You can call cosmetic armour "outfits" to set it apart from regular armour.
@MMKnight_1 Жыл бұрын
Was thinking about the same thing. Was just about to write "clothes" instead of armour, but outfits work aswell!
@milostrdahl2560 Жыл бұрын
This is a great idea!
@FlowStudio Жыл бұрын
Hmmm, that's a good idea!
@theswamps6589 Жыл бұрын
@@FlowStudio or attire
@Shayofavonlea Жыл бұрын
For the last armor set, maybe Pirate themed and it could influence finding good loot barrels or something while sailing?
@FlowStudio Жыл бұрын
Pirate themed armour has been quite a popular thought!
@SliderFF Жыл бұрын
1. pirate set, or adventurer set (with a hat like Indiana Jones or Crocodile Dundee) 2. not that difficult, rather that there was a challenge, but it was not necessary to shed 100 sweats to complete the dungeon. 3. deer, let them run around the islands, although the sheep are so fluffy 🤩 4. crabs, crab pots, maybe frogs?) 5. a hanging oil lamp that can be attached to the ceiling or a horizontal beam.
@Doobalins Жыл бұрын
i had the same idea for the pirate set, i think its a great idea
@FlowStudio Жыл бұрын
Love your ideas! Thanks so much :)
@cosmicneutrino Жыл бұрын
1. Hunter armor, it could give you more walking speed, maybe an extra hotbar slot, get more resources from wild animals, and make it harder for wild animals to spot you. 2. I like the idea that you either become very good on dungeon crawling, to get the good armor, or you become very good at farming, to get the good potions, otherwise everything will two-shot you. If I send hours prepering myself for these dungeons and I get 3 shoted anyway by everything then all the preperation loose it's meaning. For the completionists it can have the final dungeon that will require both the good armor and the framing stuff to avoid been one-shoted. (like uber lilith in Diablo 4) 3. If I can farm the wild animals for something like milk or leather I would go with the goat, (the sheep typically is slow and not a threat, the goat goes to the most remote hills and can be hard to catch). But if you are not planing to impliment draughts and feeding pens and all that farming facilities yet, the Deer is nice, it can go to all the forest and Mediterranean islands, it can be fast and challenging to catch, and in the future it could become a mount. 4. Go for crabs to give me a motivation to go outside my main base more, I mean since I would be out anyway, I may got further, Just another fishing loot is not that exiting for me. 5. Kitchen counters, toilet, shower, animal pens ps. Love this open dialog with your fans. Keep up the Good Work!
@milostrdahl2560 Жыл бұрын
I love the hunter armor idea, that sounds really fun!
@FlowStudio Жыл бұрын
Thanks for your in-depth explanations! It's invaluable feedback for us :)
@joshuaamerson9774 Жыл бұрын
I like the idea of being able to catch fish and then put them in an aquarium, so you can eat the fish you catch or display them!
@FlowStudio Жыл бұрын
Love this!
@YTPunkn0ut Жыл бұрын
1. Wayfarer set (closer to pirate/rogue/explorer) for picking overworld items, not trigger bees, sail faster, etc 2. It all depends on what the reward for added challenge is, if it's just more resource from mobs, not quite sure super hardcore would be worth it. Vote: hard. 3, Goats - they fit most island biomes, it could be a pet to eat trash. 4. Food not being a major issue in game, squid makes more sense - be sure to check out how Dredge did fishing, fantastic game. 5. Wall mounted items/lights/plants, Dresser - could be more functional for quickly swapping armour sets, gold/shards coffer
@FlowStudio Жыл бұрын
Thanks for the feedback! Love the idea of a Wayfarer set :)
@neuro_4385 Жыл бұрын
+1 on the difficulty reasoning
@redcell2 Жыл бұрын
Object oriented mindeset brings me towards "Gear" Dungeon gear vs Outfit Gear. One is meant to be used in dungeon crawling, the other outside. Both are built with "sets" in mind, so they can provide additional bonuses or abilities when you wear all pieces. Gear can be abstracted into utility stuff like "Adventuring Gear" that is different styles of shoes without a "set" or types of backpacks, deer saddles, taming necklaces, etc. 1. Construction Outfit Set. The ability to harvest raw materials in bonus amounts, craft items with chances of not consuming the reagents, and increasing speed to craft/build things. 2. 3 tier Dungeons. Regular, Cursed, Obliterated. Make Cursed hard, and make Obliterated twice as hard as "very hard". ( Add cosmetic color changes to the dungeon gear sets that are generated from those. ( Like a red/black color combo for Obliterated, or a grey/purple combo for the cursed) 3. Sheep. You can domesticate them, sheer them for wool, use the wool for crafting/building and more. 4. Squid. The ink idea can bounce with the Sheep wool material and help you make ink stain, build magic scrolls, etc. 5. ( can't fully give an idea of decorations without playing the game myself )
@FlowStudio Жыл бұрын
Thanks this is great feedback! :)
@austinveenstra7186 Жыл бұрын
1. a) Lumberjack Set - I would really like a set that could boost how many basic raw resources you get, it would be great to get a boost to the amount of wood dropped from trees and hardwood trees. I would also like it to boost drops from stone and clay deposits as that would make building with those resources much easier, but I understand if that's not reasonable from a balance point of view. 1. b) Outfits - A few other people have suggested it and I agree, that's probably the best simple name for that type of equipment. 2. Very Hard - I would really like some very hard dungeon content to challenge. If that's the path that you're going to take please make sure that it has some way to respawn near or at the entrance and with very little or no death penalty. I would love some good content that I can struggle with and die to without having to make a trek back to it to get my stuff every time. 3. Goat - I think a goat would be a great animal to start with, it could be tameable and farmable for a consistent supply of milk for food. It would also be a great animal to hunt a few extra of for meat as you see them in the world. 4. Crab Pots & Crabs - I think it would be great to get crabs and crab pots in as a way for people to get some resources out of fishing even if they don't want to spend too long on the fishing mini-game. 5. N/A - I don't have any specific decorations requests right now, but I would love to see the decoration build restrictions loosened a bit. My main complaint when building is that I can't put things anywhere near each other. I would love to be able to tuck the chairs under the table, have a big pile of book stacks, have dressers and other things near the beds, etc. I've really enjoyed the building style and finished pieces, but I definitely feel like the restrictions are holding me back on every build, I know some things might be necessary to prevent players from causing themselves issues but with purely decorative stuff I would love it if most things had little to no restrictions on what's placed around them. Thanks to the team for developing the game! I've really enjoyed it so far and I'm really looking forward to the coming updates!
@Suzaku4489 Жыл бұрын
1) Pirate set. Possibly multiple versions that do/don't include an eyepatch, hook hand, and peg leg. And just call them "Outfits". 2) Depending on how you plan to implement difficulty, I would suggest adding multiple difficulty levels to choose from, with increased rewards for higher challenges. Everspace 2 did this with its current endgame grind where you can push the enemy health/damage higher for increased chances at rarer loot. 3) Goats. Tame it for milk that can be used as is, or turned into butter or cheese for more food combinations. Click on it repeatedly to make it scream humorously. 4) Squids and ink. 5) Some sort of light that can be attached to walls would be nice. I also like having meals/drinks to place on tables.
@skiffee1134 Жыл бұрын
1a) A leather armor set for hunting, lumberjack set for wood gathering, miners set for stone gathering. 1b) Combat vs Skilling gear/sets/armor/etc 2)Very hard. If the point of something is to be hard at all, then make it HARD. 3) Sheep. The meat + wool potential drops seems more relevant than say... goat meat + milk? Deer meat + maybe antler to craft stuff out of? It's also by far the easiest of the 3 to keep as a pet IRL. 4) Crab pot. Something not entirely active would be awesome. 5) Fairy House: Basically like a birdhouse, but fantasy. Would hang on a wall. Small fountains: Either free standing or attached to a wall. Would bring a little bit of nature and movement inside. Bookshelves: Of all kinds of funky shapes and sizes. Books are just comfy and I would love to make a little reading nook or full blown library.
@visualguerillaFILMs Жыл бұрын
My answers.. Game: Hard is hard enough / Outfit: comfortable clothes for chilling / Pet: Sheep (adding a dog & a cat too) / Fishing: Squid Cant wait to see some new updates :) Keep on rockin @flowstudio
@zacart4253 Жыл бұрын
Druid set, make it have some kind of effect that interacts with nearby animals or when you defeat something they drop seeds or eggs which can grow special plants or animals. (Maybe just cosmetic stuff)
@FunkyPunk1995 Жыл бұрын
1) a pirate outfit! If not, a lumber jack outfit or maybe some kind of nature themed outfit with like leaves and stuff! 1.1) i think they could be called clothes or outfits, and combat armor should be called armor 2) i would prefer just regular hard. I throughly enjoy the combat but i like lens island because its fairly relaxing, even in combat. 3) i would prefer deer the most, then sheep. 4) crabs! 5) lamps, coat racks, and desk!
@Doobalins Жыл бұрын
i rate deer, first introducing the ability to hunt, then sheep, and witht he introduction of sheep you simultaneously introduce some sort of farming/ trapping mechanic for them
@XxFriction Жыл бұрын
Some ghost armor, basically what it does is that if you are in a dungeon and have lots of enemies, once you kill like let's say 3 enemies within 3 seconds it gives you invisibility for 5 seconds or something like this, maybe boost damage for a few seconds or return back the damage, anything would help you get rid of some enemies faster, this could help a lot especially for hard and extra hard ones. Crab pots are amazing. For decorations I would love to see garden decorations such as outside and house plants, kitchen decorations, and definitely a fountain. For animals deer is an amazing start especially that it will fit with Len's environment, you can later on add sheep and goats by introducing animal farming and pets, but for now deer are amazing. That's for everything yall do to make Len's more amazing 🙏♥️
@alptekinserdenak2263 Жыл бұрын
1- Armor: Pirate or Black Knight themes would be cool. 2- Difficulty: It should not be a walk in the park but I don't like extreme hardcore where I need to go over and over until I memorize every corner and move to figure it out so just "Hard" is ok from me. 3- Wildlife: The deer is a natural choice when it comes to wild life but if you are planning on taming them in-game, then goats might be the better choice. 4- Ocean creature: Either is fine but if you are planning to do some crafting with squid ink then I prefer squid. 5- Decorations: I don't have much idea but outdoor lighting is something I would like to see.
@KenMaerran Жыл бұрын
You could call the armor sets an "Outfit" and just label the armor as part of the set's name ("Champion's Armor"). In terms of non-dungeon outfit names/types: Explorer, Engineer, Sailor/Pirate. For the cursed dungeons, it should be very hard. They should be something people can be proud of, so long as they aren't required to progress/survive. For the animal, sheep would be good especially if you can harvest wool as a resource for rugs, clothing, etc. Crab pot unless the ink has some real use right now. For decorations, my thing is usually lighting. I usually want more variety with lighting to achieve different looks (warm light vs brighter light). Fireplaces/firepits/etc. Want to make things cozy. :)
@bkgeno Жыл бұрын
1) 4th armor - Explorer armor (increases movement speed, decreases food drain, reduces animal awareness for easier hunting OR more resources from hunting) 1a) 'Clothing' for cosmetic wearables, armor for things that give actual bonuses. 2) Cursed dungeon - completionist dungeon, hard. 3) animals - Deer 1st 4) crabs and crab pots (passive fishing, hurrah) 5) decorations - indoor hanging light that doesn't impede movement, placemats, a stuffed dragon toy
@SilentMoonlitWings Жыл бұрын
1. I like the other suggestions of hunter or pirate armor, I can throw in the idea of explorer/adventurer armor which would pretty much be the middle ground between pirate and hunter. Toss a few pouches on and a spyglass or something? Definitely need a spiffy hat. Also concur on calling them 'Outfits'. 2. I would lean towards not the highest difficulty, just so that preparation CAN make enough of a difference to help pull those less skilled players through if they want to spend the extra time preparing all the best, while those wanting the pure challenge can get the challenge without expending the extra farming time. Too difficult to possibly complete even with preparation can hurt the motivation to engage in all of the extra prep/farming. 3. If catching/animal taming is implemented, goat providing milk would be best, as that introduces a lot of new possible recipes. Sheep provides wool, which would be fewer possible recipes, thus beat by goat, and if animal farming isn't yet implemented, deer would be more interesting of an initial choice, since you don't think of trying to tame it, simply hunt, and can provide meat and leather for crafting. And like another commented, potential mount out of deer. 4. Crab pots sound like the more interesting new mechanic to play around with, rather than another special fish, it's an entirely different fishing method. 5. I like both the hanging/attached lantern and aquarium suggestions others have had. Been a while since I hopped in game so can't think of better at the moment.
@FlowStudio Жыл бұрын
A really great insight thank you :)
@oakleygermer9015 Жыл бұрын
Just barely found you guys from some of those Dev challenge videos. Great work! Adding birds could add a lot to the game. Not sure if they would be a hunt-able animal, but having them in game could add to the experience. When you’re out in nature birds are all around. Flapping wings, bird songs/whistles. You get the jist. As for the dungeons, make them very hard!
@nectolus Жыл бұрын
1. An armor that increases speed just like the shield of the first version of the game would be a nice addition. 2. Hard dungeon, you can always make it easier if too many people complain. But not extreme to the point it becomes frustrating and unbearable ofc. Just a fun cool challenge that will require preparation. 3. I like them all. Deer is cool and feels majestic and rare. So imo it will fit well as the first animal, but I will never kill it D: I will be fine to have it just as a special thing to encounter every now and then. 4. Crabs, sounds more fun with the mechanics that they bring, it would be cool to have them as pets too in the future. EDIT: it would be cool his shell as an item for crafting a special armor. 5. A guitar, an aquarium, and a bigger plant full of leaves.
@aishacozad1221 Жыл бұрын
1. Forest Ranger outfit and outfits vs. armor 2. hard, not very hard for the new dungeons 3. deer 4. crabs 5. wall decorations, more kitchen furniture *like a sink, icebox, stove...*, couch or more living room funiture
@davidmcky Жыл бұрын
All my ideas tie together into one big idea haha! Decoration: more lighting, flags, customizable carpets Fishing: Squid with ink which can be used as dye for... (see below) Animal: Sheep - get wool (which can be dyed for making flags and carpets!) Armour type: Wool dyed warm clothes which add keep you warm in cold places ie: hat, sweater, socks, etcetera Dudgeon Difficulty: Very hard - this is just because I think its cool to have something that players feel scared to try and attempt haha
@adammartinu6046 Жыл бұрын
1. A sailor outfit 2. Don't settle for either one. Instead, add a difficulty slider (or multiple difficulties). You get the same rewards regardless, but in higher quantities at higher difficulties. 3. Deer 4. Squid 5. More light sources
@thatfancytomato8894 Жыл бұрын
Some cool decorations could be fish tanks as those look gorgeous in real life and would look even better in game. Like a small bowl that you can put on a table, a medium rectangular one and a large fish tube that covers an entire tile.
@maximiliansonntag6040 Жыл бұрын
1. Pirate/Sailor outfit - faster boat speed and increased radius for removing fog on map 2. Very hard - think late-game (need to have epic weapons and armor) with best rewards i.e. legendary weapons can only be gained that way 3. Definitely dear - desert islands could have camels 4. Crab pots - finishing right now is not a good source of income - crab pots could fill that need 5. Decoration: couch, hammock, coffee table, more furniture to fill our big houses
@N00b_Hunter Жыл бұрын
If you could add torch handles that you can add to your walls I think that would be very useful.
@FlowStudio Жыл бұрын
Smart idea! :)
@CrissyMoss Жыл бұрын
I would love a scavenger outfit, something that gives you bonuses to finding crates, bottles, and other things laying around the armor. Or a hunter outfit specifically bonuses for hunting over world creatures. (might be better to add that later though when more overworld creatures are added.) I like the crab pots better. A set and forget then collect later sort of thing. But I also love the idea of catching giant squid. Would love to see an aquarium that I can add fish I've caught to.
@FlowStudio Жыл бұрын
Some great ideas thank you!
@raffer8216 Жыл бұрын
1. miner set or lumberjack set for resource gathering [1:27] maybe "utility clothing" or just "clothing" 2. I will probably not bother with Dark Souls/Elden Ring difficulty content, so I vote "possible for farmers" :) 3. deer is pretty :) , sheep could give meat and wool, goat could give meat and milk, not much of a vote though x). 4. Squid ink before crab meat. 5. any decorations with some useful function would be nice (like light sources)
@xcedraplays6868 Жыл бұрын
1: Pirate/expolerer as others have said would be neat. and I agree with outfits vs armor 2. agree with damask0spower that you focus either on farming or dungeon crawling, but if you max out both it becomes a completionist difficulty so you have Reg. difficulty, hard, extreme. 3. Deeer then goats then sheep. 4 an aquarium would be neat, a tea set or some other I have snacks type item to put on the table.
@antonulyanov4859 Жыл бұрын
Make dungeons very HARD, so people who like to explore feel the challenge
@themaddhatter165 Жыл бұрын
Name. Overworld Sets and Dungeon Sets 1. Sailor's Outfit Set that affects sailing. Speed, Handling, Defense, Wind Control, One or all. 2.Make an option for both hard and very hard 3. Adult Deer to hunt, and a Baby Deer for a pet 4.Crabs 5. Statues, Glowing Crystals, Working Pond
@astrobug9254 Жыл бұрын
Sheep would be a good first animal, could get lamb/hogget/mutton from killing them, and wool to use to craft certain/special clothing items. As for the cosmetic clothing, garment could be used for the name, and hunting or mining would be a good add-on to the rest of the clothing outfits. Love the idea of squid and squid ink for crafting. Wall-mounted decorations like lamps, paintings and cupboards are things I've been thinking about. But with all of the farming and flowers that exist, hanging flower pots would be lovely.
@bradcoleman4080 Жыл бұрын
Q1 Pioneer to combine hunter, miner & lumberjack benefits for the outfit. Q2 Go for hard. Making it to very hard would just put people off. Q3 I'd say go for the deer, followed by the goats and finally the sheep. Q4 Look at what each item provides. Is there a source already available for the ink? What unique item does the crab give? Q5 Controllable lights of some sort. Pot plants & Paintings that can provide a morale boost. Like the game so far...
@JessicaHouseknecht Жыл бұрын
Maybe a cooking, potion brewing, or pirate set and call them outfits. Just hard so that players who focus on other things can still enjoy them. For the wild animal my vote is for sheep. Crabs and crabpots would be an awesome addition to the fishing gameplay. Not sure on the decorations.
@shinymetalsass1921 Жыл бұрын
Armour vs Clothing! It's still something you wear, but only provides stat boosts, not an increase in armour level. My idea for the last option: - buff for buying/selling to townsfolk (like charisma) that gives better prices and income. I'm thinking sun glasses to make you look cool 😎 For the cursed dungeons, go for the harder version as long as the loot for these cursed dungeons aren't key to progress for the rest of the game and is more completionist/achievement based. Animals - Add a fox, wolf or bear! With those first 3 being prey animals, only makes sense to add a predator. The pelts would be good loot to be used as crafting resources/decorations. Decorations - Apologies if any of these are already in the game! - paint for walls and roofs would be a great idea, especially if you can use the flowers to make paint dye colours. - rugs - house plants, flower pots or succulents - wall sconces for torches - curtains Great work team so far, you guys are doing amazing.
@zargonas17 Жыл бұрын
1. The term cosmetic armor tends to make one think of glamour or transmog where you use just the looks of the pieces rather than having stats attached. The word that comes to my mind is Equipment or Gear, and I would just have it be the one umbrella term. 2. For difficulty, I've always sort of preferred a three tier sort of setup. The base difficulty that gets you the things you need, and harder version that might reward some rarer stuff or some goodies, then a ridiculous mode for the completionists that rewards possible cosmetic rewards/titles or just bragging rights. 3. No real preference unless there are resources to be had from domesticating them for which I'd probably pick the goat. 4. I think having a second activity with fishing would be wonderful with the crab pots to help break up doing the same activity all the time. 5. A mannequin to put your armor sets on to quick swap between would be wonderful.
@jeftadlvw2574 Жыл бұрын
1. Hunter or crawler armor/outfit for some more strength and speed while exploring 2. difficulty: hard mode, or mabye the player can choose an option? 3. deer 4. crabs 5. some more dimmed, yellow lights, mabye a totch holder?; animal pens; some more door types (like with eg. glass, or a sliding door); mabye configurational and customizable carpets based on dyes you can collect?
@Cateyez380 Жыл бұрын
1 -mining set 2- hard mode 3- sheep 4- crabs and crab pots 5- more doors and windows
@deathpax Жыл бұрын
Outfit or clothing for cosmetic armor 1.Pirate or Miner set effecting crate drops/loot or ore node drops 2.hard 3.deer 4.crab pots
@aldrea6506 Жыл бұрын
1) I second the idea of "outfits" being used for none combat clothing and think that a mechant's outfit would be a cool idea. It's buff could be like "10% chance of getting +50% more gold when selling items". 2) hard difficulty, not very hard. 3) I vote for Sheep, it's loot can include wool for making outfits or fancier rugs/beds/furniture. 4) Crabs! Each type of island could have it's own species, which would give a reason to explore off the main island. 5) Anything to decorate the walls! Shelves, paintings, wall sconces, etc.
@TheDooveman Жыл бұрын
Sorry for being late. But I will add my comments anyway and maybe they can be future ideas: Maybe an adventure or pirate set that gives you perks for looting. Maybe boating gets a small speed boost. Can you make the dungeons have optional difficulty? Not with bullet sponge but an enemy could have a variety of attacks. And difficulty level adds more challenging attacks to its list of attack options. Or maybe the enemy could go through more stages of difficulty in harder modes. So a novice could defeat a boss after stage 1 while an expert could allow bosses to go through 3 stages of difficulty. Deer makes sense for first animal. I would vote for crabs. But maybe you can add some loot that the crabs carry into the trap. Just to add some rare loot options. I always like the idea of rare loot or items like weapons or armor. I mean very rare. Something that a player would show off. Something like a sword that is located in one chest in the entire map. Same for armor. A super achievement if someone found all the pieces for the suit. A complete set gives you a bonus stat. For a decor item, I like the idea of a swimming pool.
@Mike-vy3mm Жыл бұрын
Clothing or outfits instead of armour. My vote would be; 1. a sailor/pirate set improves sailing and increases loot/event chances at sea.... I would love to see storage or even a boat option that lets you build a little on it. 2. Hard! 3. Goats. 4. Crabs. 5. selection of statues, hanging lamps, wall lamps.
@user-sw1pr6ek6s Жыл бұрын
1) Chef's Outfit. Maybe return or reduce amount of ingredients. Cosmetic armor could be Lifestyle Outfit, Adventuring Gear, Gathering Clothes. 2) Hard, if these dungeons will be tied to any further post game progression (including Achievements), shouldn't gate keep those that can't. Very Hard if it is just a bragging rights thing that gives resource loot drops. 3) Goats. Small, could have meat for killing in the wild, and milk for tamed version. 4) Crab if it is just going to be another fishing point and not some sort of event/fighting style thing. 5) Desk, Decorative Columns, Statues, Fountain,
@samuelwallace3483 Жыл бұрын
1. Captain Armor Set: Water travel speed boost. 2. Cursed Dungeons. Hard. Then you can have Cursed Cursed Dungeons... lol 3. Deer. It seems like they would be the most common out of the tree. Just based on what island biomes the game is made in. (Currently...) 4. Squid. I like how crabs are currently implemented in the game just as a fun, little "decoration" (I don't think that's the right word...) 3 Decorations: Couch, Paintings, Fountains.
@watch_wade Жыл бұрын
Too bad I missed the deadline, but cool to see you guys are doing stuff like this to engage with your audience!
@BodinTheGreatGaming Жыл бұрын
1. "Builder" armor that decreases the amount of 'basic' resources needed like by X% so like stone/wood/hardwood. More rare resources like lightstone could remain unaffected. The main part of the outfit look could be like a leather apron with tools that hang off it. The rest of the outfit could look more medieval-ish. 2. Def Very Hard. Like Dark Souls hard to where I almost lose my cool hard. 3. Deer. Roaming through the woods and running into a herd of deer would be amazing! 4. Tough choice here. Gotta say crabs though just because it'd be a good passive way to get food. 5. Outdoor fountain, rectangular flower planters, and double bed Looking forward to seeing more!
@accidentalronin Жыл бұрын
Garbs might be a good idea for the cosmetic armor. And I like the crab idea!
@jacksonwaschura3549 Жыл бұрын
Please make some really difficult completionist content! I've played through all content that's out yet and had a blast but I'd love to spend many hours grinding and practicing to complete crazy hard dungeons.
@RachelNitsche Жыл бұрын
1. explorer set which gives advantage on finding rare resources with hints where to find and when it respawns 2. you cauld let the player chose the level for the dungeon, the harder the better the reward 3. I like seeing animals in games but I am not a big fan of hunting them 4. sorry, for this question I would say, see 3 ;-) 5. wall hanging stuff related to things I've done in the game as some sort as trophy or screenshots I took in the game I can hang on the walls
@AccountProto5X Жыл бұрын
Outfit ideas: -Beekeeper - A big protective suit to protect from stings (Please add beekeeping, please.) -Shepherd - A long comfy hooded robe (Maybe a staff to guide tame sheep into enclosures or across the island to graze.) -Fog Explorer - A thick dark overcoat/raincoat and tons of bags and pouches, canteens, and an e-tool shoved in a belt (Think of Far Harbor in Fallout 4) Definitely want Very Hard dungeons to be a thing, as I enjoy soulslike games for their challenge. The victory is so much more satisfying after a half dozen "I almost had him!" type failures. I think for those people that want to play Len's Island as a comfy casual game, there could be a toggle when they create the world - Turn Off Very Hard Dungeons - but they forfeit the opportunity to get rare/high level gear. Sheep! I'd like some sheep to shear for wool and they would fit right in with the small island setting, I think. Reminds me of the islands up north back home. Crab! I would like to cook up some crab meat, sounds comfy. Decoration ideas: -Post office desk - One of those desks with all the little cubbyholes for notes and paper and letters -Lightstone cube/orb on an end table - For pondering and doing your best Noximilien impression -Oil lamp - It could be set on a table, hang from a beam or from a wall, or even have its own post
@FlowStudio Жыл бұрын
Great ideas! :)
@NikitaBelomestnykh Жыл бұрын
Either Outfits or Wardrobe would be the best I think
@thedeicide Жыл бұрын
1) Cosmetic armor: Hunrting armor for when hunting the wildlife. Pirate armor, Better sailing stats of change to find loot when sailing. Minor armor Better change at resources when using pick axe. 2 don't make dungeons TOO hard. Leave that for the people who want to to start a playthrough on the hard difficulty. The contrast between the main world where things are nice and sweet and then insane dungeons would be too big of a difference i think. 3) deer if we can hunt, goat if we can keep it for like milk resource / cheese etc 4) I like the squid idea, dunno where we would use the squid ink for though. 5) Hanging lights (like the xmas lights but just normal light collored) deck lounger chair thingy. hanging display for weapons/shield etc.
@MadArena Жыл бұрын
Hey there 1 - Indiana jones Gears 2 - "just" Hard but with addition of specials "very hard / end game / mini boss or boss - non procedural" dungeons mentionned previously in the lore somehow. 3 - Sheep 4 - Option with ink 5 - A dog statue to fit with your office's pet // a cat statue for those who dislike dogs.. // some other kind of statues... (some more torches and braseros with different light colors using different materials... ?) Keep up the good work anyway & Have fun doing so :)
@yazpib Жыл бұрын
1. Business Outfit: Bonus to selling/buying or Pirate Outfit: Bonus to fishing, collecting barrels Scarecrow Outfit: Bonuses to farming 2. Hard Dungeon; if people want to play really hard dungeons they have plenty of options out there for it. I am horrible at those games and would hate to be locked out of part of this game. 3. Goat 4. Crab Pots 5. Fish Tank, Colorful String Lights (indoor/outdoor), Paint for Walls, Different Bed Types
@goshdaneit11 ай бұрын
Sailor armor. Just a lil' sailors outfit to make you go faster while on a boat? Also, crab and crab pots.
@undefinedscott Жыл бұрын
1. Builder Outfit. Use less resources maybe. 1b. Outfits work. 2. Very Hard 3. Goats 4. Squid 5. Armor/Weapon Display. Monster Trophies. Walkway/paths
@supersemo4159 Жыл бұрын
5. Maybe a painting that you could paint yourself
@SzabitoPlays Жыл бұрын
An outfit that benefits the yield of the items the animals would give you could be good to have, but I have no idea what it should be called...
@michaelelms9425 Жыл бұрын
an explorer/hunter set with movement bonus, extra roll or quicker cool down on abilities, extra loot from passive animals
@Doobalins Жыл бұрын
how about a pirate or sailor set or something along those lines which gives you some sort of benefit when sailing, such as a speed boost
@Danlar_Scott Жыл бұрын
1- Outfits 2- Very hard - note: If you want a "normal" experience you already have the "normal" ones, if you want a challenge o big challenge: you will have the "very hard" ones... if you want to beat them.. try to improve your skills, get good armor/weapons etc and try again. 3 - Goats! 4 - Crabs 100% 5 - Japanese wind chimes - Japanese wind chimes - and Japanese wind chimes :D.
@alenafraskova6903 Жыл бұрын
1) Armor which provides light, it can be used in a normal game instead of bothering with a torch to light the area around but it could also be useful in dungeons in sections which are not full of combat. In combat if worn it could give some small help such us highlight enemies or show their path or something as such but that might be am overkill. It could be a bit like the Armor in Zelda Totk. Usefull, funny but not necessary, just an option for those who want it. 2)probably better to make them more difficult but to make sure they are not necessary to go through by everyone. Which means if the player doesn't want to fight to the extreme that they are not missing out on anything essential. 3) deer would make the most sense I guess but sheep is so cute and cuddly😂❤ brain says deer but ❤ says sheep 🐑:D 4) crabs 😊 5) I didn't play in a while but..... small statue/ toy of a ship with a sail, small enough to fit on a table. Easel for drawing-not functional, just a decoration to put in a room. Statue of our character made out of marvel :D sword in hand, some cool pose 😂
@xragexxx Жыл бұрын
Well how about a gothic armour. Very hard dungeons, and a dog or a Wolf as a pet like dogmeat in fallout, that can help out in fighting. Mermaid as sea creature. And a pool table as decor
@johanneshofmann5038 Жыл бұрын
Dekoration ideas: pictures on the wall chimney for the roof sun umbrella for the beach
@Shayofavonlea Жыл бұрын
I can’t decide between Goat and Deer, I think deer would be such an amazing pet for Len but goat makes more sense. I would loooove crab pots! The one decorating item I’d Love is more lighting, particularly light arches or string lights!
@FlowStudio Жыл бұрын
I agree, more lighting is a great idea! :)
@Shayofavonlea Жыл бұрын
@@FlowStudio You can't beat the lighting effects in this game, they're the coziest!
@GreeneTeamMedia Жыл бұрын
I'd go with a pirate set of armour. Probably call them outfits though and then armor for the dungeon crawling armor. Probably just hard dungeons rather than very hard. Deer for the animal. Crabs and Crab Pots. I don't have much input on the decoration.
@KasperDevUnity Жыл бұрын
armor and outfit. Armor for combat. Outfit for no-combat. lumberjack, stonecutter, miner, sailor, explorer.
@manuelbulletti5984 Жыл бұрын
Very hard dungeons sounds like a good idea to me
@sirweebs2914 Жыл бұрын
I second that, me brotha.
@milostrdahl2560 Жыл бұрын
3. I would looove to see sheep first! Especially if we get to keep them and use their wool 4. I vote crabs! Adding a new gameplay element like that sounds really fun
@noldos Жыл бұрын
1. Construction Worker armor. 2. hard 3. deer 4. KRAKEN, oh, only two choices.... large squid 5 Lace curtains, Origami, Farm Calendar
@Dragonsblade71uk Жыл бұрын
1 Outfits - mining or hunter 2 being disabled, I don't want them super hard, as I don't have the ability to handle it. 3 Deer first. 4 Not a fisher person, so not too bothered, but if the squid ink is useful, I'll say squids. 5 not too bothered with cosmetics, and I don't know what you already have, so I'll leave that 1 as a surprise!
@johanneshofmann5038 Жыл бұрын
i think having a herd of sheep could be fun
@MyMo689 Жыл бұрын
1. A: Pirate or Sea Captain set that increases speed or maneuverability of the ship. B: Friend of the Forest set that is crafted from natural items (maybe even from the potential animals?) that increase running speed by 10-15%. Maybe also increase hunger drain by the same amount when worn so that it is balanced out a bit as well? Also, I would say a good descriptor between the two styles of items would be combat equipment versus adventuring gear. 2. Using a scale of 1-10, 1 being I could beat the game blindfolded and 10 being impossible even for Dark Souls enthusiasts, I would rate the standard game a 6 or 7 in terms of difficulty. That last boss (redacted for spoilers) really ramped it up at the end. I would say make it a 9 for the cursed mode. This would give incentive to attempt it for players seeking more of a challenge but not so much more difficult that only 1% of challengers could achieve victory. 3. I would say deer. The pelts could be a standard drop and, if you make both male and female deer...maybe bucks have a 5% chance to drop their antlers and it can be used in creating the Friend of the Forest set? 4. Crabs and crab pots, with a potential to harvest stone or perhaps even a rare chance of lightstone instead of crabs. 5. I would appreciate having stairs with railing, but that isn't exactly a decorative item...so, for purely decorative effects, I think being able to choose a crest or symbol that you can create a wall painting for, or even adorn your ship's sails with, would be awesome.
@johanneshofmann5038 Жыл бұрын
These are only my thoughts maybe some of the ideas resonate. "Sailor Set" Maybe to have benefits that actually effect the boats and ships and swimming by hand etc. For example to have a speed boost for the boat or some type of tailwind. Or get a boat ability where you have a speed boost like the hero roll ability on land for swimming or sailing or so. I personally have found (200 hours btw) the sailing always very monotonous and i miss the little speed boosts while swimming or on a boat. For example to be able to take a big leap while swimming where you dive faster for a little while with the same button that you would roll on land. Like in real life when you want to swim more quickliy. The boat tours are always a bit boring for me and i find myself always looking at the map so that i feel at least little bit like i actually make progress, because the water even with the streams and small stream islands looks the same whereever you go and it only really changes with the time of day. That effect wouldnt be as strong but because the camera is locked on an almost isometric angle you can't see large islands coming even if in real life in a first person view you would have seen them minutes ago. thats why i think there has to be some type of mobility on water that may not be "realistic" but that equalizes the circumstances for the player. So that it is more "fun" to go on a boat trip. or on a swim. Because the water actually looks amazing in your game. I just think it would dramaticly add to the primary game loop (which in this game is already amazing) And i also sometimes just want to sit or lay down on the floor in Lens island to enjoy the mood in my house or to just admire the nature of a place i like. but len cant do that and he always looks like he needs to be doing something even if i just want to enjoy the beautiful sun in the trees and grass which your game has like no other Game. I think these types of little things would make your game easy 20% enjoyable. I don't think i am alone to say that sometimes in your Game (on the surface of course) one just wants to listen to the music look at ones own creation be it a house a farm or whatnot and rest. And i want my videogame Charakter to rest too. Keep up the good work i fell in love with this game since i watched your first dev diaries and i got a steam account just for this game. It was well worth it.
@FlowStudio Жыл бұрын
Appreciate the feedback thank you! Some great suggestions here :)
@barefootwalk1798 Жыл бұрын
1. Scout set, allowing you to move faster and to hide from hostiles in the overworld as long as you don't spend two seconds or more in their direct vicinity. Also call them Clothes vs. Armor, maybe not in the name but as tags prominently featured in the description. Should be self-explaining at that point. Though if your instinct was to call them cosmetic then why not do that? Have an armor and a cosmetic slot for each body part. People love dressing up their -charac- Len. 2. Being more of an explorer and farmer type, go nuts on the difficulty, as long as there's nothing in there but bragging rights. I'll not play it either way and the hardcore crowd will like it. 3. Sheep. Plus the option to shear them, perhaps. 4. Crabs. 5. 1.Wall mounted lights 2. Some kind of light that you can put on the wall 3. Light sources that can be attached to walls
@amushroomtrip Жыл бұрын
I would like a set of clothes that are business/fancy themed, really just super rich clothes set, for when we make all the gold coins from our toils above and below
@Revenant483 Жыл бұрын
I think transmog would be helpful to the game. Let people wear cosmetic armors but have them adopt what ever stats are on their current combat armor. You could offer variations on the outfits that the NPC's wear for cosmetic sets. I would like to see a few sets of combat armor that you get by defeating the denizens in the dungeon, kind of like Elder Scrolls has their Daedric Armor. Also a difficulty leveling on the dungeons would be helpful, I like insanely hard dungeon crawls but others may not, that being said let the player adjust the game the way they like it.
@Histralia Жыл бұрын
Construction armor set makes building cost less materials and you can gather more materials for your buck
@Dragens2 Жыл бұрын
1. call it outfits 2. hard mode -> should be challenging (no souls like) 3. Sheep feels like the most domesticated kind of animal that would fit. 4. crabs is a good start 5. /
@simspam87 Жыл бұрын
1 - mining set 2 - hard ( I don't like souls like) 3 - a goat 4 - crabs & crab pots 5 - no preferences for decorations
@most.likely.questionnaire Жыл бұрын
I think blacksmith's wear could be the last cosmetic armor
@mattispedersen2963 Жыл бұрын
so how about naming armour = Dungen gear and the other adventer gear/outfits
@aarondcmedia9585 Жыл бұрын
Non-armour wearables: uniform, persona (while you wear this you are doing a specific task and it enhances this task)?, outfit, layer, gear, regalia, attire Astronaut set, that enhances vacuum survivability and lets you visit Len's asteroid. Imagine the cave system in that! Scientist set, that enhances plant research and development, including genetic modification and grant writing skills Biologist set, that enhances dead mob dissection for determining weaknesses, as well as enhancing harvested organs and maybe breeding one or merging it to make your pet enhanced Blacksmith set, enhances your mining and machining and allows you to upgrade your battle deer's horns with sharpenable metal points Deer pet coz it has combat horns. But making one of those beasties in the dungeon a pet that has to stay in the dungeon till you come collect it again for more dungeon exploring and battles. (Could even mine other mobs for you while you are outside doing your other shiz). Greyhound / Borzoi / pet
@FlowStudio Жыл бұрын
Thanks for the ideas! :)
@jacobwolf44 Жыл бұрын
How about an adventure Armor that offers good stamina buffs or faster movement, as for everything else Deer or Dog/ Crab Pot / Hard. For Furniture items I'd like a boat in a bottle, Painting & some more cool light sources.
@roseofdarkness5 Жыл бұрын
1- The second categories of armour would call light armor as for the new outfit, it would be explore or pirate. 2- hard ( I don't like it being souls like it to much) !Σ(×_×;)! . 3- sheep. 4- Squid. 5- wall light / Small tree pot 🎍🎄/🖼 Paintings and Rug.
@drewkillion2812 Жыл бұрын
1. Pirate outfit 2. Hard. Dark Souls is fun that is a whole game in itself. If it is really hard and I have to try dozens or hundreds of times I just won't do it. 3. goat 4. squid 5. Anything would be good
@millgate Жыл бұрын
Builder/lumberjack outfit to reduce cost of certain building items
@TeamOmega27 Жыл бұрын
I keep hearing deer in the game so if I don't start seeing deer, ima go insane.
@daedaluxe Жыл бұрын
Dungeon crawling armor should be "Dungeon Armor" and tradeskill armor should be "Tradeskill armor" :)
@markimoofan1239 Жыл бұрын
1. maybe casual wear? 2. lol i dont like both but if i had to choose just hard... 3. rabbit? 4.crab pot :) 5. custom doors? if that isnt a think already/random but a snowglobe? and paintings and posters?
@johanneshofmann5038 Жыл бұрын
i would like like maybe as a squid a reasonably large kraken an not just a super tiny squid
@JW-bx7pg Жыл бұрын
questions #2 Hard #3 pets #4 crab pot
@tessie4204 Жыл бұрын
Local or online COOP! :)
@milodorey9518 Жыл бұрын
explorer gear to increase sailing speed and exploration rate
@faithgills800 Жыл бұрын
Full controller support would be awesome! I know this wasn't one of your questions but it's 2023, controller support is a biggie
@FlowStudio Жыл бұрын
We added controller support earlier in the year in case you didn't see! We will continue it improve it over time, however you can play through all of Len's Island with a controller now :)
@SkeletonGrimm67 Жыл бұрын
Co-Op Mode & Pets
@tankwheels3744 Жыл бұрын
please make the second dungeon extremely hard i want the struggle and at the moment all the dungeons were easy or you can also make it so at the beginning of your world you choose which difficulty
@thatfancytomato8894 Жыл бұрын
Goat!
@SimonSlav-GameMakingJourney Жыл бұрын
Outfits Cosmetic armor suggests no benefits, and farmer outfit suggests bonuses to farming.