Your approach to both developing Wrought Flesh and creating devlogs is awesome. You covered so many systems in the game in this video, and it's easy to see how much thought you put into them because of how well they all fit together. Looking dope, can't wait to play!
@kingbling75713 жыл бұрын
speaking of devlogs, uhm, we are waiting for yours xD
@LnkDHr3 жыл бұрын
hey it's you
@daddylacus3 жыл бұрын
Hey, a developer I watch commenting on a developer I watch.
@AssPriest8 ай бұрын
The game constantly crashes and has missing missions. Very much a finished game.
@lycorisdev3 жыл бұрын
Omg the yurts' color changing depending on the coordinates, it's simple but genius. My lazy ass loves this
@barabara98553 жыл бұрын
might have to steal that idea
@lycorisdev3 жыл бұрын
@@barabara9855 Yes, exactly the sort of things I'd do with my own game, especially for a big world. It takes time to create a good procgen, but once it's set and tested, you can focus on the gameplay and not the level designs, or the characters or the quests... I love hearing about smart ways to quicken the development process
@DoomRater3 жыл бұрын
It's not even the only place I've heard of this trick. Minecraft edits the grass offsets based on location as well as for some textures, it randomly rotates the texture based on location as well. Using location to randomize cosmetics is just such a good utility trick.
@lycorisdev3 жыл бұрын
@@DoomRater True, but it left a huge impression on me
@MasonDavies743 жыл бұрын
I wonder if this can be done with not just colour but the scale and rotation. It would make placing trees, rocks, mushrooms, etc a lot less tedious if they changed their size and shape automatically. I imagine that would require a `tool` script rather than a shader though
@toffeethedev3 жыл бұрын
6:50 My one nitpick here is that, I beg you to make the NPCs swap themselves out with a low LOD model that doesn't run any logic instead of vanishing completely, just so you can see them at a distance. This is all seriously awesome btw!
@vantave99463 жыл бұрын
I’m assuming that super small draw distance was just for demonstration purposes, in reality the pop ins/outs shouldn’t be that noticeable I think
@lukabrasi0013 жыл бұрын
funny because they're already low poly, not sure how much more could you lower their vert count
@cate01a3 жыл бұрын
yeah, and youd also want a solution that lets some of their code run even when they're culled, so that they can still react (to noise etc), wander after some time, and what-not. Though I guess the severity of all that is dependent on how the game plays
@lukabrasi0013 жыл бұрын
@@cate01a you could make a VERY simple behavior of wandering place to place, very little calls. either a table of behaviors that gets randomized or something
@gorillaz63993 жыл бұрын
Maybe even use 2D sprites for LODs.
@soulsmith47873 жыл бұрын
I love the dialog interface
@terry22953 жыл бұрын
totally agree
@tochka8323 жыл бұрын
it reminds me of morrowind a bit
@terry22953 жыл бұрын
@@tochka832 kinda I can see the simmilaritis
@AerixArtGames3 жыл бұрын
I as well, adore it.
@no-lifenoah78613 жыл бұрын
It honestly has that sort of MS DOS look to it, like if MS DOS was given a few sequels without the icons of Windows 3.
@metitfour1313 жыл бұрын
*"What would happen if you could change literally everything about your body?"* Detachable donger so I can throw it like a boomerang.
@corporatecapitalism2 жыл бұрын
Octopus
@TheEmeraldSword04 Жыл бұрын
I'd use Blender one-handed, as I leave one of my limbs on my cats head.
@roach93973 жыл бұрын
Honestly man you seem like you’re super talented when it comes to world building. As long as the game ends up being fun, which it looks like it’s going to be, I’d say you’re working with something special here.
@DingusKhann3 жыл бұрын
I'm a simple genetically modified person. I see a wrought flesh update, I click
@fusk77993 жыл бұрын
for another enemy or miniboss i have an idea. the bulldo-beetle. it is a huge genetically modified, dung beetle that can pick up giant boulders and throw them at the player or charge attack. it has rather a very heavy armor and can sponge a lotta damage. lore for it is that the colonists used these beetles for digging mines and general constructions.
@SrLupinotuum3 жыл бұрын
Uhhhh this is great, it brings memories of borderland bosses where you have to break a part of their armor in other to expose weaker flesh; having to focus damage in a single part
@Scaevola94493 жыл бұрын
For really going in on the biopunk, consider a faction or group of people who really went hard on the body customization. I'm talking full on nonhumanoid body plan.
@ZaptyYT3 жыл бұрын
I agree. It would also be really cool to see a subsection of people who find meaning in transplanting their brains into other creatures (birds, their friends, machines, etc.)
@kingbling75713 жыл бұрын
Ya upvote this right now, I can imagine a small clan of people who stuffed or overdid their body modification past the breaking point, went crazy and are hell bent on catching the main character due to his unique collection of body modification. Maybe there can be one boss guy with heavy mods in each biome who specializes in that aspect for eg. Nature biome boss has some kind of mods related to nature in his body etc
@BRAINFOXINFINITE3 жыл бұрын
Yeah something like the mutants in Caves of Qud would be pretty cool. Can't begin to imagine how much work that would be to implement though.
@DelrienProd3 жыл бұрын
For contrast, a faction that completely rejects modifications could be an interesting source of conflict. Think Knights Templar from Deus Ex: Invisible War, maybe with some less extreme, a bit more pragmatic members. I don't know if this idea is overdone or not, though.
@Scaevola94493 жыл бұрын
@@DelrienProd Human purists or even cyborgs would be a very easy shoe-in for an opposing faction to our biocultist, yes. Something like the Templars in Caves of Qud.
@tapoutluke3 жыл бұрын
The aesthetic of this game is unreal
@6Pope93 жыл бұрын
Actually it is Godot
@vikocho1233 жыл бұрын
@@6Pope9 cheeky 👀
@lukabrasi0013 жыл бұрын
unreal had a similar vibe to this back with the first game tbh
@JoelFunk3 жыл бұрын
The game is looking incredible! Also, your editing skills are some of the best I’ve seen! The pace of your videos is perfect it’s almost impossible to stop watching.
@ayyohwinning3 жыл бұрын
This game is the weirdest shit ever and I am completely in love with it
@asd1245d3 жыл бұрын
waiting for Wrought Flesh to release, i found this kzbin.info/www/bejne/eXnQY5dprMtre7c
@TheEmeraldSword04 Жыл бұрын
We need more games centered more on just being bat s### insane! Balance is good, but realism is tipping the scale a bit.
@jermca3 жыл бұрын
"You don't have to deal with other people" SOLD!
@anuel37803 жыл бұрын
as an aromantic asexual, i can confirm
@TheJungaBoon3 жыл бұрын
@@anuel3780 Aromantic always makes me think of aromas. Like they're very into scents
@aztro.993 жыл бұрын
asexuals when they see an a 🥵🥵
@anuel37803 жыл бұрын
@@aztro.99 a
@Rauser1423 жыл бұрын
@@anuel3780 lol at you genetic dead end
@Skylordmario3 жыл бұрын
So you're telling me all these NPC's will be UwU'ing at me? Hell yeah
@spacetrainbaby37373 жыл бұрын
why would you say this
@5xg3783 жыл бұрын
@@spacetrainbaby3737 The world needed to know, but maybe we werent ready
@mjsugod13853 жыл бұрын
OwO
@jena_thornwyrd3 жыл бұрын
There is a new feeling that hit me when I see at which point you are with this game, I feel like you really start to shape something more than "just another indie game", it feel more deep and more precise at the same time, that's awesome !
@hugomontenegro43743 жыл бұрын
I'm a fan of the text-to-speech warbled dialogue. Such a cheap but effective way of making characters come to live
@zigivo57703 жыл бұрын
Broo I've been awaiting another devlog, I love these
@lucasabratti5983 жыл бұрын
duuuuuuude... I love the yurts!! I love everything about the world... the creatures, the way you give explanations to thigns... I can't wait to be imersed in this world!!!
@DoubleMelonDragon3 жыл бұрын
I really love your devlogs, I usually watch em 2-3 times just because they are so great
@PaveruHakase3 жыл бұрын
how about for the vowels theyd cut out slightly when consonants are triggered so that they dont overlap and make it sound unnatural?
@JanPospisilArt3 жыл бұрын
The overlap really makes it sound like two different voices. Which, cool, kind of like overtone singing. But primarily confusing.
@PaveruHakase3 жыл бұрын
@@JanPospisilArt i mean i can do overtone singing and unless youre beatboxing its not always possible to produce a vowel and a consonant simultaneously. it does sound cool but i think its more unnatural than cool
@aidanalls12753 жыл бұрын
or at least some of the time cut out the vowel. Use of vocal chords in consonants is super common, but there are also many non-vocalized consonants.
@DavidFong213 жыл бұрын
Totally agree with this - I’m a musician and (aspiring) sound designer lol, but here’s a few things I might try: 1) determine the natural sounding break times for each of the consonants and trigger the “Oo” sound after that. This way, they can overlap a bit in a natural way. Alternately, you could try dipping the “oo” sound depending on the volume of the consonant (in the music world this is called side chain compression) 2) every now and then, insert a short gap to simulate words/sentence breaks. 3) You could use a hash function to create the random seed for the audio so that each time an npc says the same thing it sounds the same? If you’re not already doing that! By the way, super excited to play this game! Love your channel too. Great work :-)
@feedmewifi_4773 жыл бұрын
i like the droning sound.
@MackeswellAnimates3 жыл бұрын
god this game looks so cool, no more karlson style games, or cartoony 3d platformers. This looks genuinely awesome.
@cblaklea93803 жыл бұрын
I am unreasonably hyped for this, I love the setting and the style so much
@eihwvz3 жыл бұрын
This shit is amazing, it's been a treat watching this game slowly come to life. Thank you for sharing such interesting ideas and how you're implementing them into you art. I can't fucking wait to play this.
@0Smile03 жыл бұрын
you're the only devlog'er i watch and you alone make me want to scrap my front-end experiences and get into game making thanks for this, and keep up the great work!
@Matthew-zx8cs3 жыл бұрын
I'm not sure if you've given any thought to a sound track yet but I actually really like the contrast between the chill vibes of your intro and outro music over the fast paced gunplay. The chill bumping rhythm really meshes well with the up and down movement of the character as they strafe over the dunes.
@amuro96243 жыл бұрын
These devlogs always give me a motivation boost to work on my own project
@htttps_trippy3 жыл бұрын
The compass text is a little hard to see with the white text, so there should probably be a semi transparent black square or something
@Miziziziz3 жыл бұрын
good idea, will add
@roryoconnor89593 жыл бұрын
I love hearing about the lore man, very well thought out!
@everydayispain61213 жыл бұрын
i love everything about this, from the explanation, to the world building, to the animation, to the art style and even the windows xp skin
@themachineeatsitself3 жыл бұрын
ooh shit, this game just looks better and better as time goes on. Honestly looking forward to this, man.
@ResidentStump3 жыл бұрын
I love the questions you ask to build this world out. It always feels fresh
@amadoeckert32213 жыл бұрын
The dialogue scroll sound is sick
@xororo9363 жыл бұрын
Your art stile is so unique, i loved!
@spudhunter43843 жыл бұрын
Cursed animal crossing is such a great sound for the dialoge.
@SpiritOvSkyyyy3 жыл бұрын
im a first year in college learning game dev, all this is very insightful and the game itself looks very cool. have been following since the first couple devlogs.
@gamesplusjames3 жыл бұрын
That was really interesting to see the world-based choices for the characters' designs and their motivations. Great videos as always!
@lepels3 жыл бұрын
I only just now found these devlogs and this is so much up my alley. I love the aesthetic of these modern PSX-style graphic games, it just tickles a very specific kind of nostalgia. Wish there were more devlogs tho, keep up the good work! The one art kit videos are also super entertaining. This is inspiring me to take a go at Godot, those courses look pretty enticing to be honest.
@AerixArtGames3 жыл бұрын
I can’t even begin to tell you what an inspiration you’ve been to me this year, lately I’ve been rewatching a lot of your videos as I grow closer to doing consistent dev logs of my own, you are the reason I’ve been able to wake up enough to even consider I could be capable and just wanted to thank you for that, here. Keep it up always.
@dennisnordlund9023 жыл бұрын
Been following since the first dev log and I just gotta say, I can’t wait to play this! I just love the aestethic and the gameplay!
@damianmiguel28463 жыл бұрын
This is amazing, the idea is creative, I love these types of graphics and I think many other people like the graphics. The fact that you could custimize your own body is amazing
@MG-bw9hs3 жыл бұрын
sorry i cant support you on patreon but you bet im buying this game when it comes out. this is sick
@kinoko60963 жыл бұрын
This looks so awesome. I can’t wait until it’s released, it looks so fun to play and explore.
@loren98083 жыл бұрын
I’ve been following your dev logs for a while and this game looks fantastic I cannot wait for it to be finished.
@Silent_Library3 жыл бұрын
Can’t wait to play the final product. Really neat to see how it’s changed over time.
@GoblinDepartment3 жыл бұрын
The NPC-loading trick is very clever and I will definitely use that in the future! Great vid.
@reddeath7073 жыл бұрын
Became a supporter because of this vid, it's incredibly creative and unique. Looking forward to future updates!
@ReanuKeeves77163 жыл бұрын
this game is really starting to look good, keep up the good work
@NamidaSai3 жыл бұрын
Damn that was a great devlog. Think it’s the first time I watch someone talking about optimisation and making me completely captivated by it. Also, world building is SO fun!
@Facebook-gr3ku3 жыл бұрын
Always happy when I see your game dev videos
@victornas913 жыл бұрын
This will be a hit. Too many good ideas fitting together.
@ObviousDev3 жыл бұрын
The windows xp UI is a mood. Anyways another great devlog - love your approach regarding world building.
@daddylacus3 жыл бұрын
This is soooooo cool. I can't wait to play this game. I'm just getting into gameDev but watching you has given me some good good inspo. Keep up the good work.
@eliiannuzzo12943 жыл бұрын
This project just gets better & better every month, keep up the amazing work Miziziziz! Only feedback would be to prevent the vowels & consonants from overlapping.
@chayyse39203 жыл бұрын
This looks great. Inspires me to actually develop my own game idea i have been planning for a while. You make the process seem more feasible than i expect and It gives me confidence.
@CanadianCat643 жыл бұрын
I found this vid through the survival horror vid you did and this looks really cool, I love the quake like movement its very uniqe in an RPG and the world design looks super cool, I cant wait to see the finished product someday!
@ianthebee23013 жыл бұрын
This is what i love about these devlogs. He only posts when he has a lot of content to share.
@lambbrainz7093 жыл бұрын
I hate devlogs like this because now I wanna see the next one already lol Great job! Can't wait to see what's next
@ForlornCreature3 жыл бұрын
Keep up the great work dude can’t wait to see how the final game turns out
@GamesBySaul3 жыл бұрын
Wow this was incredible, the desert area looks really amazing and at the same it looks so isolated it's a place that can give chills by looking at it, nice work :)
@Lewis0_o3 жыл бұрын
so sooo excited for the new biome, this game is coming together so nicely
@zhifez3 жыл бұрын
The mechanic of setting random house colour by world position is dope man~! I'm gonna steal that. XD
@coldstar53523 жыл бұрын
I'm learning computer programming in school atm(Java, Python, C#,HTML) and find your videos inspiring for me to get into learning Unity. Cheers! GL to your game!
@segatendo47053 жыл бұрын
Damn… do I want to play this game. This man’s living my fantasy of making my own 2000s style game one day. Shit, Imma getting started tomorrow!!! Thanks for the inspiration!
@charlieloffler47133 жыл бұрын
Having photosynthesis opens up more world-building ideas like different types of food that can give significant buffs or just unique lifestyle habits like farming nitrogen (idk). 😆
@marcosssocram3 жыл бұрын
Luv your "Simlish" I always get motivated by your videos :D
@stealcase3 жыл бұрын
This is amazing dude. You've embraced the style and it looks amazing, and I was thoroughly interested throughout the video.
@mskpvl6123 жыл бұрын
So! You decided to really add the RPG into "Action RPG"! The game now looks so much more rich with this content you've added! Now it literally feels like an RPG! Now I want to play it
@tomodachi32293 жыл бұрын
You always make so much progress in these devlogs!
@REDbird53 жыл бұрын
cool devlog I think it's cool your making all this in godot this makes love godot more than I already do
@cb28183 жыл бұрын
The language system is super cool and I love how your bring in all these different interesting disciplines to your games. I am really excited to check this out
@anton80643 жыл бұрын
wow this is shaping up to be a real good game. I was worried there wouldn't be enough variety, but from all I've seen so far and the promise of other biomes, I'm not worried anymore.
@DukeoftheAges3 жыл бұрын
As always looks and sounds awesome. Gives me Eye Divine cybermancy feels.
@LinkLegend03 жыл бұрын
I just got your udemy courses from the link, looking forward to getting into making games, thanks for sharing dude.
@atze33 жыл бұрын
This game looks so good! i love the graphic style and the models!
@P01z3n_ivy3 жыл бұрын
Give this guy more funds. This game is turning out to be even better than I ever anticipated.
@bryancornejo36723 жыл бұрын
I had an idea for a critter of some sort! A parasitic wasp that has an attack that injects an egg into your body which you remove before it hatches otherwise it does a ton of damage and spawns a (weak) larva enemy. I figure it’d be interesting to have to prioritize either finishing a fight and removing the egg from your body once your safe or during a fight by standing still and removing it while your vulnerable. Maybe you could get a powerful organ from the larva if you allow it to spawn, the wasp enemy itself could also drop an organ that modifies your finger gun to inject enemies with parasites of your own. Lore wise I like to imagine it was something that was built for war but was ultimately outlawed due to its horrific nature but obviously bandits are less inclined to follow such “conventions”. I just want to say as well your a great inspiration and it’s projects like this that really get my own creative gears turning with all sorts of ideas that I wish I had the confidence to make into reality!
@--jefree--3 жыл бұрын
My scheduled appointment for becoming interested in developing a game and coming up with cool ideas from your inspiration before overthinking and giving up.
@mch438563 жыл бұрын
That dialogue sound is so atmospheric! Great work!
@theonlycatonice3 жыл бұрын
You are an amazing source of inspiration and motivation
@muchamazing79283 жыл бұрын
These devlogs keep me alive
@derfzgrld3 жыл бұрын
You have no idea how much I need this game in my life after this intro ^^
@elchubacabra28403 жыл бұрын
When you do other biomes I think it would be cool to do something strange like a mushroom forest or a goo swamp with plants that grow eyes. I can tell there will will be more typical biomes, but I imagine you could think of something very strange and imaginative. Anyhow, the work you do is awesome, so thank you for keeping us up to date.
@deepfriedtuba3 жыл бұрын
I am always looking forward to the next Wrought Flesh video
@tcaw88133 жыл бұрын
This update is sweet. The dialogue is cool and the settlements add a lot of flavor
@Badabingu3 жыл бұрын
So far this has the makings of a easier to get into 'Cruelty Squad' I'm excited to see what you do next with it!
@axps49643 жыл бұрын
It so weird that that kind of art style awake so much emotions and nostalgia in me
@padawan950013 жыл бұрын
Please god, add a threshold to the damage you can do before the colonists attack you. Nothing is worse than having to retry a fight because you accidentally nicked a friendly in the middle of the action and now you have to kill off an entire once-friendly village.
@Soratern3 жыл бұрын
YO miziziziz do you want me to design some clothes for the colonists?
@Queezz Жыл бұрын
Well
@ItsAtmos13 жыл бұрын
This is the most hyped I've been for a singleplayer game in my life
@BlazertronGames3 жыл бұрын
This game's coming along really nicely, I feel like it will be one of the first big popular 3d godot games!
@fulsame13 жыл бұрын
I mean, cruelty squad exists
@carterbot84723 жыл бұрын
Sick game dude. I'll be sure to buy it whenever it comes out. Love the modular organs idea
@ViviTheEnbyWitch3 жыл бұрын
love the intro
@lana_del_Rei.neet-3 жыл бұрын
i really really really want to play this game, is one of the most interesting indie projects i've seen in a while
@autumnhecatemoon3 жыл бұрын
Love the ingenuity of the structure's colour changing, minecraft uses a similar system for rotation of textures based on their position in the world, which could possibly be adapted into a slight variation in model for the structures. Maybe washing lines or solar panels could be added as model variations which then could be randomised similarly based on coordinates? Love the content so far, and I can't wait to play this one day.
@poweroffriendship2.03 жыл бұрын
I better tell this to the children of the future that this is Cyberpunk 2077.
@benjaminburns44123 жыл бұрын
Nah fam cruelty squad. This will stand on it's own
@drominus38753 жыл бұрын
your game is really coming together. I’m starting to get a nice Morrowind / Kenshi vibe.
@MarcGamesons3 жыл бұрын
This is awesome will definetly check out the final product in the future.
@lukabrasi0013 жыл бұрын
man if i had half your talent at making games, i'd be the happiest man alive!
@jordanmarturano30333 жыл бұрын
So glad I checked back in can’t wait till it’s done
@baitposter3 жыл бұрын
Man, that text-to-speech is pretty good. Hope someone makes something like that for OpenMW Morrowind. New engine, new possibilities.