World Building Basics: Lighting in Unity w/ Bakery - GPU Lightmapper

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VirtuaLilly

VirtuaLilly

11 ай бұрын

🔹 About This Video:
Welcome back to the channel! I am your Host, VirtuaLilly, and today, we delve in to the powerful world of Lighting using the Unity game engine and Bakery GPU lightmapper forbaked lighting in your 3D environments
✨ Let's create, Together ✨
🔹 Related Videos:
Unity Basics for Materials: • World Building Basics:...
🔹 More Content:
Loners Guide to VRChat series: • The Loners Guide to VR...
Demo scene Part 1: • VirtuApartment: Demo S...
🔹 Connect With Me:
✨ Twitter: / virtualilly
✨ Instagram: / virtualilly
🔹 Support My Work:
Join my Ko-Fi community: ko-fi.com/virtualilly
🔹 Special Thanks:
Shoutout to the VRChat community for their continuous support and inspiration!
🔹 Assets & Links:
assetstore.unity.com/packages...

Пікірлер: 23
@bryanparks6958
@bryanparks6958 11 ай бұрын
Thank you so much for taking the time to share with the community your insight, tips and tricks for creating worlds in Unity, in addition to all of your other content. You make a difference by sharing and encouraging others. 💞
@raptureex
@raptureex 9 ай бұрын
This has to be the most informative, yet simple video on GPU Lightmapper I've come across. Thank you very much. Subscribed!
@digitalquicktips6159
@digitalquicktips6159 6 ай бұрын
Appreciate the video, great tips. Bakery lightmapper does wonders!
@brandonrobinson281
@brandonrobinson281 11 ай бұрын
really appreciate you sharing your know-how. We need more vrchat knowledge thats easily accessible for creators new AND experienced and you're helping tons~!
@VirtuaLilly
@VirtuaLilly 11 ай бұрын
We share and we care
@veilesenpai1671
@veilesenpai1671 11 ай бұрын
Your videos are so good, I was making a map and this whole time I wasn't understanding how to make avatar litghining look good, thank u, got one more sub 😊
@VirtuaLilly
@VirtuaLilly 11 ай бұрын
Glad I could help! It’s all about the light and reflection probes
@MaizePlaze
@MaizePlaze 11 ай бұрын
Got Lit ☑ And Baked ☑ Left comment for the algorithm ☑ Now I need to make a fireplace...👀❔ I luv what u do! 💛😁
@MikeCore
@MikeCore 11 ай бұрын
The button do make things look pretty.
@VirtuaLilly
@VirtuaLilly 11 ай бұрын
it really do!
@Stormvix
@Stormvix 3 ай бұрын
Question I have lights in my VRChat world but there is an issue where they disappear when looking in certain directions how can I fix this.
@gaba023
@gaba023 6 ай бұрын
Just getting into lighting. So one of the biggest things I learned here is that lightprobes are not lights. I had thought you needed so many lightprobes to give an even lighting in the space. Now I know they are virtual reference objects to calculate the light around that point in space to be applied to dynamic objects.
@pipreptile1091
@pipreptile1091 11 ай бұрын
🙂 good video :)
@VirtuaLilly
@VirtuaLilly 11 ай бұрын
nyaaaww :3 thank you!
@xr_xharprazoraxtra5428
@xr_xharprazoraxtra5428 11 ай бұрын
Here are the ingredients for light baking : mandatory : 50MB ~ 80MB of Mesh data for 16 to 24 servings as the main bater 25~50 teaspoons of point lights for the main flavor 10~20 spot lights for texture optional : 10mg of light prob groups, sprinkled 4 ~6 reflection prob as the main topping set Oven/GPU/CPU to 350deg, this will take 10min~3hrs depend on your hardware
@VirtuaLilly
@VirtuaLilly 11 ай бұрын
I'M IN LOVE WITH THIS xD
@xr_xharprazoraxtra5428
@xr_xharprazoraxtra5428 11 ай бұрын
OwO@@VirtuaLilly
@Kzimagamer
@Kzimagamer 11 ай бұрын
Ok, I baked lights and reflections, tested my world and everything was great but when I uploaded it to vrchat there were just unbaked lights
@VirtuaLilly
@VirtuaLilly 11 ай бұрын
really? hmm The usual suspects are down to making sure everything is set to static, and that the "light" component is set to "EditorOnly" (next to layers at the top) it could be that you might need the Bakery adapter too (i haven't needed to use this yet so i'm unsure) Always check the VRWorldtoolkit for errors too (part of the curated list in the creator companion) github.com/z3y/UdonBakeryAdapter/
@Kzimagamer
@Kzimagamer 11 ай бұрын
@@VirtuaLilly I fixed this, problem was with udon. Anyways thank you
@Kzimagamer
@Kzimagamer 11 ай бұрын
@@VirtuaLilly Oh and do you know what to do with vrsl? Just let it be and bake or I need to do something special?
@VirtuaLilly
@VirtuaLilly 11 ай бұрын
@@Kzimagamer VRSL is an ENTIRELY different bag of potatoes, which I'll try to get in to in a seperate video if anything. but they're moving and non static objects (otherwise they break) so they shouldn't be involved in the bake unless you're doing some very weird shader wizardry
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