I think one of the keys in this system is to make sure your assault units *don't* outpace your ranged units. The archers on the hill were hugely vulnerable to being driven off the board by a failed morale test, but they never really took fire. This is often the danger I get into with my Swedes in Pikeman's Lament.
@SteveSutton-t9h24 күн бұрын
A good video, well done. Just one small rule misinterpretation. When turning down opposing dice for HA you cannot exceed an equal result. Therefore a winning Archer result can't be turned into a losing Archer result. Armour only protects the unit, it doesn't make it more powerful in melee.
@axisandaliens24 күн бұрын
@@SteveSutton-t9h appreciate the correction, Steve. It’s a rule set I am determined to get more into.
@JoseAlvaroLlopez-yz3yeАй бұрын
Adoro este juego,aunke debo usar figuras de italieri o zvedza de 1/72,que aqui en valencia España,no se pueden comprar figuras de Perry miniatures o vicrix
@axisandaliensАй бұрын
@@JoseAlvaroLlopez-yz3ye ¡Gracias por tu comentario! Creo que el juego funciona bien con 1/72 - estas miniaturas son de Footsore en el U.K.
@magnusnilsson23972 ай бұрын
That board is gorgeous.
@axisandaliens2 ай бұрын
@@magnusnilsson2397 thank you! It was fun making some pretty but playable terrain.
@thediminutivesoldier2 ай бұрын
man id love to make it to this sometime!
@axisandaliens2 ай бұрын
@@thediminutivesoldier it should definitely be on every wargamers bucket list!
@Not_Quite_Dead2 ай бұрын
I've never been to such a convention. It's really impressive! Thanks for sharing!
@Not_Quite_Dead2 ай бұрын
Pretty interesting to watch, thanks a lot for sharing!
@Not_Quite_Dead2 ай бұрын
This looks awesome! Great work!
@axisandaliens2 ай бұрын
@@Not_Quite_Dead thank you!
@jvcpaints2 ай бұрын
awesome stuff. heaps of great looking games.
@axisandaliens2 ай бұрын
@@jvcpaints it’s wargaming paradise!
@Corvinuswargaming14442 ай бұрын
thanks for sharing, it looked like a fun convention
@SlyBlu72 ай бұрын
Ha! That's me speaking in the Blood & Plunder tournament footage, on the right hand side with the beard. I didn't realize you were taking video or I wouldn't have talked to you after the clip. Thanks for the recap. It was a good convention, as always. I live locally, gaming out of Lazarus in Harrisburg - if anyone in the area wants to see more Blood & Plunder, stop in and ask for a demo!
@axisandaliens2 ай бұрын
@@SlyBlu7 oh my goodness, I’ve not graduated to the “talking to people on camera” stage yet - I typically just shoot a little video and then chat afterwards. Next time I would love to talk with you - it seemed like a very well supported tournament, and I was tempted to enter it myself!
@chrisborucki76382 ай бұрын
Great video and even better meeting you at the WAB tournament. Hope to see you at Fall In
@axisandaliens2 ай бұрын
@@chrisborucki7638 wonderful meeting you too, Chris! Looking forward to another game soon.
@chrisborucki76382 ай бұрын
What rules are you thinking of using for Napoleonic?
@axisandaliens2 ай бұрын
@@chrisborucki7638 black powder is a strong option but I really want to give Valour and Fortitude a try. The Plancenoit game I played used modified Rebels and Patriots rules that I really enjoyed and offer a smaller game.
@lockard712 ай бұрын
Thanks for the review
@axisandaliens2 ай бұрын
@@lockard71 good to see you!
@bitcoinyoda83212 ай бұрын
solid camera work! not too fast, not too slow, not too shaky.
@axisandaliens2 ай бұрын
@@bitcoinyoda8321 thanks! I’m always reminding myself to slow down with this stuff!
@chriscouchoud2 ай бұрын
Historicon 2024 was a blast! My only regret is that I never checked out Wally's basement. My schedule was booked solid, and Wally's was always closed when I had free time. I also tried to focus my spending. The Badger and Things from the Basement booths got most of my money this year. I picked up a bunch of Baron's War and Feudal Japan minis, along with a couple of terrain pieces. There are so many tempting things in that vendor hall.
@axisandaliens2 ай бұрын
@@chriscouchoud I didn’t get much from Wally’s this time. There were a coupe of people selling off flames of war boxes but I resisted! Glad you picked up some Barons War stuff - what did you choose?
@chriscouchoud2 ай бұрын
@@axisandaliens I picked up a bunch of outlaw units including Robin and the rest of his crew, archers, signalers, etc. I also grabbed some other odds and ends for fun - the Sheriff, King John, some monks and foot knights. I'm going to try and piece together another retinue from my Saga collection. I have lots of work to do.
@axisandaliens2 ай бұрын
@@chriscouchoud sounds like a fun project! I gravitated to the outlaws, but I’m excited for the plastic sergeants to come out.
@chriscouchoud2 ай бұрын
@@axisandaliens Yeah, man! I'm looking forward to starting. I'm really digging all the plastics that WG is putting out for Baron's War. I have a couple boxes of their stuff that I repurposed for Saga. Their kits are always solid.
@DurandulTycho2 ай бұрын
I wonder what those soldiers were behind the 40k space marines
@MedievalWargamer2 ай бұрын
Brilliant thank you for this!
@axisandaliens2 ай бұрын
@@MedievalWargamer hope you can make it someday!
@MedievalWargamer2 ай бұрын
@@axisandaliens it is a dream that i am planning to fulfill soon.. obviously i am going to inform you all guys so we can meet at last in person!
@axisandaliens2 ай бұрын
@MedievalWargamer that will be a great get together!
@umbrum22 ай бұрын
Hey I'm in that!
@basement19082 ай бұрын
Great job Brother! I hope you had fun. Thanks for sharing 👍
@axisandaliens2 ай бұрын
@@basement1908 I did, it’s always a whirlwind of hobby goodness that inspires me!
@BootsontheTable2 ай бұрын
Great lookingshow and some amazing games
@axisandaliens2 ай бұрын
@@BootsontheTable yes, a great mix of games!
@grimdesaye65342 ай бұрын
Thanks for the Recap. God Bless. 😊
@axisandaliens2 ай бұрын
@@grimdesaye6534 thank you! It was a memorable convention.
@GaddisGaming2 ай бұрын
Thank you for sharing!
@SENOJYDNAR2 ай бұрын
Thank you for the video recap. Much appreciated since I could not make it to the con this year.
@axisandaliens2 ай бұрын
@@SENOJYDNAR hope you can make it to Fall In!
@barrybethell97242 ай бұрын
Love the reports
@axisandaliens2 ай бұрын
@@barrybethell9724 thanks, Barry - I’ve been enjoying these solo games too!!
@TriariusWarGaming3 ай бұрын
Great work on this project! Good luck at the tournament!
@axisandaliens3 ай бұрын
Thanks so much - win or lose, I'll have a good time for sure!
@chriscouchoud3 ай бұрын
Awesome stuff, Shane. They look great. Best of luck in the tourney! I'll be at Historicon Friday through Sunday. No tournaments, but plenty of scheduled games. My plan is to grab more stuff for Baron's War and Saga, including miniatures and terrain pieces, but there is always something else there that ends up taking my money. Let me know if you want to grab a beer!
@axisandaliens3 ай бұрын
Sounds like a plan, Chris! I'll be on the hunt for some Baron's War stuff myself I'm sure.
@basement19083 ай бұрын
Great looking stuff Brother! Great to see the work. Thanks for sharing!
@axisandaliens3 ай бұрын
Thank you! This is barely a unit by your standards - keep being an inspiration!
@wgeffoxdo97193 ай бұрын
lovely shield work, patience definitely pays off
@axisandaliens3 ай бұрын
Thank you! The shields are what really make them stand out!
@philRminiatures3 ай бұрын
Always glad to look at Macedonian Armies on the tables, impressive and superb...And this one is really awesome!👍👍
@axisandaliens3 ай бұрын
Thanks Phil! I feel the same way - I'm excited to get them on the table for a game this weekend.
@evilstu31773 ай бұрын
Great work! You should be proud of what you have achieved! Hope you have a great time at the tourney :)
@axisandaliens3 ай бұрын
Thank you! While army projects are never finished, you can't be the feeling of getting a fresh army on the table!
@MedievalWargamer3 ай бұрын
Beautiful army! Amazing deployed in mass! Also love your terrain!
@axisandaliens3 ай бұрын
Thanks! The terrain is going to have a bit of a refresh by the end of the year - watch this space!
@commanderdumb71673 ай бұрын
You should try Quar I’d love to see how creative you could get with names and skin colors
@commanderdumb71673 ай бұрын
I think it’s from War games Atlantic And its newest starter box is called “This Quar’s War”
@richardbradley28023 ай бұрын
Thanks for showing this table and figures, I am painting my Ashigaru for ToH at the mo, and it motivates me to continue!
@axisandaliens3 ай бұрын
@@richardbradley2802 glad you like them! Good luck with the painting!
@philRminiatures3 ай бұрын
A great looking game on a splendid battlefield...I do like the subtile and realistic colors of your outlaw army...Epic!
@axisandaliens3 ай бұрын
@@philRminiatures thanks, Phil! Hoping to get some more period-specific terrain for this on the table soon!
@lockard713 ай бұрын
Great report keep them coming
@robfranken21583 ай бұрын
A nice beer and brezel game. I like it but the activation system is not suitable for tournaments! In our club, we do not play without our houserules!
@axisandaliens3 ай бұрын
I love the activations but I get what you mean about it being unsuitable for tournaments. What main house rules do you use?
@robfranken21583 ай бұрын
@@axisandaliens Our house rules are based on an activation point system. Short description: If we field 24-point armies, each player gets 32 activation points (hereafter AP). In the original rules, to activate Heavy Cav. for Movement, you must roll 5+! Now you roll a dice, add 2* points to the Dice result and deduct the sum from your available AP! This guaranteed, you can do the most important things for sure (but you can not do everything you want, due to shortage of AP). Another important change is, you can activate units several times, but you must pay AP each time! So, you can activate a unit of e.g. Heavy Cav at first for movement (pay AP), then for attacking (again pay AP) BUT for each movement activation before attacking, the unit has -1 in melee! Example: You activate Heavy Cav once for movement and then for attacking. Normally, the HC would hit on 4-6 in melee but due to one movement activation before, the unit hit only on 5,6! If the unit moves 2 times before, it hit only on 6! You need a table and two markers for EACH player! Use a black and a red marker to bookkeep the AP! Both markers are on 32 at the beginning and the red one is moving down each time, you spend AP! The black one is adjusted down each time, you lose a unit (point costs of the lost unit). The red one can never be higher than the black one. Reset the red marker atop the black one, once your turn is over but deduct points of battered units, you have right now! Now the turn of the other player begins and you have to spend AP for countercharging! At the end of your opponent’s turn, he adjust his red marker like you in your turn BUT in contrast to him, you don’t do it now! So, if you had countercharging activations, you start your own turn with correspondingly less AP! Evading and Wild Attacks are handled as in the original rules but if you miss a test for a Wild Attack, you can still activate this unit for movement and/or attacking (spend AP as usual but the attack would have -1 in melee, because the unit miss its impetuous vigour this turn and additional -1 for each movement activation before attacking). You can activate battered units for movement (only!), paying additional 2 AP. They cannot move towards enemy units! To form a Wall of Spears Formation costs AP as for movement. Light Cavalry can countercharge Light Cavalry and Skirmishers if contact happen in open terrain. Skirmishers can countercharge Skirmishers. Attacking Cavalry can stop at the edge of difficult terrain if the enemy unit evades into difficult terrain! The first movement activation for Light Cavalry and Skirmishers doesn’t result in -1 in melee for a movement activation before attacking! Elite Cavalry can ignore Skirmisher for Wild Attack but the can test for if the player want! A unit do not have to test courage for losses in melee if the enemy unit was wiped out completely (wiping out an enemy is a real moral boost)! This is just a part of our House rules! Unfortunately, they are written in German! This variant is still in development (fine tuning), e.g. if players start with 32 AP (if starting with 24 points) or 40 AP or…) and we are testing rules for large units and interruption activations (Interruption because players should not be helpless, in the opponents turn). The AP rules are a resource management (where and when to use your available AP) so the game becomes much less luck depending! Fair critics and suggestions welcome! regards, Rob * We deduct 3 Points from EACH original activation value except X-Bows shooting! In the original rules, to activate Heavy Cav. for Movement, you must roll 5+. So, minus 3 = 2 For X-Bows shooting, we just deduct -1 from the original value.
@robfranken21583 ай бұрын
@@axisandaliens Not sure if you got my first answer! Our house rules are based on an activation point system! If we field 24-point armies, each player gets 32 activation points (hereafter AP). In the original rules, to activate Heavy Cav. for Movement, you must roll 5+! Now you roll a dice, add 2* points to the Dice result and deduct the sum from your available AP! This guaranteed, you can do the most important things for sure (but you cannot do everything you want, due to shortage of AP). Another important change is, you can activate units several times, but you must pay AP each time! So, you can activate a unit of e.g. Heavy Cav at first for movement (pay AP), then for attacking (again pay AP) BUT for each movement activation before attacking, the unit has -1 in melee! Example: You activate Heavy Cav once for movement and then for attacking. Normally, the HC would hit on 4-6 in melee but due to one movement activation before, the unit hits only on 5,6! If the unit moves 2 times before attacking, it hits even only on 6! Each player need a table and two markers! Use a black and a red marker to bookkeep the available AP of each player! Both markers start on 32 at the beginning and the red one is moving down each time, you spend AP! The black one is adjusted down each time, you loose a unit (point costs of the lost unit). The red marker can never be higher than the black one. Reset the red marker atop the black one, once your turn is over but deduct unit cost points of your battered units! Now the turn of the other player begins and you have to spend AP for countercharging! At the end of your opponent’s turn, he adjust his red marker like you in your turn BUT in contrast to him, you don’t do it now! So, if you had countercharging activations (and battered units at the end of your own turn), you start your own turn with correspondingly less AP! Evading and Wild Attacks are handled as in the original rules but if you miss a test for a Wild Attack, you can still activate this unit for movement and/or attacking (spend AP as usual but an attack would have -1 in melee, because the unit miss its impetuous vigour this turn and additional -1 for each movement activation before attacking). You can activate battered units for movement (only!), paying additional 2 AP but they cannot move towards enemy units! A unit do not have to test courage for losses in melee if the enemy unit was wiped out completely (wiping out an enemy is a real moral boost)! To form a Wall of Spears Formation costs AP as for movement. Light Cavalry can countercharge Light Cavalry and Skirmishers if contact happens in open terrain. Skirmishers can countercharge Skirmishers. Attacking Cavalry can stop at the edge of difficult terrain if the enemy unit evades into difficult terrain! The first (!) movement activation for Light Cavalry and Skirmishers doesn’t result in -1 in melee for movement activations before attacking! Elite Cavalry can ignore Skirmisher for Wild Attack but they can test for if the player want! This is just an oversight of our House rules (unfortunately, they are written in German). This variant is still in development (fine tuning), e.g. if players start with 32 AP or 40 AP or…, and we are thinking about if a player really deduct unit cost points of still battered units after missed rally tests at the end of his round (and we are testing rules for large units and interruption activations). The AP rules are a resource management (where and when to use your available AP) so the game becomes much less luck depending! Fair critics and suggestions welcome! regards, Rob * We deduct 3 Points from EACH original activation value except X-Bows shooting! E.G.: In the original rules, to activate Heavy Cav for Movement, you must roll 5+. So, 5 minus 3 = 2 For X-Bows shooting, we just deduct -1 from the original value.
@oldschoolfrp23264 ай бұрын
Beautiful looking table
@axisandaliens4 ай бұрын
Thanks so much! The covered bridge is one of my favorite terrain pieces.
@GoldenTemplars4 ай бұрын
Amazing board! Makes for some really amazing visuals!
@axisandaliens4 ай бұрын
Thanks! It was great fun to build - I need to play on it more!
@AlexFernandezGonzalez4 ай бұрын
Great battle! This is only 1000 pen WAB2???? They seem like many more...
@axisandaliens4 ай бұрын
Thank you! It’s been a long time since I played that game - the lists may have been from an older book.
@AlexFernandezGonzalez4 ай бұрын
@@axisandaliens okay, it could add up, it's just that I was amazed and it didn't add up to me hehehe it would be the wabI version. Don't you play wab anymore?
@axisandaliens4 ай бұрын
@@AlexFernandezGonzalez I do! I’ve currently got some Macedonians on the painting table, hoping to get them finished in time for Historicon.
@lavvgiver4 ай бұрын
Love me some Blood & Plunder! Cant wait to see more!
@axisandaliens4 ай бұрын
Thanks so much! Hoping to get games in over the summer. 🏴☠️
@lavvgiver4 ай бұрын
@@axisandaliens Have you looked into the Summer of Plunder global campaign?
@axisandaliens4 ай бұрын
@@lavvgiver yes, I’ve got some friends playing in it. I’m sure I’ll chip in a few results with my Natives.
@PatGilliland4 ай бұрын
A pyrrhic victory
@axisandaliens4 ай бұрын
Definitely!
@willhaughan13724 ай бұрын
Thanks for the video. Why not use some of the unit abilities? They really add to the game
@axisandaliens4 ай бұрын
Yes, planning to give that a try!
@h.s.lafever32774 ай бұрын
magnificent
@dariostabletopminatures4 ай бұрын
Axis & Aliens & Knights. Had to subscribe! Throw some Werewolves and MP40 in there Too!
@axisandaliens4 ай бұрын
Haha! When I came up with the channel name I was playing 40K and Star Wars Legion more regularly - barely touched them in years so the “Aliens” part is severely lacking!
@dariostabletopminatures4 ай бұрын
@@axisandaliens Well you never know! Those Royals with their Blue BLOOD!!!! hahahah
@PatGilliland4 ай бұрын
There's Harry Turtledoves World War series - The aliens arrive in WWII thinking they'd be facing mounted knights. If they'd left a lot earlier, they might have. and Poul Anderson's The High Crusade, where physically weak but technologically superior aliens land in Medieval England. Things do not go well for them
@MedievalWargamer4 ай бұрын
Brilliant terrain and set up! Great report my friend!
@axisandaliens4 ай бұрын
Thanks! It felt a bit too much like a Wild West shoot-out. Need to mix in more melee units.
@Pmantis124 ай бұрын
Are you anywhere near Chicago? I'd love to get a game going with you.
@axisandaliens4 ай бұрын
Thank you! I used to live there but I’m in CT now. Maybe we can get together at a con sometime!
@owenwgoodrich5 ай бұрын
Thank you for the video. I agree with a lot of the other commenters here that this format of battle report is perfect!
@axisandaliens5 ай бұрын
Thanks so much! I'm itching for another game soon!
@Grumblerminiatures5 ай бұрын
Gaming rooms are fantastic sir. However that’s a proper collection of miniatures covering a range of scales and periods. Very impressed. 👏🏼
@axisandaliens5 ай бұрын
Thank you! It keeps growing!
@alexanderkellar38415 ай бұрын
I Just start to build my one force with the Same target. Play the death and tax Camp. solo. I try build every terrain by my one, but i love your houses. :)
@axisandaliens5 ай бұрын
Thank you, Alexander! The houses are by Foreground I believe. I’ve got some small scatter terrain pieces and the forge model on my painting table right now!
@bobdole88305 ай бұрын
Lovely battle report and tabletop. Not a fan of the list building, but that is Warlords fault. The Americans are actually the only faction where it would make sense to pick veteran tanks, with the other tanks it simply isn't worth it, since there is only a small threshold of penetration values where the veteran ability will actually trigger and in a game with that many tanks, you are more likely to just get blown up before the pins stack up to be a problem and you actually profit of the veteran rules and morale value. The Germans desperately need a rule to make their veteran tanks worth it, or at least cheaper access to the veteran status, since historically speaking they had a tons of veterans by the time the Americans landed in Europe and they have the most renowned tank commanders in all of WW2 but there is nothing to represent that in the game other than taking the few overpriced unique characters. The points spent on the 5 veteran Panzer IV would have been better invested in another panzer IV.
@axisandaliens5 ай бұрын
Thanks for the feedback! Hopefully the new edition later this year addresses these concerns. It’s a fun game but I wouldn’t call it particularly historical.