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@muhammedmusthafa5385
@muhammedmusthafa5385 2 күн бұрын
My helmet ended up like uneven surfaces, how can I fix that? 🤔
@gauravkapkoti1905
@gauravkapkoti1905 2 күн бұрын
can anyone tell me what is that Operation option
@darpanpatel1013
@darpanpatel1013 7 күн бұрын
This is so helpful
@Kajteusz
@Kajteusz 7 күн бұрын
Wow.
@handlehaggler
@handlehaggler 9 күн бұрын
Hey Thomas. Could you please demonstrate your workflow as to how you would make this a game ready asset piece thank you
@handlehaggler
@handlehaggler 9 күн бұрын
top notch
@9527snl
@9527snl 14 күн бұрын
In 2025, I'm still waiting for you to get a full motorcycle
@handlehaggler
@handlehaggler 17 күн бұрын
god that music is awful
@pingchen8620
@pingchen8620 17 күн бұрын
0:44 triangulate face ctrl+t tris to quads alt+j
@pingchen8620
@pingchen8620 18 күн бұрын
4:21 angle spots with qual 8:35
@arthurmihailoff2547
@arthurmihailoff2547 19 күн бұрын
Ultra awesome! We NEED part 3! Thanks! 👏👏👏
@rogaalik1379
@rogaalik1379 21 күн бұрын
I was a Thomas student once I really recommend you to join his mentorship program.
@7even462
@7even462 21 күн бұрын
great idea of skipping steps of modeling in a Modeling tutorial
@FPChris
@FPChris 22 күн бұрын
Remember to Parent the mesh to the lattice if you need to move them together
@NeilMyatt
@NeilMyatt 22 күн бұрын
A lot of respect for your expertise - I always learn a thing or three :-) how come the best 3D artists seem to be all French? 😂 And why are so many terrible ones in India sharing their bad noob techniques?
@pingchen8620
@pingchen8620 22 күн бұрын
2:20 dissolve edge 3:06 5:52 parallel face count 6:42 rail arry 7:33 alt+e ( spin )
@fortragexx
@fortragexx 22 күн бұрын
My left ear enjoyed this video
@xiangyukong2537
@xiangyukong2537 24 күн бұрын
What if an edge is both a seam, a crease, and a sharp edge, how inspect what type this edge is or how can I filter one type edge, i.e. how let a model only shows it's seam edge, or only shows crease edge?
@МихаилИванов-ц8с6б
@МихаилИванов-ц8с6б 24 күн бұрын
Hi, thanks for your videos. They are very helpful. But here's what I noticed. So the nut turns out to be asymmetrical... You need to use 36 vertices, not 32.
@programroom689
@programroom689 26 күн бұрын
Top G sends greetings
@indevairand
@indevairand 26 күн бұрын
1:54 how did you do that ?
@ThomasColin3D
@ThomasColin3D 26 күн бұрын
@@indevairand CTRL shift B
@indevairand
@indevairand 26 күн бұрын
@@ThomasColin3D Thank you soo much, Brother
@МихаилИванов-ц8с6б
@МихаилИванов-ц8с6б 26 күн бұрын
I'm wondering how to fill in the side faces that you left empty correctly? I'm a beginner, so don't scold me )
@phlipclip5097
@phlipclip5097 28 күн бұрын
Great tutorial. Gave me an idea of how to make one face of my dice. But it would be helpful if you could make a video on how to edit an entire dice at once. Thank you!
@memoNo1719
@memoNo1719 28 күн бұрын
Hi, can i get pls the svg template? I want to follow your tut. Nice work👍
@EthanLiu
@EthanLiu 29 күн бұрын
Astonishing Topology technique. Love it, even videos it's long, impressive at the begining made me watch till the end, Many thanks to Fox Renderfarn sponser this video
@RobSmith-g9u
@RobSmith-g9u Ай бұрын
The bevel at 12:45 is not working the same for me. On some of the corners to get an extra vertex added in, is this different than Command +B?
@No1001-w8m
@No1001-w8m Ай бұрын
Wow, I've never heard of Shit button before. Thanks. Now I know I can shit + L to deselect.
@ThomasColin3D
@ThomasColin3D Ай бұрын
🤣🤣🤣
@brunomedina7673
@brunomedina7673 Ай бұрын
I get estresed because I was searching for a video about this but the videos are not tutorials or are hellmets of ww2, new follower, plis more content like this, im new in blender and im working in a game
@elholandesvolador8614
@elholandesvolador8614 Ай бұрын
Love to see people still modeling with topology in mind. the ngons/boolean approach makes me want to scratch my brain
@The69Health
@The69Health Ай бұрын
I knew about marking with seams, and pressing L to select. How did I not put those pieces together for modelling? Thanks!
@krisa2022
@krisa2022 Ай бұрын
Thx man...
@victoribeh163
@victoribeh163 Ай бұрын
Not seeing set flow on blender 4.1😩
@ThomasColin3D
@ThomasColin3D Ай бұрын
It's a free Addon that you can download on github :)
@yunusgokgoz1613
@yunusgokgoz1613 Ай бұрын
More tutorial please
@l1borko556
@l1borko556 Ай бұрын
Very good video for not only beginners 👍
@FedericoFaure
@FedericoFaure Ай бұрын
Nice! thank you
@wallacesousuke1433
@wallacesousuke1433 Ай бұрын
Ewww Blender
@pingchen8620
@pingchen8620 Ай бұрын
many thanks for this explaning, now i know why need crease before subdivsion. befor this just watch other do but do not know why ? thank you
@saadansari954
@saadansari954 Ай бұрын
Where is part 3 ?
@sweetcorn1936
@sweetcorn1936 Ай бұрын
Tedious work well done
@sweetcorn1936
@sweetcorn1936 Ай бұрын
So its best to only bevel edges and the corners , but not nesserry to bevel edges on a flat surface e..? Great video btw😊
@Somevibee
@Somevibee Ай бұрын
Ayran sent me
@Ewat69
@Ewat69 Ай бұрын
next time can you download a key show-er so we can see what you push as you are pushing it so its easier to follow along, im having to skip between parts to find the keys for things, thanks!
@g1gahertz
@g1gahertz Ай бұрын
Hello, I really like your videos and your approach to modeling. I haven't been able to model one guitar for a very long time, namely the IBANEZ PIA3761C-BLP. I keep thinking about approaches to creating it, but I just can’t figure out how to implement it. If you showed how you would create this, then I think it would help many beginners understand how to model such complex (easy at first glance), in my opinion, things. Thank you
@sweetcorn1936
@sweetcorn1936 Ай бұрын
GG , flow, linen, connect, my wife was like what are you bloody watching 😂
@6TheBACH
@6TheBACH Ай бұрын
Take a picture, make a texture, create a normal map, use bump node. Vs Flex 😂
@altaccount-cx4um
@altaccount-cx4um Ай бұрын
I am fully new to blender, how can I see the other 2 screens you have of just the references?
@doughminosss2134
@doughminosss2134 Ай бұрын
Hello how did you make the handle low poly in applying texture at 10:21 I cant find the way to apply the polygon fill selection to the specific side of grip i think due to the high polygons.
@тентакль-и9ж
@тентакль-и9ж Ай бұрын
4:23 - best moment
@izzak6189
@izzak6189 Ай бұрын
This is great. However it shows why boolean workflows are so problematic sometimes when box modeling and subdivision methods would have prevented the topology on this asset in the first place.
@jbdh6510
@jbdh6510 Ай бұрын
awesome modeling skill, but that's not how a car rim is designed :D it's only one sided