Is nobody going to talk about that sneaky/dirty name at 9:56
@issac778714 сағат бұрын
.
@toony_studios7770019 сағат бұрын
The thing that starts a 3d animation, a game design, and household object.... THE CUBE.
@user-zw3fx7nw5e20 сағат бұрын
How did the DT of 9: 47 appear
@Miyu322 сағат бұрын
I hate these video never tells you who's the winner
@mastermax46582 күн бұрын
You are absolutely genius
@DrSeaDevil2 күн бұрын
That effect reminds me of the 13th doctor title sequence start. Any Doctor Who fans know if this is just coincidence or not
@kaikaikikit3 күн бұрын
fun facts SDF means Sans Domicile Fixe in French Aka Homeless people
@indoorjetpacks3 күн бұрын
6:13 if you dont see it moving and you've been pausing and backing up to follow exactly because some actions don't get said, and you deleted your group output like he did before making the simulation zone - add it back and this should fix it
@Ritermann3 күн бұрын
They might be all good, but the actual best are the ones who can tell a story even in those few seconds.
@user-fu1ph9ps7q3 күн бұрын
Freaking cool, but next time plse.. keyshort viewer (mouse and keyboard) or explain what you press, because in 4:00 I was so lost how you put that position Name in the Named Atribute and then the viewer.... but yeah, great
@Dante_Petrikov4 күн бұрын
7:11 thanks, really thanks, i was crying to see this animation, thanks for who make this, i'm so happy
@mcwetube4 күн бұрын
Funny thing: when you were making the pressure calculation using iterations and you said that we started to see a pattern, it seemed to me like the pressure was more than just a pattern: it was the perfect negative of the divergence. So on a whim, I tried replacing the entire pressure calculation with just the divergence multipiled by -1, and it actually worked perfectly! :)) Another note: instead of adding/deleting points continuously, just fix the velocity in the border cells at 0. I did this by making a boolean attribute for edges with more than one face neighbor (so now border vertices are zero, others are one) and multiplying this by the advected velocity in the sim zone. This causes the borders to become walls, and the particles stay inside them. With these improvements the sim is even more performant.
@TheSuper99gaming4 күн бұрын
If I was a 3D artist and I was doing this first thing I would do is make the cube into the Queen Cube form Fortnite the floating Stage in the middle of the map with the other cubes with it.
@kalleidemation4 күн бұрын
Thank you so much!!! This is EXACTLY what I've been looking for, and it was hard to find the tutorial that was just right for growing plants. Now I have the result I want!
@retiredtravazapper28276 күн бұрын
1:59 its amazing
@rita.caldeira7 күн бұрын
Why can't I see colors on my model throughout the whole tutorial? Even when managing materials I cannot see the colors on my objects :(
@Darkyoinvisibl8 күн бұрын
What is the musique Please :(
@devolutiontime353710 күн бұрын
абоба
@PrebenLang11 күн бұрын
Question: when optimizing the fractal setup, and mirroring, some lines appear in the mesh, along the mirroring axis. You can just see it at 15:27 near the intersection of X and Y axis. How to get rid of that?
@progamingaayushmaan661712 күн бұрын
Hey man I need a video on Beyblade metal fusion effect. Can you please bring a video on Beyblade dust effect when Beyblade follows each other. And can you please show all things like sparks etc specially for special move effect.
@Justeeee11512 күн бұрын
I'm still wondering if this is really the default cube they use or they delete the default cube and create a new cube
@autumn442113 күн бұрын
We all know that when they've started modeling the cube, they deleted the start one
@yumcheese251313 күн бұрын
DO NOT DELETE DEFAULT CUBE AT 3 AM
@isabellegazan213 күн бұрын
Really great tutorial but for now, too hard for me to follow with 4.1 version. Is somewhere we can find how to replace some nodes you use ? some kind of correspondance table? Thaks a lot for all your high quality tutorials <3
@gabrielnajera92113 күн бұрын
Daamn! Can we get any of these as a wallpaper somehow? 😂 so dope, great job everyone who participated
@devingaviria638914 күн бұрын
this format screws with my eyesight and makes me dizzy after watching it, probably dont go in a circle next time.
@skevoid14 күн бұрын
The wipes are visually jarring, makes it unpleasant to sit through.
@ImSchrodingerCat14 күн бұрын
The Orb thing in smoke looks like the 13th Doctors Intro in Doctor Who. Looks really cool
@rainyrobloxian-xt9cl16 күн бұрын
curve parameter is now spline parameter
@skydai822016 күн бұрын
g-gojo?
@C0D3X_LIVE16 күн бұрын
Sorry but nothing move for me, make all the same settings and the Advert node... No effect, velocity don't move. Try on 4.1.1, possible issue ?
@markflakezCG16 күн бұрын
At 1:28, I couldn't stop laughing! As a German, this caught me completely off guard.
@That_one_guy0218 күн бұрын
4:27
@HerraHazar19 күн бұрын
Eh....wow
@cesaran420 күн бұрын
@BadNormals Hi man when are you gonna launch your course, looking forward to it
@BadNormals19 күн бұрын
Working on it, can't give an exact timeline yet. But around 70% done.
@egorsorokin276021 күн бұрын
Man, that's just incredible. My mind began to blow up somewhere in the middle, but the tutorial itself is great. Thank you for so detailed explanation of practical examples. Keep going!
@oldragna586621 күн бұрын
how did you learn that
@KapilaSudesh22 күн бұрын
A great lesson. Could you please upload videos for all functions
@bunyodnomozov866522 күн бұрын
Very nice work
@Karlos_animates23 күн бұрын
he speaks to fast
@aali-in6lc23 күн бұрын
Music is from? Credits pls
@shihabahmed382324 күн бұрын
you man deserve million view for work. love you from heart❤
@xtmaxman102424 күн бұрын
3:40 nobody talking about this is strange... The best one
@HelloThere.....25 күн бұрын
1:11 This is making me even more keen to believing fractals and quantum physics have something to do with eachother on a fundemental level. Notice how this fractal doesn't have a profuse negative volume, that is the object itself looks more like an ordinary object rather than a bunch of squiggley branches. I am still trying to work out how fractals could represent particle spin or ground states through time. Like the negative areas are lower probability and the positive areas are higher probability and if you have a perfectly balanced fractal you can get a shell in the shape of the orbital that represents what is essentially a 4D object composed of where it is now and where it could be at all points in its lifetime/cycle.
@Bbyeli26 күн бұрын
@Follow God:God loves you repent it will be worth it God bless you all💕💜♥️
@lukeswinhoe945026 күн бұрын
Can anyone help me 🙏I'm a rookie and have been following along well up until 8:40 idk how he added the thing, please could someone explain in simple terms
@AayushRana-rb8nu27 күн бұрын
thanks brother for a wonderful explanation about the foam that i created in the blender realistic . let there be more cool videos that i can learn from full support