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@jeromechampagne5360
@jeromechampagne5360 Күн бұрын
Does the General Veers +1/+1 is considered as a upgrade so he gets the sentinel ?
@TowerNumberNine
@TowerNumberNine Күн бұрын
No, that's an ability and not an upgrade. Upgrade refers to the card type -- interestingly, that means that if the opponent puts a Bounty upgrade on the Supercommando Squad it will gain Sentinel!
@jeromechampagne5360
@jeromechampagne5360 Күн бұрын
@@TowerNumberNine thx really interesting
@WorldBleeder
@WorldBleeder 2 күн бұрын
Looking forward to see how the meta plays out. Appreciate the wrap up.
@daughtry225
@daughtry225 2 күн бұрын
This was such an informative video I’m definitely subscribing and watching all your videos on swu
@TowerNumberNine
@TowerNumberNine Күн бұрын
Thanks, much appreciated!
@AlanosaurusRex
@AlanosaurusRex 2 күн бұрын
Great video! I would have liked to have seen a few turn 1 example draws and mulligan decisions.
@TowerNumberNine
@TowerNumberNine Күн бұрын
Good idea! Perhaps I'll add something like that to future openings...
@bart7161
@bart7161 2 күн бұрын
Ai generated
@WorldBleeder
@WorldBleeder 3 күн бұрын
Thanks for this video, this was really helpful for me to understand what to expect and how to put together a deck, this is my first prerelease event so I was clueless.
@PontusWelin
@PontusWelin 3 күн бұрын
You forgot to put the calculator link in the description
@TowerNumberNine
@TowerNumberNine 3 күн бұрын
Thanks for pointing that out -- fixed now!
@NikolasH937
@NikolasH937 3 күн бұрын
As a fan of Lando the character I’m determined to build a Lando the leader deck.
@BucketHeadsSW
@BucketHeadsSW 3 күн бұрын
what a legendary first set for the game
@TowerNumberNine
@TowerNumberNine 3 күн бұрын
I think they really did a great job with this one! There are probably a few things I would change with the benefit of hindsight but I think as it stands the set is in a really good place -- here's hoping they can keep it up as more sets release!
@TiVO25
@TiVO25 3 күн бұрын
This is quickly becoming my go-to channel for SWU theorycrafting, great work! I was really hoping to make a Bo-Katan Blue Mandolorian Tribal work, but I just don't think it's in the cards this expansion. Here's hoping someone better than me can unlock her potential. In the meantime, I'm looking forward to playing some Boba Hero Red aggro!
@TowerNumberNine
@TowerNumberNine 3 күн бұрын
Thanks! And yeah, unfortunately I've tested Bo-Katan a bit and it feels like the Mandalorian synergy didn't quite land... there are some good elements but it's IMO too reliant on cards that are bad without synergy and decent with synergy, whereas what you really want are cards that are decent/good without synergy and great with synergy. For instance, Follower of the Way has under-curve stats if not upgraded and becomes slightly above curve with an upgrade. You can also benefit further from Mandalorian synergy. Compare that to Battlefield Marine, which is above curve *base* (and with better stat distribution) and can benefit further from Rebel synergy, of which there seem to be more/better options than for Mandalorian synergy... the Mandalorian option makes you set up a combo in exchange for something that's a bit worse even with the combo and way worse without it! Similarly, Protector of the Throne is a 2/4 no text base (awful), and if you upgrade it it becomes... the same as Cloud City Wing Guard, which is a card that generally doesn't see play. I think this one should have been 2/5 or 3/4 base so that you actually get something valuable in exchange for requiring setup! Right now I think The Darksaber and Mandalorian Armor are the best Mandalorian synergy cards but it's just not good enough IMO. I kinda hope I'm wrong and someone cooks up a cool Mandalorian deck, but that's where I'm at on Bo-Katan at least, I think Gar Saxon has somewhat more potential.
@DiegoDeschain
@DiegoDeschain 4 күн бұрын
I'm pretty much certain that I'm gonna be playing Sabine Yellow this next format, it feels insanely strong. It was already an amazing deck, that gained a lot of insane cards, like Poe, Wrecker, that work amazing with cards that were already good, namely Sneak Attack and Surprise Strike. I've never been so happy about running Sneak Attack as a 3-of. It feels like you can't lose when you manage to have it and Poe or Wrecker in the same game.
@artboymoy
@artboymoy 4 күн бұрын
Is Hyperspace just a cosmetic thing? Or does it come into play at any time? Or is it just something to make the cards a little more collectiable?
@TowerNumberNine
@TowerNumberNine 3 күн бұрын
Hyperspace is just cosmetic! Fancy versions of cards in this game (foils, hyperspaces, showcases) don't have unique gameplay effects, they just look different!
@house.of.tremere
@house.of.tremere 4 күн бұрын
I can’t wait to start testing out Han, Rey, Cad Bane, Lando..
@nickh0024
@nickh0024 4 күн бұрын
Do you think Poe will make Cassian better?
@TowerNumberNine
@TowerNumberNine 4 күн бұрын
Maybe? I can see a synergy there for sure but I'm not sure it makes up for Cassian's leader card being generally worse than Sabine/young Han in the same aspect combo (at least IMO).
@revbrentcolby
@revbrentcolby 4 күн бұрын
And do I understand correctly that the opponent always gets to resolve the bounty? That is: I cannot defeat my own unit and claim the bounty on them.
@kurtcrean
@kurtcrean 4 күн бұрын
Correct, opponents claim bounties of units
@TowerNumberNine
@TowerNumberNine 4 күн бұрын
Yes, that's correct.
@Kolajuoma
@Kolajuoma 4 күн бұрын
Even IG-88 can work, I took quite hard beating on one game from double red IG with my Cunning Luke.
@lightspeedbear
@lightspeedbear 4 күн бұрын
Surprised to see you were tempted to rank Leia as C tier. I don't think she's that much worse than Sabine.
@TowerNumberNine
@TowerNumberNine 4 күн бұрын
I liked Leia a lot more before Rebel Assault was previewed, it feels like Sabine can now do the unique thing Leia is supposed to be about while still having a faster deployment timing and an IMO better leader ability.
@BlueSapphyre
@BlueSapphyre 3 күн бұрын
Leia’s issue isn’t that she’s bad, it’s just that sabine does it better. Like you could make a Leia deck, swap the leader to Sabine and it would probably perform better.
@schmelzwah
@schmelzwah 4 күн бұрын
The expansion of 3 cost 3/5's makes 3 cost 3/4's better as well. Many cards were played like open fire because they always worked on 3 cost units, now we are in a world where 5 health is a lot more common and 5 attack is incredibly uncommon. What we will see is a move away from 4 attack units on 4 and away from cards like open fire making the 3/4 stat line almost the same effectively as a 3/5 stat line in practice. If 3/4's make a comeback because of this we may see a resurgence of the 4 attack unit, but for now that prevalence for 5 health may make the 4 damage effects just much less common making 4 health just as good as 5.
@dwarfpowerhunter
@dwarfpowerhunter 4 күн бұрын
Thanks, solid breakdown of current and future curve.
@BadatBoardgames
@BadatBoardgames 5 күн бұрын
Thanks for explaining this
@Mobyus1
@Mobyus1 5 күн бұрын
Great video. I think the Bounty mechanic is a great way to design cards above-curve but with an element of risk to them. Can’t wait to see what comes next!
@magnussonmer
@magnussonmer 5 күн бұрын
Im looking forward to this guy in krennic, 2 cost 4/1 with overwhelm is solid. Also pairs well with first light.
@bartgrundeken1428
@bartgrundeken1428 5 күн бұрын
What do you think is the "worth" of some keywords? I mean, how much lower are the stats if a unit has certain keywords? It seems to me that for instance ambush, sentinel, and shielded are worth 2 points of stats. See for instance Consular Security Force with 10 points but no ability to Nima Constables with 8 points but sentinel. Chain Code Collector has ambush and 6 points of stats, Dodonna does not have ambush and 8 points of stats. I have not made an in-depth study of it ;-) but do you think there is a pattern? A "fixed price" for certain keywords?
@bartgrundeken1428
@bartgrundeken1428 5 күн бұрын
Looks like you already answered this in reply to @WitbierCircus :)
@ajvakarian
@ajvakarian 5 күн бұрын
Love it man. I love limited and am looking forward to pre-release. One thought for you - Cloud Car has a keyword and would have triggered Boba's abilities becoming a 3/2 Restore 2 upon Boba's deploy. Having more units in space is soooo strong in limited. With a good number of turn 1 plays already, it would not have been a bad idea to take it over Underworld Thug or BH Initiate (who do not trigger Boba's abilities).
@SpaceBearUnlimited
@SpaceBearUnlimited 5 күн бұрын
Good video.
@jakepetersen6311
@jakepetersen6311 5 күн бұрын
Great video, it's appreciated. I would also like to see analysis of how the curve differs in space. In general, the pattern I've noticed is that the space units get 1-2 stat points less than a similarly priced ground unit
@knightwatchgames
@knightwatchgames 5 күн бұрын
How significant is this shift in comparison to removal cards ? (Takedown, Open Fire, etc)
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
It depends on the cards. Open Fire will IMO lose some value because 3/5s don't get defeated in one hit from it; Takedown will perhaps also lose some value because five-cost units with 11 points of stats will often have 6 base HP, taking them "out of range" as well, whereas previously you could "trade up" with a Takedown against a five-cost 5/5 like Steadfast Battalion or Gideon Hask. On the other hand, removal that doesn't care about HP (Power of the Dark Side for instance) will stay strong, and I think the new Fell the Dragon will be quite relevant as well against some of the bigger targets.
@BucketHeadsSW
@BucketHeadsSW 5 күн бұрын
Such a good video ♥️
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
Thanks, I'm glad you liked it!!
@Moy_
@Moy_ 5 күн бұрын
Thank you, great video.
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
You are welcome!
@That_Eriksson
@That_Eriksson 5 күн бұрын
Hmm your sound is usually very good but today, it sounds like you are in an echoy tunnel/fishbowl.
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
Not sure what happened there! I'll take a look at my settings...
@cryptobeard
@cryptobeard 6 күн бұрын
good tech video
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
Thank you!
@historicalblades
@historicalblades 6 күн бұрын
It might not be great but I think it's fun, at least in Bossk yellow or cad bane.
@RandomParty1
@RandomParty1 6 күн бұрын
This card is insane. In any card game, the ability to tutor for a specific card at this rate is always appreciated. This also has the added ability to play the searched-for card in the same action, which makes it an overperforming tutor effect. At 1 cost, this kind of value can't be beat
@koshgam
@koshgam 6 күн бұрын
Wow subbed , amazing info🎉
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
Thanks for the sub and welcome!
@ReallyBigBadAndy76
@ReallyBigBadAndy76 6 күн бұрын
How do you discuss the curve without once mentioning space units?
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
Space units are broadly speaking on a similar curve but a bit worse, and I haven't exactly figured out where that goes because we don't have anywhere near as many of them to analyze so the patterns aren't as obvious.
@nickfanzo
@nickfanzo 6 күн бұрын
Let’s see how many availability issues this set has before we get all excited. Fantasy flight seems to be at it again with the supply numbers. Between that and the lack of local support here, due to card availability, I have some concerns about this game’s longevity.
@codyf13
@codyf13 6 күн бұрын
You realize that supply numbers for set 2 would have been determined before the game released, right?
@nickfanzo
@nickfanzo 6 күн бұрын
@@codyf13 yes and what does that matter and how does that change the impact? I’ve already talked to game store owners about this game in my area, 5 of them actually, and they’re all getting crap for supply when set 2 comes out. Wait six months and see if set two is hard to get just like set 1 is . This company is notorious for shooting themselves in the foot with their game distribution. Let’s not act like my worries are unreasonable here when they have that history . And don’t act like my comments mean that I don’t like this game, it’s the opposite, but liking a game doesn’t matter when supply is low, it’s hurting entry for new players, and I can’t play locally anywhere. I bought two booster CASES of this game to have no local support anymore, it all died out. Remember this is a Disney product, plain and simply, Disney has billions, why are we using printing companies that can’t even keep up with supply and demand? They could easily use a company that prints pokemon for example or magic the gather and have a larger print run for supply. I’m sure Disney isn’t happy that a lot of people can’t play one of their games they own the rights to. So, it’s be realistic here, evaluate their performance in the past, compare that to the supply issues they’re having now. And also evaluate their poor product management in the past. And then evaluate what happens months down the line for set 2. Because according to the store owners I know here in my area, the supply they’re getting for set two isn’t even enough to support events like draft etc. and I would be very weary of buying chase singles like Vader, when you don’t even know if a game is going to live on because they’re already having major supply issues.
@nickfanzo
@nickfanzo 6 күн бұрын
@@codyf13that doesn’t matter when local stores are already abandoning the game and won’t support local play due to fantasy flight’s notorious history and lack of supply
@codyf13
@codyf13 6 күн бұрын
@@nickfanzo I’m just saying man. The game was more popular than they had thought. Not sure what you want them to do, can’t just wish more product into existence.
@nickfanzo
@nickfanzo 6 күн бұрын
@@codyf13 right, but again fantasy flight is notorious for ruining their own product runs and games . With that history and this happening, what are you going by when you believe the game will last long term IG- years? I wouldn’t dare spend money on chase singles right now. Because that value is inflated due to poor supply management, not actual long term values. There’s a reason why cases for set 2 are already marked for 850-900$ usd before release. And it’s not because the game is going to be widely available
@davidstauffer6939
@davidstauffer6939 6 күн бұрын
Great video - thank you. Would be really interesting if you were able to analyze an actual game and discuss the turns and how maximizing the cost curve determined the outcome. Or explaining how to play certain hand, etc
@imanujakku
@imanujakku 6 күн бұрын
I think the 6 HP leaders that deploy after turn 4 are in a lot more vulnerable. Obviously this is deck dependent but if Poe or zuckuss or even the more vanilla 5 drops are waiting for your leader it seems like it becomes a lot tougher to get value. In other words 6 hps no longer is as much protection as it used to be.
@imanujakku
@imanujakku 6 күн бұрын
Oh jeez and damage based removal like force choke which was a catch all for any ground unit until 6 cost gets worse. Blue removal stocks go up !
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
I think Poe ambush might be the new Steadfast Battalion ambush for a bunch of decks! Poe hits for 6 base, can go up to 8 if you discard a card with his ability, and has better base stats + not dependent on having your own leader out...
@WitbierCircus
@WitbierCircus 6 күн бұрын
Question: Could abilities (Shielded, Ambush, Overwhelm,etc) be counted as 1 for curve considerations? Cargo Juggernaut is a good example - shielded would bump to '11' with a 'when played' ability offering some value, especially given Blue is control and, if this is present, you're looking for that bump, which would get us to '12'.
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
Different abilities are weighted differently. It seems to me that the "most valuable" abilities are likely Ambush and (unconditional) Sentinel, as units with those abilities tend to have notably below curve stats. In general the curve assumes units have some kind of ability (though maybe not a huge one) -- for a "vanilla" unit to be good it usually has to have "above curve" stats (as Battlefield Marine does).
@andylindstrom9443
@andylindstrom9443 6 күн бұрын
I think with the increase in 3/5 units each base defender will likely drop out of favor.
@dougrawald6000
@dougrawald6000 6 күн бұрын
I prefer strong abilities to stats when I deck build, especially when they have combo triggers. I admit loving battlefield marine, though, in my Leia deck. I also think the use of bounty to make strong stats have a downside at a lower cost is such a great use of the design space. It changes the math and makes it much more challenging/interesting to deck build. Smuggle card with increased abilities through smuggling at a higher cost are going to impact how we weigh cards as well and could have an impact with how we consider the curve.
@TowerNumberNine
@TowerNumberNine 5 күн бұрын
Good point! Smuggle is an interesting case because some Smuggle cards are "on curve" if played normally and "below curve" if Smuggled... but if you Smuggle them you gain a card to make up for it!
@frankwmyers
@frankwmyers 6 күн бұрын
Always fantastic videos
@TowerNumberNine
@TowerNumberNine 6 күн бұрын
Glad you like them!
@mjbaysinger
@mjbaysinger 6 күн бұрын
Really enjoyed this. Thanks.
@TowerNumberNine
@TowerNumberNine 6 күн бұрын
Happy to help out!
@en4crcdn
@en4crcdn 6 күн бұрын
Great vid and explanation of how the cost curve is changing between sets! Thank you. Looking forward to Set 2.
@TowerNumberNine
@TowerNumberNine 6 күн бұрын
Thanks - I’m looking forward to it as well!
@SammelstelleBrett-undKarten
@SammelstelleBrett-undKarten 6 күн бұрын
Great Video!
@TowerNumberNine
@TowerNumberNine 6 күн бұрын
Thanks!
@SunayMoon-u5q
@SunayMoon-u5q 6 күн бұрын
Interesting! Would also be interesting to see if we see something similar for space units.
@TowerNumberNine
@TowerNumberNine 6 күн бұрын
In general space units tend to be a bit weaker than ground units, so the curve isn’t exactly the same. Perhaps the biggest change I’ve seen in space is the addition of three two cost 3/2s, a statline that previously only existed on the ground at that price.
@RossCooper
@RossCooper 6 күн бұрын
Fantastic video as always Tower. Would love to know which decks you are most excited to play in set 2?
@TowerNumberNine
@TowerNumberNine 6 күн бұрын
Updated Sabine builds! When it comes to new leaders though I’m excited to try Gar Saxon, Bo-Katan (though I’m pessimistic) and young Han.
@RossCooper
@RossCooper 6 күн бұрын
@@TowerNumberNine fantastic! Just tried your latest Sabine list and really liked it. Got my 3 Aggression cards so will be following your updates as set progresses.
@BucketHeadsSW
@BucketHeadsSW 6 күн бұрын
THIS IS NUTS
@sunwentai1
@sunwentai1 6 күн бұрын
Jet Pack is a great card. Playing it for two is good pluspower and protection in order to attack a base, and as a smuggle card, it gets you to the few points needed to finish the opponent's base. 1 more expensive than the Hotshot Blaster, but still well worth it.
@ClutchSituation
@ClutchSituation 6 күн бұрын
I can strongly argue that the Cloud Car is a good pick in Sealed in this set. People tend to not play a ton of space in Sealed. Maybe that's different in this set, but even if you force an even trade with your opponent trying to get your Restore 2 off the field, that is still probably worth it. Restore 2 is GREAT on a three cost unit. Maybe you've never been Restored to a loss in your tournament scene? In Sealed it is far more likely for Restore to act as a Bomb in the right matchup. I could just be splitting hairs. Your Aggression pool is better than you might think. I don't think you've spent enough time thinking about Stolen Landspeeder. Overall your sealed build makes sense, but in an actual pre-release I'd probably spend more time comparing options/keywords. You have LOTS of Underworld. Also, respectfully, consider paying more attention to your camera field. There are many cases where you are speaking about cards while holding them just off camera. I understand you do this for fun. Also, we can't connect if you don't show us what you're talking about while you talk about it.
@ClutchSituation
@ClutchSituation 6 күн бұрын
I think you're missing that Rey can give Shields to single aspect cards in Heroism decks. She doesn't require Kylo and Villainy to give shields.
@ajvakarian
@ajvakarian 5 күн бұрын
I don't know if there was enough there to play this time around (as I thought going Boba Yellow was the right call) but I feel Rey is strong in a Han Blue deck. He can play her turn 3 for 4/5 and she can heal herself on her first attack. And then she can heal & shield the non heroic units like the Constables and Followers of the Way. She becomes an immediate problem for opponents just as Han is deploying.