You're Doing Cargo Wrong! Do It The NEW Way Instead! Transport Fever 2

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Hushey

Hushey

2 жыл бұрын

►Buy Transport Fever 2 CHEAP Here!: www.g2a.com/n/transportfever2 ►Click Here To Subscribe!: / @hushey
►Discord: / discord
►Becoming a Patreon would help me even further growing my channel and even comes with a few perks!: / hushey
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What Is The BRUTAL Series?
The BRUTAL series is a series of videos I do inside of the game Transport Fever 2. It's designed to be an extremely hard version of the game, that has to stick to real life as much as physically possible. We do 1 year each episode, which may sound slow, but my much more fast paced editing compared to other transport fever youtubers means that only the bits YOU want to actually watch are included, any umming and arring is always cut out and it's just the content you came to watch. If you've read this far, you're clearly interested! Why not press subscribe!
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Transport Fever 2:
Provide the world with the transport infrastructure it needs and make a fortune with custom-made transport services. Watch your trains run on rails, your buses and trucks thunder along roads, your ships power through the water, and your planes soar through the skies. Carry people on their way to work or play, and be the reason cities grow and thrive. Deliver raw materials and goods to drive the economy. Experience the greatest logistical challenges from 1850 to the present day, and build a transport empire unrivalled anywhere else on the globe!
Free play offers a huge range of creative possibilities, while campaign mode re-writes transport history across three continents. Transport Fever 2 offers a choice of over 200 vehicles from Europe, America and Asia, modelled in extreme detail; and with the in-game map editor, you can re-create landscapes from three different climate zones. Finally, the realistic transport and economy simulator, along with comprehensive modding support, round off the gameplay experience.
A huge game world is waiting for your railroads, road vehicles, aircraft and ships. Intuitive interactive rail construction tools and a modular construction system for stations make it easy to build and expand your transport empire; and thanks to a wide range of configuration options, every free play game provides a new challenge, where completely different strategies can lead to success.
It is vital to adapt your company to the needs of the economy and cities: bridges, tunnels, switches, rail signals, one-way streets, light signals, and bus lanes are just some of the possibilities you can use to optimize the transport infrastructure. Even train stations and airports can be expanded with modules in order to meet different requirements; and various data layers help you visualize traffic volumes and emissions, and provide information for further improvements.
Thanks to the detailed game world, you can develop your very own virtual railroad landscape: the map editor provides the possibility to create countless different worlds; the terrain in the game can be adjusted and painted; and thanks to the extensive modding support, new creations are being developed constantly, which are available for free via the Steam Workshop and which can be easily integrated into the game.
Game Features
Free play with countless configuration possibilities
Three campaigns across three continents with over 20 hours of playing time
Editors for creating maps and editing saved games
Three landscape types: moderate, dry, and tropical
Realistically modelled vehicles from Europe, America and Asia
A total of over 200 vehicles: trains, buses, streetcars, trucks, aircraft and ships
Modular train stations, bus and truck stations, airports and harbors
Realistic transport simulation including one-way streets and light signals
Editable and paintable terrain with realistic effects
Intuitive construction tools for building railroads and more
Display important data such as traffic and emissions, on separate layers
Dynamic economy and city simulation
More than ten economic chains with associated factories and goods
Cities with countless residential, commercial and industrial buildings
Detailed game world with physics-based lighting
Individually simulated land animals, birds and fish
Over 50 challenging achievements in free play mode
Extensive modding support via the Steam Workshop
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Processor - Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz, 3600 Mhz, 8 Cores, 8 Logical Processors
Installed Physical Memory (RAM) - 16.0 GB
Graphical Processing Unit (GPU) - NVIDIA GeForce RTX 2070
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#Hushey #transportfever #Sandboxgame #transportfever2 #businessgame #tycoongame

Пікірлер: 54
@Hushey
@Hushey 11 ай бұрын
*➡➡Buy Transport Fever 2 CHEAP Here!:* ➡➡www.g2a.com/n/transportfever2 ⬅⬅ ➡➡*Subscribe* If you Enjoyed!➡➡kzbin.info/door/tzh-_c9zdFP5FLslvSD4lw ⬅⬅ *➡➡For only $2.99 a month support me on Patreon if you want to help me grow my channel - It Even Comes With A Few Perks To Make It Worth Your While! :)* ➡➡www.patreon.com/join/Hushey ⬅⬅
@Izmael1310
@Izmael1310 2 жыл бұрын
I wish they would get rid off the missing cargo option - it does not make sense to lose cargo like coal or iron ore when the station is "overloaded". It happens when the cargo waits there longer and its not picked up by vehicle.
@Hushey
@Hushey 2 жыл бұрын
I suppose its for balancing. Just make sure your platform and frequency is good!
@MontePlaysGames
@MontePlaysGames 2 жыл бұрын
The game really took off. Great work on the channel. Awesome stuff.
@Hushey
@Hushey 2 жыл бұрын
Awesome! cheers for the comment monte
@JustRossgo
@JustRossgo 2 жыл бұрын
Ooooo that's sounds like a great update. Will be so nice to have mixed trailer trains
@Hushey
@Hushey 2 жыл бұрын
It will!
@ARFirstRaptor2011
@ARFirstRaptor2011 11 күн бұрын
Biggest problem with hub is, how long you are going to make the train to satisfy the city's demand for all the products? After trying it, hub is not able to keep up with the city's demand for all the reconfiguration by moving all the goods and storing it in a hub.
@Hushey
@Hushey 10 күн бұрын
The limit in the game for length is 680m, x that by multiple trains going in and you should be sound as long as you have a strong network to get them there fast
@ARFirstRaptor2011
@ARFirstRaptor2011 10 күн бұрын
@@Hushey Sure, also noticed that need add like 4, 6 etc engines, but it is slowing my main line down and the length of the platform/track to make it merge back into main line in cities is a impediment. Also it is not looking to be cost effective in the game. No question, hub is a cooler design. But with point to point, I am making 130 to 140 M/yrs income with just 2 products and only 8 cities connected without any passengers network. Game should make the running cost 10 times when the train is running vs being idle. Are we able to make more money in hub vs point to point, I doubt it. Current game doesn't give any benefit for hub network for sure even though that makes perfect sense.
@ScruffyTheJan
@ScruffyTheJan 2 жыл бұрын
I wondered how/if they would do this. Great news :)
@Hushey
@Hushey 2 жыл бұрын
It is indeed! Thanks for watching, if you enjoyed subscribe!
@ademaiden-Cinematography3970
@ademaiden-Cinematography3970 2 жыл бұрын
There are mods that already change the city requirements from 2 to all
@Hushey
@Hushey 2 жыл бұрын
That's not vanilla though, it's exciting because this is what we will see in EVERY let's play and play through, not just one or two, if you're lucky. Thanks for watching!
@jayedmunds5665
@jayedmunds5665 2 жыл бұрын
Very much a US style of train loading, not very UK orientated, but will reserve full judgement till the update arrives
@Hushey
@Hushey 2 жыл бұрын
Thanks for the comment! Would you care to explain the UK method? Interested!
@jayedmunds5665
@jayedmunds5665 2 жыл бұрын
@@Hushey in recent times most freight sticks to the same type - so coal, steel, aggregates, intermodal. Same wagon types in rakes or at least same cargo in rakes. Such wagon types are JJA, HHA, HYA, FEA and so on. Certain rakes can be 22/23 wagons in length depending on routes served and length of passing loops etc. in short that’s the UK way currently, there used to be mixed freight consists back in the day
@Hushey
@Hushey 2 жыл бұрын
Oh interesting. I've seen container trains, are these all the same type of stuff in there?
@jayedmunds5665
@jayedmunds5665 2 жыл бұрын
@@Hushey can be anything to be honest, whatever rolls off the container ships at the ports. There are some flows which carry goods for supermarket chains, reducing the need for lorries on the road.
@Hushey
@Hushey 2 жыл бұрын
@@jayedmunds5665 interesting. thanks for letting me know! Do you work on the railways?
@sirjackify
@sirjackify Жыл бұрын
you already had it in the vanilla game that the cities would take more goods the bigger they got. Up to 6 goods i think. So don't know how much this actually changes
@Hushey
@Hushey Жыл бұрын
actually, no. The game used to have 2 as the set amount for cities!
@sirjackify
@sirjackify Жыл бұрын
@@Hushey you can literally change it before you start a new game. when you start a game you see what map you get and if you press next or whatever it is in english on the bottom right you can choose the amount of goods that your city can have.
@Hushey
@Hushey Жыл бұрын
@@sirjackify nah mate, trust me it used to be 2. I made a video covering this.
@sirjackify
@sirjackify Жыл бұрын
@@Hushey my bad just realized that your video is one year old and not one month kekw
@MOMAZOSPATO
@MOMAZOSPATO 2 жыл бұрын
Will there be a way to remove this feature? Im a newbie and This game is already hard the way it is
@Hushey
@Hushey 2 жыл бұрын
Just set it to easy or normal, you'll be fine, dont worry mate! Cargo hubs are not a requirement however they are much better to do than plugging every industry to every city
@7337simi
@7337simi 5 ай бұрын
hmm, maybe not the most up to date video, but: Would be cool if multifreight cargo trains actually worked, but doesnt seem like it the way I like to do it. If you have several cargo lines from the same industry to different destinations it already gets hairy with the goods distribution by the transport hubs, then if you try multiple lines with the same destination & cargo you can pretty much forget about even trying to make that work, dont you? Have only been playing for 1,5 weeks to be fair, but - from what I experienced in hours of testing - the cargo distributation AI (or whatever you call it) is a mess. E.g., I hope I can explain: I tried to deliver bread with a few goods wagons on all my trains coming by the bakery industry (instead of one big train), but: Some stupid mechanic allocates like 150+ bread for a train with 2 small 1850 cargo wagons, only stopping by very rarely above all things, while the train composition with way more space for the bread and higher frequenzy only gets like 20% of its capacity filled up. Same with the harbour I tried to make the logistical hub for bread delivery on the whole map: More than 1 ship line doesnt really work, ships on one of them leave half empty while there is still a lot of bread left on the pier (allocated for the other line). I love this game so much already but this good distribution bs really annoys me tbh. Seems to make it impossible to dive into more creative cargo logistics - for me at least, maybe I got sth. wrong? - I did find just a few forum discussions about the matter though... If you have any ideas (or more questions) on it: - help would be much appreciated!
@Hushey
@Hushey 5 ай бұрын
Hi i just made a video covering this, feel free to check out
@7337simi
@7337simi 5 ай бұрын
You mean the one about the distributation center and stuff? I did. So you are saying I should do 1 large train? Im quite early game so that doesnt really work with the vehicles I got so far. Also, my map (small size and lots of ships) doesnt really fit it. Problem then is if you got multiple train routes that bring stuff to the same destination one way or another the game messes up the distribution on the cargo ramps (see above for more detailed explaination)
@shawnp6653
@shawnp6653 Жыл бұрын
I guess it is time to re-install TF2. I like big cargo hubs and with every city taking all products. oh boy!
@TheNitricx
@TheNitricx 2 жыл бұрын
still waiting for decaying goods. If a goods takes too long to get to destination it will give you 0 money but if you are fast it gives you more.
@Hushey
@Hushey 2 жыл бұрын
That would be fantastic. If you don't mind learning a little LUA, that shouldn't be too hard to do as a mod!
@MrShadow1617
@MrShadow1617 2 жыл бұрын
@@Hushey Ironic thing is, that profit decay on goods has actually been implemented in the original Transport Tycoon Deluxe, which is a 2,5D pixelart/sprite game from like the 90s. However, it will be interesting once it gets added into Transport Fever 2, because that is also a balancing thing, which is very hard to do.
@CST1992
@CST1992 Ай бұрын
@@MrShadow1617 The old game Railroad Tycoon 3 also used to do this. Profit decreased linearly with time.
@pacoleos
@pacoleos 2 жыл бұрын
Any idea, on when is the update, date?
@Hushey
@Hushey 2 жыл бұрын
Estimating about a month. Thanks for watching!
@joshuawhitman8254
@joshuawhitman8254 Жыл бұрын
RIP: My ear drums... thanks for that
@Hushey
@Hushey Жыл бұрын
Everything is in the yellow nothing was in the red. Are you sure you didnt have your headphones turned up too loud?
@isofilmy
@isofilmy 2 жыл бұрын
Any idea when it will go live
@Hushey
@Hushey 2 жыл бұрын
About a month I would estimate
@isofilmy
@isofilmy 2 жыл бұрын
@@Hushey cool will look out for it. Switched to far cry 6 for a while but that might draw me back
@myst_m4rt3n53
@myst_m4rt3n53 2 жыл бұрын
when does the update come out
@Hushey
@Hushey 2 жыл бұрын
Release date should be announced on the 15th
@arronjackson8910
@arronjackson8910 2 жыл бұрын
Will it be a free update?
@Hushey
@Hushey 2 жыл бұрын
Yes!
@unkilable8800
@unkilable8800 2 жыл бұрын
Can be translated into Russian, please?
@Hushey
@Hushey 2 жыл бұрын
My Russian is very bad. I can get around basics but not complex sentences. If you like you can add captions. Sorry.
@unkilable8800
@unkilable8800 2 жыл бұрын
@@Hushey Thanks, no problem!
@landforce936
@landforce936 2 жыл бұрын
First
@larrote6467
@larrote6467 2 жыл бұрын
Check out the mod im making for the update: www.transportfever.net/index.php?thread/17311-introducing-demand-overhaul-mod/
@Hushey
@Hushey 2 жыл бұрын
This looks fantastic!
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