Subterranean Transmission
2:06
11 жыл бұрын
Mystic Frozen
2:56
11 жыл бұрын
Varia Fighter
2:32
11 жыл бұрын
Let's Do This Fast
2:23
11 жыл бұрын
Change Force [NES 2A03] [Famitracker]
4:11
STAGE SELECT [NES 2A03] [Famitracker]
0:46
Пікірлер
@EricAllenJett
@EricAllenJett 2 ай бұрын
Wouldve been perfect for the final space battle of this title's last stage or, the second loop🎉🎉🎉
@mak4ergames929
@mak4ergames929 3 ай бұрын
GTO reference?
@Bacteriangeobite
@Bacteriangeobite 3 ай бұрын
English or Spanish
@Matthew-uy6lc
@Matthew-uy6lc 3 ай бұрын
Bass line rips, this needs to be patched in.
@degeldeacuario6090
@degeldeacuario6090 5 ай бұрын
Me encanta
@CosmosCattus
@CosmosCattus 5 ай бұрын
Really nice to hear an original composition from you! You rock!
@WallyChantek
@WallyChantek 5 ай бұрын
Thank you!
@emirbaran08
@emirbaran08 6 ай бұрын
Müzik çok iyi niye kimse izlememiş
@WallyChantek
@WallyChantek 6 ай бұрын
Teşekkür ederim!
@LinksBareLeg1
@LinksBareLeg1 6 ай бұрын
モンスターハンターとロックマンが合体してるー。
@ahmetemirhandemir5692
@ahmetemirhandemir5692 7 ай бұрын
Redrapperz Murat'tan gelen arkadaşım, yanlız değilsin.
@The-Hougyoku
@The-Hougyoku 7 ай бұрын
İşte bu dostum. Adamsın. Müzik güzel bu arada. Undertale'da bi de bu tür olsaydı şuan sırf müzikleri için hâlâ oynanıyor olurdu ki zaten öyle gerçi. Kemik kitlesi de extra artardı.
@Tat.123
@Tat.123 6 ай бұрын
Biraz sürdü bulmam, rötarlı geldim
@pzar-1765
@pzar-1765 7 ай бұрын
game name?
@WallyChantek
@WallyChantek 7 ай бұрын
No game, just an original track
@goddamnbathead
@goddamnbathead 9 ай бұрын
Nice to see some love for this one. Apparently, this game inspired Turrican.. though I'd rather play this to be honest
@atomictoaster3393
@atomictoaster3393 9 ай бұрын
2024, this and the rock version is still banger
@モモペン-o3i
@モモペン-o3i 10 ай бұрын
早急に他のもお願いしたいです🙇‍♂️🤲🙇‍♂️🙇‍♂️
@donovanfurse6355
@donovanfurse6355 10 ай бұрын
introduing the new MH weapon: The Shovel
@TM-kt2cn
@TM-kt2cn 10 ай бұрын
あらいいですねー
@ベリアスミルリク
@ベリアスミルリク 10 ай бұрын
遊園地戦 しんじ戦 最後のヤクザバトル さぶ戦
@superhunter3004
@superhunter3004 10 ай бұрын
Frosky haga el favor de presentarse aquí
@goddamnbathead
@goddamnbathead Жыл бұрын
Wonderful work. I took the liberty of making an MSU-1 music pack for Gradius 3 SNES of your 2A03 arrangements. kzbin.info/www/bejne/i4PNin2pi7Ksoacsi=7p7WOXGoywfMfYNg
@WallyChantek
@WallyChantek 5 ай бұрын
For some reason KZbin never notified me about your comment, but of course as you saw, I found your video anyway. Thank you for doing so, it's seriously awesome!!
@goddamnbathead
@goddamnbathead 5 ай бұрын
@@WallyChantek No problem, I really love this album. I hope you do another cover album like this sometime too :)
@useruser-tc7xx
@useruser-tc7xx Жыл бұрын
Finally found this album again! Great tunes!!
@themadmallard
@themadmallard Жыл бұрын
arcade and snes tracks??
@dasaten
@dasaten Жыл бұрын
Sick
@dasaten
@dasaten Жыл бұрын
This is brilliant. Love the artwork, too
@からすとうさぎ-j3z
@からすとうさぎ-j3z Жыл бұрын
こういうので良いんだよこういうので。
@kipp7272
@kipp7272 Жыл бұрын
this gives me a megaman vibe and i love it
@BossDabei
@BossDabei Жыл бұрын
I intended to find some good mml examples for learning ppmck as a grand noob, and end up here. And i find most the of your archived nes music works are ftms, and this might be the only nes mml within. So how do you compare nes mml tools e.g. ppmck to Famitracker? Is Famitracker more powerful than nes mml tools?
@WallyChantek
@WallyChantek Жыл бұрын
Hey there, yeah, this is indeed the only track I did in MML. Overall I think Famitracker is a more powerful tool, mostly because you get to hear what you're doing in real time, but I think PPMCK has some strengths as well. Mostly, it has the following features which Famitracker lacks: - Automatic single-channel delay effect - Automatic note cutoff/release ("quantization" as it's referred to) based on the distance between one note to the next (rather than a set number of frames) - Easier re-use of instrument envelopes among songs since they're stored in text and you can just copy/paste entire blocks (or you can include files, so you could even create a global envelope definition for all of your tracks) - Built-in support for tuplets/triplets - If you're a programmer, you have the ability to write pre-processors for MML files since it's all just text; I haven't released it yet, but I recently prototyped an instrument definition macro preprocessor, so you can define entire instruments and call them via a name (i.e. $GUITAR or $BASS) Those are the main things that come to mind. The main pro of Famitracker would be, as mentioned, the real-time auditioning ability. Another thing to consider is that, from what I've heard, Famitracker's NSF music engine is more efficient than PPMCK's, plus Famitone exists, so if you intend to use it for actual NES homebrew, you may want to pick Famitracker for that reason alone. But otherwise, I think it really just depends on which makes more sense to you. Most of the things listed above can be done manually in Famitracker, so you really aren't limited based on what you pick; it's just what works better for your workflow and what's more fun to use. I recommend giving both a good shot and making a decision based on what feels right. Personally, despite most of my stuff being done in Famitracker, I actually found myself liking PPMCK more the past few years (probably because I got deeper into programming), and likely would use it exclusively if I went back to music. Anyway, hope that helps. Also, make sure you get PPMCK 09a ex11.3 , which can be found at AoiMoe's Github. I may be slow to reply, but let me know if you have any questions about setting stuff up.
@ろむひ-r6f
@ろむひ-r6f Жыл бұрын
これはいい…すごくいい
@fernandoezequielencina
@fernandoezequielencina Жыл бұрын
😮😮😅8ou7hbb. C. ZZźź zzzzzzzzźźzżz. N n nmmmmmmmmmmmmmmmmmmmmmmm.. n...m.mm.mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmnnnnnm
@Markwiseman_29
@Markwiseman_29 Жыл бұрын
Love this!!!
@ruo7000
@ruo7000 Жыл бұрын
素晴らしい!
@aprev039
@aprev039 Жыл бұрын
2023 and this still slaps
@WallyChantek
@WallyChantek Жыл бұрын
Can't believe it's been a decade lol
@franciscolozano1513
@franciscolozano1513 Жыл бұрын
Hellyeah!!
@franciscolozano1513
@franciscolozano1513 Жыл бұрын
neither can I@@WallyChantek
@toonasashmii
@toonasashmii Жыл бұрын
Pretty accurate arrangement!
@SpaceDrake
@SpaceDrake Жыл бұрын
Don't mind me, *discovering* this masterpiece years later. Amazing work.
@ehoraida5900
@ehoraida5900 Жыл бұрын
Rathalos Man, Weapon: King's Flame Diablos Man, Weapon: Horn Charge Zinogre Man, Weapon: Lord's Lightning Barioth Man, Weapon: Frozen Tornado Rathian Woman, Weapon: Poison Needle Brachy Man, Weapon: Explosive Slime Tetsu Man, Weapon: Rock Launcher Plesioth Man, Weapon: Water Jet
@steelcyclone1325
@steelcyclone1325 Жыл бұрын
Banger of the century
@alxxz
@alxxz Жыл бұрын
This so happens to be my favorite track in X3 and one of my favorites of the X series, so it's awesome to here this in 8-bit NES form!
@alxxz
@alxxz Жыл бұрын
Awesome! Now if only someone made a Gradius III de-make for the NES and included this OST compilation in it! That would be so cool!
@Cabyauri
@Cabyauri Жыл бұрын
Niceee!
@WallyChantek
@WallyChantek Жыл бұрын
Thank you, and excellent guitar playing on your channel!
@Cabyauri
@Cabyauri Жыл бұрын
@@WallyChantek Thank you !
@TheBoxGamePL
@TheBoxGamePL Жыл бұрын
This Soundtrack is amazing
@TheBoxGamePL
@TheBoxGamePL Жыл бұрын
Vic Viper Vs Boss Fight 29:25
@darkerfalcon3747
@darkerfalcon3747 Жыл бұрын
THIS IS PURE PERFECTION! I LOVE GRADIUS III! This 8 bit arrange rocks!
@elijahx4977
@elijahx4977 2 жыл бұрын
That moment when KZbin hides a masterpiece from you and decides to recommend it to you 8 years later. This is good btw, really like what you've done here!
@cameonn
@cameonn 2 жыл бұрын
RapperZ Time.
@reversalmushroom
@reversalmushroom 2 жыл бұрын
Are you dead?
@WallyChantek
@WallyChantek 2 жыл бұрын
I was starting to do stuff again, but with the health issues I've been having after getting my gallbladder out I feel like I may as well be dead. Maybe I'll be back, maybe not. Just depends on if I ever recover completely and feel normal again, though I'll probably be looking at life completely differently after all this, so who knows.
@TomAnderson7
@TomAnderson7 2 жыл бұрын
This is really good
@ドロシールイーズ
@ドロシールイーズ 2 жыл бұрын
I wonder what soundfont is this. (Specific, rather than just Konami soundfont.)
@WallyChantek
@WallyChantek 2 жыл бұрын
It was all done in Famitracker. With the exception of the drums, which use the same samples from Gradius II, the instruments were mostly just from scratch based on what sounded good to me (which happened to be Konami-esque since their music's always been influential for me). Please let me know if you have any other questions.
@Reyes-dt6nq
@Reyes-dt6nq 2 жыл бұрын
0:02
@OldsXCool
@OldsXCool 2 жыл бұрын
It would be incredible if someone who knows how to patch these 8-bit versions of these songs into the SNES version of Gradius III via the MSU chip.
@sterlingattaway5225
@sterlingattaway5225 2 жыл бұрын
Damnnnn this MEGAMAN ASF
@DAEGUKJW
@DAEGUKJW 2 жыл бұрын
43:54 Gradius 3 Snes Staff Roll Theme
@electro-coconut3557
@electro-coconut3557 2 жыл бұрын
This is so cool!
@WallyChantek
@WallyChantek 2 жыл бұрын
Thank you! Neat to see someone commenting on this in 2022!