for ages and finally had time today and am kicking myself for not getting on this sooner. Amazing content, brilliant and engaging presenter, immediate sub.
@st1ka
@st1ka 15 күн бұрын
Thank you so much :D
@capntinwhistle
@capntinwhistle 3 ай бұрын
Your documentaries are such fortifying comfort food - I instinctively watched one of 'em a few hours after a car wreck. Keep up the good work, PatmanQC!
@st1ka
@st1ka 3 ай бұрын
Whoa! I hope everything okay! D:
@capntinwhistle
@capntinwhistle 2 ай бұрын
@@st1ka Thanks - I commented on the wrong video, but I also dig your work, so here's a subscribe. Have a good day.
@SaltTheFries86
@SaltTheFries86 6 ай бұрын
I've never played Wizardry, but I cannot deny it was super influential, and not only for the Western world but the Japanese one as well. Great video, as usual ❤
@st1ka
@st1ka 6 ай бұрын
Indeed, a shame it's so forgotten
@anonamatron
@anonamatron 6 ай бұрын
Try playing it. Dos. No save state shenanigans. I was really into it until like the third level of the maze when ninjas appeared and DECAPITATED my whole fucking party. Instakill. Permadeath. (not literally permadeath but it's really really damn close). No save to load. You make a new party that has to get strong enough to go recover your original party, who will almost definitely not revive properly, but absolutely will waste all your gold. ARGH. I didn't have the heart to continue after that. You're hardcore if you make it through without cheating.
@drachefly
@drachefly 6 ай бұрын
@@anonamatron Once that's happened, you know to use half of your main party to powerlevel a second party in advance. It's way, way quicker than training up a second team with no higher-level-character support,
@EvanSisson
@EvanSisson 3 ай бұрын
My grandpa was almost 60 when this came up. His RPG was whatever they were playing in WW2.
@sinisterthoughts2896
@sinisterthoughts2896 2 ай бұрын
Pointless comment. I think you were trying to be funny?
@EvanSisson
@EvanSisson 2 ай бұрын
@@sinisterthoughts2896It probably means I am not the target audience of this videos title.
@happygoat6
@happygoat6 2 ай бұрын
Bro ww2 was 80 years ago, your gramps is to young
@EvanSisson
@EvanSisson 2 ай бұрын
@@happygoat6 He doesn't get to play with the Civil War vets at the retirement home playground yet.
@HoroJoga
@HoroJoga 6 ай бұрын
Stika, esse foi um dos seus melhores videos. Não consigo imaginar o trabalho que deu ir atrás de toda essa informação, principalmente de jogos que são difíceis de jogar hoje em dia de forma "saudável" pra mente. Parabéns!
@st1ka
@st1ka 6 ай бұрын
Muito obrigado! Felizmente já sabia muita coisa em antemão, a pior parte foi gravar gameplay para tanta versão haha
@drachefly
@drachefly 6 ай бұрын
The Macintosh also had a version, which was VERY different-looking, with the roster being an icon field and drag-and-drop party management, and each character sheet being a window, so could open more than one and compare. It also had some mechanical features not seen in the other versions I've played, like the highest-level character in a given class (of at least level 7?) being given Guild Master rank (slight mechanical improvement, and custom editable icon), the Swag Bag, automatic chest guesses, showing whether monsters have a chest before the fight is over, poison not activating on every single step, etc. It also didn't have the 'breath weapon damage reduced by 1' bug that made creeping coins utterly harmless in some other versions. It ALSO had some annoying things like not showing XP to level except when in the inn, not showing character age except when celebrating the character's birthday, and not showing current HP, AC, or status when wandering the maze (need to open the character's sheet to see it). And apparently ninjas are busted, as in, they don't have good combat capability when unequipped like they're supposed to. Also, it seems like the stat reduction bug was in effect on this one, as I was barely ever able to rank up a character past Bishop except by character-scumming for samurai. The only ninja I ever got was via a knife of thievery. Also, @25:40 - don't cast halito on a Murphy's ghost - it's a waste. Dilto on turn 1 will be far, far more effective over the course of an extended battle. @34:00 Age also goes up a LOT when retraining into a different class. Several years in one go. @35:00 spells were slightly different, with Dial and Bamatu being bumped down to L3, and Tzalik and Melito added.
@st1ka
@st1ka 6 ай бұрын
oooh I did not know that. Now I wish I had included it
@devingunnels3251
@devingunnels3251 3 ай бұрын
It's amazing that this series caight on with its absolutely disgusting, abusive design, but i guess people didn't know any better
@SinaelDOverom
@SinaelDOverom 3 ай бұрын
"Weeatherdry"
@ObjectiveEthics
@ObjectiveEthics 3 ай бұрын
You and your team did a fantastic job with this video!
@glimmerkepu
@glimmerkepu 6 ай бұрын
Amazing as always, thanks for the video.
@st1ka
@st1ka 6 ай бұрын
Thank you! :D
@coolbrotherf127
@coolbrotherf127 2 ай бұрын
I love how his voice sounds exactly like an American trying to do a "foreign accent". I guess that's just what a native Portuguese speaker sounds like speaking English.
@HugeSleep
@HugeSleep 2 ай бұрын
He kinda sound like Mike Matei doing the inspector gadget voice
@jeremyrichard2722
@jeremyrichard2722 6 ай бұрын
The only minor complaint I have here is the title of the video. The coverage is excellent, but I find it rather painful to have something like this referred to as "Your Grandpa's RPG". One thing to remember is that actual "Boomers" who are the "grandpa generation" right now did not actually play video games much. A major problem with that generation is they tried to pretend the world stopped in 1979 as much as possible. This would be something primarily played by the older Gen Xers, most of whom are not quite at retirement age (65) yet. I myself played this and games like Rogue as "older" games as being born in 1975 (currently 49) I wasn't getting into computers until a few years after they came out, but most of my generation did in fact start early. It should be noted my first CRPG was "Ultima 4" at the age of 10, and I mostly compared it to "Might and Magic" as I began with the C-64 and I didn't have an MS-DOS machine until later. Wizardry not having a proper Commodore version to my knowledge at that time. It's sort of like when people use the term "Boomer Shooter". They tend to be oblivious to the fact that those games started as Shareware on BBS systems, and most Boomers refused to have anything to do with modems, BBS systems, or any of that stuff. The first one "Wolf 3d" was highly experimental and actually based on a successful C-64 game called "Escape From Castle Wolfenstein" which itself was mostly famous because of a pirate knock off of it called "Castle Smurfenstein: Assault On Smurf Village" which amused children of my generation who had this weird love/hate relationship with a certain cartoon. This was how they got permission to use the IP and why it got attention, the entire game being based around a certain turret sequence they hacked in from another game called "The Train" where you could machine gun smurfs who were trying to stop you with planted explosives in a first person version of the sequence from the "Beachhead games" and of course these only happened because of the famous "evil smurfs" text files (before there were Creepypastas) that alleged smurfs were killing people all through the US in secret, and well.... if you weren't there this is already confusing and makes no sense. At any rate the FPS is pretty much as Gen X as you can get, see if you were there the actual boomers, and the greatest generation (their parents) were freaked out by those, and that is why they had a "murder simulator" rep right from the beginning. Most of the actual boomers who cared were trying to get them banned.... I know, I lived it. I guess the point of this lengthy rant is just that while I am indeed older now, it would be nice if younger pople could try and get the sequence of events right, and would at least TRY and remember that Generation X was actually a thing. As a hint, if it has something to do with sci-fi, fantasy, or technology it was probably Gen X.... NOT the boomers. It should be especially obvious if it involves dark humor, nihlism, or Whedonesque sorts of inappropriate sarcasm that annoys people today as it tends to only make sense from a specific generational perspective.... it's not cool when you do it, and it's not cool for us anymore as we're old now. :)
@TonyToon
@TonyToon 6 ай бұрын
I think St1ka unfortunately has to choose video titles based on the mysterious algorithm. And as a fellow Gen-Xer, I always assumed “boomer shooter” was a joking way of calling them old people shooters. Which I’ve wholeheartedly embraced as someone who replays Quake 1 every year or so.
@colinswinbourn117
@colinswinbourn117 6 ай бұрын
My grandpa who died at 87 years old back in 2009 showed me how to play it when I was 5. So it really is my Grandpa’s RPG
@st1ka
@st1ka 6 ай бұрын
Sadly, I gotta play the youtube algorithim rules. The video had a more traditional title and nobody was clicking on it. This title is improving the video's visibility
@KOTYAR1
@KOTYAR1 5 ай бұрын
Thank you, it was an amazing retrospective
@st1ka
@st1ka 5 ай бұрын
Glad you enjoyed it :D
@bundjohn
@bundjohn 6 ай бұрын
After hearing you talk about your love for Wizardry on Twitter it's great to finally see your video for it!
@st1ka
@st1ka 6 ай бұрын
haha thank you! I'm glad you enjoyed it! ^^
@forkedentry3214
@forkedentry3214 3 ай бұрын
I knew almost nothing about Wizardry going into this video and I'm SHOCKED at how influential it was! Wizardry 4 sounds incredible interesting and I may even give that a try sometime
@RootVegetabIe
@RootVegetabIe 6 ай бұрын
I bought Wizardy 8 some time in the mid 2000s having no idea what it was. It was so arcane and facinating to me. I don't think I ever made it past the first town, but it's a game that has always stuck with me. I think I'll return to it soon. Great video!
@st1ka
@st1ka 6 ай бұрын
It's a great game due to the amount of freedom it gives you.
@allowest7376
@allowest7376 2 ай бұрын
Wizardry 8 is actually a part of a trilogy which starts with Wizardry 6, and the story continues in Wizardry 7 and ends in 8.
@PaulWerkema
@PaulWerkema 6 ай бұрын
This is extremely interesting! Thank you for putting it all together.
@st1ka
@st1ka 6 ай бұрын
Glad you enjoyed it ^^
@onune1155
@onune1155 2 ай бұрын
A comentar só mesmo para aumentar o engagement e para dizer obrigado por fazeres uma gema destas. Ando num binge de videos sobre Wizardry e Might and Magic, as reliquias.
@AzureIV
@AzureIV 6 ай бұрын
My dad was a big Wizardry fan, especially when Wizardry 8 came out. I think he spent the most time on that game out of all of them.
@st1ka
@st1ka 6 ай бұрын
Wizardry 8 is a masterpiece
@xx_kuus_xx
@xx_kuus_xx 4 ай бұрын
I was browsing archives of one of those pc gaming magazines and saw the ad for this game. Just the simple way it was written about looking for adventurers really pulled me in.
@st1ka
@st1ka 4 ай бұрын
hehe understandable xD
@stormykeep9213
@stormykeep9213 4 ай бұрын
Ultima, Wizardry, Might and Magic, and The Bard's Tale. This was the Big 4 of RPG games for me back in the day. Such memories!
@st1ka
@st1ka 4 ай бұрын
You sir have fine taste and I respect you for it
@Spoonky92
@Spoonky92 6 ай бұрын
Dang wasn't really aware of this series, but your vid did a cool a cool recap of showing all the history of series. The music sounds great too. Obrigado!
@st1ka
@st1ka 6 ай бұрын
Glad to hear you enjoyed it! ^^
@straydogontheroad
@straydogontheroad 6 ай бұрын
This is the second of your videos I've ever seen, and was the one that convinced me to subscribe, just letting you know!
@st1ka
@st1ka 6 ай бұрын
thank you! ^^
@user-xf9bd6ew9q
@user-xf9bd6ew9q 2 ай бұрын
I have finished Wizardry 8 once. It was not a path, but a journey. It was pretty difficult, but once your party starts to roll you are golden. And Ninja was oneshotting some enemies from time to time but anyway had to reload once in a while. Ambushes or whatever.
@atmaweapon2803
@atmaweapon2803 6 ай бұрын
My absolute favorite Wizardry game is arguably one of the most accessible games in the entire series: Wizardry Gaiden IV: Throb of the Demon's Heart for the Super Famicom. It's also the most singularly Japanese of the Japanese Wizardry games, taking place in a far eastern medieval setting. The game does everything it can to get you started (including giving each new character the chance to "train for three years" and gain a few levels before heading to the first dungeon of four), and death doesn't come quickly for beginners starting out. I would absolutely recommend this game for anyone looking to dip their toes into the series. There is a fan translation available that is seamless and complete. It's also one of the most beautiful of the series, with colorful 16-bit graphics and gorgeous period-inspired music.
@st1ka
@st1ka 6 ай бұрын
oooh I'll check it out. I'll admit I only played a handfull of the Japanese spin-offs
@tragicslip
@tragicslip 6 ай бұрын
nice video, thanks for your attention to detail.
@st1ka
@st1ka 6 ай бұрын
Glad to hear you enjoyed it ^^
@Distortion0
@Distortion0 6 ай бұрын
Great video. I really like that you cover the different ports because they change so much of the original. I'd love to know about the spinoff games because there's not much discussion of them in English.
@st1ka
@st1ka 6 ай бұрын
Honestly even I barely played them
@BiggBoned
@BiggBoned 3 ай бұрын
Great, great video my man!
@st1ka
@st1ka 3 ай бұрын
Thank you :D
@alexandreturcotte6411
@alexandreturcotte6411 6 ай бұрын
22:32 So that explains that... Neat. Good luck for part 2!
@st1ka
@st1ka 6 ай бұрын
Assuming there is a part 2, the video is sadly doing quite poorly lol
@TevorTheThird
@TevorTheThird 4 ай бұрын
Dragon Quest was Ultima's overworld with Wizardry's combat. You just blew my mind. It's plain as day too but I never put two and two together before.
@st1ka
@st1ka 4 ай бұрын
hehe, glad I could help! :D
@gabrielsyme4550
@gabrielsyme4550 6 ай бұрын
This was a delightful watch.
@st1ka
@st1ka 6 ай бұрын
I'm glad you enjoyed it! :D
@arconos
@arconos 6 ай бұрын
It's like you read my mind, all I been doing is thinking about wizardry lately, and boom you make an awesome video about it
@st1ka
@st1ka 6 ай бұрын
I'm always watching!
@RegalPixelKing
@RegalPixelKing 6 ай бұрын
This was a great deep dive into this series. It's insane that the first 5 games were all made with the Apple II in mind. By 1988, when the 5th game released, we already had 16-bit platforms like the PC Engine and the PC-98 release, yet they were still supporting the platform that was created in 1978.
@st1ka
@st1ka 6 ай бұрын
right?! And that they still managed to be as influential as they were even after other series had moved on to more powerful hardware
@marhawkman303
@marhawkman303 3 ай бұрын
@@st1ka I wonder if they were all coded by the same guy who just... couldn't code on anything else?
@TherandomGameBlogger
@TherandomGameBlogger 6 ай бұрын
So coo to finally see a wizardry video!😊
@st1ka
@st1ka 6 ай бұрын
thank you ^^
@Seloliva1015
@Seloliva1015 6 ай бұрын
I played the first Megami Tensei game a while ago and loved it, so I might have to try Wizardry now! I wasn't really aware of it before the video, so thank you
@st1ka
@st1ka 6 ай бұрын
Hope you'll enjoy it! :)
@JoelJGames
@JoelJGames 6 ай бұрын
I've been looking forward to this one!
@st1ka
@st1ka 6 ай бұрын
Hope you'll enjoy it! ^^
@raviolialamode
@raviolialamode 6 ай бұрын
As a diehard Etrian Odyssey fan I love learning more about Wizardry's history and influence on gaming as a whole. Great work on the video!
@st1ka
@st1ka 6 ай бұрын
Thank you! :D
@HaposaiBG
@HaposaiBG 2 ай бұрын
Thanks for making the video. It was very informative. I hope that you will cover the rest of the Wizardry games in your next videos. Thanks to you now I want to try Wizardry: Labyrinth of Lost Souls or the PlayStation 1 Wizardry - Llylgamyn Saga. Also you are a master of Clickbait Thumbnails!
@ivythay4259
@ivythay4259 6 ай бұрын
I'm glad I got around to watching this.
@st1ka
@st1ka 6 ай бұрын
I'm glad you enjoyed it ^^
@indiefrands6467
@indiefrands6467 6 ай бұрын
Awesome work!!!!
@st1ka
@st1ka 6 ай бұрын
thank you :)
@Vitz_atelier
@Vitz_atelier Ай бұрын
I see this franchise influencing the Megami Tensei series as a whole being influenced by Wizardry, not just Persona as mentioned in the video. Nihilism is especially present in some way shape or form in pretty much all of the games of the franchise... sometimes as an antagonistic philosophy that the heroes need to defeat at some point in the story (like in Persona) or as a core component of the overall themes of the game and, depending on the route you're choosing, an actually valid concept (like in Shin Megami Tensei games). Still though those really old pc games from the late 70's and early 80's have a really deep influence in a lot of japanese games in general, so it's really cool whenever someone talks about any of them in extensive fashion like you did here. Wizardry is very fascinating!
@dansmith16
@dansmith16 3 ай бұрын
You should have put up the floor maps for W4. Every floor is a gimmick and one of them is spin traps in an empty space. You take a step and turn in a random direction in a void, which places you in another spin trap.
@st1ka
@st1ka 3 ай бұрын
Oh Wizardry 1 had that too
@DhinCardoso
@DhinCardoso 6 ай бұрын
That's a documentary-grade video, man oh man! Ty ♥ st1ka
@st1ka
@st1ka 6 ай бұрын
thank you! I'm glad you enjoyed it! ^^
@nickdoyle86
@nickdoyle86 2 ай бұрын
The AC illustration is so much funnier when viewed on modern AC and how video games handle high level, especially female armor. They unintentionally made a meme decades before it made sense.
@grizzlehorn7387
@grizzlehorn7387 6 ай бұрын
Awesome video as always!!
@st1ka
@st1ka 6 ай бұрын
thank you ^^
@hiuhiu30
@hiuhiu30 6 ай бұрын
good vid, great job making it
@st1ka
@st1ka 6 ай бұрын
Thank you! :D
@samfrito
@samfrito 6 ай бұрын
Bro, you just became my game therapist. Wizardry is why I've lost so many friends/allies and why my backlog is huge to this day.
@st1ka
@st1ka 6 ай бұрын
haha I shall the best game therapist I can
@NeoIsrafil
@NeoIsrafil 2 ай бұрын
It's pretty neat to see the games i remember from when i was really little getting some recognition. I thought most people just forgot they existed.
@mistertagomago7974
@mistertagomago7974 6 ай бұрын
Masterfully Extremely well made video!
@st1ka
@st1ka 6 ай бұрын
thank you so much! :D
@Mari_Izu
@Mari_Izu 6 ай бұрын
Can't wait, trailer got me super hyped for the actual video!
@st1ka
@st1ka 6 ай бұрын
Hope you'll enjoy it xD
@Mari_Izu
@Mari_Izu 6 ай бұрын
@@st1ka I did! Worth each second, Wizardry has a special place in my heart and I didn't noticed most of it's influence until recently. Hope this video gets more traction!
@flamespear86
@flamespear86 2 ай бұрын
That NES soundtrack is FIRE, wow wow wow, no wonder they had a concert! Japanese culture has always appreciated real music so much and on a deeper level than in the US.
@DieJG
@DieJG 6 ай бұрын
Incredible video!
@st1ka
@st1ka 6 ай бұрын
thank you! ^^
@strain42
@strain42 5 ай бұрын
Yeah, Kouji Okada and Kazunari Suzuki were both huge fans of Wizardry and have openly admitted it was a huge part of the inspiration for the original Megami Tensei gameplay (the Namco title anyway, less so the Telenet game). The Demon Negotiation System that's considered iconic of the MegaTen franchise was from Suzuki believing they needed at least one original mechanic to make their game stand out from Wizardry. Which is kinda funny since like you said, Return of Werdna ended up coming out only a few months before the first Megami Tensei.
@st1ka
@st1ka 5 ай бұрын
That makes sense xD
@Dracalis
@Dracalis 6 ай бұрын
When I was a little kid, my uncle had Wizardry on the NES. I was really intrigued by it, but I didn't understand why he wouldn't let me play it. As an adult, I get it: I would have taken his party into the dungeon and gotten them perma-killed in minutes. But even without my sabotage, he never did make it to the end of the proving ground. I beat the NES Wizardry games, but like you said, I didn't play fairly either. I played them in an emulator and used save states. The series is so punishing, I don't feel bad about cheating. But the cool thing is, like twenty-five years later, I was able to blow the mind of my uncle by showing him the endings! Very nice review. I appreciate the good chapter markers, and how you actually wrote manual captions. This is high-quality work.
@st1ka
@st1ka 6 ай бұрын
That's a really cool memory you have there and glad you enjoyed the video ^^
@Dracalis
@Dracalis 6 ай бұрын
@@st1ka I didn't know anything about Wizardry IV (it seems flawed but conceptually really cool), and I don't know anything about any other Wizardry games, so I'm looking forward to your next video on this series!
@st1ka
@st1ka 6 ай бұрын
@@Dracalis Thank you! Sadly that might take a while, not only are the games super long, the editing was a pain and the video itself is kinda underperforming :\
@thegobbojones
@thegobbojones 6 ай бұрын
Never a bad day to talk about Dungeon crawlers. Lovely video.
@st1ka
@st1ka 6 ай бұрын
thank you! haha
@g0mf
@g0mf 6 ай бұрын
Great video! I started playing Wizardry: Labyrinth of Lost Souls yesterday. But I'm actually more intrigued by the older titles.
@st1ka
@st1ka 6 ай бұрын
Hope you have fun! ^^
@renegaderaven3777
@renegaderaven3777 6 ай бұрын
One of my favorite series is Etrian Odyssey. It’s pretty neat to see where it pulls so much inspiration from. The map drawing is of course a lot more simple since you draw it in game instead of on paper.
@st1ka
@st1ka 6 ай бұрын
Oh yeah, the DS and 3DS work super well for those types of games
@jodinsan
@jodinsan Ай бұрын
I remember being _aware_ of the Wizardry series in the late 80's and early 90's, but my first RPG dungeon crawler was Eye of the Beholder, which was obviously inspired by D&D as well as Dungeon Master. My first actual attempt at a Wizardry game was W6: Bane Of The Cosmic Forge and man do I still remember how difficult that game was. I never finished it due to a combination of that difficulty, I think getting lost/trapped in an area I wasn't fully ready for, and other, newer games catching my interest. I did also play Wizardry 8 around the time it came out, but it never really kept my attention either in the face of other games that were inspired by the series.
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