The growth of your channel has been incredible this month, only 45 at the beginning of the year, all the way to 2,000 now!
@Alias__JJ8 ай бұрын
2000 verdiente Abos☝ Auf zu den nächsten 2k😁
@adamkornacki6062 ай бұрын
the British Scale issue drive's me nuts.Also one time Trix made the Flying Scotsman they made it in BR Green and it costed 500 euros
@TheSybermedic8 ай бұрын
Congratulations on the 1k and now 2k mark. The type 103 at the start of the video was beautiful.
@elderoy8 ай бұрын
Awesome ! And congrats on the 2K !
@simonalexandercritchley4392 ай бұрын
You have a well considered an intelligent approach! One of my jobs as an engineering draughtsman back in the 80s was as a detailer so look for this in models and understand things do not always scale well or maybe come out not as you intended. Turkey had a lot of German locos including kriegsloks,you may consider these.☺
@railwaysparrow8 ай бұрын
This was a fantastic video! Loved hearing you speaking about your process! And I really loved your model of Talyllyn! Totally understand wanting to make a complete collection, it just makes sense given your motivation to start modelling in the first place but seeing a set of the locomotives of the Talyllyn, especially Dolgoch and Edward Thomas would look fantastic in your style! Another fantastic video! Its been fun seeing you grow in the last few weeks and I'm so glad your videos are picking up some traction! Here's to you reaching 5k and beyond soon!
@steelbridgemodels8 ай бұрын
Thank you so much for your support and your kind words! Besides Talyllyn, I also did make a model of Dolgoch a few years back. By now, however, it's buried quite deep on my Instagram page.
@uncipaws76438 ай бұрын
The S 3/6 had a lot of variants: Different wheel sizes, cab shapes and much more. That's a big task! As a designer of model railways I know what you're going through. The process in my case is a bit different because the parts must be easy to produce in injection moulding and to assemble. Minimum thickness of walls has to be taken into account both for stability and manufacturing. Do you share your 3d models with others? Would you share your model files (particularly of prototypes with no good model currently) with model railway manufacturers? (Currently none of my projects matches the things you've done ...) Where do you get the sources of your measurements? Do you go from drawings or take measurements from the original or even models? I would love to know more about the books you used, you could make a video about them.
@steelbridgemodels8 ай бұрын
Happy to hear from a professional in this field! Thank you! While in most cases I like to keep the files by myself, I am open to collaborations, provided there has been a clear agreement over rights beforehand. I'm not sure, however, how useful my models would be for a model railway manufacturer as Blender is vertices based and not a CAD-programme? When it comes to measurements, I usually trust what has been written on a drawing (as these values tend to be more reliable than the drawings themselves) or what has been stated in other reliable sources. And sometimes I simply have to eyeball something until I find an appropriate drawing or have the chance to measure up an original as a last resort; as long as a model is not about to be printed, I'm fine with that, despite it usually requiring a lot of trial and error.
@uncipaws76438 ай бұрын
@@steelbridgemodels Fully measured drawings aren't available for all trains. In some cases it's necessary to do measurements on the original, or even work from photos. I assume Blender doesn't produce volume models but surfaces? If the model can be imported into CAD software it could still serve as a guideline.
@steelbridgemodels8 ай бұрын
@@uncipaws7643 That is true. With many of my early narrow gauge models, in fact, I worked entirely from photos except for some very basic measurements like wheelbase and length over buffers. For many of them, I got my hands on at least some basic drawings eventually, but I'm still missing some of them. Yes, Blender works with surfaces and the files, as far as I know, can be imported into a CAD software, so the guideline method would work.
@BoianMitov8 ай бұрын
Congratulations on already over 2K subscribers! 🙂Hmm... I thought the V60 was East German design. If so you already are covering it ;-)
@lillywho8 ай бұрын
Locomotive designations tended to overlap between east and west, however this did not indicate any relation. When talking about a German engine during the GDR's existence, you need to specify which you mean.
@steelbridgemodels8 ай бұрын
Thank you! Both East and West Germany had their own shunting locomotive called V 60. They were, however, two different designs and I have only modelled the Western V 60 so far.
@dragoburnhard8 ай бұрын
just found your channel today it's really good i like your blender work surprised it only took you about 40 hours per model there is not many train history channels that focus on the German and EU railways that are in English compared to UK and american railways (as someone that has used blender... quick fur.... you know you want the lols)
@True_NOON8 ай бұрын
[Scaling] yes especially when paired with either really basic or plasticy scenery(very big issue with roblox as avatars gotta blend in too) aswell as room often bring not very ubundant , anyone with a modelrailway can agree how crampted even well planned layouts can be compared to real alignments 6:05 in that the 143/112 and 120 are polar oposites from the same decade(-ish , i know)
@uncipaws76438 ай бұрын
the 112/143 have something in common with other 1980s locomotives: A number of Swiss series developed by SLM use almost the same style of corrugated sidewalls, like the Re 4/4 IV, Re 460 and a number of narrow gauge types. Skoda used the same style on a number of locomotives including German class 180 and the list goes on. Class 120 has a distinct wedge shape, perhaps resembling some Belgian classes, whereas the 143 is even more of a brick than the early DB classes.
@steelbridgemodels8 ай бұрын
Indeed, scaling can be quite a nightmare. It also doesn't matter what scale you use, it's always too large and too small at the same time...
@RoamingAdhocrat8 ай бұрын
inb4 the 2k, 5k, and 10k subscriber specials ;)
@imaketrainzvideos8 ай бұрын
That well tank is Duncan in disguise
@dominikeckardt11618 ай бұрын
Which light railway locomotive did you use as a model at the beginning of the video?
@steelbridgemodels8 ай бұрын
It's a typical 600 mm gauge field railway locomotive built in large numbers by O&K, Orenstein & Koppel.
@mumumaaaah8 ай бұрын
Are you going to make more vids?
@steelbridgemodels8 ай бұрын
Of course!
@BoianMitov8 ай бұрын
Have you actually tried to print any of the models or some parts of them?
@steelbridgemodels8 ай бұрын
Not yet, but that is the big goal for 2024!
@musiqtee8 ай бұрын
Well, I don’t have any privilege to inject my own answers, but still… 🙈🤓 At 23:53 you have an animated segment of a model - and earlier you hinted that the models as they are, would be cumbersome to adapt to a (existing) simulation game for good reasons. However - seeing the animation, what about a simulation of a model layout itself? As a (way into) the future collaboration with enthusiastic programmers (not a large corporation) who could do the simulation part? So, not for real world realism, but for a model scale realism, as your fantastic models portray so well as they are? Sorry, just rambling… It’s just my unfulfilled dreams from 1970’s Märklin catalogs getting triggered by your beautiful work. Thanks for sharing your ethics and thoughts, they make a silly old nerd feel good… Grüße aus 🇳🇴… 👍
@steelbridgemodels8 ай бұрын
Thank you! I'm always happy to awake some dreams and memories! Well, ideally it would need to be a programme that doesn't require a real-time response, but rather renders out the desired simulation after setting the scene, inputting the movements etc. Just for reference, the short animation I used in this video took my computer about ten hours to render. Exchange the narrow gauge locomotive with a BR 80 and that time doubles. Of course, a more suitable computer (which I desperately need, I know) as well as a faster, non-photorealistic render engine would go a long way, but it's going to be a lengthy process either way. Still, a model layout simulator sounds like an interesting idea, and one I'll keep in mind!
@jamesedwards98578 ай бұрын
Im interested in buying your models if you want to sell them!