“Doesn’t need too many nodes” proceeds to show roughly 300 nodes
@-The_Architect- Жыл бұрын
51
@MattSigmaX Жыл бұрын
@@-The_Architect- Exaggeration for comical effect.
@mysticmarble948 күн бұрын
@@MattSigmaX Nah, I counted again, literally 300.
@DBMN2 жыл бұрын
FYI Curve Parameter is now called Spline Parameter Blender 3.1+
@DBMN2 жыл бұрын
This is to help people following Tutorial I am not trying to correct the creator - Thanks Bad Normals loving this so far :D
@lucasxsmith2 жыл бұрын
legend
@krisixyz2 жыл бұрын
the fact he told it...
@461fpictures2 Жыл бұрын
This is what worked for me: Take the factor value from the "Spline Parameter" (since there isn't a curve parameter anymore) and plug it into the value of a "Sample Index" node (Click "Clamp" on this node). Take the Split Node Connection coming from "Set Position" node in the first grouping and plug it into the Sample Indexes' Geometry. Take the value of the Sample Index Node and plug it into the Min of the Map Range Node like he does. From there you should be able to follow along.
@Toxicmastro Жыл бұрын
safed my work thanks alot!
@hashimfarooq6060 Жыл бұрын
CHAD
@bavariazombie32264 ай бұрын
ty man
@RobbieTilton Жыл бұрын
Transfer Attribute no longer exists. For mapping the size of the sub bolt... I used Sample Index instead and it worked for the top half of the instances coming from the main bolt, but somehow stopped working on the bottom half of the instances from the main bolt...
@RobbieTilton Жыл бұрын
once i clamped the 'sample index' node it worked as shown in the video
@ultramanandrew Жыл бұрын
bro, i owe you tits. thank you!
@annamaiorino2402 ай бұрын
@@RobbieTiltoncould you elaborate on how you connected the sample index? I’m a beginner and so stuck here
@milliam3 жыл бұрын
Best blender youtuber rn easily
3 жыл бұрын
what are u doing here bro, post an edit already, we miss you
@Nylak-gm5 ай бұрын
what the heck why u here 💀
@birhon4 ай бұрын
absolutely not true. this guy sucks
@cyrix_018511 ай бұрын
Woow this was a blast to folow! I was able to make it in blender 4.0, only one of the nodes nedded was replaced, instead of the "Trasnfer attribute" node use "Sample Index". Great tutorial I subscribe!
@YoungMoonWorks9 ай бұрын
man you saved my work, i was search how to change the transfer attribute node for an hour!!!
@tinaunglatt297 Жыл бұрын
In case, "Transfer Attribute" node is now called "Sample nearest surface" since 3.4 or idk.
@Ellythealien8 ай бұрын
it says the input geometry (curve) is not supported tho
@infuriatinghealer3 жыл бұрын
I really wanna know the process which leads to figuring out this kind of stuff! like all that math, all that information. I think solving problems the way you do is key when working with a 3D software so I wonder how you do it.
@plejra3 жыл бұрын
Yeah some more theory and techniques explanation would be good. If someone doesn't understand the mechanisms it has less value in other use cases.
@MalmqvistM3 жыл бұрын
I would recommend Default cube or Erindale for a bit more in depth Geo nodes tutorials. I actually like this straight forward approach as a complement though. As for figuring out the process I think its a matter of trying things out until you enough nodes/tools that are available. At least thats how I have learned 3D.
@goatpepperherbaltea78953 жыл бұрын
It helps to know what the nodes do I went through blenders website and all the explanations of individual geo nodes and it really made me more capable of messing around with them
@infuriatinghealer3 жыл бұрын
@@goatpepperherbaltea7895 It is one thing to know what the tools does that is true, but the way they use these nodes and know what is missing and what needs to be done in order to pick the proper tool is what challenges me the most. if you watch their growing plant geo tutorials it follows the same method. I'm stunned and keep thinking "how did they even think of that"! i assume a experience is a huge part of it. I've been practicing blender for little less than a year, I can't expect to have their power of observation and outlook on the tools. not to mention they are really good at math I believe. I...suck...at math!
@fatal5103 жыл бұрын
The crazy thing is this isn't that wild. It's just instancing some curves on curves. The problem is we peasants don't even think to do this as we lack that creativity part. But if someone said to me "hey make a lightning bolt with geonodes, but don't worry about shading" i could have easily done this.
@satyamanu22113 жыл бұрын
You could add more than one group inputs , that will save you from the hassle of using just one input node
@theblacksolid_fr Жыл бұрын
Nice shot ! It's a good starting point, thanks. @14:50 : instaed of making instances real you can simply change the vector value to positive 1 in Z axes which allows third small branches to slightly follows their parent branches direction (which is also cool :) )
@immineal3 жыл бұрын
This is so great! Literally searched for this since like 5 years ago when I started, was really hard back then without all the Geo Nodes an stuff like that
@michaelwilliamson2482 жыл бұрын
I’d love to see your setup for the volumetric clouds!
@mulanmiller50002 жыл бұрын
The lightning is cool but damn those clouds look sick! I'd love a video how to achieve this. I know there are tutorials about clouds but I want that dark and dense look :)
@Michael-zu5mz2 жыл бұрын
0:16 "not too many nodes"... im dead bruh.
@animaxx3d-animation3 жыл бұрын
A wonderful tut. I'm into scientific visualization. This opens so many aplications like the vascular system, neurons..... Thank you!
@explicitz49212 жыл бұрын
"And it actually doesn't need too many nodes-" **proceeds to show a library of code**
@mousemadecontent21263 жыл бұрын
awesome tutorial - i was really looking forward for a good lightning tutorial in blender and this is in my opinion the best one out there :). Thx so much!
@erd404 Жыл бұрын
“Doesn’t need too many nodes.” *_creates a whole family tree of geometry nodes_* “I mean, it’s a pretty complicated material.” *_uses 2 nodes_*
@genesis23033 жыл бұрын
Nice one, btw you can duplicate group input to avoid noodle mess with connecting inputs.
@Rome36253 жыл бұрын
You tell information in a way its pleasant to listen and comfortable to remember
@applepie81433 жыл бұрын
I've been searching for such a tutorial for my last work, thank you so much!!!
@nniitchh2 жыл бұрын
Great result, but it's realy hard to follow you as a beginner. It would be nice if you could say which buttons you are pressing for a specific action or enable the window that is showing which button is pressed at the moment. E.g. I had no clue how you disabled the nodes at 2:55 until I found out that it's called mute. Such things seem eazy for a pro, but as a beginner and not a native speaker, it took me ours to follow the whole tutorial. I don't need to understand everything you are doing, but I want to recreate it as fast as possible. Or the whole stuff at the 18th minute is so confusing.
@Neon_Noir Жыл бұрын
Thank you for the mute tip. Not a beginner per say, more of a novice, but I don't have much experience with geometry nodes so for everyone else that might see this just select the nodes and press m on the keyboard to mute the nodes.
@shengalabu80503 жыл бұрын
PLEASE DO NOT STOP UPLOADING YOUR A GOD WJEN IT COMES TO THESE THINGS
@notmubashir3 жыл бұрын
this tutorial taught me the greatest blender feature i've ever learned.... how to turn off auto-offset.
@BadNormals3 жыл бұрын
I also finally discovered it making this video. It's a thing that you're too lazy to Google but when you find it you're so happy.
@zhixoworld3 жыл бұрын
This is the best lightning tutorial in Blender. Thanks very much. Defiantly gonna check out your Patreon for more🌸💜 Although I still had the problem with the 3rd level branches (27:54)..I just disconnected the "🟥 Curve Parameter - Factor_OUT" from the "🟪 Transfer Attribute - Attribute_IN " and it almost fixed it but in slow-mo lightning you can still see the 3rd ones appear in the middle.
@NickSaffo2 жыл бұрын
I'm having this same issue now. Did you ever find a solution to this?
@isaachuerta191411 ай бұрын
You can just use the factor of the curve/spline parameter in the value of the other map ranges, without using all the transfer attribute/sample index stuff, it works perfectly and you can save a lot of time
@annamaiorino2402 ай бұрын
Does this mean plugging the factor of the spline parameter into the other map range min?
@iluvyunie2 жыл бұрын
btw, curve parameter is now spline parameter
@brandonjacksoon3 жыл бұрын
Awesome result! Underrated channel!
@anmolpreetsingh8149 Жыл бұрын
I just need to thank you sooo much bro like this lightening is soo good I am saving this project and using it in every single lightening related project . Thank you soo much 💖
@craigbaker63822 жыл бұрын
Thank you for these very helpful and complex tutorials. I enjoy your style. On another topic outside of Blender: Lighting and LightNING are not the same word. There is an additional "N" and so it is pronounced with the "N" after the "T". I once lived in a country where the locals would say : Your accent is charming. I wished they had corrected me but instead they let me keep saying things incorrectly. No negative intention as I point it out.
@heartcrucher2 жыл бұрын
You ROCK, look at that lighting's NOD
@yugene-lee3 жыл бұрын
Heyo! Something helpful for you, you can add multiple group inputs and outputs! In that way, you don't have to make 50 paths from all the nodes to one node and helps make things cleaner! Thanks for the tutorial!
@m.fantasma75082 жыл бұрын
Thanks dude! it worked for me.
@rizzpatni94857 ай бұрын
I can't find "Transfer Attributes" in the blender 4.0
@gelato2703 жыл бұрын
Really nice. Can't stop trying.
@Koggelxander2 жыл бұрын
"And it actually doesn't need too many nodes as well, just a little you know collection as you can see here" That doesn't look like a little collection to me. 😂😭🙈 What was used to disable the nodes? Which keys? EDIT: To disable use M. "Mute"
@SardiPax2 жыл бұрын
Great tutorial but I really hope work is done on making some of those node elements, especially Curve Parameter, more intuitive. I often struggle with understanding which curve a parameter is related to. It would be easier to understand if it was a connector on the geometry/curve input node, that way you are explicit in which curve you are using.
@drumboarder13 жыл бұрын
"just a little collection" says the pixie as my head begins to ache
@BadNormals3 жыл бұрын
Oh it's not that bad...
@abrarsavan77092 жыл бұрын
Just a tip, You can view individual nodes in Geometry nodes by pressing ALT+SHIFT+Left Click (With Node Wrangler Enabled)
@BadNormals2 жыл бұрын
Thanks, that's really useful.
@omm124592 жыл бұрын
25:46 the frustration is real. LOL 😂
@davidfrazier4358 Жыл бұрын
Made it all the way to 10:55. There is no Transfer Attribute in version 3.4! Would it be something else? thanks for any help. Stuck until...
@DasDritteD Жыл бұрын
Like everybody else I missed the Pre-3.4-Blender "Transfer Attributes" node and searched a lot till I found this: kzbin.info/www/bejne/poHbaGuOjdaVi7c. Basically you have pipe the factor value of the node "Spline Parameter" into "Sample Curve" and store the output value with a "Store Named Attribute" node. After this you can query the value with a "Named Attribute" node and use it to scale the smaller lightning branches.
@rainyrobloxian-xt9cl8 ай бұрын
curve parameter is now spline parameter
@psy2372 жыл бұрын
well in game dev there's max three values per vector. I strongly believe they are something completely different than vectors in biology ;) nice node tree! This is probably the best lightning generator out there (including the houdini one^^)!!!! Keep up the good work! I'm probably never getting into the nodes as I have no real use except for something like that, but that happens once a year or something :'D so this is very helpful, as there's really nothing else out there and your solution is just perfect. Edit: Wanna say thanks again, I'm done with my lightning bolt, tomorrow it's time for UE. In blender it already looks absolutely fantastic :) And btw, 420 is the time when it's time to smoke some weed ;)
@BadNormals2 жыл бұрын
Good to hear you finished the bolt, now it's indeed time for some 🌿
@KhOrganization2 жыл бұрын
when using transfer attribute at around 22:00 to adjust the thickness of the second level of lightning, nothing works for me from there on out. I don't know if it's something with blender 3.1, but nothing i do with transferring, changing to index, realizing instances, or even using the color ramp changes the thickness and using the math node does nothing. the branches of lightning always stay invisibly thin. Not sure as to why since my node setup matches yours exactly. I'll update this if i figure it out. I can have literally nothing plugged into the transfer attribute, and it's still behaving the same way. So it seems like no matter what I input it's not affecting the output. Also why are we realizing instances of the main branch when we're trying to transfer from the second level branch and just map it to the first level?
@nihilusedit14472 жыл бұрын
same problem, did you find a solution ?
@kayaboeties6016 Жыл бұрын
Try using sample index instead of transfer attribute. It creates a similar result.
@krixsh_yt19982 жыл бұрын
21:15 this color ramp is not affecting my lightning pls help
@krixsh_yt19982 жыл бұрын
And therefore the "Multiply" node does not affect the branch
@m.fantasma75082 жыл бұрын
Really good, easy to follow and understand as an intermediate.
@Animacores Жыл бұрын
Advance level of 3D Animation very impressive indeed I like this tutorial very helpful 🔥🔥🔥
@Tripp94 Жыл бұрын
great video, but i am having an issue with mine. when i connect the line to instance at 10:11 my bolt vanishes and i haven't been able to figure out why. everything looks connected and in place but it doesn't work still.
@tjeezyAYE2 жыл бұрын
28:27 the third level branches that are appearing from the plain air are still appearing late even after i add subtract node and tweak the settings please help
@Kenjineering Жыл бұрын
I had this issue too, I tried for several hours to fix it, and for me adding an additional Realize Instances node between the Instance on Points and Set Curve Radius (third branch cluster) fixed it.
@smepable3 жыл бұрын
Amazing. Did you do a Tutorial in the clouds too?
@goat133 жыл бұрын
mostly i think its on patreon
@microfx3 жыл бұрын
@@goat13 good call... will be my third blender patreon sub this month haha but so worth it
@sheldonhutton97033 жыл бұрын
Yes we definitely need a cloud tutorial
@plasmasource48942 жыл бұрын
at 9:00, color ramp works best on constant.!!!
@4liferskater Жыл бұрын
what is the node for transfer attribute in blender 3.4 plzz
@Andreamacor2 жыл бұрын
Your Blender is very Strong! Good work and very fantastic skills!
@ManningMoore3 жыл бұрын
Lol I just finished a movie where this video would have been perfect for. Thanks for showing it! Amazing stuff in these tutorials
@anation57752 жыл бұрын
Cool stuff I would love to see a walkthrough or tutorial of how you made the storm clouds scene
@FinalComp3 жыл бұрын
Thanks man, It would be cool to have the whole node tree on a single image.
@FinalComp3 жыл бұрын
I followed the tutorial step by step and still cannot animate gradually the second branches
@faustoart2 жыл бұрын
I really feel old watching your tutorials, it's really imposible for me to understand how the hell did you get there. Anyway, congratulations, you have an incredible talent
@juozaszutautas67572 жыл бұрын
When I plug lower part of nodes into instance just like he does in 10:08 my lightning disappears does anyone know how to fix it? Just found out that the first node was unplugged.
@omm124592 жыл бұрын
same problem bro, instead of disapearing my whole geometry scatters... can you pls help me out?
@omerkoc8100 Жыл бұрын
Transfer attribute I couldn't complete the last stage successfully because blender doesn't have it in 3.6.0 transfer attribute what should I put instead
@annamaiorino2402 ай бұрын
Did u ever find out😢
@YvesBodson3 жыл бұрын
Your process is brilliant.. I learned quite a lot about GN with your work flow.. Thanks for your work
@birhon4 ай бұрын
i disagree. this guy sucks
@3DShihab3 жыл бұрын
Your tutorials are fire dude.
@the-ai-art3 жыл бұрын
Thanks. Exactly what i was looking for :)
@Logan_wlt2 жыл бұрын
How to make the cloud ??
@Gregory_Harshfield Жыл бұрын
Since the transfer attribute has been replace with the Sample Nodes, what sequence of those nodes would I use to imitate the transfer node's function.
@Roblox-Music Жыл бұрын
kzbin.info/www/bejne/goSan6Z8g6iFnLs This doesn't for work for this instance but that's what they "replaced" it with.
@annamaiorino2402 ай бұрын
Did u ever find out I’m stuck here too😢
@Gregory_Harshfield2 ай бұрын
@@annamaiorino240 No dice and he didn't follow up with me. I imagine there are other tutorials using updated versions of Blender.
@mikoajlewicki9512 Жыл бұрын
Ok now make it disintegrate realisticly (after the impact lightning usualy filckers for couple fractions of a second and then sort of breaks into smaller parts that get progresivelly smaller until they disappear, important thing is that those smaller parts dont move, its easy to do wiht material throu combination of musgrave, color ramp, and mixing shader with transparent or translucent, thou it would be interesting to see that done via geonodes
@anastasiashopine78082 жыл бұрын
thnx for this and for everything else that uve recorded! one small request - hot keys on screen while your doing these tutorials will be great ;)
@GeorgeMutambuka2 жыл бұрын
Genius stuff! Thanks!
@144digital3 жыл бұрын
You're a gem my dude
@romit1025 Жыл бұрын
Hi Traansfer Attribute is missing from blender 3.5 any alternatives?
@nuhankhan23942 ай бұрын
Hey we don't have the transfer attribute now so what should we use
@ubuntu89082 жыл бұрын
Please help? Now made Lightning in two tutorials, this was last: in small size it work, but I have a project where need Lightnings about 400 meters long. And when doing it, there is only line with some noise! Which are the numbers to check or parameters to change (I have tried every value, but only getting terrible results or Blender to freeze 😵💫)?
@ubuntu89082 жыл бұрын
Now I tried to do little one and in object mode get it bigger, but it looks very bad. 😬😟
@mainecoon61223 жыл бұрын
Pretty much the best, as always...
@greentokyo3 жыл бұрын
YES! THANK YOU FOR THIS!!!
@tinwarrior3 күн бұрын
how do i get the lightning to animate like move a bit
@blackswan63862 жыл бұрын
i need to point the end of this lighning to a object is this possible with this method ? thanks Mate did just astonishing work
@nniitchh2 жыл бұрын
Some cuts just skip final values like at 25:50. It's a great lighnting, but the video is cut and structured so annoying to recreate. And I had a weird black lighting string that did never go away, so I just subscriped to your Patreon and took your file xD.
@davindavid17953 жыл бұрын
How do I add multiple lightings and randomise the flash?
@baryafe2 жыл бұрын
where can I find the thunder video tutorial?
@CarlosX3D2 жыл бұрын
Great Tutorial thankyou :-)
@nellyTranquilino3 жыл бұрын
Wow! Amazing ⚡
@xbboyn99776 ай бұрын
How did you make the clouds!
@d4veejones533 жыл бұрын
Love your tutorials! this was excellent, I am having some trouble though, keeping my lower branches on the original curve, can anyone point me in the right direction?
@tomaslima794 Жыл бұрын
Do we have this in the patreon?
@vladvolodiy8282 жыл бұрын
Спасибо за видеоурок, но можно попросить тебя сделать видеоурок по теме:"как добавить молнию с свечением в океан, если используется рендер Cycles?
@Anmolsingh-v5b Жыл бұрын
Thank you for this but I have a question. If i want to give each lightening their own keyframes of age parameter and seed then how can I do that??? It would be a lot more helpful to me ...
@jochemlaurenssen94403 жыл бұрын
Is it possible to make ships wake with geo nodes?
@nealmenhinick2 жыл бұрын
'simple node setup' 😅 Great tut man
@JoshuaRandyBuono2 жыл бұрын
Appending is your best friend after using this tutorial, just remember that
@INSANEx7082 жыл бұрын
how do you add the nodes to the line? By default i did not have them and in the vid you already have it, I assume you skip that part and somehow add it?
@Utsab_Giri2 жыл бұрын
Hey, thanks for the tutorial. How did you make the dense cloudscape in the opening shot?
@maxdriftmier6786 Жыл бұрын
What do you do now for transfer attribute? It has been removed in blender 3.4
@graygrandeza61262 жыл бұрын
Is this something that can be exported to other programs?
@andreytrukhachev74172 жыл бұрын
Somehow I have a central spline always ON. The Age for it is working, but in the min position (0.01) it still have a thin spline drawed. What could be the problem? Also how we can adjust the time of appearing of the second and third branch? I see that the main branch dont get the thick but the second branch are already appears. Appretiate any feedback.
@andreybagrichuk53652 жыл бұрын
Man, tell me plawse, howdo U made those clouds ?
@soltancrypto7423 жыл бұрын
where is the curve parameter node in the new blender
@jobansingh1393 жыл бұрын
u kill it man
@dantepowerrr3 жыл бұрын
Hi! Awesome tutorial! I followed along and the lightning looks great, except for the animation. My lightning never "dissapears", it only becomes really thin. I don't know what I have done wrong, I've gone through the video 5 times, checking every node connection and value, but still, no solution. did anyone else had the same issue? (I'm using 3.0 btw)
@BadNormals3 жыл бұрын
What is your map range to max value of the middle branch?
@dantepowerrr3 жыл бұрын
@@BadNormals Its 0.030 Update: I played around with it some more. I made the the to max value on the middle branch 0, just like the top and bottom and increased the curve circle radius to compensate for some of the lost thickness. Thank you!