Really great video, excellent introduction to ECS!
@seyedmortezakamali2597 Жыл бұрын
Am I watching Anime? Yamete Kudasai (やめてください)
@dannyreflect9636 Жыл бұрын
Thank you so much for adding the English cc to this video! As always, your presentation on ECS was really on point, Keijiro-san!
@ksis1200 Жыл бұрын
互換性を保ちつつECSに変換するのって大変だと思うのでほんとにありがたい
@orwell235 Жыл бұрын
I am so perplexed since I had watched dozens of ECS videos and tweaked it myself a lot but only now it clicked, despite it was a Japanese video. I hope to see you explaining some other ECS concepts more in the future! Thanks for great work Unity Japan!
@andrea314 Жыл бұрын
Excellent tutorial to start understanding something. 🙂 It would be nice to have a step by step tutorial on ECS
@msstize Жыл бұрын
今一番興味のある部分なので是非続きを!
@ルシフェP Жыл бұрын
大変素晴らしい内容でした!続編希望です
@krylonpoet Жыл бұрын
Best DOTS introduction I’ve seen so far. Very clear and concise. Thank you.
You can make your own Entity builder For example create a System and in method OnCreate() write something like: (Not real code) var ecb = EntityCommandBuffer... [here you get ECB singleton] var newEntity = ecb.CreateEntity(); ecb.AddComponent(newEntity, new YourComponent()); So like this you can create new Entities without authoring and with only needed components
No, this query will work only with entities which have this components So if your entity have only Dancer for example nothing will happen with this entity