Testing WHO'S THE BEST of the Thrones of Decay units?

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Zerkovich

Zerkovich

Ай бұрын

We're testing out the new Thrones of Decay DLC units against the old in Total War: Warhammer 3. Let's kill, for science.
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Пікірлер: 363
@strakk
@strakk Ай бұрын
"Combined IQ of 44" Sound like every single coop campaign I load in with my mates
@kluasvt828
@kluasvt828 Ай бұрын
amen to that
@animewarrior3
@animewarrior3 Ай бұрын
Pft. Our last 2 collective brain cells always fighting for 3rd place.
@Weberkooks
@Weberkooks Ай бұрын
lmao I love this game for so many reasons but the absolute brain death of playing multiplayer campaigns is worth every penny
@Segwo
@Segwo Ай бұрын
Are you somehow friends with me? Lol. My friend and I are idiots and we play coop lol
@jacobanderson-small3628
@jacobanderson-small3628 Ай бұрын
But zerk, you forgot the plague ogres
@Helleuw123
@Helleuw123 Ай бұрын
and pestigors
@Lovely--K
@Lovely--K 28 күн бұрын
My boys the pestigors are why I clicked on this video 😢
@HellScryer
@HellScryer 28 күн бұрын
@@Lovely--Ksadly the pestigors are beat out still by chaos warriors of Nurgle with great weapons 😢
@Drazhoath1
@Drazhoath1 27 күн бұрын
@@HellScryer well thats because they are not supposed to be used that way
@vineveer4358
@vineveer4358 Ай бұрын
One trick with low model count infantry, such as the doomseekers, is to always throw them in to an ongoing infantry brawl. With say, some dwarf warriors or miners mixed in, you have many less models attacking your glass cannon doomseekers, but almost all your doomseekers are still able to get into melee. You don't really need to flank with units like doomseekers either, just run them in behind your holding line.
@vineveer4358
@vineveer4358 Ай бұрын
Vampire coast depth guard work like this, too. Particularly the dual-axe variant.
@vyeelime8143
@vyeelime8143 Ай бұрын
Yeah, I'm surprised Zerk's testing for the Doomseekers was so tactically static; they're basically unbreakable trolls, so it's a little pointless to put them in an unsupported position, same as you wouldn't with trolls.
@vineveer4358
@vineveer4358 Ай бұрын
@@vyeelime8143 It's not entirely useless. It's still still very good to know how they may hold up in a frontal engagement if they need to. It's also very good at showing that bringing doomseekers will not let you widen your front line or envelop your opponents.
@jamesespinosa690
@jamesespinosa690 Ай бұрын
@@vineveer4358 I second this comment about Depth Guard with Dual CC weapons. That's exactly how I use them. Allow the enemy to crash on my zombie chaff front line and tire themselves. And then I counter charge with the Depth Guard who generally proceed to murder fuck anything they can touch.
@Weberkooks
@Weberkooks 29 күн бұрын
not really a trick it's a basic principle of the game with low model count units. This is almost always how you use monstrous infantry
@SaltyRocksPew
@SaltyRocksPew Ай бұрын
5:11 A "WHAT" ranged missile infantry? Mark this day in the book!
@superbuck90
@superbuck90 Ай бұрын
There will be NO Alliance!
@AmmarAbotouk
@AmmarAbotouk 21 күн бұрын
he is definitely in the book no Question
@jamieict
@jamieict Ай бұрын
16:32 I like that your solution to "how do I compare these other units?" was to just throw all of them on the same side and set about mincing a big pile of elves
@desgyulabalogh3429
@desgyulabalogh3429 14 күн бұрын
Grombrindal approves this message
@Orendiz
@Orendiz Ай бұрын
Slayer's biggest weakness i think is the loose spacings they have. Every time they charge into an enemy, they get deep into the formation and end up having to fight 4 models at ones. It certenly looks cool to have movie like mixed blobs of slayers and whatever they are fighting against battle it out. But i think it drastically affects their affectivness as a unit in 1 vs 1. Always use it together with a trash tier unit supporting it even for elite slayers if you want them to perform their best.
@tominieminen66
@tominieminen66 Ай бұрын
That sounds like a perfect opportunity to do the T-pose spin, charge in and let it rip! 😂
@Orendiz
@Orendiz Ай бұрын
@@tominieminen66 Lets BAYYBLAAAADE
@Arbaaltheundefeated
@Arbaaltheundefeated Ай бұрын
@@tominieminen66 I think that might have been the idea, but if so it didn't translate well into game mechanics.
@Weberkooks
@Weberkooks 29 күн бұрын
It's also a life saving advantage against artillery fire
@desgyulabalogh3429
@desgyulabalogh3429 14 күн бұрын
Exactly. Thing is these guys are supposed to do that lorewise. They wanna die só they can restore their honour. Its perfect.
@_Meriwether
@_Meriwether Ай бұрын
Point of order: Grudge Rakers do _less_ damage per shot than Blunderbusses - but they get _two_ volleys per point of ammo (so, six projectiles, to Blunderbuss' three) at a faster reload which is why their stats show higher. They can stun-lock the enemy far more effectively, but their kill potential is slightly worse due to the spreading of the damage.
@coolbeanzbeef
@coolbeanzbeef Ай бұрын
No toad dragon vs dread saurian?? That's the Warhammer Kaiju fight I've been waiting to watch!
@domi8242
@domi8242 Ай бұрын
4:34 Also looks like grudgerakers knock infantry down more often
@AliothAncalagon
@AliothAncalagon Ай бұрын
For every reload they shoot twice. Thats probably where the stronger knock back comes from.
@WARHOUND556
@WARHOUND556 28 күн бұрын
didn't chorf blunderbusses absolutely ragdoll the shit out of everything they shot on launch too? seems like the rakers have the same launch-window behaviour as the busses, would make sense given they shoot the exact same looking projectiles, probably the same coding wise.
@joshwalton25
@joshwalton25 17 күн бұрын
​@@WARHOUND556I'm pretty sure CA said they're identical
@warweasel2330
@warweasel2330 Ай бұрын
In every Total War I've preferred melee cav over shock cav, so the Black Rose lads are a nice addition for me. I'm not a huge Empire player but these additions look excellent.
@easytanksgaming3238
@easytanksgaming3238 Ай бұрын
Except rome1. Cheap barbaric horseman with their great 9 charge bonus make romans flee, despite having low combat stats))
@simoncodrington
@simoncodrington Ай бұрын
Tell you what would be handy with those shock cavalry? If there was a little icon next to it's unit flag indicating when it's charge bonus is spent, a little indictor so you know when you should probably pull them out, out even an indicator showing you they're having a rough time because they've been left in (besides looking at the matchup text directly on the unit card)
@cango8415
@cango8415 Ай бұрын
I like how new big units are a giant ship that flies also a ship that goes on land also a very large breaded dragon pet. Loving them!
@zenebean
@zenebean 24 күн бұрын
Do get big bearded dragon vibes, which I love
@wizardofaus7013
@wizardofaus7013 Ай бұрын
One advantage that snipers have over jezzails and crane gunners: looks like they’ve should be placeable on walls. That’s big for my siege tactics.
@tatertot4224
@tatertot4224 Ай бұрын
I find this particular kind of video the most compelling that Zerk makes, no way would it be sustainable for a youtube channel to only make stuff like this, but its very useful imo
@leonardbrazil5497
@leonardbrazil5497 Ай бұрын
Doomseekers are a dam good unit, mostly for chaff clearing but I do think they need a 8 man unit buff give them 40 models and I think they’d be a very good infantry blender. And I think a way to make long rifles perform around the same as other sniper units, is to give them 300 range so they’ve got slightly more range but overall less tanky, and dealing less damage more of a damage over time unit.
@Lukashoffmann94
@Lukashoffmann94 Ай бұрын
Probably even 45 models. 0 armor, 0 resists and no shield is just too punishing for their current stats.
@Troupe_Master
@Troupe_Master Ай бұрын
I know a modder who has plans for them so dont fret
@leonardbrazil5497
@leonardbrazil5497 Ай бұрын
@@Lukashoffmann94 I do agree I think slayers should get a minor physical resist. At the very least the ROR doomseekers should.
@leonardbrazil5497
@leonardbrazil5497 Ай бұрын
@@Troupe_Master when I get my new pc I’m planning on doing that myself.
@Weberkooks
@Weberkooks Ай бұрын
@@Troupe_Mastercool. Most people aren't going to use the mod. Most people who care about a units stats are multiplayer people anyways.
@pimentinha1121
@pimentinha1121 Ай бұрын
another thing about blunderbusses is that they have a lot of ways of incressing their damage even in multiplayer, with the fire passive flamable attacks and such, do it makes sense for them to be less cost efficient on a vaccum
@shiggydiggy6847
@shiggydiggy6847 Ай бұрын
Chorf and dwarf shotguns have the same damage per volley, the difference being that dawi ones have 3s less reload time which the unit card shows as higher damage. Even defensively the reload time is more useful since the blunderbus shots do knockback and the target models end up locked in stagger animations.
@UnclePunchalot
@UnclePunchalot Ай бұрын
Make size comparison between Toad Dragon and other titanic monsters (Dread Saurian, Frost Wyrm, Elemental Bear, Mammonth, Giant, Rogue Idol).
@inductivegrunt94
@inductivegrunt94 Ай бұрын
If the Dwarfs know one thing, is that Blunderbusses and Shotguns go "Boom!"
@aeranthial439
@aeranthial439 Ай бұрын
I hope the dwarf thunderbarge does not get ancient salamandered.
@venox3811
@venox3811 Ай бұрын
Doomseekers are not frontline warriors. They are better used when combining them with other less quality units.
@Vyrtus_
@Vyrtus_ Ай бұрын
Melee flankers 🤌
@zacharyjackson1829
@zacharyjackson1829 Ай бұрын
they're mostly pointless is what they are. Giant Slayers at least had some sort of purpose. the new slayer units are all flavor and no substance. Dwarves needed mass, like some kind of mechanized monstrous infantry perhaps, not more slayers that get ripped to absolute shreds while struggling to get the same value as other similar priced units there's one reason to recruit slayers and that's if you're playing a thematic ungrim campaign, otherwise just use more useful units like irondrakes, longbeards, ironbreakers, and the newly introduced grudge rakers. you'll have a unit that can actually do something without needing to be paired up to be useful
@jamesespinosa690
@jamesespinosa690 Ай бұрын
I think maybe they should have been made into an ability like NightGoblin spiny ball boys are??
@Vyrtus_
@Vyrtus_ Ай бұрын
@@zacharyjackson1829 I have to agree with you. Too many redundant units. Regular dual wield slayers should be anti infantry and are enuff.
@raaaaaagh4263
@raaaaaagh4263 Ай бұрын
@@Vyrtus_But short people can’t really do flanking😂
@THEHAMMERNOOB
@THEHAMMERNOOB Ай бұрын
Pleasantly surprised at how competitive the units are! A lot of the cries of "OP" and "pay-to-win" had me worried, but from these tests it seems like the matchups are a lot more interesting and balanced than I thought. Thanks Zerk!
@BertShackleford
@BertShackleford Ай бұрын
I really do enjoy these mashups, Zerk. They can be quite comical at times. It is the necessary break we need from the monotony in our lives. Watch a short video, have a few laughs, learn something new in the process and then back to the daily grind. Nevertheless, thank _you_ for your continued dedication to the channel and TWW. Stay classy my friend.
@Cornerboy73
@Cornerboy73 Ай бұрын
I wish the Nuln Ironsides had repeaters. They look too much like the snipers who in turn seem kind of underwhelming. I hoped the Doomseekers would perform better; if they want to keep the unit size smaller, maybe they could use a little stats tweak before Tuesday.
@brianwalsh1339
@brianwalsh1339 Ай бұрын
Bro I love that there’s a reload animation for the new thunderers, wish there was one for the Hochland long rifles and the Ironsides.
@Tentacl
@Tentacl Ай бұрын
Yeah, I use a reaload animation mod for years, the fact that there is none without modding is just so weird.
@ollyrukes
@ollyrukes Ай бұрын
It’s a shame the animation isn’t quite right though. The whole point of the shield on the back is that the dwarf can turn away from the enemy whilst reloading to defend against incoming missiles but with this animation they just face forward. (Pavise crossbow men in MTW did this)
@TheYannir
@TheYannir Ай бұрын
Tbf, CD Dwarf units are supposed to be more expensive than their regular dwarf counterparts when their stats are equal. They can field more bodies on the lower end so their better units are more costlier in comparison.
@PauLtus_B
@PauLtus_B Ай бұрын
Compact Disc Dwarf
@TheYannir
@TheYannir Ай бұрын
@@PauLtus_B Hah! Well caught.
@PauLtus_B
@PauLtus_B Ай бұрын
@@TheYannir Mistakes happen. ...but a CD Dwarf is a funny idea to me, even though I don't know how I'd imagine it.
@kylepassey7813
@kylepassey7813 Ай бұрын
5:23 He's a good shot considering he's aiming with an eye that doesn't even work.
@Guillimann
@Guillimann Ай бұрын
God I love these videos of yours, please never stop
@gorbork
@gorbork Ай бұрын
Skullcrushers need a big buff, they should have a lot more weapon damage.
@Suzette__Single__again
@Suzette__Single__again Ай бұрын
Ironsides beating Fireglaives is obscene
@Ziflin
@Ziflin Ай бұрын
even the pornbot knows what's up
@Galloglaigh.
@Galloglaigh. Ай бұрын
Fireglaives are hybrid units, makes sense that they lose to dedicated elite missile units.
@TheDeathby2
@TheDeathby2 Ай бұрын
@@Ziflin They're getting smarter.
@atlasstoned
@atlasstoned Ай бұрын
@@Galloglaigh. they also get massive buffs in campaign
@johnsnow5125
@johnsnow5125 Ай бұрын
​@@ZiflinI'm starting to feel like I too am becoming obsolete
@NotInterXX
@NotInterXX Ай бұрын
10:37 “I think I left them in there a little too long” what are they, hot pockets?
@deakroland1981
@deakroland1981 2 күн бұрын
00:44 that spinning guy :D
@KartarNighthawk
@KartarNighthawk Ай бұрын
The problem with Ironsides isn't going to be their performance one v one. It'll be if they can do the job more efficiently than Handgunners.
@DetectiveCheese
@DetectiveCheese Ай бұрын
Regarding the grudgeraker vs blunderbusses, do they have the same damage per shot or do one come out on top there? I know you mentioned grudgerakers got higher damage (assuming you hint at the missile strength), but how much is that from the faster reload? For all we know they could do slightly less damage.
@rouge.z2316
@rouge.z2316 Ай бұрын
5:12 "SHORT?!?" - Thorgrim Grudgebearer
@triarii9257
@triarii9257 Ай бұрын
15:53 what the heck is that animation? Did that middle troll just pull out its own intestines and slapped the enemy with it???
@efraim3364
@efraim3364 Ай бұрын
cant imagine what the rogue armies are gonna be with these new units
@easytanksgaming3238
@easytanksgaming3238 Ай бұрын
Colleague laugh in evil with their tanks and rockets xD
@Vonstab
@Vonstab Ай бұрын
Does being knocked down still grant immunity to damage? The Reiksguard knocked over a lot of Saurus and that meant that potentially a lot of their charge bonus was wasted on immune models.
@stealthsquirrel4900
@stealthsquirrel4900 Ай бұрын
Doomseekers also have relatively low weapon strength compared to GW units. Slayers and Giant slayers have top tier weapon strength compared to elite halberds, yet doomseekers have the only a small increase compared to black orcs and chosen. So having 32 models really hurts them without a buffer unit. They would need to be pushing 80 weapon strength, have a much larger bonus vs infantry, or have splash attacks with full damage to multiple models to match the output of vanilla slayers vs their ideal target.
@SpicyPsyDuck
@SpicyPsyDuck Ай бұрын
Make sense that grudge raker fire faster since they reload pretty fast in vernimtide 2, they also seems to fire 2 shots instead 1
@cranialactivity8008
@cranialactivity8008 Ай бұрын
The only test I think I’d like for the Landship would be to compare its cannon dps to other single shot artillery like the og steam tank, I want to know how viable it is as a sniper (definitely not the intended use for it but I’m curious)
@zerodateX
@zerodateX Ай бұрын
Are Hochland long rifles able to mount walls unlike the jezail and crane gunner teams?
@filiusjunior3026
@filiusjunior3026 24 күн бұрын
Nice camera angles and zoom-ins...great vid all in all
@ThePykeSon
@ThePykeSon Ай бұрын
5:11 SHORT?!
@rubenfeijoolopez8572
@rubenfeijoolopez8572 Ай бұрын
The "problem" with Doom Seekrs is due to them having 0 armour.
@hurstcifer7286
@hurstcifer7286 Ай бұрын
"Hie beard got chopped off"😂😂😂
@Mark-pn9xy
@Mark-pn9xy Ай бұрын
Another great video! These match-up ones are entertaining. We now need a snapdragon unit whatever that looks like.
@DevotedpupaVODs
@DevotedpupaVODs Ай бұрын
I feel like a fair test of cycle charging the knights of the black rose (despite the lower bonus) would have yielded similar results to the shock cavalry. I think they are just straight better because you can micro them but they are more forgiving.
@TheOneBearded
@TheOneBearded Ай бұрын
I'd like to see how the Toad Dragon fares against creatures like it - Dread Saurian, Frost Wrym, etc. Or other big entities in general.
@JojoFan46
@JojoFan46 Ай бұрын
How do you do it like that. I try to do expirments seeing which units are stronger but the enemy lord always gets involved.
@olafthemoose9413
@olafthemoose9413 Ай бұрын
Doomseeker seem more like monsterous infantry in their rolen as in that you want to stack on top of your other infantry so they can deal their damage while the other infantry acts as a damage sponge (similar to how you usually use aspiring champions) Like stack them om top of miners/warriors/longbeards or even ironbreakets and they should do great
@T3nch1
@T3nch1 Ай бұрын
No elves were harmed in the making of these military exercises. *H O W D I S A P P O I N T I N G*
@jedhaney3547
@jedhaney3547 Ай бұрын
Are you planning on doing a vid on the RoR's from this dlc?
@SabeCrane
@SabeCrane 25 күн бұрын
Does anyone know which battle map this is? And if there are more completely flat battle maps?
@miickydeath12
@miickydeath12 Ай бұрын
do you use any mods for these tests? like for the map or stopping lords from getting in the fight?
@azizsh9091
@azizsh9091 Ай бұрын
The map is "Crossroads" and it's in the base game since update 3.0 .. not sure how he's keeping the lord stationary though
@mmoogl3547
@mmoogl3547 17 күн бұрын
It makes sense for the doomseekers to be bad in a unit versus unit scenario. With such a small unit size and no armor they'll get mauled by most high tier infantry, so you're gonna have to place them inside another friendly infantry unit to shield them while they go on a rampage.
@jackiekennedy4902
@jackiekennedy4902 Ай бұрын
Why are grudgerakers muzzle loading? These weapons are throat fed cartridge based.
@adrienwarad
@adrienwarad Ай бұрын
@Zerkovich you didnt use the vortex ability from doomseekers right ?
@TheWhiteDragon3
@TheWhiteDragon3 Ай бұрын
I may be misremembering, but except for the RoR the vortex is campaign exclusive after unlocking a tech
@adrienwarad
@adrienwarad Ай бұрын
@@TheWhiteDragon3 wait no we see the skill in the stats and the RoR one only has a better ability version
@Lukashoffmann94
@Lukashoffmann94 Ай бұрын
They need to charge it first. I think it was 90s in combat before they can use it.
@IVIRnathanreilly
@IVIRnathanreilly Ай бұрын
​@@Lukashoffmann94yeah, pretty crazy for a unit that fragile.
@brickmaxter
@brickmaxter Ай бұрын
we harly need an artillery test with the new and the old ones
@mauromatheus8614
@mauromatheus8614 Ай бұрын
blunderbusses was such unique chaos dwarf unit, and now dwarfs have a better unit.
@UnclePunchalot
@UnclePunchalot Ай бұрын
Make comparison between Toad Dragon vs infantry and War Mammonth/Rogue Idol vs infantry.
@rinserofwinds
@rinserofwinds Ай бұрын
Jabberslythe and Incarnate Elemental of Beasts seems also pretty compareable to me.
@unclefreckles4498
@unclefreckles4498 22 күн бұрын
"The problem of the doomseekers is in their size". That's goin' in the book.
@trixus4768
@trixus4768 Ай бұрын
Doomseekers are the same case as Druchii Shades. Their base stats are quite bad, but you can pump them up to absolutely insane stats in campaign😂
@Stormgamer-xb7gv
@Stormgamer-xb7gv Ай бұрын
15:50 That stone troll getting bullied 😭
@pierre-mariecaulliez6285
@pierre-mariecaulliez6285 Ай бұрын
4:15 Ashut-out ? GG Zerk ! Also, I always consider Knights of the Blazing Sun as the better charge cav...
@alexs_toy_barn
@alexs_toy_barn 23 күн бұрын
So the doomseekers attacks hit multiple entities? Kinda like the black orks RoR?
@nemak89
@nemak89 Ай бұрын
Does the gunners have reload animation now or is that a mod?
@itinerantspark1658
@itinerantspark1658 Ай бұрын
I get not testing the barges or ships .But a fun test I just thought of for like TD would be taking those big SEs and tossing them each into a unit of like empire swordsman or something and just timing how long it takes them to either route the unit or like time to get the unit down to half health. Like obviously both a stegadon and a toad dragon could run through a unit of dwarf long beards but who will break them faster and who will do their dmg faster?
@chretienthibault7122
@chretienthibault7122 Ай бұрын
God, I missed your unit comparison videos ❤
@Alhizzyhiz
@Alhizzyhiz Ай бұрын
Feel like you forgot about deck gunners for the sniper category
@lambertainment9618
@lambertainment9618 14 күн бұрын
How do you test the battles like this. Very cool
@foxbennett7202
@foxbennett7202 Ай бұрын
the absolute shock on my face when putting an elite infantry squad of 32 soldiers in direct unsupported combat with a full frontline unit leads to the doomseekers losing
@fishcake4473
@fishcake4473 Ай бұрын
Doomseekers are dwarven cavalry, got it
@user-nj3vu1jd5r
@user-nj3vu1jd5r Ай бұрын
Chaos dwarfs getting power crept this fast feels really bad.
@r30413
@r30413 Ай бұрын
What is the bile troll pulling out of his omunt?
@DrakenhofTemplars
@DrakenhofTemplars Ай бұрын
Doom seekers are meant to work in tandem with other units also no plague ogres?
@joelcarter3542
@joelcarter3542 22 күн бұрын
doomseekers also have the active ability whirlwind of death which may have helped them in all of these matchups
@alphawolf1919
@alphawolf1919 13 күн бұрын
I'm kinda glad the elite Korn demons can punch above their price point the faction can literally only do 1 thing so I'd hope they did it well
@beastzombiekiller
@beastzombiekiller 14 күн бұрын
I think this has been my favorite DLC in a long time
@chickensniffer451
@chickensniffer451 18 күн бұрын
5:34 He says "doo doo"!
@barkspawn
@barkspawn 29 күн бұрын
They also changed gyrocopters in the new patch, and the new Brimstone Guns are horribly bad. Pretty sure CA made a mistake with their ammo count and/or damage numbers, because a unit of them can barely kill a unit of goblins before running out of ammo. The new normal Gyrocopters are pretty damn good though, and the Goblin Hewer is hilariously fun and really strong if you can increase its ammo count. The new change to the flame cannon is also nice and a general improvement imo. Also Malakai's grape shot cannons are insanely powerful.
@gtothet9276
@gtothet9276 Ай бұрын
the knights of the black rose models looke fing awesome
@lukedufresne7866
@lukedufresne7866 29 күн бұрын
7:36 that’s a grudgin
@chasejordan5676
@chasejordan5676 Ай бұрын
For doom seekers did you use their spin?
@followernumber1
@followernumber1 Ай бұрын
How are unit stats decided?
@boyanpenev9822
@boyanpenev9822 Ай бұрын
Hochland long rifles having slightly worse guns but more models than jezails or crane guns could be good imo. Quantity vs quality.
@carlcastro7998
@carlcastro7998 Ай бұрын
How does he control both units?
@alexbattaglia8297
@alexbattaglia8297 Ай бұрын
the doomseekers definitely feel like a "troll" unit, dont just charge them into infantry, have them charge behind other friendly units
@dektarey4024
@dektarey4024 19 күн бұрын
I never really thought tests such as these to be of much value. Usually a unit fills a role within a roster in context to existing roster capabilities. Units dont need to outperform the best in class, they need to do something the faction struggles with, elevating the armies potency as a whole. Though i dont believe any of the ToD units fullfill such a responsibility aside from nurgle big bois and nurgle fast bois.
@shooter2224
@shooter2224 15 күн бұрын
For the ranged stuff it shouldn't be number of volleys, but time, since some units shoot faster obviously.
@Helleuw123
@Helleuw123 Ай бұрын
you missed 3 more nurgle units. plague ogre, other plague ogre and the pestigor
@ttestagr
@ttestagr Ай бұрын
Regarding the Knights of the Black Rose... Wouldn't they also be able to cycle charge for greater effect? The charge bonus is lower, not non-existent.
@ludwigkoopa3343
@ludwigkoopa3343 Ай бұрын
You should have tested and compare thunderbarge against all units in the game lol
@r.j.macready
@r.j.macready Ай бұрын
Maybe Reiksguard need some tweaking because that is a very interesting outcome.
@jackul2507
@jackul2507 Ай бұрын
This is a format I really like wathcing, I realize.
@steffent.6477
@steffent.6477 Ай бұрын
Maybe some monster duels for the toad dragon?
@user-iv4zn6kx5z
@user-iv4zn6kx5z Ай бұрын
It's actually sad you didn't make another test for doomseekers but using their spinning ability against exalted bloodletters
@Mabujold
@Mabujold 29 күн бұрын
Don't the Doomseeker also have an ability? It would be good to see if Doomseekers with their whirl can take on the thoughest infantry units as most of the time you will "farm" lower tier to get it then go unleash that into a top tier unit.
@Einherjer65
@Einherjer65 22 күн бұрын
I think the Reiksguard vs The Knights of the Black Rose, would go way better for the Black Rose if they had the Iron Resolve buff from the Chapter House in Nuln.
@javierinho6876
@javierinho6876 23 күн бұрын
You won my Like when said “Defeated by the french, so enbarrasing” 🤣🤣
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