Very good blueprints for beginners, especially for those you haven't touched the designer yet. Two things: - For the Blueprint number 1 you can always make it one foundation bigger (than the designer size) by placing a foundation directly in the middle and then zoop out. - Another very important note here: Don't use to much Signs on blueprints you are going to place a lot, this can tank your FPS but also depends on your machine.
@jackblade281Ай бұрын
good tips :P
@superezbzАй бұрын
Belt bus blueprints are cool, but I wish they connected...
@jackblade281Ай бұрын
same XD
@marcovanderspek9476Ай бұрын
Well, seeing how you start out with a 4x4 designer and belts have of max length of 7, the most time eficient way would be a "centerpart" with belts on a 4 foundation length print; then add 2 copies of 3 foundations long stretches without the belts and then another centerpart simply connect the belts between the two centerparts. I made a full fancy skybridge with elevator stations to suck dry the rocky desert for a big steelplant, using belted-unbelted-belted-unbelted patern of busstyle blueprints
@jackblade281Ай бұрын
@@marcovanderspek9476 that pretty much how I do it
@superezbzАй бұрын
@marcovanderspek9476 that's about the only choice we have. Not the worst, but it could be better.
@BabyJeusАй бұрын
There is a new mod out that connects them
@TheCleverJoker7 сағат бұрын
AFAIK the any undefined sort in a smart splitter will lock up if the defined output is full and the input matches. Better to set as overflow instead and have a final stop storage for the excess of sink if not needed.
@jackblade2817 сағат бұрын
yepp, which is a problem if I actually manage to fill a container with animal remains :P
@BabyJeusАй бұрын
Loving the tutorials. There is a more condensed way of doing hyper cannon. Put down first hyper connection. Connect a hypertube one space over. With the support. Repeat. Delete every other one. Delete one side of the two. There is two inbetween each. Then attach hyper entrance on the right side. Boom. Compact hyper cannon. Srry hard to explain via text.
@jackblade281Ай бұрын
is ok, I made a new version in the stream last night, it is a turbine canon that spins you around until you want to leave :P
@BabyJeusАй бұрын
@@jackblade281 nice man. Love it.
@jackblade281Ай бұрын
@@BabyJeus perfect :P
@BabyJeusАй бұрын
@@jackblade281 on satisfactory calculator website there is a bp called yeethenge 2. Should check it out for ideas on omnidirectional cannon.
@deltadeevo371Ай бұрын
I want to use some of these blueprints. How do I use them myself? Do I need to build them in the blueprint designer myself, or is there a way to "copy" without the hard work?
@jackblade281Ай бұрын
Yes, in my discord there is a link in the chat called # google-drive If you go there download the blueprints you put the into your blueprint folder for the save you want to use them in!
@Zn0ZYАй бұрын
U can place a pillar on top if a foundation then delete the foundation and snap a new one to the bottom of the pillar, that way it will appear a little higher than any other foundations clipping into it without visible difference in height or z fighting
@jackblade281Ай бұрын
that is how I made the Z-Fighting blueprint :P
@Zn0ZYАй бұрын
@@jackblade281 You still have a visible height difference
@Zn0ZYАй бұрын
I guess it's okay for different materials, but when you just wanna differentiate between concrete colours it might be enough to offset with fewer pillar manipulations
@jackblade281Ай бұрын
@@Zn0ZY of cours, I don't think manual placement and customization goes out the window, Blueprints are there for scale and being able to precisely replicate details quickly
@Zn0ZYАй бұрын
@@jackblade281 i mademyself a 4x4 foundation platform blueprint with different z fighting hight offsets for such purposes
@nicoconigliaro5922Ай бұрын
You can also create categories and subcategories to help you organize your blueprints. Great Vid btw
@jackblade281Ай бұрын
Thank you! and yes, I just didnt for this one because I copied over the blueprints from my Let's Play save XD
@koolkevin2357Ай бұрын
Wonderful Info - Thank You! - Now I am older, and a bit slower than before... But can you tell me (or a link even) where to go to get them, they look awesome!
@jackblade281Ай бұрын
In the video description there is a link to the channels community Discord, in there is a chat called #google-drive where I have put the link, there I have everything from the Blueprints, to factory/city plans to my let's play save files
@craigwyse274Ай бұрын
You just solved my hesitation on building a rail network
@jackblade281Ай бұрын
Awesome! Looking forward to seeing how that turns out :P
@IanLee152110 күн бұрын
Heads up, it looks like your timestamps are off in the last couple of chapters. The "Hyper Cannons" are really more like "Bridges" and the "Outro" is the "Hypertube Cannon" section.
@jackblade28110 күн бұрын
ah, I will have to look at that at some point then XD
@gerpirАй бұрын
Very much appreciate your work. You're giving me so much inspiration man! Thank you! I wish I could support you more than through liking sub and commenting. I do like having my own designed blueprints, but as I said inspiration is priceless!
@jackblade281Ай бұрын
The best support is watching the videos and sharing with your buddies so it spreads like wildfire! It helps me take more of youtubes money ;-)
@GameArchitecterАй бұрын
Great video. Keep it up
@jackblade281Ай бұрын
Thanks for the support!
@PermacultureGameАй бұрын
Blueprint foundations are terrible at snapping. I feel like it's faster just to zoop, am I missing something?
@jackblade281Ай бұрын
might be experience talking but once you get a hang of it you can probably place 5-6 of them in 1-2 seconds, making it way faster than zooping, with each being 16 foundations instead of 10, also if you want the logistics floor its even easier because of the bigger snapping area
@PermacultureGameАй бұрын
@@jackblade281 Alright I'll give it another shot.
@jackblade281Ай бұрын
@@PermacultureGame remember to also stay open to the fact you and me play the game differently, what works well for me might just not be your style, and that's fine :P
@mr.negativenancy575119 күн бұрын
@@PermacultureGame once you place the first blueprint, hit 'R' to switch to blueprint snapping and it works crazy quick
@PermacultureGame19 күн бұрын
@mr.negativenancy5751 Ah I had no idea, thanks!
@grimz23522 күн бұрын
the messy spagett!!!
@jackblade28121 күн бұрын
A nice pasta carbonara prepared by 4 chefs :P
@juddsmith21Ай бұрын
Great video
@jackblade281Ай бұрын
thank you!
@CarmexyАй бұрын
Nice blueprints, but they're all super unorganized.
@jackblade281Ай бұрын
If you have downloaded them and put them in your folder that is what's gonna happen. I haven them in nice categories and subcategories in my let's play save but the second I copy them over to the creative world, chaos, and it's the same for everyone else, it sucks and I don't know why CSS hasn't fixed this
@CarlDamnАй бұрын
Jack Blades blueprints is top tier. (Paleberries not included)
@jackblade281Ай бұрын
XD would be impressive if they were
@zain374Ай бұрын
35:17 For Hypertube cannons, you can also make a design hooked up to a Biomass Burner for portable use. If you place one, insert one fuel, then dismantle it mid-air, it makes it super nice to get around the world. I currently use Packaged Liquid Biofuel (the Somerslooped Alien Protein return rate is insane), so I just chuck one of those in and launch myself. You can also make variations for vertical, 45°, straight, etc.
@jackblade281Ай бұрын
Got to look into that, for sure :P
@djagrynАй бұрын
Great job ! How can i get access to the google drive ?
@jackblade281Ай бұрын
In my discord there is a chat called #sat-chat with a pinned post that has the link to the drive! Discord is in my bio and in the video description!
@djagrynАй бұрын
@@jackblade281 perfect. Free or paid access ?
@jackblade281Ай бұрын
@@djagryn free access :P
@djagrynАй бұрын
@@jackblade281 so cool. Thanks man
@Lets_Build_Ай бұрын
nice blueprinting time :D
@jackblade281Ай бұрын
:P very nice!
@zaion8917Ай бұрын
Doesn't using that many signs everywhere lag your game a lot?
@jackblade281Ай бұрын
it has minimal impact for now, the devs have optimized the signs greatly and they have nowhere near the same impact on performance as the used to have
@RG-gn8peАй бұрын
Something is up with blueprints and pipes, they dont properly connect when youre using supports.
@jackblade281Ай бұрын
Pipes and blueprints are always finnicky, what kind of pipe supports are you using, stackable, floor or wall holes, normal supports?
@caburritoАй бұрын
Did I just find Kumail Nanjiani using a voice changer? Thanks for the factory videos!
@jackblade281Ай бұрын
maybe, who knows? Would I really have time to get shredded at the gym and also spend hundreds of hours in Satisfactory though? :P And, happy you like them!
@thugdragonzАй бұрын
use the ZOOP it mod be better than making foundation BPs
@jackblade281Ай бұрын
Yea, I make the assumption no mods like that are used
@tggaming784929 күн бұрын
My tip for you my friend is..... organize your Blueprints lol
@jackblade28129 күн бұрын
I mean I do, the categorization just is not transferred when copying them between saves, so while I have them neatly sorted in my Let's Play, when I copy them over to the Creative Testing, they are chaos. And they will be for everyone else downloading them too.
@samuellees353428 күн бұрын
Cool, but king of yap sometimes. -sincerely Uel
@jackblade28128 күн бұрын
I ain’t here for the tik tok attention span, I give extra context and nuance. And that takes some yappin 😊
@samuellees353428 күн бұрын
@@jackblade281 Oh of course, I respect the detail, and the blueprints are helpful, I'd make it myself. It's just, you take 5 whole minutes talking about priority splitters work. I feel as if having a script may help not accidentally saying things the same things multiple times. Like, that it's compact, saves a lot of time, and some things people get intuitively. Like why a conveyor bus is useful. Still, I liked what you said, and I think the explanation helped. Sorry if I was rude, but I think you could greatly benefit from a more precise script. -sincerely Uel
@jackblade28128 күн бұрын
@@samuellees3534 That's fair feedback, I get it often from veteran players. By request of others who have given me the same feedback you have, I put in the extra work to make sure every tips and tricks video has chapters. Timecodes are in the description and while watching you can scrub the timeline for them. But I also have to think about more than the OG players and players who have already watched 100+ videos on this. What if it's the first time they ever play and first time they unlock the blueprint designer and on a search the first video they click for inspiration, information or look for blueprints to try? Then explaining something as advanced as this becomes key. And for those like you who finds it obvious, move to the next chapter ❤you only have to think about your experience, I have over 12000 returning viewers this month alone, and I have to make sure as many of them as possible feels seen and heard. As for scripted videos, I make 3-4 takes of every blueprint scene and use the best one for each. I have also just started making videos. I am working on the quality, and my skill on camera. But you can't expect TotalXClipse, Bitz or Imkibitz level quality, not yet at least.
@SunshineSailing8424 күн бұрын
Tip for a follow-up video, please cut out the parts where you are searching for blueprints, I don’t have the patience for that.
@jackblade28124 күн бұрын
thanks for the feedback ^^
@R_de_VАй бұрын
Bro change youre account name to 'Daffy Blade Duck'
@jackblade281Ай бұрын
If it wouldn't mess with the existing branding, I would 100% do it 😹
@agrohateswater8843Ай бұрын
dood, best foot forward or something you spent the first 2mins on foundations spam? ooOooOoo two sets of foundations ooOooOooOoo now a light? WTF? That was your opening? ok sure.
@jackblade281Ай бұрын
Sorry, seems the video wasn't your preferred style XD