Quick Summary: #1 Ranger: Bladestorm has a chance to miss, as it counts as an overwatch attack. The Katana doesn‘t miss as their only weapon. Bladestorm cannot be parried by the muton and super-seeds every other ability by triggering before they are executed (with the exception of stasis from priests and lightning field from Sectopods). Katana also ignores armor, which is helpful. #2 - Arashi does not suffer from shotgun ranged penalties. To be confirmed it is not affected by psionic bombs either. #3 Grenadier: Salvo allows to lop up to two grenades per turn or one grenade + a shot. #4 Chain shot on Sarcaphagus or other mission objectives has a chance to miss, since the chance to hit is set to 100% before hit malus is applied. #5 Supression penalty is removed once enemies have moved and is thus only partially effective. #6 Indistructable cover cannot be removed with demolition (everything else can). #7 Specialist: Threat assessment + Overwatch stack, both of them can trigger guardian. #8 Aid protocol is not ending the turn. Revival protocol counters unconscious, paralyzed and other nasty effects and can be used to immediate revive specter cloned targets, stunlacer lanced targets or the VIP in the lost mission with the auto-turret. #9 Warlock‘s Assault Rifle always crits against psionically active targets. #10 Reaper: Banish and Rupture / Amplify are a nasty combination to immediate eliminate strong enemies such as the rulers. They count as one action, although they are creating multiple shots. #11 (bonus) Using a reaper to circle around an enemy pod will force another pod to move between Reapers position and the mission objective, if you master the movement, you can manipulate the entire POD placement of advent.
@simonburling3762 Жыл бұрын
8. Also the VIP's unconscious guard.
@Squadron00710 ай бұрын
#don't melee a mutton
@reginoldogiuseppe74578 ай бұрын
supercedes* In case you want to perfect your command of English
@TapCat Жыл бұрын
About time someone made a halfway decent video on this topic!
@SykenPlays Жыл бұрын
Thanks TapCat, I thought sharing some tips and providing them in a fun way might be helpful for everyone! :)
@jdavis6630 Жыл бұрын
Your channel will be lit when xcom3 releases. I have been following you a long time and won’t stop.
@SykenPlays Жыл бұрын
If and when it ever releases :) But even without it, I am glad having a friendly community, so nothing is lost :)
@Sidewaysgamer7 ай бұрын
Solid video so far. I know it's late but if I might recommend something for the future. When talking about the tips show gameplay pertaining to what your talking about so we get a visual of what your talking about making it easier to understand. Juat my opinion obviously
@admiralbone2002 Жыл бұрын
One exception (correct me if I'm wrong) to the assassina katana is lightning reflexes. It will miss against this. Comment on demolition, it can be used to detonate cars if the enemy is hiding behind it
@SykenPlays Жыл бұрын
You are correct, lightning reflexes always overwrites whatever hit chance you are having. 100% miss even if the weapon elsewise would have hit.
@jiiaga501716 күн бұрын
I know it is a year later, but something worth mentioning for dealing with rulers, I don't believe they get reactions against units they can't see? So you can shoot them from squadsight or grenade them from behind walls and they don't get a reaction?
@timblighton621610 күн бұрын
Yes!
@cale115 Жыл бұрын
Finally someone talks about revival on the first teammate recovery mission with the timed auto gun defense. Revive the soldier and have hi. Run back with the vip.
@SykenPlays Жыл бұрын
Yep, a nice little trick :)
@mikb5165 Жыл бұрын
Thank you, professor sectoid!
@SykenPlays Жыл бұрын
I'll let him know that you enjoyed it :)
@luluciel53217 күн бұрын
Just download the game 2 days ago and thanks for the video
@SykenPlays17 күн бұрын
Glad you liked it
@justinmoseley6440 Жыл бұрын
Great tips. So many nuances. Love the banish, bladestorm stack, the threat assessment stacks were preem. Problem is remembering them all.
@SykenPlays Жыл бұрын
Glad that you liked it!
@redvelvet537423 күн бұрын
I still remember the first time my favorite ranger got counter attacked by a Muton and KO'd. I was genuinely kind of taken aback, the chance to hit was 100% and the damage would have been lethal. It was like giving a baby candy and then snatching it away but I was the baby.
@SykenPlays23 күн бұрын
That is the essence of xcom2, it is a cruel mistress
@weiwenng8096 Жыл бұрын
FYI, Banish doesn’t allow crits (same with Hail of Bullets), so a laser sight isn’t useful if your Reaper is doing that. They could benefit from a scope, because Banish reduces hit probability. That said, Reapers are good at getting crits because they can flank targets unseen, and they get high base crit damage. I always take Silent Killer, and laser sight means they can land a kill shot on a harder target - if they crit, which isn’t guaranteed, though. It feels like the weapon attachment system isn’t always well thought out. Anyway, I run a mod which changes repeaters to add crit damage. I philosophically dislike the instant execution mechanic. With that, it really makes sense to run laser sight plus repeater on my Reaper anyway, then I respec their weapon to allow for Banish.
@SykenPlays Жыл бұрын
Good point, I didn't know the crit prevention of banish. Thanks for pointing that out.
@ZeroChance5 Жыл бұрын
Neat! Learned a few new things, thanks.
@SykenPlays Жыл бұрын
Glad you enjoyed it.
@stefans2143 Жыл бұрын
Thank you for sharing all of your experience! This is a great addition to the series where we could see the tips in action ;) One point though: As in the last video about the enemy prios: The movie in the background is very disturbing, makes it hard to watch. Maybe its only me, but I would prefer a stillstanding background a lot lot lot ;) Thanks anyway and keep it up!
@SykenPlays Жыл бұрын
Good point, unfortunately the 50 tips that I prepared will have movies ^.^
@cale115 Жыл бұрын
Always love any xcom from syken.
@SykenPlays Жыл бұрын
Glad you liked it Cale, appreciate the feedback.
@Interdimentionalbunny Жыл бұрын
Another Supression Tip. Use it on sectopods if you cant kill them in one turn. The sectopod will use his actions to shoot and most likely miss every single time
@SykenPlays Жыл бұрын
That is a good one.
@godhandinfamousАй бұрын
thankful for this guide so so helpful
@SykenPlaysАй бұрын
Glad it helped!
@ankitk236 Жыл бұрын
Secret Lore: Syken never started XCOM, XCOM started Syken (and it still regrets doing that)
@SykenPlays Жыл бұрын
LoL, that is the Chuck Norris joke of Xcom - I like it :)
@ankitk236 Жыл бұрын
@@SykenPlays no u
@DashingSteel8 ай бұрын
Doctor Vahlen was really fucking around when she made him. The elusive Fourth Ruler.
@ankitk2368 ай бұрын
@@DashingSteel As long as Bradford is still around to provide sage advise to his unruly prodigal son, there's still hope...
@endersender350 Жыл бұрын
Great stuff!
@SykenPlays Жыл бұрын
Thanks mate! :)
@daghlie Жыл бұрын
Appreciate the videos👍
@SykenPlays Жыл бұрын
Thanks Daghlie
@jimulatt7215 Жыл бұрын
Demolition always says it has an 81% chance to hit but I have used it *a lot* and it has never missed once. Am I just lucky or is this a bug and it is actually 100%?
@SykenPlays Жыл бұрын
I saw that as well, my reading is that the hit chance is simply bugged and doesn't really mean anything. Would need to look deeper into examples and the coding to be sure though
@iapetusmccool11 ай бұрын
It's usually 85% for me, and I've had it miss.
@rf6486 Жыл бұрын
Good evening. Would it be possible to have videos like this but for XCOM Enemy within? As much as I manage to finish XCOM 2 in legendary but enemy within in impossible, it's a different story. When we see zemalf's recent run on this game which will very quickly end in a lost game even though he had finished the same game 10 years ago without even losing a country or a soldier, we wonder if it is the same game…
@jimulatt7215 Жыл бұрын
Watch Pete Complete's impossible run on Xcom 1...he kicks that games ass and does a great job explaining every choice he is making.
@SykenPlays Жыл бұрын
I did not plan on doing more xcom1 content at the moment. If the right opportunity arises, I would certainly add a few videos. Ask Zemalf if he really fails it whether he is interested in give me the savegame for a saving your disaster campaign - that would likely be one of those situations where I would cover the game again.
@SIUNIT06 Жыл бұрын
Advent heavy MEC's missile barrage also supersedes bladestorm, a very painful lesson I learned when my ranger decided to slash after the rest of the team ate a bunch of missiles to the face. Given how messy the coding in the game can be, I wouldn't be surprised if other things that are "cast" could all go before bladestorm, just like stasis.
@SykenPlays Жыл бұрын
Lightning Field and Stasis were the two exceptions that I was aware of, the missle barrage is a new one. I will add that to the list. Blazing pinions for instance is triggering Bladestorm, so it cannot just be the "cast" animation. Mind control, mind spin, reanimate and others also trigger it.
@SIUNIT06 Жыл бұрын
@@SykenPlays Interesting, sounds like stasis is the odd one out in that regard. I was aware of that one, but I didn't realize lighting field also behaved that way.
Oh my god! I never realized i could revive my guys when shadowbound until right now.... Well, thanks for telling me, i feel like an idiot 😁 And also didnt know about the warlocks rifle, tha tis useful! :) As always, solid tips Syken!
@SykenPlays Жыл бұрын
Glad you took something from it. which is why I did the series.
@littlegreen6355 Жыл бұрын
Good advice. :) I have slightly different preference for Banish mods. I prefer Superior Magazine, Superior Repeater and Superior SCOPE (Banish cannot crit and shoots with -15% aim).
@SykenPlays Жыл бұрын
That is a good idea with the scope.
@lucagubernati469511 ай бұрын
A podcast would have been enough for this tutorial. You should highlight skill/item where they actually are during mission and build. I am sure i should know all of these terms, and i'm confident i crossed all, but it is not actually immediate for xcom-world new player.
@SykenPlays11 ай бұрын
Great suggestion, thanks
@cannibalholiday8 ай бұрын
If you have a bunch of promoted characters before you build the warfare center, does re-speccing them have a chance of triggering the skill bonus if you missed it before?
@SykenPlays8 ай бұрын
That is a vanilla question, they changed it in WOTC. In Vanilla the answer is no.
@cannibalholiday8 ай бұрын
@@SykenPlays Thanks :) I've only got Vanilla for now.
@craigrussell7542 Жыл бұрын
Syken points the way!
@SykenPlays Жыл бұрын
Glad you took something from it Craig.
@Azura.329711 ай бұрын
Dude Templar with Bladestorm. OP af.
@SykenPlays11 ай бұрын
They are quite good once they have Bladestorm *swoosh* (lightsaber sound)
@justinmoseley6440 Жыл бұрын
Also the chosen weapons tips
@SykenPlays Жыл бұрын
They are helpful weapons if you know their nuances.
@GridicA7 ай бұрын
I watched 3:30 of this video, and I'm a beginner. I have NO idea what all this stuff your saying is. not very helpful if you don't even show the stuff/effects on screen
@SykenPlays7 ай бұрын
Good feedback, I appreciate it
@GridicA7 ай бұрын
@@SykenPlays I've now put about 18 hours into the game. Now I think I'm ready to keep watching your video. I just thought at the time, you used too much complexity for someone new. Even down to the abilities you mentioned (bladestorm, ect.) being like a LVL 4 ability, most new players need more basic knowledge.
@krzysztofchlebio8513 Жыл бұрын
Hey syken when long war?
@SykenPlays Жыл бұрын
The next run will be the collaboration with TapCat and then it is long war time.
@krzysztofchlebio8513 Жыл бұрын
@@SykenPlays Btw quick question, what rounds do u take on a more gun focused specialist with the warlock rifle since it crits on psionic targets? A.P for gatekeepers and avatars?
@bluntlyhonest6803Ай бұрын
Only tip i got for all Xcom players. Get a box of flashbangs ASAP. cant understate how useful they are.
@SykenPlaysАй бұрын
They break Mind Control, They disable special abilities (i.e. poison spit), they reduce the aim of the enemies (provide additional stacking cover), they reduce movement speed (prevents enemies from taking flanking positions), they disable psionic powers. All of that in a HUGE radius.
@bluntlyhonest6803Ай бұрын
@@SykenPlays yup. thats why folks should get them.
@DmytroBogdan7 ай бұрын
The tips are good but presentation is poor. When you're talking about skill or weapon rather show ingame screen highlighting that feature insted of sectoid face
@SykenPlays7 ай бұрын
Good feedback, appreciate it
@zion5637 Жыл бұрын
Pro Viewer Tip : Perhaps you could number the 10 tip series..i.e, 10 tips #1, 10 Tips #2 etc? The "additional, more additional, yet more addtional, additionally addtional and conditional additional etc" naming conventions are a bit confusing.. Just having a bit of fun I hope you know, but thanks! As always I suggest watching the full video for nuance etc. Bur seriously -do it now. Now get off my lawn!
@SykenPlays Жыл бұрын
Good tip, I will take it into consideration and give it a bit more structure. I thought initially that the videos should stand their own ground, but I can see the line of reasoning.
@azairvine Жыл бұрын
NEW tips?! O_O
@SykenPlays Жыл бұрын
Yep, more are coming.
@docrock32346 ай бұрын
There is a theory that if you suppress a stun Lancer, or a melee unit, the penalty will carry with them as they make their way to you with the swing… it’s up for debate in the forums. Nobody really has a clear view of it. I had it worked for me once actually, it was the only time that I tried it. It worked not conclusive enough though I know.
@SykenPlays6 ай бұрын
I do not know the answer - none really does unless you coded the game. From my experience suppressing stun-lancers is a bad idea from the beginning, so you should not find yourself in that situation
@jyyyb5 ай бұрын
Banish plus repeater plus extended mag and plus 5% weapon mod = guaranteed ruler one shot